Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 00:16:41 Player: feather Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (96) 480 Value Destroyed (2798) 2798 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 9506 Bonus ------- Follower Combat Kills 480 Met Data Miner 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Makeshift Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Compact Battery (200) Microactuators Cloaking Device Powered Hammer Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Signal Interpreter Advanced Melee Analysis Suite System Restoration Module > --- WEAPON ----------- Thermic Laser Power Maul > --- INVENTORY -------- Micro Nuclear Core Cold Fusion Reactor Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Compact Battery Gravity Neutralizer Microactuators Phase Cannon [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Improved Fusion Compressor Reactor Cold Fusion Reactor Propulsion Gravmag System Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Barrage Gun Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 190 | 8 12 10 1 . 26 43 . 14 3 9 51 3 5 . 5 Power 22 | 1 2 2 . . 3 3 . 1 1 1 6 1 1 . . Engine 9 | 1 2 2 . . 1 1 . . 1 1 . . . . . Core 9 | . . . . . 2 2 . 1 . . 3 . 1 . . Reactor 4 | . . . . . . . . . . . 3 1 . . . Propulsion 34 | 2 . 2 . . 1 5 . 4 1 1 18 . . . . Treads . | . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . 2 . . 1 . . . . Wheel 7 | 2 . 2 . . 1 . . 1 1 . . . . . . Hover 9 | . . . . . . 5 . 1 . 1 2 . . . . Flight 15 | . . . . . . . . . . . 15 . . . . Utility 69 | 2 6 3 1 . 14 15 . 2 1 4 18 1 1 . 1 Device 42 | 1 2 3 1 . 8 11 . 1 . 3 12 . . . . Storage 9 | 1 3 . . . 1 1 . . . 1 1 . 1 . . Processor 9 | . 1 . . . 1 2 . . . . 4 . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . . . . 4 1 . 1 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 3 4 3 . . 8 20 . 7 . 3 9 1 3 . 4 Energy Gun 22 | 2 2 . . . 6 5 . 1 . 2 3 . . . 1 Energy Cannon 10 | . 2 2 . . . 2 . 2 . . 1 . . . 1 Ballistic Gun 3 | 1 . . . . . . . 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 11 | . . . . . 1 1 . 1 . 1 2 1 2 . 2 Slashing Weapon 9 | . . 1 . . 1 7 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 4 . 1 . . 2 . . . . Unidentified Prototypes 8 | . . 1 . . . 2 . . . . 4 . 1 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . System Corruption 8 | . . . . . . . . . . . 8 . . . . Parts Lost 31 | . . 2 . . 4 1 . 6 . 8 4 1 . . 5 Power 3 | . . 1 . . . . . 1 . 1 . . . . . Propulsion 12 | . . . . . 1 . . 3 . 1 2 1 . . 4 Utility 6 | . . . . . 1 . . 1 . 3 . . . . 1 Weapon 10 | . . 1 . . 2 1 . 1 . 3 2 . . . . Highest Loss Streak 8 | . . 1 . . 2 1 . 6 . 8 1 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 100 95 99 100 76 99 82 68 78 80 80 40 Engine 5 | . 14 14 14 14 6 4 7 . 1 5 . . . . . Core 1 | . . . . . 2 2 . 2 5 . . 3 6 6 . Leg 2 | . . . . . . . . 2 15 12 . . . . . Wheel 9 | . 28 28 28 28 17 . . 1 1 5 . . . . . Hover 8 | . . . . . . 29 30 14 13 5 2 . . . . Flight 3 | . . . . . . . . . . . 16 30 26 26 7 Device 20 | . 13 14 14 14 22 29 30 17 23 19 23 10 6 6 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 1 6 13 13 4 Processor 6 | . . . . . 8 7 7 7 7 5 7 13 13 13 14 Protection 3 | . . . . . 9 . . 6 7 5 . 2 6 6 6 Energy Gun 4 | . 13 . . . 17 3 . 3 . . 1 3 . . . Energy Cannon 6 | . 13 25 28 28 . 3 . 4 . . . . . . . Ballistic Gun 1 | . . . . . . . . . 7 5 . . . . . Impact Weapon 2 | . . . . . . 1 7 2 7 4 5 3 6 6 . Peak Build Rating 71 | 7 11 17 13 11 35 53 48 49 47 43 71 65 70 58 58 Average Rating 33 | 5 8 10 12 11 29 47 48 35 45 35 44 57 56 58 31 On Entrance 31 | . 7 10 13 11 11 25 48 48 47 42 1 65 52 58 58 Naked Turns 82 | . . . . . . . . . . 67 15 . . . . Heaviest Build 72 | 13 34 34 34 34 72 55 30 35 33 64 41 37 31 31 31 Greatest Support 45 | 20 20 20 20 20 20 36 36 30 30 39 45 39 33 33 33 Greatest Overweight (x) 11 | 2 1 1 1 1 6 1 . 3 2 5 3 11 . . 1 Average Overweight (x) . | . . 1 1 1 2 . . . 1 2 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 10 10 20 15 15 15 15 15 Average Capacity 12 | 7 12 15 15 15 18 10 10 10 10 14 6 15 15 15 11 Most Carried 20 | 6 15 15 15 15 20 20 10 10 10 14 10 15 15 15 15 Average Carried 11 | 3 11 14 14 14 17 9 10 8 9 10 5 11 14 15 11 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 10 5 15 15 15 15 5 Final Carried 20 | 6 15 15 14 15 20 10 10 9 10 5 10 15 15 15 5 Class Distribution -------------------- 32% | Mutant 20% | Scavenger-Assassin 19% | Scavenger-Mutant 8% | Scout 5% | Sprinter 4% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Assassin | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2660 | 283 222 89 . 36 255 468 . 254 160 283 385 76 67 . 82 Remotely 10 | . . . . . . 10 . . . . . . . . . Salvage Created 3866 | 141 560 676 . 107 738 781 . 161 . 121 491 25 . . 65 Parts 189 | 12 35 33 . 6 30 45 . 5 . 5 16 . . . 2 Haulers Intercepted 8 | . 2 . . . 3 3 . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 7 . 16 . . . . 7 Prevented 3 | . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 57 | . 9 9 . 2 11 9 . 5 . 2 7 . . . 3 Melee 2 | . . . . . . . . . . 1 1 . . . . Guns 19 | . 4 . . . 8 2 . . . 1 4 . . . . Cannons 17 | . 2 6 . 2 . 3 . 2 . . . . . . 2 AOE 11 | . 1 . . . 3 4 . 3 . . . . . . . Classes Destroyed 16 | 2 6 1 . 1 2 2 . 1 . . . . . . 1 Worker 3 | . 1 . . . . 2 . . . . . . . . . Builder 6 | . . 3 . . . 3 . . . . . . . . . Tunneler 5 | 3 . 1 . . . . . . . . 1 . . . . Hauler 8 | . 2 . . . 3 3 . . . . . . . . . Recycler 6 | 1 . 2 . . . 2 . . . . 1 . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 9 | . 3 . . . 1 2 . . . . 3 . . . . Swarmer 10 | . 2 . . . . 1 . 1 . . 4 . . . 2 Grunt 33 | . 7 9 . 1 7 5 . 3 . 1 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . Sentry 4 | . . . . . 3 . . 1 . . . . . . . Hunter 4 | . . . . . 1 . . . . 1 2 . . . . Programmer 2 | . . . . . . 1 . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | 2 2 4 . 2 3 4 . 5 . 1 3 . . . 2 Combat Bots Only 5 | . 2 2 . 2 3 3 . 5 . 1 3 . . . 2 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 . 2 . 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 1 2 . 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 621 | . 27 29 . 2 84 39 . 117 . 94 119 28 . . 82 Missed 221 | . 8 7 . 1 21 11 . 51 . 34 43 20 . . 25 Damage Taken 5974 | . 282 272 . 12 985 435 . 650 . 1167 1135 106 . . 930 Core 1661 | . 84 98 . 12 124 58 . 82 . 338 233 40 . . 592 Absorbed by Shields 20 | . . . . . 20 . . . . . . . . . . Redirected to Shielding 16 | . . . . . . . . . . . . 3 . . 13 Ignored by Resistances 83 | . . . . . 83 . . . . . . . . . . Regen/Repaired (Parts) 21 | . . . . . . 21 . . . . . . . . . Core Remaining (%) 57 | 100 . . . 22 77 . . . . 31 . . . . . Volleys Fired 209 | 9 35 24 . 2 42 34 . 22 . 16 20 . . . 5 Largest 2 | 2 2 2 . 2 2 2 . 2 . 2 1 . . . 2 Hottest 160 | 80 112 112 . 112 130 140 . 140 . 103 85 . . . 160 Shots Fired 321 | 18 70 44 . 4 58 44 . 32 . 23 21 . . . 7 Gun 189 | 18 44 . . . 58 12 . 10 . 23 21 . . . 3 Cannon 124 | . 26 44 . 4 . 30 . 16 . . . . . . 4 Launcher 8 | . . . . . . 2 . 6 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 38 | 5 . . . . . . . . . 16 17 . . . . Thermal 120 | 9 . . . . 31 42 . 26 . 1 4 . . . 7 Explosive 8 | . . . . . . 2 . 6 . . . . . . . Electromagnetic 155 | 4 70 44 . 4 27 . . . . 6 . . . . . Robot Hit Streak 12 | 5 12 7 . 6 9 6 . 9 . 3 5 . . . 5 Robot Miss Streak 6 | 3 6 3 . . 5 5 . 4 . 4 3 . . . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 264 | 9 41 35 . 2 51 52 . 28 . 14 25 2 . . 5 Core Hits 153 | 5 18 15 . 2 40 34 . 21 . 8 7 1 . . 2 Critical Kills 3 | . . . . . . 1 . . . 1 1 . . . . Critical Parts Destroyed 10 | . . . . . . 2 . . . . 7 1 . . . Critical Strikes 17 | . 2 1 . . . 4 . . . 1 8 1 . . . Destroy 1 | . . . . . . . . . . . 1 . . . . Corrupt 3 | . 2 1 . . . . . . . . . . . . . Smash 12 | . . . . . . 3 . . . 1 7 1 . . . Sever 1 | . . . . . . 1 . . . . . . . . . Melee Attacks 105 | . . 5 . . 1 36 . 11 1 4 41 3 1 . 2 Impact 67 | . . . . . 1 10 . 5 1 4 40 3 1 . 2 Slashing 23 | . . 5 . . . 18 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . 2 . . . 20 . 6 . . 4 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8271 | 90 908 904 . 42 1357 2308 . 762 . 387 1105 219 . . 189 Guns 2521 | 90 398 . . . 978 246 . 179 . 287 322 . . . 21 Cannons 2067 | . 422 744 . 42 . 436 . 300 . . . . . . 123 Explosions 1209 | . 88 38 . . 379 363 . 283 . . 58 . . . . Melee 2474 | . . 122 . . . 1263 . . . 100 725 219 . . 45 Ramming . | . . . . . . . . . . . . . . . . Kinetic 496 | 19 . . . . . . . . . 190 287 . . . . Thermal 2457 | 32 88 38 . . 934 682 . 479 . 25 35 . . . 144 Explosive 646 | . . . . . . 363 . 283 . . . . . . . Electromagnetic 2198 | 39 820 744 . 42 423 . . . . 72 58 . . . . Impact 1880 | . . . . . . 791 . . . 100 725 219 . . 45 Slashing 594 | . . 122 . . . 472 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 . . . . . . 8 . . . . Average Corruption 1 | . 1 1 1 1 . . . . . . 3 . . . . Corruption Purged 8 | . . . . . . . . . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . 6 5 1 . . . . . . 10 . . . . Message Errors 4 | . . 2 . . . . . . . . 2 . . . . Matter Fused 4 | . . 1 1 . . . . . . . 2 . . . . Heat Flow Errors 6 | . . . 2 . . . . . . . 4 . . . . Data Loss (minor) 4 | . . 1 1 1 . . . . . . 1 . . . . Data Loss (major) 2 | . . 2 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1114 | . 4 32 . . . 387 . 5 . . 559 118 . . 9 Projectiles 24 | . 4 . . . . 12 . 4 . . . . . . 4 Explosions 57 | . . . . . . 12 . 1 . . 44 . . . . Melee 1033 | . . 32 . . . 363 . . . . 515 118 . . 5 Knockbacks 6 | . . . . . . 1 . . . . 4 . . . 1 Impact 6 | . . . . . . 1 . . . . 4 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . 50 . . . 102 . . 13 . . 128 . . . . Shots 8 | . 1 . . . 3 . . 1 . . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 426 | 54 222 209 144 88 198 220 . 211 . 172 426 6 . . 96 Average Temperature 73 | 22 57 70 69 46 80 61 . 94 . 74 93 6 . . 47 Received Heat Transfer 1666 | . 111 168 . 6 514 225 . 288 . 261 63 21 . . 9 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 13 | . 2 3 . . . 2 . . . . 5 . . . 1 Combat Hostiles 8 | . 2 3 . . . . . . . . 2 . . . 1 Parts Fried 35 | . 6 3 . . . 7 . . . . 16 . . . 3 Impact Corruptions 25 | . . . . . . 8 . . . . 15 1 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . 4 . . . . . . . . . . Heat Transferred 3415 | 75 100 50 . . 1650 703 . 557 . 20 75 . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 . . 5 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 437 | 20 242 203 . 50 270 320 . . . . 437 . . . . Initial 69 | . 13 37 . . 19 69 . . . . 46 . . . . Average 127 | 8 116 120 . 49 89 141 . . . . 187 . . . . Maximum Alert Level 2 | . 1 1 . . 1 1 . . . . 2 . . . . Low Security (%) 74 | 100 82 93 . 100 82 61 . . . . 58 . . . . Level 1 25 | . 17 6 . . 17 38 . . . . 40 . . . . Level 2 . | . . . . . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 3 3 . . . 1 2 . . . . Investigation 2 | . 1 . . . . 1 . . . . . . . . . Extermination 3 | . . . . . . 1 . . . . 2 . . . . Reinforcement 5 | . 1 . . . 3 1 . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 3 | . . . . . 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 163 | . 18 11 . 3 27 22 . 17 . 19 23 4 . . 19 Peak Tracking Total 9 | . 2 2 . 2 4 6 . 5 . 8 9 4 . . 9 Tactical Retreats 29 | . . 1 . . 2 3 . 3 . 3 9 3 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . . . 3 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 13 | . 3 . . . 1 2 . 1 . . 5 . 1 . . Max in Single Turn 3 | . 1 . . . 1 2 . 1 . . 3 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 33 | . 4 1 4 . 3 8 . . . . 7 1 . 4 1 Terminals 15 | . 4 . . . 2 3 . . . . 5 . . . 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . Repair Stations 4 | . . . . . . 3 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 83 | . 12 1 4 . 5 15 . . . . 12 1 . 31 2 Successful 58 | . 4 1 4 . 2 9 . . . . 4 1 . 31 2 Failed 25 | . 8 . . . 3 6 . . . . 8 . . . . Catastrophic 6 | . 1 . . . 1 1 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 5 . 1 . 2 1 . . . . 3 . 1 . . Terminals 33 | . 12 . . . 4 5 . . . . 10 . . . 2 Fabricators 3 | . . . . . . 2 . . . . 1 . . . . Repair Stations 7 | . . . . . . 6 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 52 | . 4 1 4 . 2 3 . . . . 4 1 . 31 2 Record 19 | . 1 . 4 . . 1 . . . . . . . 11 2 Part Schematic 11 | . . . . . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . 1 . . . . . . . 3 . Open Door 2 | . . 1 . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 3 7 . . . . 6 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 11 . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . Time 54 | . . . . . . 54 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 4 . . . . 1 . . . . Non-combat 5 | . . . . . . 4 . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . 8 . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . no_distress 5 | . . . . . . 4 . . . . 1 . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . find_dsf 2 | . . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 1 . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 9 | . . . . . 1 . . 3 3 1 . . . . 1 Largest Group 4 | . . . . . 1 . . 3 4 4 . . . . 1 Highest-Rated Group 113 | . . . . . 16 . . 93 113 113 . . . . 96 Highest-Rated Ally 96 | . . . . . 16 . . 31 31 31 . . . . 96 Total Orders 1 | . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 108 | . . . . . 11 8 . 19 . 52 . . . . 18 Total Damage 1603 | . . . . . 100 46 . 294 . 702 . . . . 461 Kills 14 | . . . . . . . . 4 . 7 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 2 2 1 1 . 1 2 . 2 Drone Launches 16 | . . . . . 2 10 . . . 4 . . . . . Drone Recoveries 15 | . . . . . 2 10 . . . 3 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 9474 | 123 838 686 603 106 1206 1558 205 514 1211 530 1021 390 132 23 328 Spaces Moved 9629 | 92 690 554 634 103 812 1715 428 357 742 398 1490 681 392 78 463 Core 435 | 8 . . . . . . . . . 133 85 3 . . 206 Treads . | . . . . . . . . . . . . . . . . Legs 579 | . . . . . . . . 51 521 7 . . . . . Wheels 3348 | 84 690 554 634 103 812 . . . 221 250 . . . . . Hover 2865 | . . . . . . 1715 428 306 . 8 408 . . . . Flight 2402 | . . . . . . . . . . . 997 678 392 78 257 Fastest Speed 20 | 50 80 95 95 95 95 48 48 56 120 50 20 27 29 29 29 Average Speed 77 | 82 89 95 95 95 116 63 48 112 158 107 41 42 29 29 51 Slowest Speed 600 | 150 95 95 95 95 170 108 48 240 190 260 200 600 29 29 115 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 77 88 92 14 59 38 72 48 79 61 28 70 79 69 60 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 7 | . . 1 . . . . . 2 1 1 . . . 1 1 Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . 4 1 3 2 . 1 1 . 2 Spaces Dug 43 | . . . . . 1 11 . 4 . . 25 1 . . 1 Terrain Destroyed 174 | . 8 6 . . 35 20 . 53 . . 49 1 . . 2 Melee 39 | . . . . . 1 7 . 4 . . 25 1 . . 1 Projectile 12 | . . . . . . 9 . 1 . . 1 . . . 1 AOE 123 | . 8 6 . . 34 4 . 48 . . 23 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 11199 | 119 845 663 635 107 1020 2099 427 425 773 471 1798 780 408 77 552 Wait 736 | . 77 54 . . 65 210 . 12 23 31 123 83 6 . 52 Move 9609 | 91 689 553 633 102 811 1714 427 356 741 397 1484 680 391 77 463 Hop 2 | . . . . . . . . . . . 2 . . . . Pick Up 125 | 9 15 6 . 2 32 18 . 5 2 3 24 4 2 . 3 Fast Attach 66 | 6 3 2 . . 8 10 . 4 1 1 28 1 1 . 1 Attach 49 | 1 2 2 1 . 7 9 . 5 . 4 10 1 3 . 4 Detach 31 | . 5 1 . . 3 . . 1 . 3 6 5 1 . 6 Swap 77 | 1 7 6 . . 11 25 . 5 2 4 14 1 1 . . Drop 157 | 2 12 10 1 1 33 28 . 4 3 8 35 2 2 . 16 Fire 209 | 9 35 24 . 2 42 34 . 22 . 16 20 . . . 5 Melee 105 | . . 5 . . 1 36 . 11 1 4 41 3 1 . 2 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 13 . . . . 11 . . . . Rewire 9 | . . . . . 7 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 578 | -10/Materials | Discovered exit to Materials (range 15) 962 | -10/Materials | Entered Mines 973 | -10/Mines | Core integrity fell below 50% 1015 | -10/Mines | Discovered exit to Materials (range 5) 1017 | -10/Mines | Learned location of Storage (-7) 1260 | -10/Mines | Excavation squad dispatched 1260 | -10/Mines | A large section of the Mines collapsed 1500 | -10/Mines | Found the Drone Emporium 1504 | -10/Mines | Found Prototype Device 1504 | -10/Mines | Identified Splice Drone Bay 1528 | -10/Mines | Build established: Scavenger-Mutant 1645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1645 | -10/Mines | Discovered new exit (range 5) 1648 | -10/Mines | Entered Exiles 1648 | -10/Exiles | Found Exiles lab abandoned 1661 | -10/Exiles | Discovered new exit (range 15) 2243 | -10/Exiles | Discovered new exit (range 10) 2251 | -10/Exiles | Entered Mines 2258 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2267 | -9/Mines | Discovered new exit (range 6) 2357 | -9/Mines | Entered Materials 2357 | -8/Materials | Evolved 4 slots: Utility x4 2713 | -8/Materials | Discovered new exit (range 8) 3288 | -8/Materials | Discovered new exit (range 8) 3454 | -8/Materials | Build established: Mutant 3562 | -8/Materials | Identified exit to Factory 3563 | -8/Materials | Entered Factory 3563 | -7/Factory | Evolved 2 slots: Propulsion x2 3564 | -7/Factory | Identified exit to Storage 3683 | -7/Factory | Repaired Imp. Hover Unit 3692 | -7/Factory | Discovered new exit (range 16) 3699 | -7/Factory | Identified exit to Factory 3859 | -7/Factory | Build established: Scout 4148 | -7/Factory | Fabricated Imp. Fusion Compressor (x2) 4537 | -7/Factory | Discovered exit to Factory (range 11) 4768 | -7/Factory | Repaired Gravmag System 4778 | -7/Factory | Discovered new exit (range 14) 4792 | -7/Factory | Identified exit to Lower Caves 5121 | -7/Factory | Entered Lower Caves 5202 | -7/Lower Caves | Encountered a Warlord checkpoint 5208 | -7/Lower Caves | Learned Factory emergency access door positions 5226 | -7/Lower Caves | Learned Factory emergency access door positions 5277 | -7/Lower Caves | Discovered new exit (range 6) 5278 | -7/Lower Caves | Identified exit to Lower Caves 5326 | -7/Lower Caves | Entered another Lower Caves area 5328 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5378 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 5509 | -7/Lower Caves | Spotted B-75 Beast 5615 | -7/Lower Caves | Learned location of Zion (-7) 5681 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5790 | -7/Lower Caves | Discovered new exit (range 10) 5800 | -7/Lower Caves | Identified exit to Zion 5819 | -7/Lower Caves | Learned location of Extension (-4) 5840 | -7/Lower Caves | Entered Zion 5840 | -7/Zion | Accompanied by 1 ally 5910 | -7/Zion | Gained Derelict followers 6050 | -7/Zion | Learned location of 1 exit from Factory 6057 | -7/Zion | Build established: Scavenger-Assassin 6117 | -7/Zion | Learned location of Armory (-3) 6248 | -7/Zion | Given A8's code to call for help 7035 | -7/Zion | Discovered new exit (range 9) 7043 | -7/Zion | Identified exit to Proximity Caves 7051 | -7/Zion | Entered Proximity Caves 7051 | -6/Proximity Caves | Accompanied by 4 allies 7426 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7494 | -6/Proximity Caves | Lost 6 allies 7508 | -6/Proximity Caves | Released all parts (7) 7514 | -6/Proximity Caves | Core integrity fell below 50% 7536 | -6/Proximity Caves | Lost 8 parts (1p1n3u3w) 7561 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7574 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7581 | -6/Proximity Caves | Entered Factory 7581 | -6/Factory | Evolved 2 slots: Propulsion x2 7582 | -6/Factory | Identified exit to Lower Caves 7587 | -6/Factory | Identified exit to DSF 7619 | -6/Factory | Spotted B-75 Beast 7794 | -6/Factory | Build established: Mutant 7902 | -6/Factory | Discovered new exit (range 11) 7908 | -6/Factory | Identified exit to Factory 8602 | -6/Factory | Entered Lower Caves 8877 | -6/Lower Caves | Encountered a Warlord checkpoint 8900 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8954 | -6/Lower Caves | Learned Factory emergency access door positions 8987 | -6/Lower Caves | Discovered new exit (range 8) 8989 | -6/Lower Caves | Identified exit to Lower Caves 8992 | -6/Lower Caves | Entered another Lower Caves area 9017 | -6/Lower Caves | Discovered exit to Factory (range 9) 9035 | -6/Lower Caves | Learned Factory terminal intel 9040 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9044 | -6/Lower Caves | Found Prototype Special Weapon 9044 | -6/Lower Caves | Identified Molecular Deconstructor 9056 | -6/Lower Caves | Learned Factory non-interactive machine intel 9122 | -6/Lower Caves | Discovered new exit (range 7) 9124 | -6/Lower Caves | Identified exit to Data Miner 9124 | -6/Lower Caves | Entered Data Miner 9124 | -6/Data Miner | Discovered new exit (range 6) 9125 | -6/Data Miner | Build established: Sprinter 9130 | -6/Data Miner | Met Data Miner 9136 | -6/Data Miner | Learned location of Section 7 (-2) 9136 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9140 | -6/Data Miner | Received God Mode back door access code from Data Miner 9147 | -6/Data Miner | Identified exit to Proximity Caves 9147 | -6/Data Miner | Entered Proximity Caves 9149 | -5/Proximity Caves | Spotter reported a threat 9150 | -5/Proximity Caves | Spotter reported a threat 9151 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9163 | -5/Proximity Caves | Learned Factory trap positions 9358 | -5/Proximity Caves | Core integrity fell below 50% 9385 | -5/Proximity Caves | Spotter reported a threat 9399 | -5/Proximity Caves | Escorted by Enhanced Grunt 9458 | -5/Proximity Caves | Build established: Mutant 9466 | -5/Proximity Caves | Core integrity fell below 20% 9475 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09389_ Connecting with Outpost Terminal... >>Query(Status Report 410E) CONFIRMED IMMINENT ATTACK BY UNKNOWN HOSTILES. >>Query(Status Report THIS) Pwned by WARLORD E1337. 09399_ Enhanced Grunt: "Protecting LRC-V3." 09402_ Acquired 24 matter. 09402_ Slug penetrates Enhanced Grunt. 09408_ H-66 Slayer destroyed. 09418_ Slug penetrates Enhanced Grunt. 09426_ Enhanced Grunt destroyed. 09438_ Penetrated by Slug. 09438_ Adv. Weight Redist. System destroyed. 09438_ Penetrated by Slug. 09465_ Slug penetrates Wall. 09465_ Penetrated by Slug. 09469_ Slug penetrates Wall. 09469_ Penetrated by Slug. 09469_ Slug penetrates Wall. 09473_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????#######??????###?????????????????? | | #?????????## #?###### ##????????????????? | | #?#??###?## ### ##???????????????? | | ###"##"### #???????????????? | | %% #???????????????? | | != ###### #???????????????? | | ####"!%! ##????# #???????????????? | | ??# "*! #####?# #???????????????? | | ??### #?# #???????????????? | | ???# #?# ############?????? | | ???# ### ## ### #?????? | | ???######## ## #?????? | | ?????????# ## !## ###### #?????? | | ?????????# ######## ]%# [ "# #?????? | | ?????????# #?????## # " s"# #?????? | | ?????????# ##????# #" " #?????? | | ?????????# #????## # #?????? | | ?????????## #?????# # # #?????? | | ??????????## ##????## # " # #?????? | | ???????????# ####### # T # #?????? | | ???????????#h ## # g g ""# #?????? | | ???????????# ; @ " ""$ "# #?????? | | ???????????## h ## ####+ # #?????? | | ???????###??## ### #?????? | | ???????# #### ##?# #?????? | | #??????# ##??#################?????? | | #?????### #?????????????????????????? | | ######## #?????????????????????????? | | ## #?????????????????????????? | | ## #?????????????????????????? | | ### #????????????????????????? | | ## ######????????????????????????? | | ##### ##???????????????????????????? | | #????# #???????????????????????????? | | #?????# #??????????????????????????? | | ??????## #??????????????????????????? | | ???????## ##??????????????????????????? | | ????????#########???????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 15 Melee Speed Boost 20 Evasion (%) 66 Melee Accuracy 16 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Fusion Compressor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionGammaHumpback Manual? 0 Play Time 02:07:42 Cumulative 75.0 hours Start 2025.02.09 @ 22:00:49 End 2025.02.10 @ 00:16:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fd62d3ed-b377-4530-88d3-262a02b54bf6