Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 23:15:13 Player: WayneKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (4062) 4062 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 10425 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved System Shield Enhanced Coil Gun Greatsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Makeshift Hover Unit Linear Gravjet Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Triangulator Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Improved Maneuvering Thrusters Hacking Suite Hacking Suite > --- WEAPON ----------- Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Large Storage Unit Improved System Shield Heavy Machine Gun Improved Proton Missile Launcher Chainsword Greatsword [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Triangulator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . . . . Utility 6 | . . 1 . . . 2 . 1 2 . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 136 | . 15 24 6 . 4 14 19 31 21 2 . Power 10 | . 4 . . . . 1 1 1 3 . . Engine 10 | . 4 . . . . 1 1 1 3 . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 37 | . 5 9 1 . 1 . 8 8 4 1 . Treads 27 | . 5 8 1 . 1 . 7 4 1 . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . 1 3 1 . Flight 5 | . . 1 . . . . 1 3 . . . Utility 18 | . 2 4 . . . 3 1 2 6 . . Device 5 | . . 1 . . . 1 . 1 2 . . Storage 7 | . 2 3 . . . 1 . . 1 . . Processor 4 | . . . . . . . 1 1 2 . . Hackware 2 | . . . . . . 1 . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 71 | . 4 11 5 . 3 10 9 20 8 1 . Energy Gun 14 | . 3 4 3 . . . 2 2 . . . Energy Cannon 8 | . . . . . 1 2 . 3 2 . . Ballistic Gun 32 | . 1 6 2 . 1 4 5 7 5 1 . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 4 | . . 1 . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 3 2 6 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . . . . 3 . 1 . . Parts Lost 22 | . . 4 4 . 1 . 1 . . 12 . Power 2 | . . . . . . . . . . 2 . Propulsion 10 | . . 3 1 . 1 . 1 . . 4 . Utility 5 | . . . . . . . . . . 5 . Weapon 5 | . . 1 3 . . . . . . 1 . Highest Loss Streak 12 | . . 2 4 . 1 . 1 . . 12 . Average Slot Usage (%) 95 | . 98 98 99 100 94 92 98 94 94 51 11 Engine 9 | . 14 11 11 11 11 9 7 8 11 4 . Treads 26 | . 22 32 32 33 28 27 28 25 20 2 . Device 1 | . . 1 . . . . . 4 6 8 . Storage 25 | . 27 31 33 33 33 29 25 20 15 2 . Processor 2 | . . . . . . . 4 6 7 8 5 Hackware 4 | . . . . . . 8 7 6 9 8 5 Energy Gun 2 | . 12 3 1 . . . 4 . . . . Energy Cannon 1 | . . . . . 11 2 . 1 . . . Ballistic Gun 14 | . 15 18 19 22 10 12 14 14 13 5 . Slashing Weapon 1 | . . . . . . 2 3 2 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 109 | 12 54 78 78 78 86 95 99 97 109 44 . Greatest Support 80 | 20 46 66 60 60 60 60 80 80 80 63 3 Greatest Overweight (x) 12 | . 2 12 1 1 2 1 1 1 2 6 . Average Overweight (x) . | . 1 . 1 1 1 1 . 1 . . . Largest Inventory Capacity 30 | 6 16 24 24 24 24 30 30 24 24 8 4 Average Capacity 22 | 6 14 22 24 24 24 25 25 24 22 5 4 Most Carried 30 | 6 16 24 24 22 24 25 30 24 24 8 4 Average Carried 21 | 6 11 21 23 20 22 23 25 23 21 5 4 Final Capacity 30 | 6 16 24 24 24 24 30 24 24 8 4 4 Final Carried 25 | 6 15 24 20 22 24 25 24 24 8 4 4 Class Distribution -------------------- 63% | Hauler-Mutant 22% | Hauler-Skirmisher 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Hauler-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 3168 | 200 288 833 118 . 47 94 405 581 592 10 . Remotely . | . . . . . . . . . . . . Salvage Created 4628 | . 397 1814 112 . 420 87 342 834 622 . . Parts 266 | . 32 107 . . 18 11 28 42 28 . . Haulers Intercepted 4 | . . 4 . . . . . . . . . Recyclers Shooed 5 | . . 3 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 100 | . 12 35 8 . 9 4 7 16 9 . . Guns 78 | . 11 31 8 . . 1 7 11 9 . . Cannons 8 | . . . . . 8 . . . . . . AOE 13 | . 1 4 . . 1 3 . 4 . . . Classes Destroyed 14 | . 3 7 1 . 2 . 1 . . . . Worker 2 | . . 2 . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . Hauler 4 | . . 4 . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . Operator 7 | . . 1 . . . 3 . 2 1 . . Watcher 3 | . 2 1 . . . . . . . . . Swarmer 14 | . 6 3 . . 1 4 . . . . . Grunt 45 | . 6 23 . . 5 . . 9 2 . . Brawler 4 | . . 3 . . . . . 1 . . . Duelist 2 | . . . . . 1 . . . 1 . . Sentry 13 | . . 6 . . . . 1 3 3 . . Hunter 5 | . . . . . 2 . 1 . 2 . . Programmer 9 | . . . . . . . 5 3 1 . . Assembled 8 | . . . 8 . . . . . . . . Best Kill Streak 14 | . 4 14 4 . 2 4 2 5 3 . . Combat Bots Only 9 | . 4 9 4 . 2 4 2 5 3 . . Max Kills in Single Turn 7 | . 1 7 2 . 1 3 1 2 1 . . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . 1 2 . . 1 3 . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Damage Taken 7125 | . 625 1603 517 . 174 37 507 828 918 1709 207 Core 1605 | . 128 216 88 . 36 . 31 101 34 764 207 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 74 | 100 48 . . . 15 100 95 88 . . . Volleys Fired 285 | . 42 101 18 . 15 10 26 43 27 3 . Largest 3 | . 2 2 2 . 1 2 3 3 3 3 . Hottest 120 | . 90 100 73 . 120 120 117 120 120 90 . Shots Fired 605 | . 84 191 35 . 15 13 77 103 78 9 . Gun 569 | . 84 189 35 . . 6 77 92 77 9 . Cannon 29 | . . . . . 14 6 . 8 1 . . Launcher 7 | . . 2 . . 1 1 . 3 . . . Special . | . . . . . . . . . . . . Kinetic 457 | . 59 148 26 . . 6 58 74 77 9 . Thermal 67 | . 15 . . . 14 6 5 26 1 . . Explosive 7 | . . 2 . . 1 1 . 3 . . . Electromagnetic 74 | . 10 41 9 . . . 14 . . . . Robot Hit Streak 22 | . 21 22 8 . 16 22 12 18 16 5 . Robot Miss Streak 4 | . 3 3 3 . . 1 4 1 2 2 . Penetration Max 1 | . . . . . . . 1 . 1 . . Secondary Targets 10 | . 1 5 3 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . Shots Hit Robots 464 | . 60 152 25 . 14 10 59 78 60 6 . Core Hits 230 | . 25 77 12 . 11 7 19 51 25 3 . Critical Hits 5 | . 1 2 . . 1 . . . 1 . . Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . 1 1 . . 1 . . . 1 . . Melee Attacks 30 | . . . . . . 9 8 7 6 . . Impact . | . . . . . . . . . . . . Slashing 30 | . . . . . . 9 8 7 6 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10327 | . 714 3136 315 . 572 449 1133 2371 1437 200 . Guns 7284 | . 661 2444 310 . . 57 1133 1119 1370 190 . Cannons 1049 | . . . . . 505 223 . 283 38 . . Explosions 1851 | . 53 692 . . 61 169 . 876 . . . Melee 93 | . . . . . . . . 93 . . . Ramming 50 | . . . 5 . 6 . . . 29 10 . Kinetic 5842 | . 401 1886 215 . . 57 904 819 1370 190 . Thermal 2343 | . 224 158 . . 505 223 125 1070 38 . . Explosive 1039 | . . 420 . . 61 169 . 389 . . . Electromagnetic 960 | . 89 672 95 . . . 104 . . . . Impact . | . . . . . . . . . . . . Slashing 93 | . . . . . . . . 93 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . 2 2 2 2 . 3 . 1 2 2 Average Corruption 1 | . . 2 2 2 2 . 1 . 1 1 2 Corruption Purged . | . . . . . . . . . . . . Effects 34 | . . 1 5 5 7 . 13 . 2 1 . Message Errors 15 | . . 1 1 2 5 . 5 . 1 . . Heat Flow Errors 4 | . . . 1 1 . . 2 . . . . Energy Discharges 7 | . . . . 1 2 . 3 . . 1 . Data Loss (minor) 4 | . . . 1 1 . . 2 . . . . Targeting Errors 3 | . . . 2 . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 312 | . . 5 . . 24 35 . 238 10 . . Projectiles 50 | . . . . . 24 15 . 11 . . . Explosions 179 | . . 5 . . . 20 . 154 . . . Melee 83 | . . . . . . . . 73 10 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 184 | . 30 145 . . . . . . 4 5 . Shots 5 | . 1 4 . . . . . . . . . Rammed 5 | . . . 1 . 1 . . . 2 1 . Targets Rammed 5 | . . . 1 . 1 . . . 2 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 312 | . 171 15 151 168 219 128 209 312 183 33 . Average Temperature 71 | . 64 6 75 87 91 56 52 123 54 11 . Received Heat Transfer 1778 | . 207 573 200 . 54 . 48 339 180 123 54 Effects 2 | . . . . . 1 . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 7 | . 1 . . . . 1 1 4 . . . Heat Transferred 4191 | . 581 200 . . 1120 480 185 1545 80 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 414 | . 222 414 161 . 209 153 108 260 132 . . Initial 161 | . . 52 161 . . 34 . 35 122 . . Average 75 | . 79 106 133 . 73 37 29 110 85 . . Maximum Alert Level 2 | . 1 2 . . 1 . . 1 . . . Low Security (%) 93 | 100 98 87 100 . 92 100 100 78 100 . . Level 1 6 | . 1 10 . . 7 . . 21 . . . Level 2 . | . . 2 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 3 . . . 1 4 9 4 . . Investigation 2 | . . 2 . . . . . . . . . Extermination 8 | . . . . . . . 4 3 1 . . Reinforcement 7 | . 1 1 . . . 1 . 1 3 . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . . . 5 . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 5 | . 1 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 194 | . 24 61 13 . 10 13 9 25 12 16 11 Peak Tracking Total 10 | . 6 7 10 . 3 5 4 6 3 9 8 Tactical Retreats 29 | . . 12 3 . 2 . . 6 . 6 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 2 | . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 12 | . . 4 . . 2 . 1 4 1 . . Max in Single Turn 4 | . . 1 . . 2 . 1 4 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 43 | . 6 11 . 5 . 4 11 5 1 . . Terminals 27 | . 6 8 . . . 3 7 3 . . . Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 2 | . . 1 . . . . 1 . . . . Recycling Units 3 | . . 1 . . . . 1 . 1 . . Scanalyzers 3 | . . 1 . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 166 | . 27 36 . 31 . 15 47 8 2 . . Successful 123 | . 17 26 . 31 . 11 33 4 1 . . Failed 42 | . 10 10 . . . 4 13 4 1 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 65 | . 12 25 . 1 . 7 17 3 . . . Terminals 102 | . 27 31 . . . 11 28 5 . . . Fabricators 3 | . . . . . . . 2 1 . . . Repair Stations 4 | . . 2 . . . . 2 . . . . Recycling Units 6 | . . 2 . . . . 2 . 2 . . Scanalyzers 18 | . . 1 . . . 4 13 . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 75 | . 14 14 . 31 . 3 11 2 . . . Record 30 | . . . . 30 . . . . . . . Part Schematic 5 | . 2 3 . . . . . . . . . Robot Analysis 9 | . 4 1 . . . . 4 . . . . Prototype ID Bank 6 | . 3 1 . . . 1 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 5 | . . 1 . . . 1 2 1 . . . Unreport Threat 3 | . . 2 . . . 1 . . . . . Locate Traps 10 | . 4 3 . . . . 3 . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . Zone Layout 3 | . . 1 . . . . 1 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 2 . . . . Scan Component 2 | . . 1 . . . . 1 . . . . Repair 2 | . . 1 . . . . 1 . . . . Recycling Unit Hacks 3 | . . 1 . . . . 1 . 1 . . Report Inventory 3 | . . 1 . . . . 1 . 1 . . Scanalyzer 17 | . . . . . . 4 13 . . . . Insert Component 7 | . . . . . . 2 5 . . . . Analyze 10 | . . . . . . 2 8 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 23 | . 3 9 . . . 4 6 1 . . . Terminals 22 | . 3 8 . . . 4 6 1 . . . Track 9 | . 2 4 . . . 1 2 . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 9 | . . 3 . . . 2 3 1 . . . Operators 3 | . 1 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 3 . 2 . . . Used 3 | . . . . . . 2 . 1 . . . Hacking Detections 36 | . 6 11 . . . 4 10 4 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 3 . . . 2 5 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . . . Time 63 | . . 51 . . . . 12 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 2 5 . . . . Part Schematics Acquired 7 | . . . . . . 2 5 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total 9 | . 4 1 . . . . 4 . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 14629 | 2 1184 2278 475 962 1005 1714 2868 2289 1486 339 27 Spaces Moved 6773 | 2 575 860 199 534 413 638 1414 947 562 575 54 Core 393 | . . . . . . . . . . 339 54 Treads 5879 | . 430 859 199 534 413 638 1414 947 445 . . Legs 147 | 2 145 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 353 | . . . . . . . . . 117 236 . Flight 1 | . . 1 . . . . . . . . . Fastest Speed 43 | 120 120 160 180 180 180 183 170 190 65 43 50 Average Speed 169 | 120 172 177 180 180 190 183 186 190 164 55 50 Slowest Speed 915 | 120 200 915 180 180 200 183 190 190 217 350 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 2 82 65 47 91 67 32 33 21 10 59 12 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . Scrap Searched 3 | . . . . . 1 . . . . 2 . Spaces Dug 36 | . . . . . . 9 8 13 6 . . Terrain Destroyed 122 | . 5 21 . . 11 18 9 26 26 6 . Melee 28 | . . . . . . 9 8 5 6 . . Projectile 27 | . . . . . . . 1 . 20 6 . AOE 67 | . 5 21 . . 11 9 . 21 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 9320 | 1 694 1429 279 535 616 1154 1575 1336 1060 587 54 Wait 1930 | . 30 410 56 . 182 480 68 292 409 3 . Move 6762 | 1 574 859 198 533 412 637 1413 946 561 574 54 Hop . | . . . . . . . . . . . . Pick Up 76 | . 16 17 . 2 2 2 17 7 13 . . Fast Attach 24 | . 4 6 . . 1 1 4 2 5 1 . Attach 16 | . . 4 4 . . 2 2 1 2 1 . Detach 6 | . . 1 . . . 1 1 . 2 1 . Swap 97 | . 11 14 2 . 3 11 14 28 14 . . Drop 87 | . 17 17 . . . 1 20 10 19 3 . Fire 285 | . 42 101 18 . 15 10 26 43 27 3 . Melee 30 | . . . . . . 9 8 7 6 . . Ram 2 | . . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . Crush 3 | . . . 1 . 1 . . . 1 . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Build established: Mutant 1083 | -10/Materials | Discovered new exit (range 15) 1187 | -10/Materials | Core integrity fell below 50% 1187 | -10/Materials | Entered another Materials area 1187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1828 | -9/Materials | Build established: Hauler-Mutant 1927 | -9/Materials | Discovered new exit (range 15) 2422 | -9/Materials | Discovered new exit (range 5) 2433 | -9/Materials | Identified exit to Mines 3111 | -9/Materials | Repaired Imp. Assault Rifle 3286 | -9/Materials | Core integrity fell below 50% 3315 | -9/Materials | Destroyed 9 combat bots 3465 | -9/Materials | Entered Mines 3632 | -9/Mines | Learned location of Storage (-7) 3691 | -9/Mines | Assembled infested the area 3889 | -9/Mines | Learned location of 1 exit from Materials 3892 | -9/Mines | Lost 4 parts (1n3w) 3929 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3931 | -9/Mines | Discovered new exit (range 5) 3940 | -9/Mines | Entered Exiles 3982 | -9/Exiles | Met 8R-AWN 4014 | -9/Exiles | Met EX-HEX 4090 | -9/Exiles | Met EX-DEC 4119 | -9/Exiles | Learned location of Zion (-6) 4160 | -9/Exiles | Met EX-BIN 4191 | -9/Exiles | Aligned with FarCom system 4192 | -9/Exiles | Given EX-Vault access code 4284 | -9/Exiles | Opened EX-Vault 4304 | -9/Exiles | Found Gui. Plasma Cannon 4343 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4499 | -9/Exiles | Visited The Gauntlet 4880 | -9/Exiles | Discovered new exit (range 11) 4902 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4902 | -9/Exiles | Entered Mines 4906 | -8/Mines | Core integrity fell below 20% 5871 | -8/Mines | Discovered new exit (range 9) 5907 | -8/Mines | Entered Materials 5907 | -8/Materials | Evolved 2 slots: Utility x2 5908 | -8/Materials | Identified exit to Factory 7581 | -8/Materials | Discovered exit to Factory (range 12) 7621 | -8/Materials | Entered Factory 7621 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8213 | -7/Factory | Discovered new exit (range 15) 8433 | -7/Factory | Build established: Hauler-Skirmisher 8478 | -7/Factory | Identified exit to Lower Caves 8926 | -7/Factory | Central database locked down 9602 | -7/Factory | Build established: Hauler-Mutant 9917 | -7/Factory | Build established: Hauler-Skirmisher 10115 | -7/Factory | Discovered new exit (range 4) 10122 | -7/Factory | Identified exit to Factory 10254 | -7/Factory | Build established: Hauler-Mutant 10303 | -7/Factory | Repaired Arm. Treads 10489 | -7/Factory | Entered another Factory area 10489 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11423 | -6/Factory | Garrison activated, responded to threat 12212 | -6/Factory | Garrison activated, responded to threat 12568 | -6/Factory | Discovered new exit (range 11) 12587 | -6/Factory | Identified exit to Lower Caves 12715 | -6/Factory | Discovered new exit (range 8) 12729 | -6/Factory | Identified exit to Factory 12778 | -6/Factory | Entered another Factory area 12778 | -5/Factory | Evolved 2 slots: Utility x2 13528 | -5/Factory | Build established: Hauler-Skirmisher 14052 | -5/Factory | Discovered new exit (range 4) 14076 | -5/Factory | Identified exit to Upper Caves 14264 | -5/Factory | Entered Upper Caves 14304 | -5/Upper Caves | Spotted B-75 Beast 14368 | -5/Upper Caves | Build established: Hacker-Mutant 14446 | -5/Upper Caves | Core integrity fell below 50% 14482 | -5/Upper Caves | Lost 12 parts (2p4n5u1w) 14533 | -5/Upper Caves | Identified exit to Upper Caves 14603 | -5/Upper Caves | Entered another Upper Caves area 14605 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14605 | -5/Upper Caves | Core integrity fell below 20% 14616 | -5/Upper Caves | Discovered new exit (range 14) 14622 | -5/Upper Caves | Learned Factory non-interactive machine intel 14630 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14453_ Slug penetrates Wall. 14532_ Searching scrap... 14532_ Found Mak. Salvage Targeting Computer. 14532_ Found Com. Matter Pod. 14532_ Found System Guard. 14532_ Found 13 Matter. 14533_ Acquired derelict log, extracted data. 14557_ Drone sends a signal. LOCATION=UPPER CAVES GOAL=ESCAPE 14604_ Slug penetrates Wall. 14605_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14616_ EXIT=FOUND 14621_ Slug penetrates Wall. 14622_ Penetrated by Slug. 14622_ S-27 Virus springs to life. 14622_ G-50 Soldier springs to life. 14622_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. 14623_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# ###????????#####?????????????????? | | ???# #??????### #?????????????????? | | ???# #?###### #?????????????????? | | ???# ### ## #?????????????????? | | ???#### #?????????????????? | | ### ##????????????????? | | #??##### ## ##???????????????? | | ## ####?????## #### #???????????????? | | ??#??????????# ##?## ## ##???????????????? | | ???????????### #??######????????????????? | | ??# ######## ####?????????????????????? | | #?????????????????????? | | # $ #?????????????????????? | | # ######+#### ## #?????????????????????? | | ???#""""" ???# ### #?????????????????????? | | ???# ??# #?? #????????????????????? | | ???# T?# #??# #???????????????????? | | ???# ""# #???## ###????????????????? | | ???# # ##??## ##???????????????? | | ???# / #### < ##??????????????? | | ??????" "# ### ???????????????? | | ??????" ??# #??? g #???????????????? | | ??????" ????# #???? g #???????????????? | | ???####+###### #?????g #???????????????? | | ##?????# #???????????????? | | ##?????#@ #????????????????? | | ####### #?????# ##????????????????? | | ????????????### ####### #?????????????????? | | ??????????????# #?????????????????? | | ??????? #?????????????????? | | ??? ########?????????????????? | | ????## ### #????????????????????????? | | ?????## ???## ????????????????????????? | | ??????# ??????######????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Packrat Challenges ------------ None Game ------ Seed HellfireAbsorptionScythe Manual? 0 Play Time 01:33:12 Cumulative 44.2 hours Start 2020.10.12 @ 02:42:19 End 2020.10.12 @ 23:15:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2341f281-c282-4f99-851c-5a0fdbe23ca2