Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.15 @ 07:28:47 Player: Sir Arcana Result: Destroyed by M Guard with Advanced Micro-nuke Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (138) 690 Value Destroyed (4343) 4343 Prototype IDs (18) 360 Alien Tech Used (4) 800 Bonus (5614) 5614 TOTAL SCORE: 19307 Bonus ------- Pacifist 200 High Alert Combat Kills 16 Follower Combat Kills 1121 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -723 Cogmind --------- Core Integrity 0/1600 Matter 272/300 Energy 366/390 System Corruption 8% Temperature Cool (70) Movement Flying (19) Location -1/Command Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Core Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Maneuvering Thrusters Improved Hacking Suite > --- WEAPON (4) ------- Quantum Rifle Advanced Datajack > --- INVENTORY (4) ---- Xenon Bombardment Thruster Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Improved Heat Shielding Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Core Analyzer Transmission Jammer Improved Transmission Jammer Advanced Component Analysis Suite > --- WEAPON ----------- Lance > --- INVENTORY -------- Advanced Sensor Array Matter Filter Sigix Containment Pod [Rating: 141] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Spear Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 . 2 2 . Power 3 | . . . . . . . . . . 1 1 . . 1 . Propulsion 6 | . . . . . . 1 . . 2 1 . . 1 1 . Utility 7 | . . 2 . . . . 1 2 . . 1 . 1 . . Weapon 2 | . . . . . . 1 1 . . . . . . . . Parts Attached 240 | 6 3 7 1 . 3 16 20 11 10 17 21 27 27 13 58 Power 52 | 1 . 1 . . . 2 2 . 2 2 6 4 7 7 18 Engine 8 | 1 . 1 . . . 1 1 . . . . 1 2 1 . Core 8 | . . . . . . 1 1 . 2 2 . . . . 2 Reactor 36 | . . . . . . . . . . . 6 3 5 6 16 Propulsion 65 | 2 . . . . 1 4 4 7 2 7 3 5 8 3 19 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 9 | . . . . . . 4 2 . . . . . . . 3 Wheel 3 | 2 . . . . 1 . . . . . . . . . . Hover 9 | . . . . . . . 2 5 2 . . . . . . Flight 43 | . . . . . . . . 2 . 7 3 5 8 3 15 Utility 84 | 1 1 5 . . 1 1 9 4 6 7 9 16 10 . 14 Device 54 | . 1 . . . . 1 4 2 3 7 9 11 6 . 10 Storage 4 | 1 . 1 . . . . . 1 . . . . 1 . . Processor 12 | . . 2 . . 1 . 2 . 1 . . 1 3 . 2 Hackware 2 | . . 1 . . . . . . . . . . . . 1 Protection 8 | . . 1 . . . . 3 1 2 . . . . . 1 Artifact 4 | . . . . . . . . . . . . 4 . . . Weapon 39 | 2 2 1 1 . 1 9 5 . . 1 3 2 2 3 7 Energy Gun 6 | . . 1 . . 1 1 . . . . . . 1 . 2 Energy Cannon 4 | . . . . . . 1 . . . . . 1 . . 2 Ballistic Gun 11 | 2 2 . . . . 5 1 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 7 | . . . 1 . . 2 . . . . 3 . . 1 . Special Weapon 3 | . . . . . . . . . . . . 1 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 4 . . 1 . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 1 Unidentified Prototypes 10 | . . 1 . . . . . 2 . 1 . 2 3 . 1 Parts Lost 59 | . . 1 . . 1 3 . . 2 1 6 10 8 26 1 Power 15 | . . . . . . 1 . . 1 1 1 3 2 6 . Propulsion 16 | . . . . . . . . . . . 1 3 1 10 1 Utility 21 | . . 1 . . . . . . 1 . 3 4 5 7 . Weapon 7 | . . . . . 1 2 . . . . 1 . . 3 . Highest Loss Streak 15 | . . 1 . . 1 2 . . 2 1 4 4 3 15 1 Average Slot Usage (%) 88 | . 94 99 100 100 99 98 97 90 87 77 77 79 71 61 64 Engine 5 | . 14 11 11 11 11 8 2 6 4 . . . 2 1 . Core 1 | . . . . . . . 4 . . 8 1 . . . . Reactor 2 | . . . . . . . . . . . 9 12 6 6 10 Leg 5 | . . . . . . 24 22 12 . . . . . . 2 Wheel 6 | . 28 22 22 22 22 1 . . . . . . . . . Hover 2 | . . . . . . . . 4 17 . . . . . . Flight 7 | . . . . . . . . . . 28 23 22 26 21 23 Device 13 | . 10 11 11 11 11 9 7 9 13 20 24 27 18 15 9 Storage 7 | . 14 11 11 11 11 9 7 8 11 . . . . . . Processor 10 | . . 11 11 11 11 9 12 13 11 10 9 6 11 14 12 Hackware 3 | . . 4 11 11 11 9 2 . . . . . . . 1 Protection 1 | . . 5 . . . . 6 6 2 . . . . . . Energy Gun 2 | . . 3 11 11 10 3 2 . . . . . . . 1 Ballistic Gun 3 | . 26 18 . . . 9 3 . . . . . . . . Launcher 3 | . . . 11 11 11 8 2 . . . 2 . . . . Piercing Weapon 7 | . . . . . . . 19 26 23 6 4 4 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 16 31 31 31 31 40 45 71 71 74 69 75 48 60 85 Greatest Support 86 | 26 26 26 26 26 26 45 45 45 72 72 83 86 71 68 75 Greatest Overweight (x) 8 | . . 1 1 1 1 1 1 8 1 1 . 1 . 2 1 Average Overweight (x) . | . . . 1 1 1 . . 1 . . . . . . . Largest Inventory Capacity 16 | 6 6 10 10 10 10 10 10 16 16 16 4 4 10 4 4 Average Capacity 8 | 5 6 6 10 10 10 10 10 12 16 4 4 4 4 4 4 Most Carried 16 | 4 6 8 10 10 10 10 10 16 16 15 4 4 4 4 4 Average Carried 8 | 2 5 5 8 9 10 9 9 11 15 4 3 3 3 3 3 Final Capacity 16 | 6 6 10 10 10 10 10 10 16 16 4 4 4 4 4 4 Final Carried 16 | 4 6 8 10 10 10 10 10 16 16 4 4 3 4 4 3 Class Distribution -------------------- 67% | Mutant 10% | Generator-Sprinter 4% | Scavenger-Sprinter 3% | Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Generator-Sprinter | -3/Research Generator-Sprinter | -3/Quarantine Infiltrator-Sprinter | -2/Research Generator-Ninja | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Matter Collected 3272 | 186 . 410 144 100 132 300 226 26 229 130 192 146 324 . 727 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4445 | . . 522 146 . 54 857 544 139 488 422 446 218 336 129 144 Parts 293 | . . 36 9 . 14 48 30 9 35 20 30 14 26 16 6 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Combat Hostiles Destroyed 102 | . . 12 7 . 10 23 12 . 13 7 7 4 . 5 2 Melee 35 | . . . . . . . 4 . 13 7 7 4 . . . Guns 30 | . . 12 2 . . 11 4 . . . . . . . 1 Cannons 5 | . . . . . . 4 . . . . . . . . 1 AOE 31 | . . . 5 . 10 7 4 . . . . . . 5 . Classes Destroyed 13 | . . 6 . . 1 2 2 . . . . . . 2 . Worker 6 | . . . . . 1 1 2 . . . . . 2 . . Builder 2 | . . . . . . . . . . . . . . 2 . Hauler 1 | . . . . . . 1 . . . . . . . . . Recycler 4 | . . . . . . . 1 1 . 1 . . 1 . . Operator 4 | . . 2 . . . . . . 1 . . 1 . . . Watcher 15 | . . 3 . . . . 2 1 . . 2 1 5 . 1 Swarmer 59 | . . 4 5 . 10 6 6 . 9 5 3 4 . 5 2 Grunt 22 | . . 4 2 . . 10 5 . . . 1 . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . Sentry 9 | . . 3 . . . 5 . . . 1 . . . . . Hunter 4 | . . . . . . 2 . . 2 . . . . . . Programmer 7 | . . . . . . . 1 . 2 1 3 . . . . Assembled 3 | . . . . . . . . . . . . . . 1 2 Best Kill Streak 8 | . . 5 4 . 5 8 6 2 5 5 3 2 4 7 1 Combat Bots Only 8 | . . 4 4 . 4 8 5 . 5 5 3 2 . 5 1 Max Kills in Single Turn 5 | . . 1 4 . 3 3 2 1 1 1 1 1 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 . 3 3 1 . . . . . . 5 . Melee 1 | . . . . . . . 1 . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Damage Taken 8401 | . . 436 101 . 73 615 315 . 521 405 863 1098 652 2891 431 Core 2808 | . . 57 42 . 10 74 61 . 98 143 156 458 96 1484 129 Absorbed by Shields 10 | . . . . . . . . . . . . . . . 10 Redirected to Core 139 | . . . . . . . . . . . . 139 . . . Core Remaining (%) 86 | 100 100 . . . 72 86 91 100 90 87 . 47 93 . . Volleys Fired 139 | . . 50 7 . 6 45 11 . . . 1 . . 4 15 Largest 3 | . . 2 2 . 1 3 3 . . . 1 . . 1 2 Hottest 179 | . . 79 86 . 30 124 98 . . . 46 . . 49 179 Shots Fired 236 | . . 100 8 . 6 82 19 . . . 1 . . 4 16 Gun 181 | . . 100 3 . . 56 16 . . . . . . . 6 Cannon 31 | . . . . . . 21 . . . . . . . . 10 Launcher 24 | . . . 5 . 6 5 3 . . . 1 . . 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 142 | . . 93 . . . 40 8 . . . . . . . 1 Thermal 34 | . . 7 3 . . 16 . . . . . . . . 8 Explosive 23 | . . . 5 . 6 5 3 . . . . . . 4 . Electromagnetic 37 | . . . . . . 21 8 . . . 1 . . . 7 Robot Hit Streak 49 | . . 20 6 . 2 49 13 . . . . . . 1 4 Robot Miss Streak 4 | . . 4 1 . 2 1 1 . . . 1 . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . Shots Hit Robots 284 | . . 76 6 . 3 63 24 3 32 14 21 11 12 6 13 Core Hits 208 | . . 25 15 . 15 47 23 2 18 9 13 7 11 15 8 Critical Hits 6 | . . . . . . 1 . . 1 1 2 . 1 . . Critical Kills 5 | . . . . . . 1 . . 1 . 2 . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 298 | . . . . . . . 23 15 96 30 47 34 30 20 3 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 294 | . . . . . . . 23 15 96 30 47 34 30 19 . Sneak Attacks 14 | . . . . . . . 4 1 3 2 . . 3 1 . Combat Hostiles 3 | . . . . . . . 2 . . 1 . . . . . Follow-up Attacks 10 | . . . . . . . . . 10 . . . . . . Damage Inflicted 12193 | . . 1098 604 . 578 2110 1349 131 1236 631 1087 478 739 1688 464 Guns 2073 | . . 1098 45 . . 578 206 . . . . . . . 146 Cannons 829 | . . . . . . 511 . . . . . . . . 318 Explosions 4431 | . . . 559 . 578 1021 611 . . . 114 . . 1548 . Melee 4860 | . . . . . . . 532 131 1236 631 973 478 739 140 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1442 | . . 997 . . . 325 77 . . . . . . . 43 Thermal 903 | . . 101 45 . 145 303 88 . . . . . . . 221 Explosive 4034 | . . . 559 . 433 971 523 . . . . . . 1548 . Electromagnetic 954 | . . . . . . 511 129 . . . 114 . . . 200 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 4860 | . . . . . . . 532 131 1236 631 973 478 739 140 . Highest Corruption 8 | . . . . . . . . . 2 2 1 7 1 4 8 Average Corruption 3 | . . . . . . . . . 1 2 1 4 1 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 42 | . . . . . . . . . 11 . . 10 2 . 19 Message Errors 14 | . . . . . . . . . 5 . . 4 . . 5 Matter Fused 8 | . . . . . . . . . . . . 1 . . 7 Heat Flow Errors 3 | . . . . . . . . . 1 . . . . . 2 Energy Discharges 6 | . . . . . . . . . 2 . . 3 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 1 . . 2 . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . . . 2 . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 346 | . . . . . 18 30 8 . 153 10 20 . . 107 . Projectiles 2 | . . . . . . 2 . . . . . . . . . Explosions 160 | . . . . . 18 28 8 . . . 6 . . 100 . Melee 184 | . . . . . . . . . 153 10 14 . . 7 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . 60 . 7 32 128 . . . . . . 68 . Shots 7 | . . . 2 . 1 1 2 . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 379 | . . 92 27 . . 250 149 . 124 97 47 . . 3 379 Average Temperature 60 | . . 20 13 . . 66 54 . 68 43 15 . . 1 81 Received Heat Transfer 675 | . . 138 24 . . 261 18 . . 36 102 12 36 48 . Effects 1 | . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 7 | . . . . . . 3 . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1484 | . . 259 111 . 150 605 100 . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Peak Influence 504 | . 8 147 210 . 194 352 424 96 139 379 294 223 160 430 504 Average Influence 129 | . 2 54 44 . 83 201 234 63 31 223 144 125 77 184 325 Maximum Alert Level 2 | . . . 1 . . 1 2 . . 1 1 1 . 2 2 Low Security (%) 72 | 100 100 100 99 . 100 43 36 100 100 36 61 78 100 81 1 Level 1 25 | . . . . . . 56 54 . . 63 38 21 . 13 80 Level 2 2 | . . . . . . . 8 . . . . . . 5 17 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . 2 . . . 4 4 . 8 4 5 2 1 3 3 Investigation 10 | . . . . . . 1 1 . 2 1 . 1 1 1 2 Extermination 5 | . . . . . . . 1 . 1 1 1 . . . 1 Reinforcement 15 | . . 2 . . . 3 2 . 2 2 1 1 . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . 3 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Distress Signals 12 | . . 1 . . . 2 1 . . 1 2 1 1 3 . Communications Jammed 3 | . . . . . . . . . . . 1 2 . . . Distress Signals 2 | . . . . . . . . . . . 1 1 . . . Times Spotted 343 | . . 24 10 . 12 41 14 2 16 21 29 36 20 86 32 Peak Tracking Total 39 | . . 6 4 . 4 12 3 1 5 5 13 10 9 39 6 Tactical Retreats 35 | . . 2 . . 1 . . . 2 4 7 4 6 7 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Traps Triggered 5 | . . . . . . . 2 . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 10 | . 6 . . . . 4 . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Machines Disabled 10 | . . . 1 . 2 1 2 . . . . 4 . . . Max in Single Turn 1 | . . . 1 . 1 1 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Machines Accessed 53 | . 4 3 . 4 1 5 3 1 5 7 3 8 2 1 6 Terminals 43 | . 3 3 . . 1 5 2 1 2 6 3 8 2 1 6 Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 4 | . 1 . . . . . 1 . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 99 | . 7 6 . 4 1 11 7 2 10 14 5 16 4 2 10 Successful 62 | . 5 4 . 4 1 8 6 1 5 10 3 7 3 1 4 Failed 37 | . 2 2 . . . 3 1 1 5 4 2 9 1 1 6 Catastrophic 5 | . . . . . . . . . 1 . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . . . Terminals 84 | . 6 6 . . 1 11 5 2 4 12 5 16 4 2 10 Fabricators 3 | . . . . . . . . . 3 . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . Recycling Units 6 | . 1 . . . . . 2 . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 4 4 . 4 1 8 5 1 2 8 3 7 3 1 4 Record 12 | . . . . 4 . . 1 . . . . 6 . . 1 Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Alert Level 5 | . . 1 . . . 1 1 . . . . . 1 . 1 Unreport Threat 3 | . . 1 . . . . . . 1 . 1 . . . . Locate Traps 8 | . 1 . . . . 1 1 . . 1 2 . . . 2 Reprogram Traps 2 | . 1 . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . 1 . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 11 | . 2 . . . 1 3 1 . . 3 . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 1 . 1 2 . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 1 . 1 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 2 . . 1 2 2 1 4 7 3 6 2 1 6 Full Trace Events 6 | . . . . . . . . . 2 1 . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 4 . . . . . . Matter 252 | . . . . . . . . . 252 . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . Total Robot Build Rating 16 | . . . . . . . . . 16 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 3 . 2 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Total Allies 52 | . . . 3 . . . . . 4 . . . . 8 37 Largest Group 19 | . . . 3 2 2 . . . 4 . . . . 7 19 Highest-Rated Group 267 | . . . 40 32 32 . . . 48 . . . . 98 267 Highest-Rated Ally 16 | . . . 16 16 16 . . . 12 . . . . 15 15 Total Orders 12 | . . . . . . . . 5 3 2 2 . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . 1 1 . . . . . . EXPLORE 7 | . . . . . . . . 2 1 2 2 . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . Ally Attacks 216 | . . . 15 . 3 . . . 8 . . . . 26 164 Total Damage 3903 | . . . 167 . 30 . . . 59 . . . . 403 3244 Kills 31 | . . . 3 . . . . . . . . . . 2 26 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . 3 . 2 3 . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Turns Passed 9371 | 87 217 844 437 552 585 963 962 547 1370 405 478 623 346 325 630 Spaces Moved 9308 | 81 202 521 393 549 514 500 607 297 878 813 744 809 601 712 1087 Core 81 | 4 . . . . . . . . . . . . . 22 55 Treads 25 | . . . . . . . . . . . . . . . 25 Legs 1316 | . . . . . . 439 606 174 . . . . . . 97 Wheels 2317 | 77 202 521 393 549 514 61 . . . . . . . . . Hover 1022 | . . . . . . . 1 122 878 21 . . . . . Flight 4547 | . . . . . . . . 1 . 792 744 809 601 690 910 Fastest Speed 6 | 50 90 90 100 100 100 100 120 106 48 6 23 27 18 16 19 Average Speed 61 | 88 90 91 100 100 100 117 120 134 50 24 29 28 27 24 33 Slowest Speed 560 | 100 90 100 100 100 100 120 150 560 101 105 37 103 32 200 165 Overloaded Moves 90 | . . . . . . . . . . 52 38 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . 10 3 1 5 28 9 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 5 35 33 76 93 82 52 21 16 31 25 25 85 23 31 23 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . . 1 . 3 . . . . . . . . . . Spaces Dug 145 | . . . . . . . 6 5 34 15 24 14 18 29 . Terrain Destroyed 350 | . . . 34 . 50 38 53 5 34 15 24 14 18 65 . Melee 127 | . . . . . . . 6 5 34 15 24 14 18 11 . Projectile . | . . . . . . . . . . . . . . . . AOE 223 | . . . 34 . 50 38 47 . . . . . . 54 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Com Total 12339 | 95 238 807 429 552 579 804 801 427 1709 966 926 1148 731 799 1328 Wait 2184 | . 24 219 25 . 55 222 125 92 741 95 93 237 59 67 130 Move 9194 | 80 201 520 392 548 513 499 606 296 877 796 737 805 590 665 1069 Hop 42 | . . . . . . . . . . 6 3 1 5 18 9 Pick Up 104 | 9 5 6 3 2 . 10 6 7 11 5 8 17 3 5 7 Fast Attach 131 | 1 3 2 . . 2 6 14 3 1 3 11 14 22 7 42 Attach 67 | 5 . 3 . . . 4 3 6 5 12 4 10 1 5 9 Detach 17 | . . . . . . . 1 4 2 . 2 1 2 2 3 Swap 45 | . . 2 1 . 1 6 3 2 4 2 6 6 4 1 7 Drop 162 | . 5 5 1 2 2 12 17 5 8 16 13 22 15 5 34 Fire 139 | . . 50 7 . 6 45 11 . . . 1 . . 4 15 Melee 251 | . . . . . . . 15 12 60 30 47 34 30 20 3 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Utility x2 931 | -9/Materials | Discovered new exit (range 14) 1113 | -9/Materials | Identified exit to Mines 1149 | -9/Materials | Entered Mines 1151 | -9/Mines | Discovered new exit (range 14) 1256 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1385 | -9/Mines | Discovered new exit (range 14) 1411 | -9/Mines | Identified exit to Materials 1457 | -9/Mines | Learned 2 Materials zone layouts 1575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1575 | -9/Mines | Discovered new exit (range 5) 1578 | -9/Mines | Identified exit to Exiles 1586 | -9/Mines | Entered Exiles 1586 | -9/Exiles | Found Exiles lab abandoned 1586 | -9/Exiles | Accompanied by 2 allies 2110 | -9/Exiles | Discovered new exit (range 14) 2121 | -9/Exiles | Identified exit to Mines 2138 | -9/Exiles | Entered Mines 2138 | -8/Mines | Accompanied by 2 allies 2657 | -8/Mines | Discovered exit to Materials (range 4) 2723 | -8/Mines | Entered Materials 2723 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3639 | -8/Materials | Destroyed 8 combat bots 3672 | -8/Materials | Discovered new exit (range 7) 3680 | -8/Materials | Identified exit to Factory 3686 | -8/Materials | Entered Factory 3686 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4600 | -7/Factory | Discovered new exit (range 15) 4633 | -7/Factory | Identified exit to Factory 4648 | -7/Factory | Entered another Factory area 4648 | -6/Factory | Evolved 2 slots: Utility x2 5176 | -6/Factory | Discovered new exit (range 16) 5192 | -6/Factory | Identified exit to Factory 5195 | -6/Factory | Entered another Factory area 5195 | -5/Factory | Accompanied by 1 ally 5195 | -5/Factory | Evolved 2 slots: Propulsion x2 5275 | -5/Factory | Fabricated S-27 Virus (x4) 5579 | -5/Factory | Build established: Commander-Mutant 5905 | -5/Factory | Build established: Mutant 6298 | -5/Factory | Garrison activated, responded to threat 6425 | -5/Factory | Identified exit to Upper Caves 6563 | -5/Factory | Discovered new exit (range 4) 6564 | -5/Factory | Identified exit to Factory 6565 | -5/Factory | Entered another Factory area 6565 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6627 | -4/Factory | Identified exit to Research 6905 | -4/Factory | Build established: Sprinter 6970 | -4/Factory | Entered Research 6970 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7151 | -3/Research | Found Fusion Bomb Launcher 7187 | -3/Research | Lost 4 parts (1p1n2u) 7189 | -3/Research | Garrison activated, responded to threat 7292 | -3/Research | Spotted B-86 Titan 7385 | -3/Research | Spotted B-90 Cyclops 7388 | -3/Research | Discovered new exit (range 18) 7401 | -3/Research | Build established: Generator-Sprinter 7447 | -3/Research | Identified exit to Quarantine 7448 | -3/Research | Entered Quarantine 7497 | -3/Quarantine | Found Alien Artifact 7547 | -3/Quarantine | Identified Phase Redirector 7554 | -3/Quarantine | Found Alien Artifact 7554 | -3/Quarantine | Identified Core Reset Matrix 7554 | -3/Quarantine | Used Core Reset Matrix 7558 | -3/Quarantine | Detected hypermatrix surge 7558 | -3/Quarantine | Sensed 12 artifacts in vicinity 7590 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7590 | -3/Quarantine | Warped through subspace 7671 | -3/Quarantine | Found Subatomic Replicator 7673 | -3/Quarantine | Used Subatomic Replicator to replicate Impulse Thruster Array 7717 | -3/Quarantine | Met incapacitated Sigix Warrior 7717 | -3/Quarantine | Lockdown squad dispatched 7721 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7721 | -3/Quarantine | Unlocked Sigix quarantine chamber 7787 | -3/Quarantine | Spotted Lightning 7791 | -3/Quarantine | Spotted Lightning 7793 | -3/Quarantine | Spotted Lightning 7808 | -3/Quarantine | Crushed by falling debris 7905 | -3/Quarantine | Lost 4 parts (2p1n1u) 8065 | -3/Quarantine | Core integrity fell below 50% 8066 | -3/Quarantine | Discovered new exit (range 15) 8070 | -3/Quarantine | Identified exit to Research 8071 | -3/Quarantine | Entered Research 8071 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8092 | -2/Research | Lost 3 parts (1p1n1u) 8126 | -2/Research | Lost 3 parts (1n2u) 8328 | -2/Research | Discovered new exit (range 9) 8414 | -2/Research | Discovered new exit (range 12) 8417 | -2/Research | Identified exit to Access 8417 | -2/Research | Entered Access 8417 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8630 | -1/Access | Spotted B-99 Colossus 8676 | -1/Access | Core integrity fell below 50% 8698 | -1/Access | Identified exit to Command 8704 | -1/Access | Lost 15 parts (2p6n5u2w) 8711 | -1/Access | Emitted hypermatrix ping 8716 | -1/Access | Assembled emerged from beneath the floor 8727 | -1/Access | Spotted B-99 Colossus 8738 | -1/Access | Spotted B-99 Colossus 8740 | -1/Access | Core integrity fell below 20% 8742 | -1/Access | Entered Command 8743 | -1/Command | Emitted hypermatrix ping 8748 | -1/Command | Assembled emerged from beneath the floor 8763 | -1/Command | Assembled emerged from beneath the floor 8770 | -1/Command | Lost 8 parts (1p4n2u1w) 9057 | -1/Command | Assembled emerged from beneath the floor 9060 | -1/Command | Found Unknown Device 9060 | -1/Command | Identified Launcher Loader 9113 | -1/Command | Assembled emerged from beneath the floor 9148 | -1/Command | Spotted M Guard 9148 | -1/Command | Spotted M Guard 9148 | -1/Command | Spotted Combat Programmer 9208 | -1/Command | Assembled emerged from beneath the floor 9269 | -1/Command | Build established: Scavenger-Sprinter 9319 | -1/Command | Spotted Combat Programmer 9372 | -1/Command | Destroyed by M Guard with Advanced Micro-nuke Launcher Last Messages --------------- 09317_ as-78235 destroyed. 09318_ EMDS Slug penetrates as-09178. 09318_ as-09178 destroyed. 09319_ as-68736 knocked back. 09320_ EMDS Slug penetrates as-48196. 09320_ Critical hit. 09320_ Xenon Bombardment Thruster destroyed. 09320_ EMDS Slug penetrates Combat Programmer. 09321_ The unstable cave ceiling collapses. 09322_ EMDS Slug penetrates as-67149. 09340_ Acquired Adv. Datajack. 09356_ System corrupted: Matter fused (-5). 09359_ Connecting with Terminal... 09364_ Sneak attack on Warlord AM-PH4. 09364_ Warlord AM-PH4 system inaccessible. 09365_ Sneak attack on Warlord AM-PH4. 09365_ Warlord AM-PH4 system inaccessible. 09366_ Sneak attack on Warlord AM-PH4. 09366_ Warlord AM-PH4 system inaccessible. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????##########/# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????#####/# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????###???####??#####?#####??# | | ??????????????????# ?## #?# #?# #??# | | ???????????#+++#### W ## ### ### #####+#### | | ???????????# + | | ???????????# Y + | | ???????????# + | | ???????????# Y + | | ???????????? p + | | ?????????????? ## # ### #### ##### | | ?????????????????# # #?# #??# #???# | | ?????????????????### # ## #####?#####??# #???# | | ??????????????????# @ #???????????# #???# | | ??????????????????# # ##???????????# #???# | | ??????????????????#???#### # ##????????????# #???# | | ?????????????????????????#####?????????????# ##### | | ???????????????????????????????????????????# + | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????######### # | | ??????????????????????????????????????# ## # | | ??????????????????????????????????????# ## # | | ??????????????????????????????????????# ## # | | ??????????????????????????????????????# =## # | | ??????????????????????????????????????# ## # | | ??????????????????????????????????????# ## # | | ??????????????????????????????????????# ## # | | ??????????????????????????????????????# ## + | | ??????????????????????????????????????# ## # | | ??????????????????????????????????????# ## # | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 80 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 40 Additional Mass Support 28 Base Temperature (-) 200 Heat Shielding 100 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 78 Melee Accuracy 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -5/Factory | Preloaded Alien Tech Used ----------------- Phase Redirector Core Reset Matrix High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Can't Catch Me Deadly Force I Spy More Power To You Prolific Hacker Speed Demon This Is Interesting... Whoosh! Challenges ------------ None Game ------ Seed XenonBiocellBoomstick Manual? 0 Play Time 03:26:05 Cumulative 22.6 hours Start 2019.12.14 @ 06:44:11 End 2019.12.15 @ 07:28:47 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 182f3ab2-d003-49fc-892a-4742802acab9