Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 17:30:28 Player: Mallow Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1453) 1453 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 5184 Bonus ------- Follower Combat Kills 177 Friendly Fire -126 Cogmind --------- Core Integrity 465/700 Matter 300/300 Energy 93/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ Target Analyzer Core Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Small Storage Unit Medium Storage Unit Faulty Experimental Sensor Array Improved Signal Interpreter Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Hardened Light Armor Plating Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Scythe > --- INVENTORY -------- Improved Deuterium Engine Small Storage Unit Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Target Analyzer Assault Cannon Greatsword [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 69 | 6 14 5 8 4 . 1 8 13 10 Power 6 | 1 . 1 1 . . . 1 1 1 Engine 4 | 1 . . 1 . . . 1 . 1 Core 2 | . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 . 6 1 . 1 . 6 3 Treads 15 | 2 2 . 6 1 . 1 . 3 . Leg 6 | . . . . . . . . 3 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 3 1 . . . . 5 4 3 Device 4 | . . . . . . . 1 3 . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . . . . . . 2 Hackware 3 | . . . . . . . 2 1 . Protection 6 | . 2 1 . . . . 2 . 1 Artifact . | . . . . . . . . . . Weapon 25 | 2 9 3 1 3 . . 2 2 3 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 1 4 . . . . . . . . Ballistic Cannon 7 | . . 2 . 1 . . 1 1 2 Launcher 3 | . . 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . 4 . . 1 . . . . . Slashing Weapon 4 | . 1 . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 23 | . . . . . . 1 2 8 12 Power 4 | . . . . . . . 1 2 1 Propulsion 8 | . . . . . . . . 3 5 Utility 6 | . . . . . . . 1 2 3 Weapon 5 | . . . . . . 1 . 1 3 Highest Loss Streak 8 | . . . . . . 1 2 3 8 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 96 | . 99 100 100 100 100 87 99 92 75 Engine 8 | . 14 7 4 11 11 11 8 2 . Core 1 | . . 6 6 . . . . 2 . Treads 32 | . 28 28 44 44 44 43 36 22 . Leg 2 | . . . . . . . . 5 21 Device 1 | . . . . . . . . 10 . Storage 11 | . 14 14 11 11 11 11 9 7 7 Hackware 4 | . . . . . . . 18 16 15 Protection 10 | . 13 14 11 11 11 11 9 6 5 Ballistic Gun 4 | . 15 4 . . . . . . . Ballistic Cannon 4 | . . 8 9 4 . . 9 8 6 Launcher 2 | . . . 1 6 11 . . . . Impact Weapon 8 | . 11 14 11 11 11 11 3 . . Slashing Weapon 1 | . . . . . . . 5 4 1 Peak Build Rating 42 | 6 10 14 19 18 17 17 32 42 42 Average Rating 17 | 4 9 11 17 17 17 15 25 32 26 On Entrance 15 | . 6 9 14 16 17 17 16 27 33 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 12 23 28 30 30 28 28 30 32 30 Greatest Support 94 | 40 40 40 89 89 89 89 89 94 53 Greatest Overweight (x) 4 | . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 9 Most Carried 10 | 1 10 10 10 10 10 10 9 10 9 Average Carried 8 | . 8 9 9 9 9 10 6 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 10 10 10 10 7 10 5 Class Distribution -------------------- 68% | Mutant 25% | Hacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 1249 | 215 227 85 103 122 . 25 83 233 156 Remotely . | . . . . . . . . . . Salvage Created 1492 | . 461 111 138 181 11 110 136 230 114 Parts 77 | . 22 2 11 20 . 3 4 11 4 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 48 | . 9 7 7 11 . 3 3 5 3 Melee 10 | . 6 . 1 . . . . 1 2 Guns 2 | . 2 . . . . . . . . Cannons 13 | . . 1 2 2 . . 3 4 1 AOE 17 | . . 4 4 8 . 1 . . . Classes Destroyed 12 | . 7 2 1 1 . . . 1 . Builder 2 | . 2 . . . . . . . . Hauler 2 | . 2 . . . . . . . . Recycler 2 | . 1 1 . . . . . . . Operator 2 | . 1 . . . . . . 1 . Watcher 3 | . 2 . 1 . . . . . . Swarmer 19 | . 5 2 5 6 . 1 . . . Grunt 14 | . 4 . 1 2 . 2 2 1 2 Duelist 3 | . . . . 1 . 1 . . 1 Sentry 7 | . . . 1 2 . . 1 3 . Demolisher 1 | . . 1 . . . . . . . Hunter 1 | . . . . . . . . 1 . Assembled 4 | . . 4 . . . . . . . Best Kill Streak 8 | . 3 5 4 8 . 2 2 1 3 Combat Bots Only 8 | . 3 5 4 8 . 2 2 1 3 Max Kills in Single Turn 4 | . 1 2 4 3 . 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 4 3 . 1 . . . Melee 1 | . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 453 | . 67 16 26 20 . 15 26 206 77 Missed 139 | . 14 4 8 6 . 4 8 77 18 Damage Taken 3942 | . 592 246 160 214 . 194 263 1354 919 Core 476 | . 106 34 . 20 . 17 64 89 146 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 8 | . . . . . . . . . 8 Regen/Repaired (Parts) 11 | . . . . . . . 11 . . Core Remaining (%) 80 | 100 . 44 . . . 90 88 . . Volleys Fired 84 | . 13 5 6 9 . 2 12 25 12 Largest 2 | . 2 1 1 1 . 1 1 1 1 Hottest 48 | . 40 44 44 44 . 30 44 48 48 Shots Fired 87 | . 16 5 6 9 . 2 12 25 12 Gun 16 | . 16 . . . . . . . . Cannon 61 | . . 3 5 4 . . 12 25 12 Launcher 10 | . . 2 1 5 . 2 . . . Special . | . . . . . . . . . . Kinetic 77 | . 16 3 5 4 . . 12 25 12 Thermal . | . . . . . . . . . . Explosive 10 | . . 2 1 5 . 2 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | . 9 11 2 5 . 7 2 10 6 Robot Miss Streak 3 | . 3 2 2 1 . . 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 116 | . 36 8 5 9 1 5 6 32 14 Core Hits 63 | . 10 8 7 13 1 5 5 10 4 Critical Kills 3 | . 2 . 1 . . . . . . Critical Parts Destroyed 7 | . 5 1 . . . 1 . . . Critical Strikes 20 | . 7 1 1 1 . 1 . 4 5 Blast 9 | . . . . 1 . . . 3 5 Smash 10 | . 7 1 1 . . 1 . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 77 | . 35 6 2 2 1 7 2 14 8 Impact 53 | . 35 6 2 2 1 7 . . . Slashing 24 | . . . . . . . 2 14 8 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . 5 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4639 | . 1230 628 302 565 77 323 141 866 507 Guns 138 | . 138 . . . . . . . . Cannons 1130 | . . 23 77 93 . . 141 525 271 Explosions 1071 | . . 291 148 424 . 208 . . . Melee 2300 | . 1092 314 77 48 77 115 . 341 236 Ramming . | . . . . . . . . . . Kinetic 1268 | . 138 23 77 93 . . 141 525 271 Thermal . | . . . . . . . . . . Explosive 1071 | . . 291 148 424 . 208 . . . Electromagnetic . | . . . . . . . . . . Impact 1723 | . 1092 314 77 48 77 115 . . . Slashing 577 | . . . . . . . . 341 236 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 723 | . 455 149 9 31 . 59 . 20 . Projectiles 15 | . . . . . . . . 15 . Explosions 17 | . . . . 3 . 14 . . . Melee 691 | . 455 149 9 28 . 45 . 5 . Knockbacks 20 | . 5 2 1 . . 2 2 2 6 Impact 10 | . 5 2 1 . . 2 . . . Kinetic 9 | . . . . . . . 2 2 5 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 143 | . . 20 . 60 . 63 . . . Shots 6 | . . 1 . 3 . 2 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 112 | . 13 54 36 49 . . 112 86 87 Average Temperature 35 | . 8 22 16 21 . . 59 35 39 Received Heat Transfer 1188 | . 282 . . 51 . 9 162 243 441 Siege Activations . | . . . . . . . . . . Robots Corrupted 13 | . 6 3 1 1 . 2 . . . Combat Hostiles 6 | . 1 2 . 1 . 2 . . . Parts Fried 13 | . 8 1 2 . . 2 . . . Impact Corruptions 26 | . 15 5 1 2 . 3 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 375 | . 234 138 181 375 . 333 144 170 . Initial 53 | . . 3 53 52 . . 51 . . Average 99 | . 97 31 79 192 . 191 82 44 . Maximum Alert Level 1 | . 1 . . 1 . 1 . . . Low Security (%) 90 | 100 98 100 100 70 . 43 100 100 . Level 1 9 | . 1 . . 29 . 56 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 2 . 1 . . . 1 3 . Investigation 3 | . 1 . 1 . . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . 1 . . . . . 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 5 | . 1 . 2 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 24 10 18 9 . 12 5 10 8 Peak Tracking Total 5 | . 3 5 4 5 . 4 2 4 4 Tactical Retreats 8 | . 4 1 . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . 2 . 1 . . . . 1 . Max in Single Turn 1 | . 1 . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . 4 1 4 . . . 3 6 . Terminals 11 | . 3 . 3 . . . 1 4 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 47 | . 10 1 9 . . . 11 16 . Successful 24 | . 5 1 2 . . . 6 10 . Failed 23 | . 5 . 7 . . . 5 6 . Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 1 . . 1 . Terminals 29 | . 9 . 7 . . . 5 8 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 7 | . . . 2 . . . . 5 . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 15 | . 4 1 . . . . 3 7 . Record 2 | . . . . . . . . 2 . Part Schematic 1 | . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 5 | . . . 2 . . . . 3 . Insert Component 2 | . . . 1 . . . . 1 . Analyze 3 | . . . 1 . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 . 4 . . . 1 4 . Full Trace Events 4 | . 1 . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 108 | . . . . . . . 108 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 7 | . . 3 . . 4 . . . . Largest Group 4 | . . 3 . . 4 3 1 . . Highest-Rated Group 58 | . . 40 . . 58 50 21 . . Highest-Rated Ally 21 | . . 16 . . 21 21 21 . . Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . 13 . . . 20 3 . . Total Damage 710 | . . 131 . . . 509 70 . . Kills 12 | . . 2 . . . 9 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 7163 | 98 1641 731 690 1046 739 416 427 916 459 Spaces Moved 4004 | 57 905 433 400 528 428 239 176 514 324 Core 3 | 2 . . . . . . . . 1 Treads 3602 | 55 905 433 400 528 428 239 176 438 . Legs 399 | . . . . . . . . 76 323 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 123 120 Average Speed 156 | 156 160 160 160 160 160 160 160 154 121 Slowest Speed 250 | 160 160 160 160 160 160 160 160 160 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 86 74 29 82 68 42 20 16 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . 1 . . 1 Spaces Dug 5 | . 2 . . . . . 1 2 . Terrain Destroyed 109 | . 2 24 11 41 . 18 6 7 . Melee 5 | . 2 . . . . . 1 2 . Projectile 13 | . . 2 1 . . . 5 5 . AOE 91 | . . 22 10 41 . 18 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 4675 | 63 1011 454 439 715 481 256 307 589 360 Wait 341 | . 26 . 20 169 . 8 105 9 4 Move 3995 | 56 904 432 399 527 427 238 175 513 324 Hop . | . . . . . . . . . . Pick Up 30 | 1 11 2 1 2 1 . 3 8 1 Fast Attach 24 | 6 4 1 2 . . 1 1 5 4 Attach 19 | . . . 2 . . . 6 5 6 Detach 4 | . 1 . . . . . 1 1 1 Swap 26 | . 10 4 4 4 . . 1 3 . Drop 24 | . 7 4 3 2 1 . 1 6 . Fire 84 | . 13 5 6 9 . 2 12 25 12 Melee 77 | . 35 6 2 2 1 7 2 14 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 51 | . . . . . 51 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 10) 673 | -10/Materials | Discovered new exit (range 16) 1374 | -10/Materials | Discovered new exit (range 6) 1707 | -10/Materials | Identified exit to Mines 1740 | -10/Materials | Entered Mines 1777 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1970 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2318 | -10/Mines | Assembled infested the area 2378 | -10/Mines | Core integrity fell below 50% 2450 | -10/Mines | Discovered new exit (range 10) 2471 | -10/Mines | Entered Materials 2471 | -9/Materials | Evolved 2 slots: Propulsion x2 3130 | -9/Materials | Discovered new exit (range 13) 3161 | -9/Materials | Entered Mines 3224 | -9/Mines | Discovered new exit (range 5) 3292 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3295 | -9/Mines | Destroyed 8 combat bots 3574 | -9/Mines | Learned location of Zion (-7) 3659 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3679 | -9/Mines | Found Prototype Device 3944 | -9/Mines | Discovered new exit (range 10) 4195 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4197 | -9/Mines | Discovered new exit (range 5) 4207 | -9/Mines | Entered Exiles 4207 | -9/Exiles | Found Exiles lab destroyed 4247 | -9/Exiles | Discovered new exit (range 15) 4791 | -9/Exiles | Build established: Commander-Mutant 4946 | -9/Exiles | Entered Mines 4946 | -8/Mines | Accompanied by 4 allies 5261 | -8/Mines | Build established: Mutant 5346 | -8/Mines | Discovered new exit (range 4) 5362 | -8/Mines | Entered Materials 5362 | -8/Materials | Accompanied by 2 allies 5362 | -8/Materials | Evolved 2 slots: Utility x2 5447 | -8/Materials | Identified Exp. Sensor Array 5635 | -8/Materials | Repaired Faulty Exp. Sensor Array 5670 | -8/Materials | Build established: Hacker-Mutant 5781 | -8/Materials | Discovered new exit (range 4) 5789 | -8/Materials | Entered Factory 5789 | -7/Factory | Evolved 2 slots: Utility x2 6142 | -7/Factory | Lost 3 parts (1p1n1w) 6456 | -7/Factory | Discovered new exit (range 13) 6483 | -7/Factory | Identified exit to Storage 6483 | -7/Factory | Identified exit to Lower Caves 6705 | -7/Factory | Entered Lower Caves 6730 | -7/Lower Caves | Lost 3 parts (1p2u) 6812 | -7/Lower Caves | Lost 8 parts (1p3n1u3w) 6963 | -7/Lower Caves | Learned Factory terminal intel 7030 | -7/Lower Caves | Spotted B-75 Beast 7164 | -7/Lower Caves | Self-destructed Last Messages --------------- Acquired 8 matter. Acquired derelict log, extracted data. Data stored: Factory terminal intel. Searching scrap... Found Plasma Cannon. Found Minigun. Found Imp. Shield Generator. Found ECM Suite. Found 40 Matter. Acquired 25 matter. N6-VXV(r) collects ECM Suite. Acquired Imp. Shield Generator. N6-VXV(r) collects Plasma Cannon. Knocked back. G-47 Trooper Aluminum Leg blasted off. Carbon-fiber Leg destroyed. Imp. Signal Interpreter destroyed. Med. Storage Unit destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??####?????????????????????????????????????? | | ??########??????####???????????????????????? | | ??## #####??????######?????????????????????? | | ?## ##?????## ###?????????????????????? | | ?# ##?????## ###????????????????????? | | ?# ##????### ####???????????????????? | | ?# ##????### ####??????????????????? | | ## ### ##???## ####?????????????????? | | ## #### #???## ####????????????????? | | ## ########## ####???????????????? | | ####### ########## ###???????????????? | | ##??## ## ##???????????????? | | ##?## ##???????????????? | | #### % ###???????????????? | | ### ####???????????????? | | ## ###????????????????? | | " # ### ##?????????????????? | | " " ## ### ##?????????????????? | | """ " " ###### ##?????????????????? | | " " """ ###### ###????????????????? | | " "" ##???# #????????????????? | | " ##??#### #????????????????? | | " """"" ##??#### ###??????????????? | | """" ##?????#@ #??????????????? | | " """ ###????# b #??????????????? | | "" " ###??? %g ##??????????????? | | " "" ??? gg #???????????????? | | " ? ?? ##???????????????? | | " ? ##?## % ##????????????????? | | #???# ??????????????????? | | ## ## ?? ##????## ??????????????????? | | ??## ????????????# ??????????????????? | | ????? ????????????####??????????????????? | | ?????? ??????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Flexi-carbon Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdRegenerativeCompressor Manual? 0 Play Time 00:49:12 Cumulative 39.5 hours Start 2024.10.01 @ 16:29:26 End 2024.10.01 @ 17:30:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 48% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7641390d-140f-4e90-8e6e-a114ee79a68c