Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 20:45:10 Player: Skysub Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (18) 90 Value Destroyed (417) 417 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3067) 3067 TOTAL SCORE: 11194 Bonus ------- Pacifist 1325 High Alert Combat Kills 42 Entered Garrisons 200 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1600 Matter 142/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Micro Fission Core Coolant Injector Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Coolant Injector Structural Scanner Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Propulsion Shielding Layered Medium Armor Plating Improved Powered Armor Advanced Force Field Hacking Suite Improved System Guard > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Electron Diverter Mini Grenade Launcher Spear Spear [Rating: 135] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Coolant Injector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Spear Launcher Mini Grenade Launcher Slashing Weapon Centrium Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 . 2 2 . 2 2 2 Power 2 | . . . . . . . . 1 . . 1 . . . . Propulsion 6 | . . . 1 1 1 . . 1 . . 1 . . . 1 Utility 10 | . . . 1 1 1 . . . . 2 . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 69 | . 1 . . 1 . 17 . 3 . 9 2 2 4 2 28 Power 10 | . . . . . . 2 . 1 . 1 . 1 1 . 4 Engine 5 | . . . . . . 1 . 1 . . . 1 1 . 1 Core 3 | . . . . . . 1 . . . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 22 | . 1 . . . . 7 . 1 . 2 2 1 1 1 6 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 22 | . 1 . . . . 7 . 1 . 2 2 1 1 1 6 Utility 33 | . . . . 1 . 6 . 1 . 6 . . 2 1 16 Device 16 | . . . . . . . . 1 . 4 . . 1 . 10 Storage 1 | . . . . . . 1 . . . . . . . . . Processor 5 | . . . . . . . . . . 1 . . . . 4 Hackware 5 | . . . . . . 4 . . . 1 . . . . . Protection 6 | . . . . 1 . 1 . . . . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . 2 . . . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . 2 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . 1 5 Parts Lost 52 | . . . 1 1 . 3 . . 4 2 . 3 8 5 25 Power 6 | . . . . . . . . . . 1 . . 2 . 3 Propulsion 22 | . . . 1 . . 2 . . 2 . . 3 1 5 8 Utility 21 | . . . . 1 . 1 . . 2 1 . . 5 . 11 Weapon 3 | . . . . . . . . . . . . . . . 3 Highest Loss Streak 18 | . . . 1 1 . 3 . . 4 2 . 3 8 13 18 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | 1 3 5 5 4 4 6 6 5 7 6 6 7 6 3 4 Power . | 1 2 2 2 1 1 . . . 1 . . . . . . Propulsion 1 | . . . . . . 4 5 4 4 2 2 2 1 . . Utility 1 | . 1 3 3 2 2 . . . 1 . 2 2 2 1 1 Weapon 1 | . . . . . 1 1 1 1 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . 1 . . . . 1 . . . . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 6 14 11 4 . 64 100 95 93 89 89 89 77 57 52 Engine 1 | . . . . . . 1 . 1 6 2 . 3 4 3 1 Core 3 | . . . . . . 3 7 6 6 7 10 10 4 3 1 Flight 21 | . 6 14 11 . . 31 38 40 36 34 36 32 27 23 13 Device 8 | . . . . . . . . . 6 13 15 15 13 8 14 Storage 2 | . . . . . . 5 7 6 6 5 5 5 2 . . Processor 4 | . . . . . . . . . . 4 5 5 4 4 9 Hackware 7 | . . . . . . 10 30 25 20 11 10 10 7 4 3 Protection 2 | . . . . 4 . 1 . . . . . . 3 4 4 Piercing Weapon 5 | . . . . . . 9 15 13 9 5 5 5 5 4 3 Peak Build Rating 135 | . 1 1 1 1 . 41 41 46 44 58 65 73 86 75 135 Average Rating 54 | . . 1 . . . 25 41 44 37 52 64 69 74 60 90 On Entrance 27 | . . 1 1 . . . 41 41 44 30 58 65 73 54 37 Naked Turns 68 | . 18 . 3 35 9 3 . . . . . . . . . Heaviest Build 68 | . . . . 1 . 15 15 19 17 24 23 32 40 32 68 Greatest Support 60 | 3 4 4 4 3 3 25 25 30 30 30 37 37 40 40 60 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 5 5 5 5 5 5 7 8 8 8 8 8 8 6 5 5 Most Carried 8 | 3 5 5 5 5 4 8 6 8 8 8 8 8 8 5 5 Average Carried 5 | 2 3 5 5 4 4 6 6 5 7 7 7 7 6 3 4 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 5 5 5 4 4 6 6 8 8 8 8 8 5 5 3 Class Distribution -------------------- 41% | Hacker-Sprinter 21% | Mutant 20% | Sprinter 17% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Matter Collected 677 | 187 . . . 26 . 7 . 28 . 28 . . . . 401 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 612 | . . . . . . . . 28 . 38 . . 23 . 523 Parts 43 | . . . . . . . . 7 . 6 . . 3 . 27 Haulers Intercepted 2 | . . . . . . . . . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 3 | . . . . . . . . . . . . . . . 3 AOE 3 | . . . . . . . . . . . . . . . 3 Classes Destroyed 6 | . . . . . . . . 1 . 1 . . . . 4 Worker 4 | . . . . . . . . . . 1 . . . . 3 Builder 7 | . . . . . . . . 2 . 2 . . 1 . 2 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 2 | . . . . . . . . . . . . . . . 2 Recycler 1 | . . . . . . . . . . . . . . . 1 Cutter 3 | . . . . . . . . . . . . . . . 3 Best Kill Streak 4 | . . . . . . . . 2 . 2 . . 1 . 4 Combat Bots Only 3 | . . . . . . . . . . . . . . . 3 Max Kills in Single Turn 2 | . . . . . . . . 1 . 1 . . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Hostile Shots Fired 483 | . 2 3 23 41 . 6 5 . 3 12 . 4 56 22 306 Missed 218 | . 1 2 10 17 . 2 1 . . 11 . 2 28 7 137 Hits 265 | . 1 1 13 24 . 4 4 . 3 1 . 2 28 15 169 Melee 8 | . . . . . . . . . . . . . . . 8 Projectile 257 | . 1 1 13 24 . 4 4 . 3 1 . 2 28 15 161 AOE 5 | . . . . . . . . . 2 . . . . . 3 Critical Strikes 20 | . . . . 4 . . . . . . . 1 . 1 14 Actively Blocked 2 | . . . . 2 . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 6285 | . 11 10 135 395 . 188 66 . 138 72 . 119 839 351 3961 Core 2363 | . 11 10 116 345 . . 33 . 44 . . 69 64 46 1625 Absorbed by Shields 609 | . . . . . . . . . . . . 17 . . 592 Redirected to Shielding 153 | . . . . 48 . . . . . . . . . . 105 Core Remaining (%) 87 | 100 . 91 71 37 . . 95 . 94 100 . 94 95 96 . Volleys Fired 2 | . . . . . . . . . . . . . . . 2 Largest 1 | . . . . . . . . . . . . . . . 1 Hottest 30 | . . . . . . . . . . . . . . . 30 Shots Fired 2 | . . . . . . . . . . . . . . . 2 Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . . 1 Robot Miss Streak 1 | . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 22 | . . . . . . 1 . 2 . 3 . . 3 . 13 Core Hits 22 | . . . . 2 . . . 2 . 1 . . 1 . 16 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . . . 3 Impale 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 61 | . . . . . . 2 8 4 . 4 . . 9 . 34 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 61 | . . . . . . 2 8 4 . 4 . . 9 . 34 Sneak Attacks 16 | . . . . . . 1 . 2 . 3 . . 1 . 9 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1601 | . . . . 9 . 67 . 139 . 253 . . 134 . 999 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 249 | . . . . . . . . . . . . . . . 249 Melee 1340 | . . . . . . 67 . 139 . 253 . . 134 . 747 Ramming 12 | . . . . 9 . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 249 | . . . . . . . . . . . . . . . 249 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1340 | . . . . . . 67 . 139 . 253 . . 134 . 747 Highest Corruption 18 | . . . . . . . . . . 1 . . 10 . 18 Average Corruption 3 | . . . . . . . . . . 1 . . 10 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 442 | . . . . . . 7 . . . 132 . . 44 . 259 Projectiles . | . . . . . . . . . . . . . . . . Explosions 37 | . . . . . . . . . . . . . . . 37 Melee 405 | . . . . . . 7 . . . 132 . . 44 . 222 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . 3 . . . . . . . . . . 198 Shots 3 | . . . . . . . . . . . . . . . 3 Rammed 7 | . . . . 6 . . . . . . . . . . 1 Targets Rammed 7 | . . . . 6 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 199 | . . . . . . . 8 78 . 195 199 65 100 199 3 Average Temperature 96 | . . . . . . . 2 30 . 131 123 35 44 133 2 Received Heat Transfer 710 | . 6 . 36 180 . . 36 . . . . . 75 54 323 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 Low Security (%) 70 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 20 Level 1 21 | . . . . . . . . . . . . . . . 58 Level 2 7 | . . . . . . . . . . . . . . . 21 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 565 | . 15 1 5 25 16 15 46 23 2 181 88 56 32 18 565 Initial 83 | . . 1 . . 11 11 11 23 2 . 83 56 14 18 . Average 121 | . . . . 6 11 9 19 14 . 80 80 44 13 6 287 Influence Increases 1678 | . 15 . 5 59 5 15 35 10 . 265 17 . 61 . 1191 Destroy 0b10 Robot/C 60 | . . . . . . . . . . . . . . . 60 Destroy 0b10 Robot/NC 75 | . . . . . . . . 10 . 15 . . 5 . 45 Destroy Leader 14 | . . . . . . . . . . . . . . . 14 Successful Hack 127 | . . . 5 14 5 . . . . 25 2 . 7 . 69 Select Force Hacks 100 | . . . . . . . . . . . . . . . 100 Disable Machine 60 | . . . . . . . . . . 15 . . . . 45 Destroy Structure 177 | . . . . . . . 35 . . . . . 4 . 138 Partial Spotted 105 | . . . . 15 . . . . . 45 15 . . . 30 Lose Combat Pursuer 960 | . 15 . . 30 . 15 . . . 165 . . 45 . 690 Influence Decreases 1141 | . 10 5 5 34 14 16 4 53 3 94 108 54 55 32 654 Entered New Map 189 | . . 4 . . 14 5 4 23 1 . 88 24 12 14 . Time Decay 431 | . 10 1 . 24 . . . 30 . 74 20 . 10 8 254 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 Lost Part 371 | . . . 5 10 . 11 . . 2 20 . 30 33 10 250 Squads Dispatched 27 | . 2 . 4 1 . . . . 1 4 . . . 1 14 Investigation 14 | . 1 . 2 1 . . . . . 1 . . . 1 8 Extermination 5 | . . . . . . . . . . 1 . . . . 4 Reinforcement 8 | . 1 . 2 . . . . . 1 2 . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Distress Signals 8 | . . 1 1 . . . . . . . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 176 | . 5 3 14 17 . 2 4 . 4 17 . 1 12 15 82 Peak Tracking Total 25 | . 4 3 11 15 . 1 4 . 4 9 . 1 14 16 25 Tactical Retreats 22 | . 1 . . 1 . 1 . . . 3 . . 1 . 15 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Traps Triggered 16 | . 1 . 1 . . 2 7 . . 1 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Machines Disabled 4 | . . . . . . . . . . 1 . . . . 3 Max in Single Turn 1 | . . . . . . . . . . 1 . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . 2 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Machines Accessed 23 | . 1 . 1 2 1 . 2 1 . 3 1 . 1 1 9 Terminals 21 | . 1 . 1 2 1 . 2 1 . 3 1 . 1 1 7 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 50 | . 2 . 3 4 2 . 6 1 . 8 1 . 2 2 19 Successful 18 | . . . 1 2 1 . 2 1 . 2 1 . 2 . 6 Failed 32 | . 2 . 2 2 1 . 4 . . 6 . . . 2 13 Catastrophic 7 | . 1 . . 1 . . 1 . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . . . 3 3 . . . . . 3 . . 2 . 9 Terminals 47 | . 2 . 3 4 2 . 6 1 . 8 1 . 2 2 16 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Terminal Hacks 12 | . . . . 2 1 . 2 1 . 2 1 . 1 . 2 Open DSF 4 | . . . . . 1 . . 1 . 1 1 . . . . Level Access Points 3 | . . . . 1 . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . 1 . . . . . . . . . . 1 Security Stations 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . . . . . . . . . 1 . 4 Terminals 5 | . . . 1 . . . . . . . . . 1 . 3 Botnet 2 | . . . 1 . . . . . . . . . 1 . . Sabotage 3 | . . . . . . . . . . . . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 1 1 . 1 . . 2 1 . 1 1 7 Full Trace Events 10 | . 1 . 1 1 . . . . . 1 . . . 1 5 Feedback Events 1 | . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Total Allies 2 | . . 2 . . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . . Highest-Rated Group 49 | . . 49 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Active Infowar (turns) 783 | . . . . . . . . 4 12 139 48 21 51 . 508 Optics 108 | . . . . . . . . . . . . . . . 108 Sensors 492 | . . . . . . . . . . 139 48 21 43 . 241 Terrain 103 | . . . . . . . . . . . . . . . 103 Structural 446 | . . . . . . . . 4 12 . . . . . 430 Jamming 13 | . . . . . . . . . . . . . 13 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Turns Passed 1470 | 17 60 72 55 85 9 92 131 60 15 160 48 21 59 46 540 Spaces Moved 3613 | 27 128 179 136 152 17 125 250 207 55 677 219 83 127 183 1048 Core 263 | 27 35 . 7 152 17 5 . . . . . . . . 20 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3350 | . 93 179 129 . . 120 250 207 55 677 219 83 127 183 1028 Fastest Speed 17 | 50 40 40 40 50 50 23 23 20 20 20 17 17 21 17 25 Average Speed 28 | 50 42 40 40 50 50 27 23 20 22 20 17 18 21 21 31 Slowest Speed 100 | 50 50 40 50 50 50 50 23 20 26 20 17 25 24 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 36 | . 2 1 . . . . . . . 5 1 1 4 2 20 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 31 | 3 34 49 22 26 1 93 38 6 60 24 6 86 6 10 45 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 . . 1 . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 17 | . . . . . . . . . . . . . 3 . 14 Terrain Destroyed 48 | . . . . . . . . . . . . . 3 . 45 Melee 17 | . . . . . . . . . . . . . 3 . 14 Projectile . | . . . . . . . . . . . . . . . . AOE 31 | . . . . . . . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Fac DSF Res Res Acc Total 3906 | 29 129 177 135 160 16 174 311 220 58 687 227 86 139 188 1170 Wait 24 | . . . . . . 6 . 6 . . 1 . . . 11 Move 3532 | 26 123 176 135 151 16 124 248 206 54 666 216 80 121 178 1012 Hop 29 | . 2 1 . . . . . . . 5 1 1 1 2 16 Pick Up 28 | 3 2 . . 1 . 7 . 3 1 3 1 2 1 . 4 Fast Attach 47 | . 2 . . . . 11 . 1 . 4 . 1 3 . 25 Attach 33 | . . . . 1 . 5 . 1 . 4 1 1 3 4 13 Detach 15 | . . . . . . . . . 1 . . . 1 4 9 Swap 8 | . . . . . . 1 . 1 . 1 1 . . . 4 Drop 11 | . . . . 1 . 1 . . 2 . . . . . 7 Fire 2 | . . . . . . . . . . . . . . . 2 Melee 58 | . . . . . . 2 7 2 . 4 . . 9 . 34 Ram 7 | . . . . 6 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 112 | . . . . . . 17 56 . . . 6 1 . . 32 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 11) 78 | -10/Materials | Entered Mines 113 | -10/Mines | Assembled infested the area 118 | -10/Mines | Assisted by a Guerilla fighting off Assembled 146 | -10/Mines | Discovered new exit (range 9) 150 | -10/Mines | Entered Materials 150 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 196 | -9/Materials | Discovered new exit (range 16) 199 | -9/Materials | Discovered new exit (range 16) 205 | -9/Materials | Entered another Materials area 205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 229 | -8/Materials | Identified exit to Factory 282 | -8/Materials | Core integrity fell below 50% 290 | -8/Materials | Entered Factory 290 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 298 | -7/Factory | Identified exit to DSF 299 | -7/Factory | Entered DSF 352 | -7/DSF | Additional patrols routed to DSF 374 | -7/DSF | Lost 3 parts (2n1u) 377 | -7/DSF | Discovered new exit (range 15) 391 | -7/DSF | Entered Garrison 424 | -7/Garrison | Learned Factory security intel 427 | -7/Garrison | Triggered checkpoint 477 | -7/Garrison | Discovered new exit (range 10) 479 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 522 | -7/Garrison | Discovered new exit (range 3) 522 | -7/Garrison | Entered Factory 522 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 573 | -6/Factory | Identified exit to DSF 582 | -6/Factory | Entered DSF 594 | -6/DSF | Discovered new exit (range 16) 597 | -6/DSF | Entered Factory 597 | -5/Factory | Evolved 2 slots: Utility x2 628 | -5/Factory | Lost 4 parts (2n2u) 657 | -5/Factory | Build established: Hacker-Sprinter 686 | -5/Factory | Identified exit to Factory 686 | -5/Factory | System Shield fried by hacking feedback 743 | -5/Factory | Spotted B-75 Beast 757 | -5/Factory | Entered another Factory area 757 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 805 | -4/Factory | Identified exit to DSF 805 | -4/Factory | Entered DSF 820 | -4/DSF | Discovered new exit (range 15) 821 | -4/DSF | Found Imp. Powered Armor 822 | -4/DSF | Found Imp. Powered Armor 826 | -4/DSF | Identified exit to Research 826 | -4/DSF | Entered Research 826 | -3/Research | Evolved 2 slots: Utility x2 834 | -3/Research | Identified exit to Research 849 | -3/Research | Lost 3 parts (3n) 877 | -3/Research | Crushed by falling debris 877 | -3/Research | System corruption reached 10% 885 | -3/Research | Entered another Research area 885 | -2/Research | Evolved 2 slots: Utility x2 898 | -2/Research | Spotted B-90 Cyclops 930 | -2/Research | Discovered new exit (range 3) 930 | -2/Research | Identified exit to Access 931 | -2/Research | Entered Access 931 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 958 | -1/Access | Lost 13 parts (2p6n5u) 985 | -1/Access | Spotted B-99 Colossus 1126 | -1/Access | Lost 4 parts (2n2u) 1154 | -1/Access | Found Prototype Device 1154 | -1/Access | Identified Exp. Shock Absorption System 1181 | -1/Access | Search patrols dispatched 1363 | -1/Access | Found Prototype Processor 1363 | -1/Access | Identified Spectral Analyzer 1403 | -1/Access | Found Prototype Device 1403 | -1/Access | Identified Adv. Kinecellerator 1454 | -1/Access | Energy Cycler disabled 1455 | -1/Access | Core integrity fell below 50% 1461 | -1/Access | System corruption reached 10% 1463 | -1/Access | Core integrity fell below 20% 1471 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 01443_ K-01 Serf collects debris. 01443_ Drone sends a signal. 01443_ U-05 Engineer lays Concrete. 01443_ Terrain Scanner destroyed. 01445_ Slug penetrates Wall. 01451_ Field Propulsion Array destroyed. 01454_ ALERT: Power surge detected, dispatching additional patrols. 01454_ Energy Cycler explodes. 01454_ Adv. Surge Thruster destroyed. 01454_ Destroyed Adv. Surge Thruster. 01454_ Spear destroyed. 01459_ Electron Diverter destroyed. 01460_ Imp. System Guard destroyed. 01461_ System corrupted: IFF burst signal emitted. 01462_ W-44 Eye sends out distress signal. 01464_ P-80 Master resets O-32 Director, system corruption cleaned. 01469_ Slug penetrates Wall. 01469_ Slug penetrates Sealed Freight Elevator. 01469_ Slammed into G-73 Enforcer. 01470_ Knocked back. Map ----- +----------------------------------------------------+ | ######????????????????????????????????? | | ###/#+######????????????????????????????????? | | ##????????????????????????????????? | | ##????????????????????????????????? | | ##????????????????????????????????? | | ##????????????????????????????????? | | !] ##????????????????????????????????? | | "" !] ##????????????????????????????????? | | """ ##????????????????????????????????? | | "R ##????????????????????????????????? | | """ ##????????????????????????????????? | | """ ! ##????????????????????????????????? | | ###????####################???????? | | ####??? # #???????? | | ##############??? # #???????? | | """T""" ##???"" # #???????? | | """ """ ##?##"" # """"" #???????? | | ###?#"" # """"" #???????? | | ##??#S %# """"" #???????? | | [ ##??#"" # """"" #???????? | | % ####?"" # """"" #???????? | | ####?"" # """"" #???????? | | % ##???? # #???????? | | ! ##???? % # #???????? | | #######????? ?# % #???????? | | ######????? ?##@#+#########???????? | | ############+###pg #????????????? | | g gY #????????????? | | ######### g g #????????????? | | ######### #????????????? | | ##?##???# gg #????????????? | | ######### #????????????? | | ###########""""";;;;#### #????????????? | | ##### ;##?### ###????????????? | | ##### " #???# #??????????????? | | ????# "##???# #??????????????? | | ????# g " #???# #??????????????? | | ????# "##???# #??????????????? | | ????# g " #??? H ??????????????? | | ????#######;;;;"""""##??? #?????????????? | | ????????? ???? +?????????????? | | ???????? #"####??? #?????????????? | | ??? ??? ###?????? #?????????????? | | ?? ?????????##+###?????????????? | | ?? ????????????????????????????? | | ?? ????????????????????????????? | | ?# ????????????????????????????? | | ?# ###/###????????????????????????????? | | ?# # ???????????????????????????????? | | ## # ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 130 Energy Generation 47 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Corruption Containment 12 Armor Coverage 800 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 76 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattlePersonalSaw Manual? 0 Play Time 00:34:57 Cumulative 233.7 hours Start 2025.08.05 @ 19:24:37 End 2025.08.05 @ 20:45:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/0/3/1/0/0/0/0/0/1 Lore% 74 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8b6f2f2-705e-4e23-9d9b-34c4be19c865