Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 14:29:18 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (102) 102 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1077 Bonus ------- None Cogmind --------- Core Integrity 346/400 Matter 153/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 9 | 7 2 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 5 | 2 6 7 Power . | . 1 1 Propulsion 1 | . 2 2 Utility 1 | . 1 2 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 100 77 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 13 | . 14 11 Storage 13 | . 14 11 Energy Gun 2 | . 3 . Ballistic Gun 13 | . 14 11 Launcher 10 | . 10 11 Peak Build Rating 7 | 7 7 7 Average Rating 6 | 5 7 7 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 30 | 14 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 13 15 Most Carried 7 | 5 7 7 Average Carried 5 | 2 6 7 Final Capacity 15 | 8 15 15 Final Carried 7 | 5 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 341 | 280 57 4 Remotely . | . . . Salvage Created 150 | 89 57 4 Parts 13 | 5 6 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 5 | 3 1 1 Worker 2 | 1 1 . Builder 1 | . . 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Best Kill Streak 2 | 2 2 1 Combat Bots Only . | . . . Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired . | . . . Missed . | . . . Hits . | . . . Damage Taken 284 | . 110 174 Core 54 | . . 54 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 28 | 10 8 10 Largest 2 | 2 2 2 Hottest 70 | 70 50 50 Shots Fired 55 | 20 15 20 Gun 38 | 20 8 10 Cannon . | . . . Launcher 17 | . 7 10 Special . | . . . Kinetic 28 | 10 8 10 Thermal 10 | 10 . . Explosive 17 | . 7 10 Electromagnetic . | . . . Robot Hit Streak 5 | 5 2 4 Robot Miss Streak 3 | 2 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | 11 3 2 Core Hits 10 | 5 3 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 430 | 117 244 69 Guns 133 | 117 8 8 Cannons . | . . . Explosions 297 | . 236 61 Melee . | . . . Ramming . | . . . Kinetic 58 | 42 8 8 Thermal 75 | 75 . . Explosive 297 | . 236 61 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 42 | . 42 . Projectiles . | . . . Explosions 42 | . 42 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 287 | . 111 176 Shots 11 | . 4 7 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 70 | 70 20 8 Average Temperature 18 | 32 8 3 Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | 296 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | 5 102 55 Initial 42 | . 3 42 Average 23 | 1 33 43 Influence Increases 190 | 15 152 23 Destroy 0b10 Robot/NC 35 | 15 15 5 Destroy Leader 4 | . 4 . Disable Machine 75 | . 75 . Destroy Structure 76 | . 58 18 Influence Decreases 155 | 10 55 90 Entered New Map 62 | . 2 60 Time Decay 93 | 10 53 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 5 | . 5 . Peak Tracking Total 1 | . 1 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 290 | 70 156 64 Seismic 290 | 70 156 64 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 345 | 125 156 64 Spaces Moved 167 | 63 82 22 Core 19 | 19 . . Treads 148 | 44 82 22 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 147 | 126 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 5 26 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 107 | . 69 38 Melee . | . . . Projectile . | . . . AOE 107 | . 69 38 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 216 | 90 93 33 Wait . | . . . Move 165 | 62 81 22 Hop . | . . . Pick Up 13 | 11 2 . Fast Attach 1 | 1 . . Attach 6 | 6 . . Detach . | . . . Swap 2 | . 2 . Drop 1 | . . 1 Fire 28 | 10 8 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 271 | -10/Materials | Discovered new exit (range 8) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 346 | -9/Materials | Self-destructed Last Messages --------------- 00271_ EXIT=FOUND 00273_ Acquired 19 matter. 00282_ R-06 Scavenger collects Hover Unit. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00283_ T-07 Excavator is excavating. 00296_ The unstable cave ceiling collapses. 00306_ U-05 Engineer lays Concrete. 00308_ The unstable cave ceiling collapses. 00308_ U-05 Engineer lays Concrete. 00317_ U-05 Engineer destroyed. 00322_ Acquired 4 matter. 00334_ U-05 Engineer lays Concrete. 00338_ The unstable cave ceiling collapses. 00338_ U-05 Engineer lays Concrete. 00339_ U-05 Engineer builds a Wall. 00344_ U-05 Engineer lays Concrete. 00346_ Dropped Sml. Storage Unit. 00346_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ????????### ####?????????????????????????????????? | | ???????## #####?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????# #????###??????????????????????? | | ???????# ! ###### #??????????????????????? | | ???????# # ## ###########????????????? | | ???????# * ????????????? | | ???????## ???????????? | | ????????## # ## ????????????? | | ?????????#####?##### #######?????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# @#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorDisruptorProjector Manual? 0 Play Time 00:06:19 Cumulative 36.6 hours Start 2025.07.24 @ 14:43:30 End 2025.08.20 @ 14:29:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 76% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cd06ff0-c7fa-4f52-8a8b-2ce811a3f102