Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 20:49:24 Player: MLGOON Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (906) 906 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 2825 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 49/100 System Corruption 2% Temperature Critical (500) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (3) ------- Field Laser Makeshift Hammer > --- INVENTORY (5) ---- Light Treads Heat Sink Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser Makeshift Hammer > --- INVENTORY -------- Ion Engine Heat Sink Utility Shielding Backup Laser I [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Matter Pod Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 37 | 6 8 6 15 . . 2 Power 5 | 1 1 . 2 . . 1 Engine 5 | 1 1 . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 2 4 3 . . . Treads . | . . . . . . . Leg 5 | 2 . 1 2 . . . Wheel 6 | . 2 3 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 3 1 3 . . . Device 2 | 1 . . 1 . . . Storage 3 | . 3 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 13 | 2 2 1 7 . . 1 Energy Gun 6 | . 2 1 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 3 . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 16 | . 1 1 8 . . 6 Power 3 | . . . 1 . . 2 Propulsion 7 | . 1 1 3 . . 2 Utility 3 | . . . 2 . . 1 Weapon 3 | . . . 2 . . 1 Highest Loss Streak 7 | . 1 1 7 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 91 98 78 88 86 58 Engine 12 | . 14 14 9 11 11 3 Leg 13 | . 25 5 10 22 22 14 Wheel 11 | . 2 21 11 . . . Device 3 | . 10 . 5 . . . Storage 9 | . 8 17 3 . . . Processor 3 | . . . 6 11 11 11 Protection 6 | . . 10 4 11 11 7 Energy Gun 19 | . 6 27 17 22 22 18 Ballistic Gun 4 | . 21 . . . . . Impact Weapon 3 | . . . 6 11 9 3 Naked Turns . | . . . . . . . Heaviest Build 22 | 7 10 13 22 22 22 14 Greatest Support 36 | 20 20 26 36 20 20 20 Greatest Overweight (x) 2 | . . 1 2 1 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 3 | 2 4 3 3 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 3 Class Distribution -------------------- 88% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 767 | 272 138 170 187 . . . Remotely . | . . . . . . . Salvage Created 894 | 32 142 257 463 . . . Parts 65 | 2 16 18 29 . . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 26 | 1 7 2 16 . . . Guns 15 | 1 7 2 5 . . . AOE 11 | . . . 11 . . . Classes Destroyed 8 | 1 1 4 2 . . . Worker 1 | . . . 1 . . . Builder 3 | . . 2 1 . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . 1 . . . . Swarmer 6 | . 6 . . . . . Grunt 14 | 1 1 . 12 . . . Sentry 6 | . . 2 4 . . . Best Kill Streak 16 | 1 3 2 16 . . . Combat Bots Only 13 | 1 3 2 13 . . . Max Kills in Single Turn 2 | 1 1 1 2 . . . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 182 | 8 47 20 60 . . 47 Missed 37 | . 17 3 14 . . 3 Damage Taken 2169 | 89 259 251 654 . . 916 Core 620 | 10 41 117 142 . . 310 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 48 | . . . 48 . . . Core Remaining (%) 64 | 96 . 32 . . . . Volleys Fired 88 | 7 24 15 37 . . 5 Largest 3 | 2 2 2 3 . . 2 Hottest 129 | 40 80 80 129 . . 126 Shots Fired 175 | 8 48 30 80 . . 9 Gun 157 | 8 48 30 62 . . 9 Cannon . | . . . . . . . Launcher 18 | . . . 18 . . . Special . | . . . . . . . Kinetic 42 | 8 34 . . . . . Thermal 101 | . 14 24 54 . . 9 Explosive 18 | . . . 18 . . . Electromagnetic 14 | . . 6 8 . . . Robot Hit Streak 9 | 1 4 7 9 . . 5 Robot Miss Streak 6 | 1 6 2 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 96 | 4 20 19 48 . . 5 Core Hits 66 | 2 9 9 42 . . 4 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . 2 . . . Burn 2 | . . . 2 . . . Destroy 1 | . 1 . . . . . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2423 | 62 237 217 1753 . . 154 Guns 1147 | 62 237 217 477 . . 154 Cannons . | . . . . . . . Explosions 1276 | . . . 1276 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 237 | 62 175 . . . . . Thermal 873 | . 62 153 504 . . 154 Explosive 1168 | . . . 1168 . . . Electromagnetic 145 | . . 64 81 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 Average Corruption 2 | . . . 2 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . 3 2 2 1 Message Errors 2 | . . . 1 1 . . Matter Fused 2 | . . . 1 . 1 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . 1 1 . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . 16 . . . Projectiles . | . . . . . . . Explosions 16 | . . . 16 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . 49 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 532 | 6 120 252 505 . . 532 Average Temperature 171 | 6 73 92 197 . . 362 Received Heat Transfer 922 | 48 48 90 291 . . 445 Effects 10 | . . . 6 . . 4 Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . . . 2 . . . Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . 2 . . . Heat Transferred 1999 | . 150 350 1166 . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 524 | 20 207 141 524 204 . . Initial 204 | . 13 80 1 204 . . Average 166 | 4 135 91 357 204 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 73 | 100 91 100 24 . . . Level 1 11 | . 8 . 15 100 . . Level 2 15 | . . . 60 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | 1 10 2 20 . . 4 Peak Tracking Total 6 | 1 3 2 6 . . 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 2 . 1 . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 5 . 4 . . . Successful 7 | . 4 . 3 . . . Failed 2 | . 1 . 1 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Record 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1558 | 124 320 530 350 78 135 21 Spaces Moved 1003 | 78 208 424 169 42 79 3 Core 27 | 17 . . 10 . . . Treads . | . . . . . . . Legs 560 | 61 177 95 103 42 79 3 Wheels 416 | . 31 329 56 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 86 190 120 120 Average Speed 120 | 104 114 109 122 190 170 120 Slowest Speed 190 | 120 120 190 190 190 190 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 6 32 78 22 16 11 2 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 102 | . . . 102 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 102 | . . . 102 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1190 | 112 243 461 242 41 80 11 Wait 22 | 12 . 3 7 . . . Move 997 | 77 207 423 168 41 78 3 Hop . | . . . . . . . Pick Up 33 | 10 3 8 12 . . . Fast Attach . | . . . . . . . Attach 23 | 6 2 3 10 . . 2 Detach 1 | . . . . . 1 . Swap 14 | . 6 3 5 . . . Drop 11 | . 1 6 3 . 1 . Fire 88 | 7 24 15 37 . . 5 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 7) 445 | -10/Materials | Entered Mines 527 | -10/Mines | Core integrity fell below 50% 839 | -10/Mines | Learned location of Mines (-8) 900 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 969 | -10/Mines | Discovered new exit (range 7) 970 | -10/Mines | Learned location of Storage (-7) 975 | -10/Mines | Entered Materials 975 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1150 | -9/Materials | Destroyed 13 combat bots 1155 | -9/Materials | Lost 7 parts (1p3n1u2w) 1251 | -9/Materials | Repaired Beam Rifle? 1290 | -9/Materials | Discovered new exit (range 7) 1325 | -9/Materials | Entered Mines 1382 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1403 | -9/Mines | Entered Zion 1524 | -7/Zion | Discovered new exit (range 12) 1538 | -7/Zion | Entered Proximity Caves 1545 | -6/Proximity Caves | Core integrity fell below 50% 1557 | -6/Proximity Caves | Core integrity fell below 20% 1560 | -6/Proximity Caves | Core destroyed Last Messages --------------- Dropped Backup Laser I. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Critical hit (Burn: +50). Critical hit (Burn: +37). Ion Engine destroyed. System corrupted: Component data lost. Field Laser destroyed. Hrd. Medium Armor Plating destroyed. Aluminum Leg destroyed. Ion Engine destroyed. Critical hit (Burn: +37). Overheating: Matter decay (-40). Overheating: Targeting Computer damaged (-5). Overheating: Matter decay (-22). Critical hit (Burn: +37). Aluminum Leg destroyed. Overheating: Core damaged (-76). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????#????????????????????? | | ???????????????????# ????#???????????????? | | ??????????????????? ???? ????????????????? | | ?????????????????## ???? ????????????????? | | ????????????????## ??? #????????????????? | | ????????????????# ??? #????????????????? | | ????????????????# #?? #????????????????? | | ????????????????# #?? #????????????????? | | ????????????????# #? #????????????????? | | ????????????????# ## #????????????????? | | ????????????????# ###??????????????? | | ????????????????# ggg #??????????????? | | ???????????????##@ g#???????????????????? | | ???????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????## #??????????????????? | | ???????????????# #?????????????????? | | ???????????????# #????????????????? | | ???????????????# #???????????????? | | ??????????????? #### ##???????????????? | | ??????????????# ##???##????????????????? | | ??????????????####???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Energy Filter | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Wave Gun | -7/Zion | Archive Mak. Laser | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed AlertCannonNukerbomber Manual? 0 Play Time 00:41:52 Cumulative 0.6 hours Start 2024.05.11 @ 19:50:48 End 2024.05.11 @ 20:49:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1761ad1f-7cfa-4fce-9df2-922d66c6fdce