Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 20:24:44 Player: human Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (24) 120 Value Destroyed (1034) 1034 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6754 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 601/1150 Matter 179/300 Energy 51/100 System Corruption 3% Temperature Cool (81) Movement Hovering (290) Ox3 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (9) ------ High-capacity Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Cooling System Improved Particle Charger Authchip [Processor] Authchip [Processor] Dispersion Rifle Disruptor Cannon Matter Neutralizer Matter Neutralizer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Antigrav Array Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Core Analyzer Improved Particle Charger > --- WEAPON ----------- Scythe > --- INVENTORY -------- Advanced Cooling System Improved Particle Charger Authchip [Processor] Authchip [Processor] Dispersion Rifle Disruptor Cannon Heavy Phase Cannon Matter Neutralizer Matter Neutralizer [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Scythe Energy Gun Improved Arc Projector Energy Cannon Matter Neutralizer Ballistic Gun Minigun Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . 1 1 . . . . 1 . Utility 7 | . . 2 1 . 2 . . 1 1 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 96 | 6 3 14 4 12 17 7 . 16 . 17 Power 6 | 1 . 1 . 1 1 . . 1 . 1 Engine 4 | 1 . 1 . 1 . . . 1 . . Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 5 . 4 6 1 . 3 . 6 Treads . | . . . . . . . . . . . Leg 4 | . . . . . . 1 . 3 . . Wheel 6 | 2 . 3 . 1 . . . . . . Hover 8 | . . . . 2 3 . . . . 3 Flight 9 | . . 2 . 1 3 . . . . 3 Utility 29 | 1 3 4 3 3 4 1 . 5 . 5 Device 15 | . 2 . 2 2 3 1 . 2 . 3 Storage 4 | 1 1 . . . 1 . . . . 1 Processor 8 | . . 4 1 . . . . 2 . 1 Hackware 1 | . . . . 1 . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 . 4 1 4 6 5 . 7 . 5 Energy Gun 3 | . . . . . . . . 3 . . Energy Cannon 5 | . . . . . . . . 1 . 4 Ballistic Gun 19 | 2 . 3 . 3 4 4 . 3 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 1 . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 5 | . . 2 . 2 . . . 1 . . Parts Lost 44 | . . . . 2 14 3 . 17 . 8 Power 5 | . . . . . 2 1 . 1 . 1 Propulsion 16 | . . . . 2 7 . . 5 . 2 Utility 13 | . . . . . 2 2 . 6 . 3 Weapon 10 | . . . . . 3 . . 5 . 2 Highest Loss Streak 14 | . . . . 1 7 2 . 14 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 98 99 85 90 62 57 46 60 10 33 Engine 5 | . 14 11 9 11 2 . . 1 . . Core 1 | . . . . . 3 6 . . . 3 Leg 2 | . . . . . . 3 6 9 . . Wheel 4 | . 28 18 . . . . . . . . Hover 3 | . . . . 10 4 . . . . 8 Flight 7 | . . 3 18 15 9 6 6 4 . 2 Device 12 | . 12 11 9 11 9 19 13 16 . 2 Storage 2 | . 14 9 . . . . . . . 2 Processor 14 | . . 23 31 21 13 8 6 10 10 7 Hackware 3 | . . . . 3 6 6 6 4 . . Ballistic Gun 8 | . 28 21 9 10 5 3 . 2 . . Impact Weapon 1 | . . . 4 1 4 . . . . . Slashing Weapon 1 | . . . . . . 1 6 4 . 3 Peak Build Rating 62 | 6 7 23 26 42 43 38 25 50 6 62 Average Rating 29 | 3 6 17 23 37 31 30 25 34 6 40 On Entrance 17 | . 6 7 22 26 38 27 25 25 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 13 19 22 10 16 16 18 4 25 . 52 Greatest Support 64 | 26 26 28 10 25 26 21 15 35 3 64 Greatest Overweight (x) 7 | 1 . 1 . . 1 1 . 1 . 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 5 5 15 5 5 5 5 20 Average Capacity 6 | 7 8 9 5 5 5 5 5 5 5 12 Most Carried 10 | 3 4 10 5 5 5 5 4 5 2 10 Average Carried 4 | . 2 8 4 4 4 3 4 2 2 6 Final Capacity 20 | 8 10 5 5 5 5 5 5 5 5 20 Final Carried 8 | 1 4 5 5 5 4 4 4 2 2 8 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Matter Collected 1208 | 206 90 118 . 69 307 190 . 171 . 57 Remotely . | . . . . . . . . . . . Salvage Created 1004 | . 38 128 . 69 288 188 . 236 . 57 Parts 53 | . 3 6 . 2 17 10 . 9 . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 22 | . 1 3 . 1 8 3 . 4 . 2 Melee 3 | . . . . . 1 . . . . 2 Guns 15 | . 1 3 . 1 3 3 . 4 . . AOE 4 | . . . . . 4 . . . . . Classes Destroyed 7 | . 1 1 . . 4 . . . . 1 Worker 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 6 | . . . . . 6 . . . . . Cutter 2 | . . . . . . . . . . 2 Grunt 9 | . 1 2 . . 1 3 . 2 . . Sentry 2 | . . 1 . 1 . . . . . . Hunter 3 | . . . . . 1 . . 2 . . Best Kill Streak 4 | . 1 2 . 1 4 3 . 3 . 2 Combat Bots Only 3 | . 1 2 . 1 3 3 . 3 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Hostile Shots Fired 610 | . 9 22 . 50 227 27 . 138 . 137 Missed 255 | . 3 9 . 25 115 9 . 38 . 56 Damage Taken 5890 | . 59 182 . 395 1439 271 . 1898 . 1646 Core 1825 | . 12 28 . 79 406 69 . 682 . 549 Absorbed by Shields 43 | . . . . . 43 . . . . . Regen/Repaired (Parts) 103 | . . . . . 103 . . . . . Core Remaining (%) 78 | 100 95 93 100 88 . . 44 31 . . Volleys Fired 73 | . 4 9 . 4 20 5 . 26 . 5 Largest 2 | . 2 2 . 2 2 2 . 2 . 2 Hottest 210 | . 40 48 . 53 67 66 . 66 . 210 Shots Fired 114 | . 8 18 . 8 24 10 . 37 . 9 Gun 103 | . 8 18 . 8 22 10 . 37 . . Cannon 9 | . . . . . . . . . . 9 Launcher 2 | . . . . . 2 . . . . . Special . | . . . . . . . . . . . Kinetic 100 | . 8 18 . 8 22 10 . 34 . . Thermal 9 | . . . . . . . . . . 9 Explosive . | . . . . . . . . . . . Electromagnetic 5 | . . . . . 2 . . 3 . . Robot Hit Streak 8 | . 2 7 . 7 5 7 . 8 . 5 Robot Miss Streak 2 | . 2 2 . 1 2 2 . 1 . 2 Penetration Max 1 | . . . . . . 1 . 1 . . Secondary Targets 3 | . . . . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . Shots Hit Robots 87 | . 4 13 . 7 18 8 . 29 . 8 Core Hits 45 | . 2 5 . 3 12 7 . 13 . 3 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 3 . . 1 . . Critical Strikes 6 | . . . . . 3 . . 2 . 1 Destroy 4 | . . . . . 2 . . 2 . . Smash 1 | . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 31 | . . 1 . 8 9 1 . 4 . 8 Impact 18 | . . 1 . 8 9 . . . . . Slashing 13 | . . . . . . 1 . 4 . 8 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2826 | . 31 189 . 136 1165 242 . 763 . 300 Guns 1611 | . 31 189 . 136 250 242 . 763 . . Cannons 205 | . . . . . . . . . . 205 Explosions 734 | . . . . . 734 . . . . . Melee 276 | . . . . . 181 . . . . 95 Ramming . | . . . . . . . . . . . Kinetic 1572 | . 31 189 . 136 250 242 . 724 . . Thermal 694 | . . . . . 489 . . . . 205 Explosive . | . . . . . . . . . . . Electromagnetic 284 | . . . . . 245 . . 39 . . Impact 181 | . . . . . 181 . . . . . Slashing 95 | . . . . . . . . . . 95 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 1 . . 3 Average Corruption 1 | . . . . . 1 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . 2 1 . . . 2 Message Errors 1 | . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 1 . . . . Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 208 | . . . . . 208 . . . . . Projectiles . | . . . . . . . . . . . Explosions 136 | . . . . . 136 . . . . . Melee 72 | . . . . . 72 . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . 94 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 235 | . 6 24 . 9 152 235 . 18 . 99 Average Temperature 43 | . 6 8 . 6 85 64 . 9 . 58 Received Heat Transfer 1199 | . 24 96 . 126 188 102 . 585 . 78 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 472 | . . . . . 250 . . . . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Peak Influence 367 | . 60 211 119 193 367 . . 350 129 149 Initial 157 | . . 25 89 53 101 . . 157 129 90 Average 125 | . 32 111 104 105 117 . . 215 129 124 Maximum Alert Level 1 | . . 1 . . 1 . . 1 . . Low Security (%) 87 | 100 100 99 100 100 80 . . 59 100 100 Level 1 12 | . . . . . 20 . . 40 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 2 3 1 5 . . 2 . 3 Investigation 5 | . . . 1 1 1 . . 2 . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 11 | . 2 2 2 . 2 . . . . 3 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Distress Signals 1 | . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . 7 9 4 15 26 6 . 11 . 14 Peak Tracking Total 11 | . 3 3 2 10 7 3 . 5 . 11 Tactical Retreats 12 | . . 2 . 1 5 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Traps Triggered 9 | . . . . . 6 . . 1 . 2 Indirectly 2 | . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Machines Disabled 6 | . . . . . 1 . . 5 . . Max in Single Turn 2 | . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Machines Accessed 26 | . 3 4 3 6 5 1 . 3 1 . Terminals 17 | . 2 2 2 6 4 . . . 1 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 3 | . . 2 . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 6 14 7 12 10 1 . 8 1 . Successful 33 | . 4 9 3 3 7 1 . 5 1 . Failed 26 | . 2 5 4 9 3 . . 3 . . Catastrophic 7 | . 1 . 2 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 5 6 2 11 4 . . . . . Terminals 34 | . 4 6 3 12 8 . . . 1 . Fabricators 5 | . . . . . . . . 5 . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 6 | . 2 . 4 . . . . . . . Scanalyzers 11 | . . 8 . . . . . 3 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . . 1 1 1 3 1 . . 1 . Record 1 | . . . 1 . . . . . . . Part Schematic 2 | . . . . 1 1 . . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . 2 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 9 | . . 7 . . . . . 2 . . Insert Component 4 | . . 3 . . . . . 1 . . Analyze 5 | . . 4 . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 3 1 . 2 2 . . . . . Terminals 7 | . 2 1 . 2 2 . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 6 | . 1 1 . 2 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 2 3 6 4 . . 2 . . Full Trace Events 5 | . . . 1 1 1 . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . 1 1 . . 1 . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . Total Part Build Rating 6 | . . . . . . . . 6 . . Parts Repaired 1 | . . . . . 1 . . . . . Time 70 | . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . . 1 . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Turns Passed 2047 | 39 131 306 59 368 325 242 33 364 3 177 Spaces Moved 2586 | 30 125 295 133 719 498 321 28 244 5 188 Core 75 | 3 . . . . 3 5 . 33 5 26 Treads . | . . . . . . . . . . . Legs 219 | . . . . . . 8 28 183 . . Wheels 396 | 27 125 240 . 4 . . . . . . Hover 281 | . . . . 118 59 . . . . 104 Flight 1615 | . . 55 133 597 436 308 . 28 . 58 Fastest Speed 24 | 50 90 37 37 34 34 35 120 45 50 24 Average Speed 55 | 88 90 80 37 38 39 47 120 104 50 49 Slowest Speed 400 | 100 90 105 37 100 110 120 120 190 50 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . . . 6 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 38 34 25 26 16 54 6 6 1 94 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 12 | . . 1 . 5 1 1 . 4 . . Terrain Destroyed 54 | . . 1 . 5 22 4 . 20 . 2 Melee 12 | . . 1 . 5 1 1 . 4 . . Projectile 9 | . . . . . . 3 . 4 . 2 AOE 33 | . . . . . 21 . . 12 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac DSF Total 3022 | 42 135 346 141 780 582 404 27 311 4 250 Wait 113 | . . 8 . 32 2 60 . 7 . 4 Move 2552 | 29 124 294 132 706 485 320 27 243 4 188 Hop 12 | . . . . 6 6 . . . . . Pick Up 72 | 7 4 13 2 4 7 4 . 13 . 18 Fast Attach 20 | . . 1 2 5 7 . . . . 5 Attach 65 | 6 1 7 . 6 10 7 . 16 . 12 Detach 16 | . . 2 . 3 4 5 . 1 . 1 Swap 11 | . 2 6 2 1 . . . . . . Drop 22 | . . 5 3 5 2 2 . 1 . 4 Fire 73 | . 4 9 . 4 20 5 . 26 . 5 Melee 31 | . . 1 . 8 9 1 . 4 . 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 35 | . . . . . 30 . . . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 378 | -9/Materials | Discovered new exit (range 11) 477 | -9/Materials | Identified exit to Materials 477 | -9/Materials | Entered another Materials area 477 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 527 | -8/Materials | Discovered new exit (range 16) 535 | -8/Materials | Identified exit to Factory 536 | -8/Materials | Entered Factory 536 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 902 | -7/Factory | Discovered new exit (range 9) 904 | -7/Factory | Identified exit to Factory 904 | -7/Factory | Entered another Factory area 904 | -6/Factory | Evolved 2 slots: Utility x2 1000 | -6/Factory | Repaired Prc. Assault Rifle? 1044 | -6/Factory | Lost 7 parts (2p3n1u1w) 1100 | -6/Factory | Discovered new exit (range 9) 1102 | -6/Factory | Identified exit to Lower Caves 1204 | -6/Factory | Lost 6 parts (3n1u2w) 1219 | -6/Factory | Garrison activated, responded to threat 1223 | -6/Factory | Discovered exit to Lower Caves (range 6) 1229 | -6/Factory | Entered Lower Caves 1319 | -6/Lower Caves | Core integrity fell below 50% 1422 | -6/Lower Caves | Encountered a Warlord checkpoint 1457 | -6/Lower Caves | Learned Factory emergency access door positions 1464 | -6/Lower Caves | Discovered new exit (range 15) 1470 | -6/Lower Caves | Identified exit to Lower Caves 1471 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1471 | -6/Lower Caves | Entered another Lower Caves area 1485 | -6/Lower Caves | Discovered new exit (range 6) 1488 | -6/Lower Caves | Identified exit to Factory 1504 | -6/Lower Caves | Entered Factory 1504 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1687 | -5/Factory | Fabricated Adv. Hacking Suite? 1845 | -5/Factory | Core integrity fell below 50% 1864 | -5/Factory | Discovered new exit (range 10) 1868 | -5/Factory | Entered another Factory area 1868 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1869 | -4/Factory | Lost 14 parts (4n5u5w) 1871 | -4/Factory | Identified exit to DSF 1871 | -4/Factory | Entered DSF 1890 | -4/DSF | Additional patrols routed to DSF 1956 | -4/DSF | Discovered new exit (range 14) 2048 | -4/DSF | Self-destructed Last Messages --------------- 02005_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02007_ Penetrated by Slug. 02009_ Slug penetrates Wall. 02023_ Slug penetrates X-72 Disruptor. 02023_ X-72 Disruptor destroyed. 02023_ Slug penetrates Wall. 02030_ C-30 ARC bursts open, deploying its payload. 02030_ G-73 Enforcer unfolds itself. 02030_ G-67 Veteran unfolds itself. 02031_ Slug penetrates Wall. 02035_ Scythe severed. 02041_ Antigrav Array destroyed. 02044_ Hvy. Phase Cannon destroyed. 02045_ Antigrav Array destroyed. 02045_ Slug penetrates Wall. 02046_ Mic. Nuclear Core destroyed. 02047_ System corrupted: Matter fused (-8). 02047_ Hvy. Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????### ###[[[#[[### | | ????????????????????#!! !!########## | | ????????????????????#!! !!#??????#[[ | | ????????????????????#!! !!#??????#[[ | | ????????????????????### ###??????### | | ????????????????????#** !!#??????# | | ????????????????????#** !!#??????# | | ????????????????????#** !!#??????# | | ??????################# ###???###### | | ??????#!! ##===#!!!### ###=??# ?#" | | ??????#! ##== #!!!## ##===# ## | | ??????# = | | ??????# | | ??????# = | | ??????#]] ##!!!#===## ##!!!#===## | | ??????#]] ##!!!#== ### H ###!!!#===## | | ??????### ############ ###?######## | | ???????#! #??????? ]]???##### | | ???????#! #??????? ]]#??# ! / | | ???????#! #???????? ]]#?#!!### | | ???????## ###??????### ###?#!!??### | | ???????# #??????# # ???# | | ???????# #??????# ######?# ! | | ???????## ########## ####"##### | | ??????### ### #!!!#?# ###]]]# ### | | ??????#"" ##@c# !### ###]] ]## | | ????"""""% gcc x h % ] | | ????"##""< g h *%[ ] | | ??????#"""""## # # !!! # # ##"" | | ??????#"""""######### !!! ##"### ##"" | | ??????####"##???????############?#####" | | ?????????#"#?????????????????????????#" | | ?????????""??????????????????????????#" | | ??????????????????????????????????????# | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 7 Core Analysis 6 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Target Analyzer | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked KE Penetrator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ThiefPowerShredder Manual? 0 Play Time 02:23:50 Cumulative 23.3 hours Start 2024.08.27 @ 14:58:50 End 2024.09.02 @ 20:24:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 670b03aa-c0ba-41e7-a503-3751ea858821