Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.25 @ 22:23:52 Player: OBK Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (94) 470 Value Destroyed (3818) 3818 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 12234 Bonus ------- Follower Combat Kills 657 Entered DSFs 500 Friendly Fire -131 Cogmind --------- Core Integrity 1199/1300 Matter 255/300 Energy 360/360 System Corruption 3% Temperature Cool (0) Movement Walking (116) Location -3/Research Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY (9) ------ Improved Cooling System Advanced Cooling System Large Storage Unit Compact Battery Improved Sensor Array Hacking Suite > --- WEAPON (4) ------- Quantum Rifle Quantum Rifle Quantum Rifle Gamma Bomb Array > --- INVENTORY (15) --- Small Storage Unit Recoil Nullifier Layered Medium Armor Plating Advanced System Restoration Module Plasma Rifle Heavy Beamcaster Heavy Beamcaster Proton Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Large Storage Unit Compact Battery Improved Sensor Array Improved Heavy Armor Plating Advanced Force Field Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Linear Accelerator > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Small Storage Unit Recoil Nullifier Layered Medium Armor Plating Advanced System Restoration Module Plasma Rifle Heavy Beamcaster Heavy Beamcaster Proton Cannon Slug Cannon Bore Cannon [Rating: 97] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Gamma Bomb Array Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . . 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . 1 . . 1 . . . Utility 7 | . . . 2 1 . . . 1 . . 1 . . . . . 2 Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . Parts Attached 137 | 6 1 5 23 26 16 . 5 5 . 4 23 2 . 2 9 . 10 Power 15 | 1 . . 2 4 2 . . 1 . . 3 . . . 1 . 1 Engine 11 | 1 . . 2 3 2 . . 1 . . 1 . . . 1 . . Core 4 | . . . . 1 . . . . . . 2 . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . 1 3 7 6 . 1 1 . 1 6 . . 1 . . 4 Treads 3 | . . 1 . 2 . . . . . . . . . . . . . Leg 28 | 2 . . 1 5 6 . 1 1 . 1 6 . . 1 . . 4 Wheel 2 | . . . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 47 | 1 1 1 8 8 5 . 4 3 . 1 8 2 . . 2 . 3 Device 20 | . . 1 1 3 1 . 2 2 . . 5 1 . . 2 . 2 Storage 12 | 1 . . 4 1 2 . 2 1 . . . . . . . . 1 Processor 2 | . . . . 2 . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . 1 1 . . . . . . Protection 11 | . 1 . 3 2 2 . . . . . 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . 3 10 7 3 . . . . 2 6 . . 1 6 . 2 Energy Gun 12 | . . 1 2 1 1 . . . . . 1 . . 1 5 . . Energy Cannon 2 | . . 1 1 . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . 1 3 1 1 . . . . 2 4 . . . . . . Ballistic Cannon 6 | . . . . 2 1 . . . . . 1 . . . 1 . 1 Launcher 4 | . . . 2 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 2 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . . . . Parts Lost 21 | . . . 10 2 . . . . . 1 1 . . . 1 . 6 Power 3 | . . . 1 . . . . . . . . . . . 1 . 1 Propulsion 9 | . . . 3 1 . . . . . 1 1 . . . . . 3 Utility 6 | . . . 3 1 . . . . . . . . . . . . 2 Weapon 3 | . . . 3 . . . . . . . . . . . . . . Highest Loss Streak 10 | . . . 10 1 . . . . . 1 1 . . . 1 . 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 94 | . 94 98 79 99 76 100 100 99 100 99 97 94 94 94 93 94 88 Engine 6 | . 14 11 8 5 5 7 7 13 13 13 8 . . . 4 5 2 Core 2 | . . . . 1 1 . . . . . 2 11 11 10 5 5 3 Treads 3 | . . 10 2 12 . . . . . . . . . . . . . Leg 23 | . 28 22 10 14 22 30 30 26 26 25 28 29 29 31 31 31 26 Device 11 | . . 4 8 11 4 7 7 12 13 13 18 11 11 10 12 15 17 Storage 9 | . 14 11 16 7 12 15 15 13 13 13 5 5 5 5 5 5 9 Processor 1 | . . . . 5 2 . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . 3 7 5 5 5 5 5 4 Protection 8 | . 9 6 . 12 9 15 15 13 13 9 6 10 11 10 7 5 2 Energy Gun 7 | . . 4 11 7 3 7 7 6 6 2 1 . . 5 12 15 14 Ballistic Gun 7 | . 28 17 8 2 4 7 7 6 6 13 14 11 11 10 2 . . Ballistic Cannon 4 | . . . . 7 6 7 7 6 6 2 . 5 5 5 5 5 2 Naked Turns 35 | . . . . . 35 . . . . . . . . . . . . Heaviest Build 94 | 12 15 20 40 49 50 50 50 69 69 69 74 74 74 79 94 88 94 Greatest Support 92 | 20 20 20 26 49 80 58 60 65 65 65 77 77 77 92 92 92 92 Greatest Overweight (x) 3 | 3 . . 3 1 1 . . 1 1 1 1 . . . 1 . 1 Average Overweight (x) . | 1 . . 1 . . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 8 25 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 14 8 8 8 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 8 8 15 15 3 7 9 9 13 15 13 13 12 15 14 14 Average Carried 10 | 3 6 7 6 11 4 3 4 7 9 11 13 13 13 11 13 14 11 Final Capacity 15 | 8 8 8 8 15 8 8 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 8 8 15 3 3 6 9 9 13 13 13 13 12 14 14 9 Class Distribution -------------------- 44% | Scavenger-Tank 20% | Tank 12% | Mutant 10% | Scavenger-Mutant 3% | Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Matter Collected 3338 | 260 70 116 268 816 50 . 230 133 . 80 403 367 . . 299 . 246 Remotely 616 | . . . . . . . . 133 . 80 403 . . . . . . Salvage Created 4024 | . 133 237 485 841 . . 198 . . 48 628 313 . . 356 . 785 Parts 202 | . 10 21 25 49 . . 8 . . 3 32 16 . . 9 . 29 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . 1 1 . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 9 . 16 . . 9 . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 76 | . 5 7 8 19 . . 3 . . 1 11 7 . . 5 . 10 Melee 1 | . . . . . . . . . . . . 1 . . . . . Guns 41 | . 5 5 5 5 . . 1 . . 1 11 1 . . 2 . 5 Cannons 28 | . . 2 . 13 . . 2 . . . . 5 . . 3 . 3 AOE 4 | . . . 3 1 . . . . . . . . . . . . . Classes Destroyed 13 | . 2 1 5 1 . . 3 . . . . . . . 1 . . Worker 8 | . . . 1 5 . . . . . . 1 . . . . . 1 Builder 4 | . . . 1 3 . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . Recycler 4 | . . . 1 1 . . . . . . 1 . . . . . 1 Watcher 1 | . . . 1 . . . . . . . . . . . . . . Swarmer 17 | . 3 4 . 3 . . . . . . 5 2 . . . . . Grunt 32 | . 2 . 6 6 . . 1 . . . 5 4 . . 3 . 5 Brawler 1 | . . . . . . . . . . . . . . . 1 . . Sentry 11 | . . 3 1 4 . . . . . . . 1 . . 1 . 1 Specialist 1 | . . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . 1 2 . . . . . 1 . . . . . . 2 Programmer 6 | . . . . 3 . . . . . . 1 . . . . . 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | . 3 4 4 5 . . 2 . . 1 6 7 . . 4 . 6 Combat Bots Only 7 | . 3 4 3 4 . . 1 . . 1 6 7 . . 4 . 4 Max Kills in Single Turn 4 | . 1 1 4 2 . . 2 . . 1 2 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Damage Taken 5171 | . 113 71 994 997 . . 23 227 . 93 799 321 . . 369 . 1164 Core 380 | . 22 . 104 42 . . . 19 . . 54 7 . . 31 . 101 Absorbed by Shields 592 | . . . . . . . . . . . 305 121 . . 166 . . Regen/Repaired (Parts) 366 | . . . . . . . . . . . 252 . . . . . 114 Core Remaining (%) 94 | 100 91 100 81 . . . 94 . . 97 . . 93 . . 97 . Volleys Fired 218 | . 10 11 27 54 . . 7 7 . 5 34 11 . . 21 . 31 Largest 4 | . 2 3 3 3 . . 3 3 . 3 3 3 . . 4 . 4 Hottest 348 | . 40 99 164 147 . . 162 162 . 162 137 104 . . 339 . 348 Shots Fired 545 | . 20 33 55 107 2 . 21 21 . 15 101 33 . . 61 . 76 Gun 367 | . 20 22 49 22 . . 14 14 . 10 94 22 . . 44 . 56 Cannon 171 | . . 11 3 84 2 . 7 7 . 5 7 11 . . 17 . 17 Launcher 7 | . . . 3 1 . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 368 | . 20 22 18 90 2 . 14 14 . 10 91 33 . . 37 . 17 Thermal 150 | . . . 31 10 . . 7 7 . 5 10 . . . 24 . 56 Explosive 4 | . . . 3 1 . . . . . . . . . . . . . Electromagnetic 23 | . . 11 3 6 . . . . . . . . . . . . 3 Robot Hit Streak 35 | . 10 17 18 30 31 . 4 4 . 6 17 7 . . 35 . 16 Robot Miss Streak 6 | . 2 1 3 6 1 . 2 2 . 3 2 1 . . 2 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . Secondary Targets 4 | . 1 . . . . . . . . . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 379 | . 12 24 42 80 1 . 13 11 . 9 55 26 . . 46 . 60 Core Hits 172 | . 8 10 20 39 . . 5 2 . 2 27 16 . . 15 . 28 Critical Kills 2 | . . . . . . . 1 . . . . . . . 1 . . Critical Parts Destroyed 8 | . . . . . . . . 1 . . 2 2 . . 3 . . Critical Strikes 24 | . . . . 8 . . 1 1 . . 2 2 . . 9 . 1 Burn 3 | . . . . . . . . . . . . . . . 3 . . Destroy 12 | . . . . . . . 1 1 . . 2 2 . . 6 . . Blast 9 | . . . . 8 . . . . . . . . . . . . 1 Melee Attacks 49 | . . . 5 44 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 49 | . . . 5 44 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 5 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10265 | . 152 384 1248 2403 51 . 306 295 . 195 1377 627 . . 1092 . 2135 Guns 5312 | . 152 195 515 278 . . 156 232 . 138 1174 357 . . 756 . 1359 Cannons 3377 | . . 189 45 1646 51 . 150 63 . 57 . 244 . . 336 . 596 Explosions 1087 | . . . 571 244 . . . . . . 92 . . . . . 180 Melee 352 | . . . 117 235 . . . . . . . . . . . . . Ramming 137 | . . . . . . . . . . . 111 26 . . . . . Kinetic 5691 | . 152 195 139 1691 51 . 214 194 . 102 1104 601 . . 652 . 596 Thermal 2944 | . . . 469 320 . . 92 101 . 93 70 . . . 440 . 1359 Explosive 628 | . . . 478 58 . . . . . . 92 . . . . . . Electromagnetic 513 | . . 189 45 99 . . . . . . . . . . . . 180 Impact . | . . . . . . . . . . . . . . . . . . Slashing 352 | . . . 117 235 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 2 2 2 2 . . . 1 1 . . . . 3 Average Corruption 1 | . . . . 1 2 2 2 . . . 1 1 . . . . 2 Corruption Purged 2 | . . . . . . . . . . . 1 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 37 | . . . . 14 9 1 2 . . . 5 4 . . . . 2 Message Errors 11 | . . . . 4 3 . . . . . 1 1 . . . . 2 Matter Fused 6 | . . . . 2 1 . 1 . . . 2 . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . . . Energy Discharges 4 | . . . . 3 . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 1 1 . 1 . . . . . . . . . . Data Loss (major) 4 | . . . . 2 1 . . . . . . 1 . . . . . Misfires 3 | . . . . . 2 . . . . . 1 . . . . . . Alerts 4 | . . . . 1 . 1 . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 93 | . . . . 40 . . . . . 9 36 . . . . . 8 Projectiles 38 | . . . . 21 . . . . . 9 . . . . . . 8 Explosions 34 | . . . . 5 . . . . . . 29 . . . . . . Melee 21 | . . . . 14 . . . . . . 7 . . . . . . Knockbacks 26 | . . . . 13 1 . 1 . . 1 1 . . . . . 9 Impact 1 | . . . . . . . . . . . 1 . . . . . . Kinetic 24 | . . . . 13 1 . 1 . . 1 . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 311 | . . . 68 138 . . . . . . 88 . . . . . 17 Shots 9 | . . . 2 3 . . . . . . 1 . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . . . 6 3 . . . . 1 Kicked 10 | . . . . . . . . . . . 6 3 . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 630 | . 5 194 123 236 2 . . 126 . 72 332 37 . . 496 . 630 Average Temperature 110 | . 3 91 41 72 1 . . 50 . 36 101 13 . . 187 . 229 Received Heat Transfer 1318 | . 24 18 495 210 . . . 45 . . 190 82 . . 110 . 144 Effects 15 | . . . . . . . . . . . . . . . 2 . 13 Shutdowns 4 | . . . . . . . . . . . . . . . 2 . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 10 | . . . 2 1 . . . 1 . . . . . . 2 . 4 Heat Transferred 4518 | . . . 1001 409 . . 148 148 . 148 111 . . . 888 . 1665 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Peak Influence 411 | . 135 324 108 207 69 . 285 411 . . 269 . . 15 . . 144 Initial 129 | . . 48 49 11 54 . . 129 . . 16 . . . . . 7 Average 81 | . 37 142 61 69 14 . 192 213 . . 91 . . 2 . . 30 Maximum Alert Level 2 | . . 1 . 1 . . 1 2 . . 1 . . . . . . Low Security (%) 91 | 100 100 79 100 99 100 100 56 44 . . 97 . . 100 . . 100 Level 1 8 | . . 20 . . . . 43 51 . . 2 . . . . . . Level 2 . | . . . . . . . . 3 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . Squads Dispatched 16 | . . . . 4 . . 2 2 . . 3 . . . . . 5 Investigation 3 | . . . . 1 . . . . . . . . . . . . 2 Extermination 4 | . . . . 2 . . . . . . . . . . . . 2 Reinforcement 9 | . . . . 1 . . 2 2 . . 3 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Distress Signals 5 | . . . 2 1 . . . . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 114 | . 5 9 12 24 6 . 8 9 . 2 15 8 . 1 5 . 10 Peak Tracking Total 7 | . 3 4 4 5 4 . 3 4 . 2 6 7 . 3 4 . 4 Tactical Retreats 9 | . . 1 . 3 1 . . 2 . . 1 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Traps Triggered 12 | . 1 . . 2 . . 2 . . . 6 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . 2 Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 2 . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Disabled 6 | . . . 2 2 . . . . . . 2 . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Accessed 27 | . 3 3 2 6 . 2 . 2 . . 3 1 . . 1 . 4 Terminals 16 | . 3 2 1 2 . 1 . 2 . . 1 1 . . . . 3 Fabricators 2 | . . . . 2 . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . Total Hacks 73 | . 4 8 9 11 . 3 . 4 . . 18 6 . . 1 . 9 Successful 47 | . 2 6 4 6 . 2 . 3 . . 9 6 . . 1 . 8 Failed 26 | . 2 2 5 5 . 1 . 1 . . 9 . . . . . 1 Catastrophic 1 | . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 19 | . 3 5 3 2 . . . 3 . . 1 1 . . . . 1 Terminals 36 | . 4 6 7 2 . 1 . 4 . . 1 6 . . . . 5 Fabricators 4 | . . . . 4 . . . . . . . . . . . . . Repair Stations 20 | . . . 2 . . . . . . . 14 . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 . 5 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 3 . . . . . . Terminal Hacks 25 | . 2 4 3 1 . 1 . 2 . . 1 6 . . 1 . 4 Record 9 | . 1 1 . . . . . 1 . . . 6 . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . . 1 . . Open DSF 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 Alert Level 2 | . . 1 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 1 . . . . . . . 7 . . . . . 4 Scan Component 7 | . . . 1 . . . . . . . 4 . . . . . 2 Repair 5 | . . . . . . . . . . . 3 . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 1 . 4 . . . . . . . . . . . . . Insert Component 3 | . . 1 . 2 . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 2 | . . 1 . . . . . 1 . . . . . . . . . Terminals 2 | . . 1 . . . . . 1 . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 2 2 5 . . . 2 . . 1 . . . . . 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . 3 . . . . . 2 Time 95 | . . . . . . . . . . . 57 . . . . . 38 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Total Allies 20 | . . . . . 20 . . . . . . . . . . . . Largest Group 19 | . . . . . 19 11 11 9 6 6 2 . . . . . . Highest-Rated Group 475 | . . . . . 475 273 273 245 178 178 54 . . . . . . Highest-Rated Ally 35 | . . . . . 35 31 31 31 31 31 27 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 320 | . . . . . 180 . 55 75 . 10 . . . . . . . Total Damage 6473 | . . . . . 4317 . 761 1290 . 105 . . . . . . . Kills 28 | . . . . . 9 . 7 11 . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Turns Passed 9754 | 68 313 581 626 1833 482 74 180 598 736 190 807 698 149 22 1344 38 1015 Spaces Moved 5731 | 40 229 430 307 926 357 54 97 354 384 96 416 498 123 16 983 32 389 Core 113 | 38 . . 8 . 67 . . . . . . . . . . . . Treads 381 | . . . . 381 . . . . . . . . . . . . . Legs 4900 | 2 229 430 148 359 290 54 97 354 384 96 416 498 123 16 983 32 389 Wheels 337 | . . . 151 186 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 50 120 112 112 192 122 122 122 122 121 121 121 116 Average Speed 134 | 136 120 120 129 137 119 120 117 157 192 146 122 122 122 121 122 121 157 Slowest Speed 240 | 200 120 120 200 240 190 120 120 192 192 193 192 122 122 121 191 121 192 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 37 40 21 19 96 2 88 12 72 19 9 82 18 1 94 7 11 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . . 1 . . Known Exits Taken 3 | . . . . . . 1 . . 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . 1 . 1 1 1 1 . 1 1 . Scrap Searched 10 | . . . . . . . . . 2 1 . 3 . . 4 . . Spaces Dug 21 | . . . 6 4 . . . . . . 3 . . . 8 . . Terrain Destroyed 104 | . . . 16 30 . . . 3 . 3 37 1 . . 13 . 1 Melee . | . . . . . . . . . . . . . . . . . . Projectile 38 | . . . . 13 . . . 3 . 3 4 1 . . 13 . 1 AOE 65 | . . . 16 17 . . . . . . 32 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Upp Fac Upp Upp Res Total 7225 | 52 246 471 474 1290 410 63 146 377 383 132 637 562 122 18 1076 31 735 Wait 966 | . 3 17 94 217 30 10 28 8 . 24 133 49 . . 53 . 300 Move 5715 | 39 228 429 306 926 356 53 96 353 383 95 415 497 122 15 982 31 389 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 79 | 7 4 4 9 14 7 . 3 3 . 4 15 . . 1 7 . 1 Fast Attach 31 | 3 1 2 8 1 4 . . 1 . 1 8 . . . . . 2 Attach 49 | 3 . 1 10 7 10 . 1 2 . . 7 . . 2 1 . 5 Detach 7 | . . . 4 1 . . 1 1 . . . . . . . . . Swap 57 | . . 2 5 18 2 . 4 2 . 3 8 2 . . 8 . 3 Drop 39 | . . 5 6 8 1 . 1 . . . 11 . . . 4 . 3 Fire 218 | . 10 11 27 54 . . 7 7 . 5 34 11 . . 21 . 31 Melee 49 | . . . 5 44 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . 6 3 . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 6) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 731 | -9/Materials | Build established: Tank 923 | -9/Materials | Discovered new exit (range 10) 963 | -9/Materials | Entered another Materials area 963 | -8/Materials | Evolved 2 slots: Utility x2 1044 | -8/Materials | Build established: Gunner 1192 | -8/Materials | Lost 10 parts (1p3n3u3w) 1531 | -8/Materials | Discovered new exit (range 16) 1589 | -8/Materials | Entered Factory 1589 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -7/Factory | Build established: Scavenger-Tank 2582 | -7/Factory | P-60 Hacker assimilated allied 7Y-B5H(g) 2770 | -7/Factory | Cargo convoy interrupted 2775 | -7/Factory | Build established: Scavenger-Mutant 3215 | -7/Factory | Build established: Mutant 3422 | -7/Factory | Sucked down chute 3422 | -7/Factory | Entered Waste 3423 | -7/Waste | Met a frightened Derelict 3449 | -7/Waste | Spotted C-40 Crusher 3451 | -7/Waste | Spotted C-40 Crusher 3453 | -7/Waste | Spotted C-40 Crusher 3498 | -7/Waste | Released all parts (12) 3508 | -7/Waste | Spotted C-40 Crusher 3513 | -7/Waste | Spotted C-40 Crusher 3518 | -7/Waste | Warlord forces began an assault 3624 | -7/Waste | Allies destroyed C-40 Crusher 3687 | -7/Waste | Spotted C-40 Crusher 3695 | -7/Waste | Allies destroyed C-40 Crusher 3771 | -7/Waste | Discovered new exit (range 11) 3904 | -7/Waste | Entered Factory 3904 | -7/Factory | Accompanied by 11 allies 3959 | -7/Factory | Build established: Tank 3966 | -7/Factory | Identified exit to DSF 3978 | -7/Factory | Entered DSF 3978 | -7/DSF | Accompanied by 11 allies 4001 | -7/DSF | Additional patrols routed to DSF 4038 | -7/DSF | Discovered new exit (range 15) 4108 | -7/DSF | Sterilization system engaged 4128 | -7/DSF | Ambient heat levels rising (+10) 4143 | -7/DSF | Ambient heat levels rising (+10) 4158 | -7/DSF | Ambient heat levels rising (+10) 4158 | -7/DSF | Entered Factory 4158 | -6/Factory | Accompanied by 9 allies 4158 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4411 | -6/Factory | Spotted B-75 Beast 4434 | -6/Factory | Allies destroyed B-75 Beast 4721 | -6/Factory | Discovered new exit (range 6) 4756 | -6/Factory | Entered Lower Caves 4756 | -6/Lower Caves | Accompanied by 6 allies 4970 | -6/Lower Caves | Identified exit to Lower Caves 5190 | -6/Lower Caves | Learned location of Zion (-6) 5492 | -6/Lower Caves | Entered another Lower Caves area 5492 | -6/Lower Caves | Accompanied by 6 allies 5626 | -6/Lower Caves | Discovered new exit (range 15) 5682 | -6/Lower Caves | Entered Factory 5682 | -5/Factory | Accompanied by 2 allies 5682 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5734 | -5/Factory | Identified exit to DSF 5931 | -5/Factory | Spotted B-75 Beast 5996 | -5/Factory | Build established: Scavenger-Tank 6327 | -5/Factory | Repaired Titanium Leg 6347 | -5/Factory | Repaired Carbon-fiber Leg 6369 | -5/Factory | Repaired Carbon-fiber Leg 6483 | -5/Factory | Discovered new exit (range 4) 6489 | -5/Factory | Entered Upper Caves 6506 | -5/Upper Caves | Attracted the attention of an 0b10 base 6552 | -5/Upper Caves | Learned location of 1 exit from Factory 6552 | -5/Upper Caves | Learned Research stockpile data 6552 | -5/Upper Caves | Learned Armory garrison access intel 6571 | -5/Upper Caves | Destroyed 7 combat bots 6697 | -5/Upper Caves | Spotted B-75 Beast 6827 | -5/Upper Caves | Encountered a Warlord checkpoint 7171 | -5/Upper Caves | Discovered new exit (range 14) 7187 | -5/Upper Caves | Entered another Upper Caves area 7313 | -5/Upper Caves | Discovered new exit (range 8) 7336 | -5/Upper Caves | Entered Factory 7336 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7337 | -4/Factory | Identified exit to Upper Caves 7354 | -4/Factory | Discovered exit to Upper Caves (range 3) 7358 | -4/Factory | Entered Upper Caves 7544 | -4/Upper Caves | Learned location of Armory (-3) 8584 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8683 | -4/Upper Caves | Encountered a Warlord checkpoint 8686 | -4/Upper Caves | Discovered new exit (range 14) 8702 | -4/Upper Caves | Entered another Upper Caves area 8729 | -4/Upper Caves | Discovered new exit (range 7) 8740 | -4/Upper Caves | Entered Research 8740 | -3/Research | Evolved 2 slots: Utility x2 8824 | -3/Research | Repaired Carbon-fiber Leg 8845 | -3/Research | Repaired Lgt. Nuclear Core 9328 | -3/Research | Found Gamma Bomb Array 9519 | -3/Research | Lost 3 parts (1n2u) 9755 | -3/Research | Self-destructed Last Messages --------------- 09708_ Slug penetrates Wall. 09716_ Overheating: Imp. Cooling System damaged (-14). 09716_ Overheating: VSS Leg damaged (-18). 09716_ Overheating: Gamma Bomb Array damaged (-25). 09717_ Overheating: Com. Battery damaged (-2). 09717_ Y-72 Warden heat damages core (-23). 09717_ Adv. Heat Sink melted. 09717_ Quantum Rifle melted. 09717_ Adv. Heat Sink melted. 09717_ Y-72 Warden destroyed. 09719_ Overheating: Matter decay (-45). 09720_ Power failure, Lgt. Nuclear Core shutdown. 09721_ Overheating: Quantum Rifle damaged (-70). 09722_ Overheating: System interference. 09722_ Quantum Rifle temporarily disabled. 09724_ Carbon-fiber Leg broken. 09724_ Overheating: Short circuit. 09736_ U-05 Engineer builds a Door. 09740_ ALERT: Rogue bot located, Programmers report to Research Zone 3X. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####??###########????????????????????????????????? | | #??# [ #???????######???????????????????? | | #??# #???????# #???????????????????? | | #??? ????????# #???????????????????? | | #????? ??????????# #???????????????????? | | ########+#############@ #???????????????????? | | ## =+! #???????????????????? | | ## ###################% #???????????????????? | | ## #?????????????????# #???????????????????? | | ! ## #?????????????????######???????????????????? | | ##### #??????????????????????????????????????????? | | #?### ###????????????????????????????????????????? | | #?# #####????????????????????????????????????? | | ### T ???????????????????????????????? | | "" ??????????????????????????????? | | ### ?????????????????????????????? | | #?# ##### ?????????????????????????????? | | #?###+###????? ??????????????????????????????? | | #??????????????? ##??????????????????????????????? | | #????????????????#???????????????????????????????? | | #????????????????????????????????????????????????? | | #????!???????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 23 Energy Capacity 515 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 60 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Centrium Leg | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings It's Just You Leap Before You Look Oops Storm Trooper Use The Force Challenges ------------ None Game ------ Seed ArmoredGrenadePenetrator Manual? 0 Play Time 02:44:41 Cumulative 20.2 hours Start 2022.05.25 @ 18:49:29 End 2022.05.25 @ 22:23:52 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb7f28f2-4f79-4c88-85fe-ee357cc7cea6