Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 23:41:05 Player: SnailSD Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (2155) 2155 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8315 Bonus ------- Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Encrypted Comm Array Advanced Target Analyzer Weapon Shielding Improved Medium Armor Plating > --- WEAPON ----------- Blade Saw Blade Saw Blade Saw Blade Saw > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 7 | . . . 1 2 . 1 . . 2 1 Weapon 2 | . . 2 . . . . . . . . Parts Attached 67 | 7 1 8 3 1 5 27 1 . 7 7 Power 10 | 1 . . 1 . 2 5 . . 1 . Engine 7 | 1 . . 1 . 2 3 . . . . Core 3 | . . . . . . 2 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . 2 1 . . 7 . . 4 1 Treads 8 | . . 2 1 . . 4 . . 1 . Leg 3 | . . . . . . 3 . . . . Wheel 2 | 2 . . . . . . . . . . Hover 4 | . . . . . . . . . 3 1 Flight . | . . . . . . . . . . . Utility 14 | 2 1 . 1 1 2 3 1 . 1 2 Device 4 | 1 . . . 1 . 1 1 . . . Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 6 | . . . 1 . 2 1 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 6 . . 1 12 . . 1 4 Energy Gun 6 | 2 . . . . . 4 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | . . 6 . . 1 7 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 40 | . . . . . 5 27 . . . 8 Power 9 | . . . . . 2 6 . . . 1 Propulsion 5 | . . . . . . 5 . . . . Utility 9 | . . . . . 1 5 . . . 3 Weapon 17 | . . . . . 2 11 . . . 4 Highest Loss Streak 10 | . . . . . 4 10 . . . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 5 10 14 14 15 12 13 5 5 3 2 Power 2 | . 1 1 3 4 3 3 1 1 . . Propulsion 2 | 4 6 5 3 3 3 2 . 1 . . Utility 2 | . 2 3 2 3 3 2 2 2 2 2 Weapon 3 | . 1 3 5 5 3 4 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 21 | 5 . 8 3 . . 2 1 . . 2 Power 2 | . . 1 . . . 1 . . . . Propulsion 10 | 4 . 3 3 . . . . . . . Utility 8 | . . 4 . . . 1 1 . . 2 Weapon 1 | 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 95 99 88 96 90 5 6 21 32 Engine 6 | . 14 11 9 7 6 9 . . . . Core 1 | . . . . . . 2 . . 2 2 Treads 13 | . . 13 27 23 23 18 . . 2 . Wheel 1 | . 28 7 . . . . . . . . Hover 1 | . . . . . . . . . 1 11 Device 11 | . 14 11 9 11 15 17 5 6 5 2 Storage 5 | . 14 11 9 7 7 5 . . . . Processor 1 | . . . . . . 3 . . . 2 Protection 4 | . . . 8 7 11 6 . . 2 3 Energy Gun 3 | . 28 9 . . . 5 . . . . Ballistic Gun 16 | . . 30 36 30 29 18 . . . . Peak Build Rating 58 | 9 10 29 35 39 40 53 6 6 32 58 Average Rating 29 | 7 9 22 34 37 36 41 5 6 14 27 On Entrance 18 | . 9 10 29 35 39 39 1 6 6 32 Naked Turns 151 | . . . . . . 27 9 . . 115 Heaviest Build 64 | 11 26 36 41 42 55 64 . . 14 22 Greatest Support 60 | 26 26 40 60 60 60 60 3 3 33 45 Greatest Overweight (x) 10 | . . 10 . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 11 | 7 12 15 15 15 15 14 5 5 5 5 Most Carried 15 | 8 14 15 15 15 15 15 5 5 5 2 Average Carried 10 | 5 11 14 14 15 12 13 4 5 2 2 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 8 14 15 15 15 15 5 5 5 2 2 Class Distribution -------------------- 36% | Mutant 25% | Tank 22% | Scavenger-Gunner 6% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Matter Collected 2313 | 270 10 193 325 . 584 791 10 . . 130 Remotely . | . . . . . . . . . . . Salvage Created 2343 | 181 57 244 304 . 469 1022 . . . 66 Parts 134 | 10 2 19 20 . 24 59 . . . . Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Combat Hostiles Destroyed 40 | . . 8 4 . 9 18 . . . 1 Melee 1 | . . . . . . . . . . 1 Guns 37 | . . 8 4 . 9 16 . . . . AOE 2 | . . . . . . 2 . . . . Classes Destroyed 16 | 3 1 4 3 . 2 3 . . . . Worker 6 | 2 . 1 . . . 3 . . . . Builder 4 | . . . 1 . . 3 . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 7 | . . 4 . . . 3 . . . . Grunt 14 | . . 2 2 . 4 6 . . . . Duelist 2 | . . 1 . . 1 . . . . . Sentry 3 | . . 1 1 . . 1 . . . . Specialist 3 | . . . . . 3 . . . . . Hunter 8 | . . . 1 . . 6 . . . 1 Programmer 2 | . . . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 10 | 3 1 4 4 . 3 10 . . . 1 Combat Bots Only 5 | . . 4 2 . 3 5 . . . 1 Max Kills in Single Turn 3 | 1 1 2 1 . 2 3 . . . 1 Gunslinging 1 | . . 1 . . 1 . . . . . Exploded 2 | . . . . . . 2 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Hostile Shots Fired 684 | . . 11 14 . 97 369 20 . 5 168 Missed 231 | . . 5 3 . 32 116 9 . . 66 Hits 453 | . . 6 11 . 65 253 11 . 5 102 Melee 3 | . . . . . 2 1 . . . . Projectile 450 | . . 6 11 . 63 252 11 . 5 102 Critical Strikes 13 | . . . . . 2 7 . . . 4 Damage Taken 7958 | . . 54 174 . 1463 4189 113 . 141 1824 Core 2202 | . . 14 27 . 135 716 113 . 39 1158 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 52 | . . . . . . . . . . 52 Core Remaining (%) 81 | 100 100 96 95 . 80 . . 2 96 . Volleys Fired 123 | 15 1 10 15 . 25 55 . . 2 . Largest 4 | 2 2 4 4 . 4 4 . . 1 . Hottest 206 | 80 80 126 100 . 100 206 . . 100 . Shots Fired 400 | 30 2 40 60 . 97 169 . . 2 . Gun 394 | 30 2 40 60 . 97 165 . . . . Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . 4 . . . . Special 2 | . . . . . . . . . 2 . Kinetic 323 | . . 36 60 . 97 130 . . . . Thermal 72 | 30 2 4 . . . 34 . . 2 . Explosive 4 | . . . . . . 4 . . . . Electromagnetic 1 | . . . . . . 1 . . . . Robot Hit Streak 39 | 4 4 7 10 . 9 39 . . 2 . Robot Miss Streak 5 | 2 . 5 4 . 5 5 . . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 10 | . . 2 . . 4 4 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . Shots Hit Robots 259 | 18 2 17 30 . 66 117 . . 1 8 Core Hits 154 | 7 2 11 12 . 27 88 . . 1 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 3 | . . . . . 1 . . . . 2 Destroy 1 | . . . . . 1 . . . . . Sever 2 | . . . . . . . . . . 2 Melee Attacks 13 | . . . . . . . . . . 13 Impact . | . . . . . . . . . . . Slashing 13 | . . . . . . . . . . 13 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 5144 | 213 22 288 535 . 1196 2704 . . 27 159 Guns 4457 | 213 22 288 535 . 1196 2203 . . . . Cannons . | . . . . . . . . . . . Explosions 501 | . . . . . . 501 . . . . Melee 127 | . . . . . . . . . . 127 Ramming 35 | . . . . . . . . . 3 32 Kinetic 3460 | . . 265 535 . 1196 1464 . . . . Thermal 1003 | 213 22 23 . . . 721 . . 24 . Explosive 501 | . . . . . . 501 . . . . Electromagnetic 18 | . . . . . . 18 . . . . Impact . | . . . . . . . . . . . Slashing 127 | . . . . . . . . . . 127 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 . 3 Average Corruption 1 | . . . . . . 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . 7 2 . . 3 Message Errors 4 | . . . . . . 3 1 . . . Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . 6 . . 1 14 Shots 1 | . . . . . . 1 . . . . Rammed 10 | . . . . . . . . . 1 9 Targets Rammed 10 | . . . . . . . . . 1 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 468 | 90 18 208 468 . 131 177 . . . 209 Average Temperature 61 | 33 12 85 156 . 40 43 . . . 16 Received Heat Transfer 1204 | . . 9 45 . 279 585 . . 45 241 Effects 8 | . . . 8 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . Interference 3 | . . . 3 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . 5 . . . . Heat Transferred 2199 | 475 50 50 . . . 1574 . . 50 . Parts Sabotaged 3 | . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 186 | 10 7 186 69 12 185 186 . . . 105 Initial 96 | . . . 69 12 . 96 . . . . Average 54 | 1 . 60 42 5 101 75 . . . 21 Influence Increases 1450 | 30 12 271 120 . 225 597 30 . . 165 Destroy 0b10 Robot/C 800 | . . 160 80 . 180 360 . . . 20 Destroy 0b10 Robot/NC 100 | 30 5 5 15 . . 45 . . . . Destroy Leader 186 | . 2 30 24 . 30 90 . . . 10 Successful Hack 5 | . 5 . . . . . . . . . Disable Machine 105 | . . 45 . . . 60 . . . . Destroy Structure 14 | . . 1 1 . . 12 . . . . Lose Combat Pursuer 240 | . . 30 . . 15 30 30 . . 135 Influence Decreases 1355 | 30 12 105 257 29 40 682 130 . . 70 Entered New Map 240 | . . . 97 17 . 89 37 . . . Time Decay 838 | 30 12 105 160 12 . 386 93 . . 40 Lost Part 277 | . . . . . 40 207 . . . 30 Squads Dispatched 10 | . . . . . 2 5 . . . 3 Investigation 2 | . . . . . . 1 . . . 1 Extermination 4 | . . . . . . 3 . . . 1 Reinforcement 3 | . . . . . 2 . . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Distress Signals 6 | . . 2 2 . . 2 . . . . Communications Jammed 25 | . . . . . . 25 . . . . Distress Signals 25 | . . . . . . 25 . . . . Times Spotted 105 | . . 12 8 . 9 48 2 . 5 21 Peak Tracking Total 16 | . . 5 3 . 4 16 1 . 3 13 Tactical Retreats 10 | . . 1 . . 1 2 2 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Machines Disabled 7 | . . 3 . . . 4 . . . . Max in Single Turn 3 | . . 3 . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Machines Accessed 5 | . 2 . . 1 . 1 . . . 1 Terminals 3 | . 1 . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . 3 . . 1 . 2 . . . 3 Successful 4 | . 2 . . 1 . . . . . 1 Failed 5 | . 1 . . . . 2 . . . 2 Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 6 | . 2 . . 1 . . . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 1 . . 1 . . . . . 1 Record 1 | . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 41 | . . . . . . 9 9 9 8 6 Warlord Squad Rendezvous 1 | . . . . . . . . . 1 . Geek 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Active Infowar (turns) 2255 | 86 101 291 320 53 202 1202 . . . . Terrain 2255 | 86 101 291 320 53 202 1202 . . . . Jamming 415 | . . . . 34 30 351 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Turns Passed 3195 | 170 101 291 320 53 202 1245 370 37 152 254 Spaces Moved 2632 | 113 101 173 167 31 75 620 734 73 167 378 Core 1207 | 7 . 1 . . . 55 734 73 111 226 Treads 970 | . . 90 167 31 75 564 . . 43 . Legs 1 | . . . . . . 1 . . . . Wheels 289 | 106 101 82 . . . . . . . . Hover 165 | . . . . . . . . . 13 152 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 170 170 170 50 50 50 50 50 Average Speed 100 | 87 90 138 170 170 170 161 50 50 79 53 Slowest Speed 550 | 100 90 550 170 170 170 250 50 50 160 62 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 6 26 22 20 1 46 25 82 15 7 16 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 10 | . . . . . . 10 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 10 | . . . . . . 10 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Total 2945 | 152 109 217 191 31 111 744 736 72 177 405 Wait 18 | . . . . . . 18 . . . . Move 2622 | 112 100 172 166 30 74 619 733 72 166 378 Hop . | . . . . . . . . . . . Pick Up 52 | 13 6 10 4 . 5 13 1 . . . Fast Attach 37 | 7 . 9 . 1 2 6 1 . 4 7 Attach 33 | . . . 2 . 5 23 . . 3 . Detach . | . . . . . . . . . . . Swap 6 | . 1 . 1 . . 4 . . . . Drop 34 | 5 1 16 3 . . 6 1 . 1 1 Fire 123 | 15 1 10 15 . 25 55 . . 2 . Melee 10 | . . . . . . . . . . 10 Ram 10 | . . . . . . . . . 1 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 4) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Weapon x2 308 | -9/Materials | Build established: Mutant 546 | -9/Materials | Discovered new exit (range 11) 563 | -9/Materials | Entered another Materials area 563 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 822 | -8/Materials | Build established: Tank 835 | -8/Materials | Discovered new exit (range 3) 883 | -8/Materials | Entered Factory 883 | -7/Factory | Evolved 2 slots: Utility x2 934 | -7/Factory | Identified exit to DSF 936 | -7/Factory | Entered DSF 968 | -7/DSF | Additional patrols routed to DSF 1053 | -7/DSF | Lost 4 parts (1p1u2w) 1077 | -7/DSF | Discovered new exit (range 16) 1081 | -7/DSF | Sterilization system engaged 1101 | -7/DSF | Ambient heat levels rising (+10) 1116 | -7/DSF | Ambient heat levels rising (+10) 1131 | -7/DSF | Ambient heat levels rising (+10) 1138 | -7/DSF | Entered Factory 1138 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1388 | -6/Factory | Lost 10 parts (2p3n2u3w) 1884 | -6/Factory | Build established: Scavenger-Gunner 2276 | -6/Factory | Lost 3 parts (1p1n1w) 2314 | -6/Factory | Core integrity fell below 50% 2316 | -6/Factory | Garrison activated, responded to threat 2334 | -6/Factory | Cargo convoy interrupted 2356 | -6/Factory | Released all parts (7) 2370 | -6/Factory | Core integrity fell below 20% 2379 | -6/Factory | Discovered new exit (range 8) 2383 | -6/Factory | Entered Lower Caves 2386 | -6/Lower Caves | Lost 10 parts (2p1n3u4w) 2389 | -6/Lower Caves | Met a Warlord Commander 2390 | -6/Lower Caves | Learned location of Warlord (-5) 2391 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2392 | -6/Lower Caves | Found Encrypted Comm Array 2553 | -6/Lower Caves | Spotted B-75 Beast 2618 | -6/Lower Caves | Encountered a Warlord checkpoint 2648 | -6/Lower Caves | Build established: Mutant 2749 | -6/Lower Caves | Discovered new exit (range 9) 2753 | -6/Lower Caves | Entered another Lower Caves area 2784 | -6/Lower Caves | Discovered new exit (range 13) 2790 | -6/Lower Caves | Entered Factory 2790 | -5/Factory | Evolved 2 slots: Utility x2 2845 | -5/Factory | Joined by Warlord Geek squad 2918 | -5/Factory | Discovered new exit (range 16) 2942 | -5/Factory | Entered another Factory area 2942 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3081 | -4/Factory | Released all parts (5) 3112 | -4/Factory | Lost 8 parts (1p3u4w) 3125 | -4/Factory | Spotted B-86 Titan 3131 | -4/Factory | Core integrity fell below 50% 3155 | -4/Factory | Core integrity fell below 20% 3196 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03125_ Slug penetrates Power Conduit. 03127_ System corrupted: Matter fused (-6). 03136_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03137_ Slug penetrates Wall. 03140_ Critical hit (Burn: +37). 03140_ Critical hit (Burn: +50). 03144_ Slammed into G-73 Enforcer. 03148_ System corrupted: Matter fused (-7). 03160_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9E. 03163_ U-05 Engineer destroyed. 03179_ U-05 Engineer works on Matter Pump. 03181_ Nuclear Reactor explodes. 03181_ G-67 Veteran destroyed. 03181_ U-05 Engineer destroyed. 03181_ P-70 Sage destroyed. 03181_ G-67 Veteran destroyed. 03181_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# / | | ??????????????????????????????#???????# # | | ?????????????????????????###### ####### !%######## | | ???????????????????????? !// = #?????? | | ???????????????????????? !// #?????? | | ??????????????????????# !// #?????? | | ??????????????????????# """ #?????? | | ??????????????????????# """ #?????? | | ??????????????????????# """ #?????? | | ??????????????????????# % #####?? | | ??????????????????????# """ #?? | | ??????????????????????# """ ###### #?? | | ???????????????######## """ ????# #?? | | ???????????????# % % ????# #?? | | ???????????????# ! ????# #?? | | ???????????????# =! ####+### | | ?????????????? !! # | | ??????????????? # # | | ??????????????????????### # |] # | | ????????????????????????# # |] ! # | | ????????????????????????# g + |] # | | ?????????????????????####/###### # !# | | ?????????????????????# g@ ## # # | | ?????????????????????# b ## ######## ! # | | ?????????????????????# ## #??????# # | | ?????????????????????# ## #??????########## | | ?????????????????????# ## #???????????????? | | ?????????????????????# ## ???????????????? | | ?????????????????????# ## ???????????????? | | ?????????????????????# ## ???????????????? | | ?????????????????????# #? ???????????????? | | ?????????????????????##########? ???????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed SurveybotBarrageMegatreads Manual? 0 Play Time 00:36:54 Cumulative 22.1 hours Start 2025.07.30 @ 23:06:11 End 2025.07.30 @ 23:41:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7233b782-49c4-4dce-b36a-d9a0474f9872