Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 16:05:29 Player: Superbantom Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2760) 2760 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 5828 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 84/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Medium Armor Plating Medium Reactive Plating Improved Field Recycling Unit > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun Antimatter Cannon > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Advanced Heat Sink Shock Rifle [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 65 | 5 9 17 18 10 6 Power 9 | 1 2 2 3 . 1 Engine 6 | 1 1 1 2 . 1 Core 3 | . 1 1 1 . . Reactor . | . . . . . . Propulsion 19 | 2 2 4 8 2 1 Treads . | . . . . . . Leg 19 | 2 2 4 8 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 2 4 3 5 1 Device 5 | . 1 1 2 1 . Storage . | . . . . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . 1 . Protection 7 | . . 3 1 2 1 Artifact . | . . . . . . Weapon 22 | 2 3 7 4 3 3 Energy Gun 4 | . . 2 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 3 5 4 2 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 28 | . 1 2 6 3 16 Power 5 | . 1 2 . . 2 Propulsion 9 | . . . 4 1 4 Utility 5 | . . . 1 1 3 Weapon 9 | . . . 1 1 7 Highest Loss Streak 9 | . 1 1 2 1 9 To Critical Strikes 1 | . . . 1 . . Average Backups 4 | 2 3 4 4 4 3 Power 1 | 1 1 1 1 1 . Propulsion . | . 1 . . . . Utility 1 | . . 1 1 2 . Weapon 1 | . . 1 1 . . Tool/Special . | . . . . . . Unused Backups 7 | . 1 1 3 2 . Power 4 | . 1 1 2 . . Propulsion . | . . . . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 83 99 97 98 81 Engine 6 | . 4 2 8 7 6 Core 2 | . 9 8 . . . Leg 29 | . 28 32 34 29 22 Device 10 | . 6 13 12 9 6 Processor 8 | . 6 11 9 7 7 Protection 7 | . . 8 4 8 13 Energy Gun 1 | . . 5 . . 1 Ballistic Gun 22 | . 27 16 26 26 15 Ballistic Cannon 1 | . . . . 3 4 Peak Build Rating 49 | 5 9 14 34 47 49 Average Rating 27 | 3 7 12 25 42 40 On Entrance 17 | . 5 9 13 34 45 Avg Prop Armor Cover (%) 23 | . . . . . 23 Naked Turns . | . . . . . . Heaviest Build 66 | 8 10 18 27 55 66 Greatest Support 69 | 20 20 30 69 69 66 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 . Class Distribution -------------------- 33% | Scavenger-Skirmisher 22% | Scavenger-Tank 20% | Mutant 18% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2561 | . 579 491 988 352 151 Remotely . | . . . . . . Salvage Created 2860 | . 646 548 1183 327 156 Parts 164 | . 30 44 63 16 11 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled 12 | . . . . 12 . Retrieved Matter 60 | . . . . 60 . Parts Self-Destructed 10 | . . . . . 10 Prevented 1 | . . . . . 1 Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 71 | . 12 14 29 8 8 Guns 68 | . 12 14 29 8 5 Cannons 2 | . . . . . 2 AOE 1 | . . . . . 1 Classes Destroyed 10 | . 5 1 3 1 . Worker 1 | . . . 1 . . Hauler 1 | . 1 . . . . Recycler 4 | . 1 . 3 . . Watcher 5 | . 1 3 1 . . Swarmer 21 | . 2 5 7 . 7 Grunt 31 | . 10 3 14 3 1 Sentry 12 | . . 6 4 2 . Specialist 2 | . . . 2 . . Hunter 4 | . . . 2 2 . Programmer 1 | . . . . 1 . Best Kill Streak 9 | . 7 4 9 3 2 Combat Bots Only 9 | . 4 4 9 3 2 Max Kills in Single Turn 3 | . 1 2 3 1 2 Gunslinging 1 | . . 1 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 616 | . 84 77 115 116 224 Missed 184 | . 28 20 28 50 58 Hits 432 | . 56 57 87 66 166 Projectile 432 | . 56 57 87 66 166 Critical Strikes 13 | . 1 3 5 1 3 Damage Taken 5411 | . 666 625 1186 762 2172 Core 1031 | . 119 58 141 90 623 Absorbed by Shields 20 | . . . 20 . . Ignored by Resistances 546 | . . . . . 546 Regen/Repaired (Parts) 193 | . . 88 . 105 . Core Remaining (%) 77 | 100 52 85 74 . . Volleys Fired 208 | . 55 42 70 19 22 Largest 4 | . 2 2 3 4 4 Hottest 133 | . 40 88 75 108 133 Shots Fired 527 | . 110 83 210 75 49 Gun 510 | . 110 83 210 73 34 Cannon 16 | . . . . 2 14 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 500 | . 110 71 210 75 34 Thermal 20 | . . 12 . . 8 Explosive 1 | . . . . . 1 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 12 | . 12 11 7 7 8 Robot Miss Streak 16 | . 4 8 16 5 13 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 3 1 . Max Gunslinging Chain 2 | . 1 1 2 1 . Shots Hit Robots 310 | . 66 58 122 44 20 Core Hits 185 | . 31 30 76 30 18 Critical Kills 3 | . 2 . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | . 2 . 3 . 1 Burn 1 | . . . . . 1 Destroy 5 | . 2 . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5493 | . 761 870 2102 886 874 Guns 4972 | . 761 870 2102 886 353 Cannons 105 | . . . . . 105 Explosions 416 | . . . . . 416 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4733 | . 761 733 2102 886 251 Thermal 315 | . . 137 . . 178 Explosive 416 | . . . . . 416 Electromagnetic 29 | . . . . . 29 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 2 12 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 37 | . . . . 30 7 Projectiles . | . . . . . . Explosions 37 | . . . . 30 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 141 | . . . . 98 43 Shots 2 | . . . . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 600 | . 18 66 246 120 600 Average Temperature 105 | . 4 20 73 41 320 Received Heat Transfer 1431 | . 354 213 480 126 258 Effects 14 | . . . . . 14 Shutdowns 2 | . . . . . 2 Energy Bleed 4 | . . . . . 4 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 821 | . . 321 . . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 72 | 100 100 100 48 61 . Level 1 15 | . . . 15 38 . Level 2 11 | . . . 36 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 451 | . 176 173 451 280 . Initial 199 | . . 45 61 199 . Average 162 | . 123 64 235 186 . Influence Increases 2243 | . 370 395 872 351 255 Destroy 0b10 Robot/C 1420 | . 240 280 580 160 160 Destroy 0b10 Robot/NC 55 | . 15 15 25 . . Destroy Leader 332 | . 54 86 122 50 20 Successful Hack 82 | . . 12 7 63 . Disable Machine 45 | . . . 15 30 . Destroy Structure 39 | . 1 2 3 33 . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 255 | . 60 . 105 15 75 Influence Decreases 2210 | . 262 357 579 656 356 Entered New Map 439 | . . 63 85 240 51 Time Decay 1525 | . 252 274 434 386 179 Lost Part 246 | . 10 20 60 30 126 Squads Dispatched 15 | . 3 2 6 4 . Investigation 6 | . 1 1 2 2 . Extermination 1 | . . . . 1 . Reinforcement 7 | . 2 1 3 1 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . 2 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 25 19 41 10 19 Peak Tracking Total 7 | . 6 5 6 3 7 Tactical Retreats 13 | . 3 . 6 1 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 4 | . . 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 5 | . 1 . 1 2 1 Max in Single Turn 1 | . 1 . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 20 | . 2 6 4 8 . Terminals 10 | . 1 4 3 2 . Fabricators 1 | . . . . 1 . Repair Stations 5 | . . 1 . 4 . Recycling Units 3 | . 1 1 . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 53 | . 6 15 10 22 . Successful 23 | . 2 5 6 10 . Failed 30 | . 4 10 4 12 . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 4 11 6 5 . Fabricators 1 | . . . . 1 . Repair Stations 14 | . . 3 . 11 . Recycling Units 8 | . 2 1 . 5 . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 2 3 3 . Record 2 | . . . . 2 . Alert Level 3 | . . . 2 1 . Surveillance Status 1 | . . 1 . . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 6 | . . 2 . 4 . Scan Component 4 | . . 1 . 3 . Repair 2 | . . 1 . 1 . Recycling Unit Hacks 5 | . 2 1 . 2 . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . . . 1 . Retrieve Components 3 | . 1 1 . 1 . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 1 4 4 7 . Full Trace Events 6 | . 1 2 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired 2 | . . 1 . 1 . Time 38 | . . 26 . 12 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 3 9 . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 2609 | . . 743 1061 805 . Sensors 2609 | . . 743 1061 805 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4059 | 37 561 746 1061 915 739 Spaces Moved 2625 | 28 313 440 637 674 533 Core 90 | 10 . . . . 80 Treads . | . . . . . . Legs 2535 | 18 313 440 637 674 453 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 112 50 Average Speed 116 | 95 120 120 114 112 121 Slowest Speed 400 | 120 120 120 120 116 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 50 47 56 13 56 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 65 | . . . . 39 26 Melee . | . . . . . . Projectile 11 | . . . . . 11 AOE 54 | . . . . 39 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3191 | 38 393 574 819 778 589 Wait 182 | . . 49 60 56 17 Move 2620 | 27 312 439 636 673 533 Hop . | . . . . . . Pick Up 48 | 6 11 9 12 7 3 Fast Attach 19 | . 1 5 5 8 . Attach 33 | 5 3 5 6 3 11 Detach 3 | . . . . . 3 Swap 37 | . 5 14 12 6 . Drop 41 | . 6 11 18 6 . Fire 208 | . 55 42 70 19 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 7) 553 | -10/Materials | Identified exit to Mines 581 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Identified exit to Materials 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Build established: Scavenger-Mutant 970 | -9/Materials | Repaired Aluminum Leg 1135 | -9/Materials | Discovered new exit (range 14) 1186 | -9/Materials | Identified exit to Mines 1320 | -9/Materials | Discovered new exit (range 16) 1337 | -9/Materials | Identified exit to Materials 1345 | -9/Materials | Entered another Materials area 1345 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1876 | -8/Materials | Destroyed 7 combat bots 1911 | -8/Materials | Build established: Scavenger-Skirmisher 1944 | -8/Materials | Destroyed 9 combat bots 2145 | -8/Materials | First assault squad dispatched 2341 | -8/Materials | Discovered new exit (range 5) 2345 | -8/Materials | Identified exit to Factory 2406 | -8/Materials | Entered Factory 2406 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2658 | -7/Factory | Repaired Hpw. Shotgun+ 2775 | -7/Factory | Discovered new exit (range 10) 2810 | -7/Factory | Identified exit to Lower Caves 3108 | -7/Factory | Build established: Scavenger-Tank 3321 | -7/Factory | Entered Lower Caves 3322 | -7/Lower Caves | Encountered a Warlord checkpoint 3739 | -7/Lower Caves | Spotted B-75 Beast 3857 | -7/Lower Caves | Core integrity fell below 50% 3894 | -7/Lower Caves | Lost 9 parts (1p3n1u4w) 4040 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4052 | -7/Lower Caves | Core integrity fell below 20% 4060 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04044_ Destroyed Aluminum Leg. 04044_ Machine disabled. 04044_ G-47 Trooper destroyed. 04045_ Carbon-fiber Leg+ destroyed. 04045_ Critical hit (Burn: +37). 04047_ Y-64 Sentinel heat spikes uncontrollably. 04047_ Lrn. Missile Launcher destroyed. 04047_ G-47 Trooper destroyed. 04048_ Penetrated by Slug. 04049_ Deuterium Engine+ destroyed. 04051_ Slug penetrates Wall. 04053_ Reactive Plating destroyed. 04054_ Particle Gun fries itself beyond repair. 04054_ Slug penetrates Wall. 04055_ Y-64 Sentinel heat short circuits Wave Gun. 04056_ System corrupted: Component data lost. 04056_ S-27 Virus destroyed. 04058_ Penetrated by Slug. 04058_ Plasma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????##??? | | ?????????????????????????????????????????????? ??? | | ??????????????????????????????????????????????# ?? | | ??????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????## ? | | ????????????????????????????????????????????## # | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ### | | ?????????????????????????????????????????????##??? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? ?????????????????# | | ?????????????????####????????? ????????????????## | | ??????######????## #????????? ????????????????## | | ?????## #???## ???????? ?????????????????# | | ?????# ## #???? ##?###?%??????????????????# | | ?????# ### #???? ? ## ??????????????????## | | ?????## ####??## ## ## ??????????%?????##### | | ??????## #???? #b ???????? ????# ## | | ??????## ####? #Y s##???? ?????# | | ?????## ## ## ### %% #???????# | | ?????# ## # Yg% % #????????# | | ????## ## # %g= ##% % %#????????# | | ????# ## # @# #??????#????????# | | ????# ## ## #?#??????????????## | | ???## ## #????????????????# | | ???###### ######????????????????# | | ????????# ###### #?????????????????????## # | | # ???????# ##????# #??????????????????????# # | | # #?????# #?????# #??????????????????????# # | | # #???## ##????# #??????????????????%???# | | ???# ###??# ?????????????????? ???# | | #??# ##?###????????#?????????!???# | | ?? #?# #????????????# ????????%???## | | ???# ?# ####????????????? ####????%????### | | ????# ## ##?????????##?????? #????%??????## | | ?????# #????????## #?????# #??## ??????## | | ######## ##????????# ##????# ##?# #?????## | | #?????????# #???## #?# #????## | | " ##?????##### #???# ### #????# | | " #?????## ## #????# ## ##???# | | """ #????## #????# ##??#" | | """""" #????# #????## ##? "" % | | "" ###### #????# ##""" % | | " ## ## #??### =! | | " """"" ## #### ### % % | | """"" #?# #""##% | | " " ### ### #%#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 2% | -9/Materials Hpw. Shotgun | 16% | -7/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperRainbowSegregator Manual? 0 Play Time 00:42:13 Cumulative 18.4 hours Start 2026.10.16 @ 15:23:02 End 2026.10.16 @ 16:05:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a5751075-d861-4cf0-9baa-71be4762baca