Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 18:00:30 Player: Dosh Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (582) 2910 Value Destroyed (24144) 24144 Prototype IDs (43) 860 Alien Tech Used (5) 1000 Bonus (13478) 13478 TOTAL SCORE: 51092 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4228 Follower Combat Kills 1317 Entered Garrisons 400 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -267 Cogmind --------- Core Integrity 1166/1600 Matter 114/300 Energy 314/350 System Corruption 38% Temperature Cool (12) Movement Walking (115) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Improved Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (9) ------ Advanced Cooling System Improved Transmission Jammer SHELL Armor Graphene Brace > --- WEAPON (5) ------- Graviton Cannon Graviton Cannon Graviton Cannon Graviton Cannon Rocket Array > --- INVENTORY (5) ---- Improved Core Shielding HERF Cannon Compact HERF Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Enhanced Multireflex Exoskeleton Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Makeshift Salvage Targeting Computer Quantum Capacitor > --- WEAPON ----------- HERF Cannon Compact HERF Cannon Graviton Cannon Graviton Cannon Great Axe > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Biometal Leg Advanced Coolant Injector Experimental Coolant Injector High-capacity Matter Pod Improved Transmission Jammer SHELL Armor Graphene Brace Thermal Barrier Experimental Hacking Suite Subatomic Replicator Compact HERF Cannon Compact HERF Cannon Potential Cannon Graviton Cannon Graviton Cannon Graviton Cannon Rocket Array CPS Tube [Rating: 210] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Graviton Cannon Launcher Rocket Array Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . 4 . . 2 2 . 2 . 2 Power 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 Propulsion 5 | . . . 1 . . . . . 1 . . . . . . . 1 . 1 . 1 Utility 7 | . . . 1 . 1 . . . . . . . 3 . . 1 . . 1 . . Weapon 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . Parts Attached 299 | 6 7 5 27 1 17 6 9 1 10 22 3 6 5 13 11 31 15 26 27 27 24 Power 36 | 1 2 . 3 . 1 . . . 1 2 . . 2 1 . 5 4 2 1 8 3 Engine 10 | 1 1 . 3 . 1 . . . 1 2 . . 1 . . . . . . . . Core 3 | . 1 . . . . . . . . . . . 1 . . 1 . . . . . Reactor 23 | . . . . . . . . . . . . . . 1 . 4 4 2 1 8 3 Propulsion 80 | 2 1 1 13 1 6 3 . . 3 6 1 3 1 2 2 3 1 7 9 7 8 Treads 44 | 2 1 1 13 1 6 3 . . 3 6 1 3 1 2 . 1 . . . . . Leg 28 | . . . . . . . . . . . . . . . . . . 4 9 7 8 Wheel 8 | . . . . . . . . . . . . . . . 2 2 1 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 1 2 2 8 . 4 . 5 . 2 4 1 3 2 3 6 15 6 10 9 8 6 Device 53 | . 1 1 5 . 1 . 2 . . 2 1 . 2 1 1 9 4 8 6 6 3 Storage 8 | 1 1 1 2 . . . . . . . . . . . . 2 . . . 1 . Processor 6 | . . . 1 . . . . . . . . . . 1 . 1 . 1 1 . 1 Hackware 4 | . . . . . 1 . . . . . . 2 . . . 1 . . . . . Protection 24 | . . . . . 2 . 3 . 2 2 . 1 . 1 5 2 2 . 1 1 2 Artifact 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 86 | 2 2 2 3 . 6 3 4 1 4 10 1 . . 7 3 8 4 7 8 4 7 Energy Gun 26 | . 2 2 . . 3 1 3 1 4 5 1 . . 2 . 1 1 . . . . Energy Cannon 9 | . . . 2 . 2 . . . . 1 . . . . . 1 . . . 2 1 Ballistic Gun 35 | 2 . . . . 1 1 . . . . . . . 5 1 6 2 7 8 2 . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . 6 Launcher 4 | . . . 1 . . . . . . 2 . . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 . . 1 . . . . 5 . . 1 . . 7 1 4 . 5 3 Corrupted Parts 13 | . . 1 . . . . . . . . . 2 . . . 1 . . . 3 6 System Corruption 48 | . . 2 . . . . . . . . . 3 . . . 2 . . . 15 26 Parts Lost 112 | . . 4 . . 1 4 1 . 4 10 . . . 2 . 11 7 11 12 26 19 Power 15 | . . . . . . . . . 1 . . . . . . 3 . . . 8 3 Propulsion 28 | . . 1 . . . 2 . . 1 3 . . . . . 1 . 3 5 5 7 Utility 37 | . . . . . 1 1 . . 2 3 . . . 1 . 4 4 4 2 6 9 Weapon 32 | . . 3 . . . 1 1 . . 4 . . . 1 . 3 3 4 5 7 . Highest Loss Streak 12 | . . 2 . . 1 1 1 . 1 4 . . . 1 . 6 4 4 8 12 8 To Critical Strikes 6 | . . . . . . . . . . 1 . . . . . 1 . 1 2 1 . Average Backups 22 | . 10 14 22 25 24 23 24 25 23 24 24 24 23 22 22 22 22 20 23 21 18 Power 1 | . . 2 2 3 2 2 2 2 1 2 2 2 1 2 2 . . 1 2 . . Propulsion 3 | . . 2 5 7 6 4 4 4 2 2 3 3 3 2 2 2 1 . 1 3 1 Utility 8 | . . 2 7 9 8 7 9 9 8 7 7 7 6 7 7 10 14 10 11 10 6 Weapon 7 | . 7 6 6 6 6 8 8 8 9 11 11 9 10 7 7 6 6 4 5 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 2 . 10 . 2 . 5 . . 6 1 1 1 2 4 6 3 2 . 3 6 Power 6 | . . . 3 . . . . . . 1 . . . . . 1 . 1 . . . Propulsion 13 | . . . 3 . 1 . 2 . . 2 . . . 2 3 . . . . . . Utility 16 | . . . 4 . . . 2 . . 1 1 1 . . 1 . 1 1 . 3 1 Weapon 13 | . 2 . . . 1 . 1 . . . . . 1 . . 3 2 . . . 3 Tool/Special 6 | . . . . . . . . . . 2 . . . . . 2 . . . . 2 Average Slot Usage (%) 94 | . 94 98 99 100 97 99 99 100 99 98 100 93 93 75 75 81 82 86 95 79 72 Engine 7 | . 4 14 10 11 8 9 9 9 7 7 7 7 6 1 5 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 5 10 13 14 13 11 11 Treads 23 | . 27 28 33 33 27 26 26 27 30 29 30 30 23 14 9 4 4 1 . . . Leg 1 | . . . . . . . . . . . . . . . . . . 6 23 19 18 Wheel 1 | . . . . . . . . . . . . . . . 3 5 9 8 1 . . Device 14 | . 8 14 19 22 9 8 10 18 11 9 7 7 12 7 12 24 22 22 19 16 12 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 5 5 5 5 4 4 4 4 3 Processor 1 | . . . 1 . . . . . . . . . . 4 . . . 2 7 8 9 Hackware 1 | . . . . . 8 9 3 . . . . 1 8 . . . 3 . . . . Protection 5 | . . . . . 7 9 13 9 10 11 15 7 4 5 7 4 . 1 . . 1 Energy Gun 14 | . 18 26 . . 17 23 26 22 26 27 30 29 23 7 10 2 8 . . . . Energy Cannon 4 | . . . 21 21 8 . . . . . . . . . . . . . . 1 6 Ballistic Gun 3 | . 9 . . . . . . . . . . . . 14 10 17 12 21 20 13 . Peak Build Rating 210 | 6 13 19 23 23 33 37 45 42 51 56 52 55 79 103 108 119 141 146 188 196 210 Average Rating 58 | 5 10 11 20 22 29 32 37 41 46 48 50 52 74 93 105 112 135 130 175 168 168 On Entrance 64 | . 6 11 10 23 23 30 37 42 42 45 50 50 55 79 101 103 117 108 146 181 160 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . . . . . . . . 6 6 9 6 3 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 11 32 32 100 100 114 108 117 111 116 126 123 128 144 173 175 174 180 179 213 208 212 Greatest Support 192 | 40 40 40 63 63 63 60 60 60 80 90 83 93 86 140 140 70 70 100 159 166 192 Greatest Overweight (x) 10 | . . . 1 1 1 2 2 1 1 1 1 1 1 2 10 8 4 8 3 1 3 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 2 6 3 3 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 10 14 22 25 24 23 24 25 23 24 24 24 23 24 24 24 23 22 24 23 20 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 14 14 25 25 25 23 25 25 23 25 25 25 25 24 24 23 23 25 25 22 5 Scrap Suit Usage (%) 4 | . . . . . . . . . . . . . . . . 63 17 22 . . . Parts Cannibalized 18 | . . . . . . . . . . . . . . . . 15 2 1 . . . Class Distribution -------------------- 34% | Scavenger-Tank 32% | Mutant 23% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Tank | -7/Storage Scavenger-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Tank | -2/Testing Generator-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Matter Collected 14317 | 247 253 90 417 102 207 215 155 200 192 1014 89 35 177 1050 799 3097 814 1615 1763 1044 742 Remotely 1975 | . . . . . . . . . . . . . . . . 430 . . 1245 300 . Salvage Created 24413 | . 778 559 2193 200 1098 741 1003 702 686 2592 292 . 363 1777 1232 2813 1323 1945 1856 1231 1029 Parts 1297 | . 70 38 139 13 73 43 62 35 33 108 7 . 13 30 53 169 58 104 126 69 54 Haulers Intercepted 24 | . 2 . 6 . 3 . 4 . . 5 . . . . . 2 1 1 . . . Recyclers Shooed 16 | . . . 1 1 2 . . . . 1 . . 1 . 1 2 . 2 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 450 | . 20 16 43 8 28 30 27 24 17 82 3 . 7 6 29 34 14 19 17 11 15 Melee 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Guns 312 | . 20 15 . . 21 30 27 23 17 42 3 . 7 6 14 30 14 19 17 7 . Cannons 57 | . . . 36 5 6 . . . . . . . . . . . . . . 1 9 AOE 68 | . . 1 7 3 . . . . . 39 . . . . 13 4 . . . . 1 Classes Destroyed 25 | . 7 2 4 . 1 1 1 1 . 1 . . . 1 . 1 . . 1 1 3 Worker 23 | . 1 1 4 1 . . . . 3 3 . . . . 1 . . 2 5 1 1 Builder 33 | . 1 1 3 . 1 . 2 . 2 5 . . 1 . 2 3 . 7 3 . 2 Tunneler 5 | . . 2 2 . . . . . . . . . . . . 1 . . . . . Hauler 24 | . 2 . 6 . 3 . 4 . . 5 . . . . . 2 1 1 . . . Recycler 11 | . . . . . . . 1 . 1 3 2 . . . . 1 1 1 . 1 . Mechanic 6 | . . . . . . . . . . 5 . . . . 1 . . . . . . Operator 5 | . 1 . 1 . 1 . 1 . . 1 . . . . . . . . . . . Watcher 21 | . 2 . 5 . 4 . 3 . . 1 . . . . . . . 3 . 2 1 Swarmer 71 | . 9 6 3 3 10 10 7 3 2 3 . . . . 8 5 2 . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 215 | . 11 9 30 3 11 14 11 12 13 49 . . 2 . 14 15 1 7 8 2 3 Brawler 11 | . . . 1 1 1 1 . . . 6 . . . . . . . . . . 1 Duelist 12 | . . . 1 . . . . . . 6 . . . . . 2 1 1 1 . . Protector 6 | . . . 1 1 . . . . . 4 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 53 | . . . 7 . 4 3 8 5 1 11 3 . . . 2 2 3 . 1 . 3 Specialist 7 | . . . . . 2 . . . . . . . . . . . 2 . . 3 . Hunter 27 | . . . . . . 2 1 . . 1 . . 3 . 1 2 4 7 4 2 . Programmer 36 | . . . . . . . . 4 1 2 . . 2 . 4 8 1 4 2 4 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . Scrapoid 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 20 | . 4 5 6 5 6 5 5 4 6 20 3 . 2 3 7 7 3 12 5 3 3 Combat Bots Only 18 | . 4 5 5 4 6 5 4 4 4 18 2 . 2 3 6 6 3 7 4 3 3 Max Kills in Single Turn 9 | . 2 2 4 2 1 2 3 2 3 9 1 . 1 1 4 4 1 2 2 1 2 Gunslinging 1 | . 1 . . . . 1 1 1 . 1 . . . . . . . 1 . . . Exploded 8 | . . 1 4 2 . . . . . 8 . . . . 4 4 . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 2837 | . 82 49 105 15 99 117 68 87 78 374 27 . 41 6 110 328 182 232 309 295 233 Missed 822 | . 29 10 31 5 31 35 22 25 30 137 11 . 15 . 36 88 57 71 60 71 58 Deflected 14 | . . . . . . . . . . . . . . . . . . . . 14 . Hits 2015 | . 53 39 74 10 68 82 46 62 48 237 16 . 26 6 74 240 125 161 249 224 175 Melee 43 | . . . 2 1 . . . . . 2 . . . 6 . 11 5 2 6 . 8 Projectile 1972 | . 53 39 72 9 68 82 46 62 48 235 16 . 26 . 74 229 120 159 243 224 167 AOE 3 | . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 91 | . . . 3 . 2 1 2 3 1 3 . . 1 2 3 13 6 8 11 17 15 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . 1 . 5 Part Disruptions 4 | . . . . . . . . . . 1 . . . . . . . . 1 2 . Damage Taken 30568 | . 504 453 665 96 1013 1163 628 801 544 2656 113 . 480 430 1114 2996 2210 1578 3873 4192 5059 Core 3455 | . 96 64 121 11 96 209 47 77 29 192 . . 14 110 29 258 277 126 927 338 434 Absorbed by Shields 6935 | . . . 254 39 17 34 6 218 106 . . . . . 161 1892 1120 1115 1479 494 . Reduced by Siege Mode 3 | . . . . . . . . . . . . . . . . . . 3 . . . Redirected to Core 753 | . . . . . . . . . . . . . . . . . . . 753 . . Ignored by Resistances 1240 | . . . . . . . 42 . . 63 14 . . . 260 . . . 455 295 111 Regen/Repaired (Parts) 1206 | . 79 . 157 . 73 . 136 . . . . . . . . 114 20 10 . . 617 Core Remaining (%) 59 | 100 . 36 . 67 . . . 22 . . . 68 . . 84 77 . 69 . 4 72 Volleys Fired 1157 | . 67 35 113 11 61 44 54 37 31 115 5 . 15 44 62 138 56 67 66 68 68 Largest 5 | . 2 2 2 2 3 3 3 3 4 4 4 . 4 4 4 4 5 5 5 5 5 Hottest 301 | . 90 90 136 136 218 195 195 195 260 275 301 . 260 103 200 205 276 165 161 200 290 Shots Fired 3432 | . 135 64 220 18 174 123 161 111 110 354 21 . 60 153 158 466 232 300 317 139 116 Gun 2925 | . 135 64 . . 102 123 161 111 110 327 21 . 60 153 143 465 230 300 317 103 . Cannon 456 | . . . 214 13 72 . . . . . . . . . 5 1 . . . 36 115 Launcher 47 | . . . 6 5 . . . . . 27 . . . . 8 . . . . . 1 Special 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . Kinetic 1716 | . 80 . . . . . . . . . . . . 153 92 457 143 300 317 103 71 Thermal 1413 | . . . 214 13 174 123 161 111 110 327 21 . 60 . 5 5 87 . . 2 . Explosive 47 | . . . 6 5 . . . . . 27 . . . . 8 . . . . . 1 Electromagnetic 252 | . 55 64 . . . . . . . . . . . . 51 4 . . . 34 44 Robot Hit Streak 37 | . 13 6 22 11 20 24 35 34 23 37 29 . 30 9 12 18 14 8 10 18 12 Robot Miss Streak 10 | . 7 5 3 2 5 5 5 5 10 8 . . 8 3 5 6 5 8 7 7 8 Penetration Max 2 | . . . . . . . . . . . . . . . 1 2 1 2 2 1 . Secondary Targets 66 | . 5 2 . . 6 7 2 8 3 7 . . 1 1 . 9 2 6 3 4 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 . Capacitor 73 | . . . . . . . . . . . . . . . . . . . . 29 44 Shots Hit Robots 2240 | . 79 51 138 12 127 109 133 94 91 274 13 . 46 110 87 263 127 155 181 82 68 Core Hits 2114 | 1 45 35 74 16 142 178 208 154 161 552 12 . 28 26 87 124 51 76 87 27 30 Critical Kills 31 | . 1 . . . 1 . . . . . . . . 1 . 18 . 9 1 . . Critical Parts Destroyed 46 | . . . . . . . . . . . . . . . 1 30 2 7 5 1 . Critical Strikes 89 | . 1 . . . 1 . . . . 2 1 . 1 3 2 48 4 16 6 1 3 Burn 5 | . . . . . . . . . . 2 1 . 1 . . . 1 . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . Destroy 79 | . 1 . . . . . . . . . . . . 3 1 48 3 16 6 1 . Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Melee Attacks 76 | . . . . . . 13 7 15 13 5 . . . . 2 3 . 6 2 5 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . 7 15 13 5 . . . . 2 3 . 6 2 5 5 Piercing 13 | . . . . . . 13 . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 . 2 . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60739 | 4 977 797 3909 653 2380 1745 2252 1646 1610 12639 383 . 997 2162 3619 5093 3635 4253 5043 3147 3795 Guns 38600 | . 945 638 . . 1177 1730 2174 1631 1426 4574 338 . 995 2162 1756 4535 3628 4253 4876 1762 . Cannons 8691 | . . . 2926 219 1123 . . . . . . . . . . 20 . . . 956 3447 Explosions 12255 | . . 138 871 433 . . . . . 8043 . . . . 1835 534 . . . 137 264 Melee 414 | . . . . . . . 72 . 135 . . . . . . . . . . 168 39 Ramming 779 | 4 32 21 112 1 80 15 6 15 49 22 45 . 2 . 28 4 7 . 167 124 45 Kinetic 23184 | . 442 . . . . . . . . . . . . 2162 1100 4444 2021 4253 4876 1762 2124 Thermal 20695 | . . 138 2926 219 2300 1730 2174 1631 1426 4574 338 . 995 . 56 225 1607 . . 264 92 Explosive 11486 | . . . 758 433 . . . . . 8043 . . . . 1779 301 . . . . 172 Electromagnetic 4181 | . 503 638 113 . . . . . . . . . . . 656 119 . . . 829 1323 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 414 | . . . . . . . 72 . 135 . . . . . . . . . . 168 39 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . 2 4 1 1 . . . 1 . 3 3 3 3 22 22 16 10 14 7 62 38 Average Corruption 7 | . 1 2 1 1 . . . 1 . 2 3 2 2 18 22 11 8 12 2 26 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 407 | . 13 33 9 12 . . . 9 . 12 30 2 4 33 81 39 2 60 9 44 15 Message Errors 93 | . 3 9 3 2 . . . 3 . 2 10 1 1 8 17 6 1 13 2 6 6 Matter Fused 89 | . 2 5 1 5 . . . 4 . 4 6 . . 6 22 8 1 12 1 11 1 Heat Flow Errors 44 | . 2 9 1 2 . . . . . 1 5 . . 3 7 2 . 5 . 4 3 Energy Discharges 44 | . 2 3 2 1 . . . 1 . 1 5 . 1 4 10 3 . 7 2 2 . Parts Rejected 6 | . . . . . . . . . . . . . . . 3 1 . . 1 1 . Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . Data Loss (minor) 41 | . 2 3 2 2 . . . . . 2 1 . . 3 8 1 . 10 1 3 3 Data Loss (major) 11 | . 1 1 . . . . . 1 . . 1 1 . 1 . 3 . 2 . . . Misfires 15 | . 1 . . . . . . . . 2 1 . 1 . 3 2 . 3 1 1 . Alerts 8 | . . 2 . . . . . . . . . . 1 . 1 1 . 3 . . . Misdirections 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . Weapon Failures 49 | . . 1 . . . . . . . . . . . 8 9 12 . 4 1 12 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 755 | . . 15 33 4 15 . 32 . 22 153 . . . . 46 80 . . 19 140 196 Projectiles 306 | . . . 30 4 15 . . . . . . . . . . . . . . 61 196 Explosions 327 | . . 15 . . . . . . . 153 . . . . 46 80 . . . 33 . Melee 122 | . . . 3 . . . 32 . 22 . . . . . . . . . 19 46 . Knockbacks 14 | . . . 1 . . . . . . . . . . . . . . . 2 1 10 Impact 5 | . . . 1 . . . . . . . . . . . . . . . 2 1 1 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 372 | . . 38 . 14 . . . . . 90 . . . . . 109 . . . 39 82 Shots 12 | . . 1 . 1 . . . . . 3 . . . . . 2 . . . 2 3 Rammed 53 | 3 7 3 8 1 7 2 1 3 5 5 4 . 1 . 1 1 1 . . . . Targets Rammed 86 | 3 7 4 11 1 7 2 2 4 6 7 6 . 2 . 2 1 1 . 10 6 4 Kicked 20 | . . . . . . . . . . . . . . . . . . . 10 6 4 Crushed 13 | . . 1 3 . . . 1 1 1 2 2 . 1 . 1 . . . . . . Highest Temperature 550 | . 216 218 312 204 369 387 309 136 252 550 378 . 216 542 435 410 453 255 550 185 306 Average Temperature 109 | . 54 68 52 96 118 132 80 41 85 140 139 . 78 243 117 111 209 97 115 74 106 Received Heat Transfer 5550 | . 129 114 270 16 333 453 268 254 245 1062 42 . 9 . 342 449 550 73 356 234 351 Effects 72 | . . . . . 4 8 . . . 9 . . . 17 5 5 15 . 9 . . Shutdowns 18 | . . . . . . . . . . 1 . . . 4 2 1 7 . 3 . . Energy Bleed 10 | . . . . . . . . . . 2 . . . 1 2 3 1 . 1 . . Interference 27 | . . . . . 4 7 . . . 4 . . . 5 1 . 6 . . . . Matter Decay 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . Short Circuit 4 | . . . . . . 1 . . . . . . . 3 . . . . . . . Damage (minor) 4 | . . . . . . . . . . 1 . . . . . 1 1 . 1 . . Damage (major) 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Total Turns 14 | . . . . . . . . . . . . . . . . . 13 1 . . . Longest Duration 13 | . . . . . . . . . . . . . . . . . 13 1 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 45 | . . . . . . . . . . . . . . . . . . . . 45 . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . 45 . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . Robots Corrupted 12 | . . . 1 . . . . . . . . . . . 1 . . . 1 4 5 Combat Hostiles 9 | . . . . . . . . . . . . . . . 1 . . . . 3 5 Parts Fried 24 | . 1 1 3 . . . . . . . . . . . 3 . . . . 7 9 Impact Corruptions 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . Robots Melted 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Melted 52 | . . . 6 2 5 1 3 3 2 7 3 . 7 . 2 1 8 . . 2 . Heat Transferred 29936 | . . 200 5254 360 3330 2158 2730 1940 1795 6685 809 . 2107 . 50 162 2146 . . 210 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 3 . . . . . . . . . . . . 1 . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Maximum Alert Level 5 | . 1 1 3 1 1 4 2 4 3 5 4 . . . 2 3 2 1 1 . . Low Security (%) 41 | 100 82 96 8 38 68 2 52 4 . . . . 100 100 34 30 79 93 67 100 100 Level 1 27 | . 17 3 57 61 31 7 35 17 . 20 . . . . 48 40 18 6 32 . . Level 2 15 | . . . 32 . . 39 12 25 78 16 . . . . 16 13 2 . . . . Level 3 9 | . . . 2 . . 27 . 42 21 6 98 . . . . 15 . . . . . Level 4 3 | . . . . . . 22 . 10 . 31 1 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . 24 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Peak Influence 2224 | . 227 225 795 397 344 1237 670 1265 729 2224 1100 . 50 4 524 896 416 282 237 152 131 Initial 1100 | . . 69 35 309 23 195 602 181 663 310 1100 . . 4 . 246 390 39 55 99 91 Average 381 | . 136 65 372 237 140 799 236 679 665 1196 973 . 12 . 268 375 125 82 114 33 48 Influence Increases 16244 | . 630 499 1832 256 928 1082 841 1124 546 2596 250 . 186 . 1030 1565 516 705 560 509 589 Destroy 0b10 Robot/C 9480 | . 400 340 1060 180 620 600 540 600 340 1580 60 . 140 . 620 820 320 380 340 240 300 Destroy 0b10 Robot/NC 690 | . 35 20 115 10 45 . 55 . 30 140 10 . 5 . 20 45 10 70 40 20 20 Destroy Leader 1992 | . 98 50 332 30 154 60 164 30 60 344 . . 30 . 110 174 82 68 60 54 92 Allied During Kill 311 | . . 10 25 13 27 . . 48 . 46 . . . . 45 71 26 . . . . Successful Hack 270 | . 22 18 33 . 26 12 31 35 . 14 . . 7 . 20 . 17 . . 8 27 Select Force Hacks 300 | . 60 . 60 . . . . . . . 180 . . . . . . . . . . Disable Machine 540 | . . . 60 . . 30 . 15 . 45 . . . . 30 135 15 105 15 75 15 Anti-Garrison Action 850 | . . . . . . 300 . 350 . 200 . . . . . . . . . . . Destroy Structure 1016 | . . 16 42 23 11 50 6 46 11 152 . . 4 . 140 230 46 82 30 22 105 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 780 | . 15 45 90 . 45 30 45 . 105 75 . . . . 45 90 . . 75 90 30 Influence Decreases 16368 | . 452 585 1129 990 688 146 1799 138 1128 1055 1859 848 174 12 526 1324 1191 676 481 535 632 Entered New Map 5545 | . . 109 57 486 38 106 635 98 602 373 1357 848 . 8 . 258 355 31 44 79 61 Time Decay 7977 | . 452 440 752 464 566 . 704 . 486 562 502 . 174 4 516 556 386 385 357 273 398 Lost Part 952 | . . 36 . . . 40 10 . 40 100 . . . . . 110 70 110 80 183 173 Lost Ally 330 | . . . 20 40 20 . . 40 . 20 . . . . 10 100 80 . . . . Purge Threat 1564 | . . . 300 . 64 . 450 . . . . . . . . 300 300 150 . . . Squads Dispatched 106 | . 6 . 17 1 7 . 7 . 4 21 . . 1 . 7 10 7 5 6 3 4 Investigation 30 | . 4 . 14 . 1 . . . 1 2 . . 1 . 4 . 3 . . . . Extermination 17 | . . . . . . . . . . 2 . . . . 2 4 1 3 2 1 2 Reinforcement 30 | . 2 . 2 . 3 . 4 . 1 3 . . . . . 2 3 2 4 2 2 Assault 14 | . . . 1 1 . . . . 1 10 . . . . . 1 . . . . . Garrison 15 | . . . . . 3 . 3 . 1 4 . . . . 1 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Distress Signals 34 | . 5 . 5 . 5 . 3 . 1 2 . . . . 2 3 3 . 3 . 2 Communications Jammed 66 | . . . . . . . . . . . . . . . . 20 . . 1 3 42 Distress Signals 60 | . . . . . . . . . . . . . . . . 20 . . 1 3 36 Times Spotted 660 | . 30 19 63 8 45 36 42 27 32 100 3 . 10 6 34 54 35 27 38 23 28 Peak Tracking Total 16 | . 3 3 7 5 7 3 4 4 6 11 1 . 3 3 6 7 16 6 8 7 7 Tactical Retreats 35 | . 1 2 4 . 3 2 3 . 4 4 . . . . 1 4 . . 3 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Traps Triggered 31 | . 3 . 2 . . 7 3 8 . . . . 1 . 2 . 3 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Machines Disabled 44 | . 1 . 4 . . 3 . 5 . 4 . . . . 2 9 1 7 1 6 1 Max in Single Turn 4 | . 1 . 1 . . 1 . 1 . 1 . . . . 1 3 1 1 1 4 1 Garrison Access 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . . Garrison Relay 5 | . . . . . . 1 . 4 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Machines Accessed 111 | . 9 1 15 . 13 2 11 4 2 6 12 1 4 . 6 3 5 11 1 2 3 Terminals 68 | . 6 1 9 . 9 2 7 4 . 5 6 . 3 . 2 1 1 8 1 1 2 Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Repair Stations 9 | . 1 . 2 . 1 . 2 . 1 . . . . . 1 1 . . . . . Recycling Units 14 | . 2 . 2 . . . . . . . 6 . . . 1 . 2 . . . 1 Scanalyzers 10 | . . . 2 . 2 . 1 . . . . . . . 1 1 1 2 . . . Garrison Access 7 | . . . . . 1 . 1 . 1 1 . . . . . . 1 1 . 1 . Total Hacks 290 | . 24 6 66 . 33 6 33 8 4 12 21 4 10 . 18 5 12 20 2 2 4 Successful 149 | . 12 3 36 . 23 1 24 4 1 5 10 4 5 . 5 3 6 4 1 1 1 Failed 138 | . 12 3 29 . 9 5 9 4 3 7 11 . 5 . 12 2 6 16 1 1 3 Catastrophic 28 | . 2 1 5 . 1 2 1 1 1 1 2 . 1 . 4 . . 5 1 . . Database Lockouts 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . Manual 115 | . 12 6 20 . 14 1 18 1 3 3 21 . 2 . 6 . 6 2 . . . Terminals 185 | . 17 6 39 . 24 6 26 8 . 10 12 . 5 . 5 2 4 15 2 1 3 Fabricators 7 | . . . . . . . . . . . . . 5 . 2 . . . . . . Repair Stations 33 | . 5 . 11 . 2 . 5 . 3 . . . . . 6 1 . . . . . Recycling Units 20 | . 2 . 2 . . . . . . . 9 . . . 3 . 3 . . . 1 Scanalyzers 33 | . . . 14 . 6 . 1 . . . . . . . 2 2 4 4 . . . Garrison Access 8 | . . . . . 1 . 1 . 1 2 . . . . . . 1 1 . 1 . Terminal Hacks 64 | . 6 3 13 . 7 1 10 3 . 4 2 4 . . . 2 3 3 1 1 1 Record 7 | . . . 1 . . . . . . . . 4 . . . . . 2 . . . Robot Schematic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 3 2 . . . 3 . . . 1 . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . 2 . . . . . . . . . 1 1 Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . Alert Level 7 | . . . 3 . 1 . 1 . . . 1 . . . . . . . 1 . . Unreport Threat 11 | . . . 2 . 1 . 3 . . . . . . . . 2 2 1 . . . Locate Traps 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 4 . 2 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . Build 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . Repair Station Hacks 19 | . 3 . 9 . 2 . 4 . . . . . . . 1 . . . . . . Scan Component 11 | . 2 . 5 . 1 . 2 . . . . . . . 1 . . . . . . Repair 8 | . 1 . 4 . 1 . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 11 . 5 . 1 . . . . . . . 1 1 1 1 . . . Insert Component 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . Analyze 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . 4 . 1 . 1 . . . . . . . 1 1 1 1 . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Unauthorized Hacks 35 | . 3 . 3 . 8 . 8 1 . 1 8 . 1 . 1 . 1 . . . . Terminals 21 | . 1 . 1 . 8 . 8 1 . . 2 . . . . . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Botnet 4 | . . . 1 . 1 . 2 . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Skim 12 | . . . . . 6 . 4 . . . 2 . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . . . . . 6 . . . 1 . 1 . . . . Tunnel 10 | . 2 . 2 . . . . . . . 6 . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 7 1 13 . 10 2 8 2 1 6 7 . 3 . 6 3 3 10 1 1 3 Full Trace Events 27 | . 2 . 13 . 1 1 . . 1 1 2 . 1 . 3 . 2 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . 116 . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . Time 116 | . . . . . . . . . . . . . 116 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . Part Studies Acquired 10 | . . . 4 . 1 . 1 . . . . . . . 1 1 1 1 . . . Parts Repaired 8 | . 1 . 4 . 1 . 2 . . . . . . . . . . . . . . Time 401 | . 36 . 251 . 51 . 63 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 4 . 17 . . . . . . . . . . . . . Machine Destruction 21 | . . . . . . 4 . 17 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 3 . . . . . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Total Allies 27 | . . 2 . 6 . . . 3 . 2 . . . . 6 3 5 . . . . Largest Group 6 | . . 1 1 4 4 . . 3 . 2 . . . . 5 6 5 . . . . Highest-Rated Group 323 | . . 31 31 71 66 . . 109 . 62 . . . . 235 286 323 . . . . Highest-Rated Ally 67 | . . 31 31 31 31 . . 39 . 31 . . . . 47 49 67 . . . . Initial UFD Resources 48 | . . . . . . . . . . . . . 39 39 39 40 43 40 44 44 48 Initial Warlord ECA Mod 14 | . . . . . . . 7 7 14 14 14 14 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 1 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 231 | . . 13 29 9 29 . . 41 . 13 . . . . 14 56 27 . . . . Total Damage 4620 | . . 212 465 107 393 . . 711 . 211 . . . . 333 1513 675 . . . . Kills 41 | . . 2 12 2 3 . . 7 . 2 . . . . 2 9 2 . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Active Infowar (turns) 9987 | . 1003 1488 67 . . . 269 . 249 . . . 540 119 1568 1108 799 956 636 583 602 Sensors 5452 | . . 1 . . . . 269 . 249 . . . 540 119 1568 1097 799 493 . . 317 Terrain 1905 | . . . . . . . . . . . . . . . . . . 463 580 408 454 Structural 2557 | . 1003 1487 67 . . . . . . . . . . . . . . . . . . Jamming 1940 | . . . . . . . . . . . . . 109 9 . 1029 . 290 180 175 148 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Turns Passed 35923 | 78 1554 1491 5800 1175 2299 1984 3072 1410 1271 2223 1348 2828 648 550 1574 1638 900 1426 953 728 973 Spaces Moved 14677 | 43 754 548 2255 567 972 819 1199 530 476 672 628 1323 242 184 556 673 422 736 326 282 470 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 11751 | 40 754 548 2255 567 972 819 1199 530 476 672 628 1323 242 184 370 126 16 30 . . . Legs 1212 | . . . . . . . . . . . . . . . . . . 134 326 282 470 Wheels 1711 | . . . . . . . . . . . . . . . 186 547 406 572 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 210 210 210 207 205 205 202 202 170 130 140 100 185 112 112 Average Speed 191 | 152 160 160 185 200 200 212 210 210 210 213 205 211 202 231 218 162 143 154 187 165 146 Slowest Speed 330 | 160 160 160 200 200 200 250 250 210 210 221 207 218 202 243 320 240 240 330 330 187 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . 13 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 3 97 97 99 96 85 82 88 76 15 85 96 92 8 94 18 19 15 71 19 33 12 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 14 | . 2 2 2 . 1 . . . . . 6 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 . 1 . 1 1 . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . . . . . . . . 1 1 . . 1 1 . 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . . 5 . . . . . . . . . Spaces Dug 69 | . . . . . . . 6 1 11 4 . . . . 2 3 14 2 2 1 23 Terrain Destroyed 695 | . . 16 34 28 11 . 6 1 11 227 . . . . 78 137 40 45 7 6 48 Melee 35 | . . . . . . . 6 1 11 4 . . . . 2 3 . 2 2 1 3 Projectile 210 | . . . . . 11 . . . . . . . . . 2 89 39 36 4 3 26 AOE 432 | . . 16 34 28 . . . . . 223 . . . . 74 36 . . . 2 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Fac Res Qua Res Tes Acc Total 20301 | 51 972 1095 3656 592 1196 951 1624 710 643 1149 663 1352 355 269 794 1016 617 918 538 454 686 Wait 3247 | . 113 499 1184 8 99 43 318 72 92 265 15 5 76 4 125 34 91 41 60 22 81 Move 14657 | 42 753 547 2254 566 972 816 1199 529 475 671 627 1322 242 183 555 672 421 735 326 281 469 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | . 17 2 28 1 12 2 11 1 3 16 2 5 7 7 9 30 13 17 9 13 9 Fast Attach 143 | 6 3 1 6 . 5 . 6 . 1 8 2 4 1 5 14 16 6 16 13 17 13 Attach 113 | . . 4 1 . 1 4 . . 6 10 . 3 5 2 1 15 8 11 10 15 17 Detach 32 | . 1 2 . . . . 1 . . 5 . . 1 1 . 4 2 3 3 3 6 Swap 235 | . 5 1 28 3 17 15 12 16 13 23 2 4 4 8 13 15 6 9 21 10 10 Drop 230 | . 6 . 31 2 22 . 14 1 3 15 4 9 2 15 11 37 13 13 14 14 4 Fire 1157 | . 67 35 113 11 61 44 54 37 31 115 5 . 15 44 62 138 56 67 66 68 68 Melee 76 | . . . . . . 13 7 15 13 5 . . . . 2 3 . 6 2 5 5 Ram 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Kick 19 | . . . . . . . . . . . . . . . . . . . 9 6 4 Crush 64 | 3 7 4 11 1 7 2 2 4 6 6 6 . 2 . 2 . 1 . . . . Escape Stasis 31 | . . . . . . 12 . 14 . . . . . . . . . . 5 . . Rewire 72 | . . . . . . . . 21 . . . . . . . 51 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . 9 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 8) 639 | -10/Materials | Discovered new exit (range 5) 1027 | -10/Materials | Repaired Broken Lgt. Treads 1379 | -10/Materials | Discovered new exit (range 10) 1633 | -10/Materials | Entered Mines 1636 | -10/Mines | Received a Mining Laser from a helpful Derelict 1673 | -10/Mines | Learned location of Mines (-9) 1699 | -10/Mines | Met a Derelict bent on vengeance 1802 | -10/Mines | Discovered new exit (range 5) 1820 | -10/Mines | Learned Materials trap positions 1954 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1957 | -10/Mines | Found Prototype Device 2081 | -10/Mines | Excavation squad dispatched 2081 | -10/Mines | A large section of the Mines collapsed 2331 | -10/Mines | Excavation squad dispatched 2662 | -10/Mines | Core integrity fell below 50% 2758 | -10/Mines | Discovered new exit (range 15) 2882 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2915 | -10/Mines | Learned location of Storage (-7) 2924 | -10/Mines | Identified Exp. Sensor Array 2933 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2933 | -10/Mines | Discovered new exit (range 5) 3042 | -10/Mines | Discovered new exit (range 7) 3043 | -10/Mines | Escorted by a lone wolf Derelict 3124 | -10/Mines | Entered Materials 3124 | -9/Materials | Accompanied by 1 ally 3124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3125 | -9/Materials | Loaded intel: 26 trap records 3657 | -9/Materials | Discovered new exit (range 15) 4071 | -9/Materials | Discovered new exit (range 8) 4271 | -9/Materials | Repaired Shield Generator 4792 | -9/Materials | Discovered new exit (range 9) 5051 | -9/Materials | Repaired Broken Exp. Sensor Array? 5424 | -9/Materials | Identified exit to Mines 5604 | -9/Materials | Identified exit to Materials 6044 | -9/Materials | Central database locked down 6048 | -9/Materials | Discovered exit to Materials (range 16) 6903 | -9/Materials | Repaired Cld. Ion Engine 8625 | -9/Materials | Repaired Particle Cannon+ 8724 | -9/Materials | First assault squad dispatched 8832 | -9/Materials | Sterilization system engaged 8832 | -9/Materials | Non-combat units ordered to evacuate 8924 | -9/Materials | Entered Mines 8977 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9073 | -9/Mines | Met a Derelict testing a Signal Generator 9224 | -9/Mines | Discovered exit to Materials (range 6) 9234 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9473 | -9/Mines | Discovered exit to Materials (range 10) 9523 | -9/Mines | Found a hidden stash of uninstalled traps 9614 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9753 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 10099 | -9/Mines | Entered Materials 10099 | -8/Materials | Accompanied by 4 allies 10099 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10104 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 10659 | -8/Materials | Lost 3 allies 10931 | -8/Materials | Discovered new exit (range 15) 11183 | -8/Materials | Build established: Tank 11584 | -8/Materials | Learned 4 Recycling zone layouts 11672 | -8/Materials | Garrison activated, responded to threat 11680 | -8/Materials | Discovered new exit (range 12) 11685 | -8/Materials | Build established: Scavenger-Tank 11716 | -8/Materials | Learned Storage security intel 11769 | -8/Materials | Learned Factory stockpile data 11830 | -8/Materials | Identified exit to Factory 11831 | -8/Materials | Repaired Cld. Ion Engine 11977 | -8/Materials | Central database locked down 12398 | -8/Materials | Identified exit to Garrison 12398 | -8/Materials | Entered Garrison 12442 | -8/Garrison | Triggered checkpoint 12510 | -8/Garrison | Garrison Relay disabled 12574 | -8/Garrison | Triggered checkpoint 12590 | -8/Garrison | Triggered checkpoint 12766 | -8/Garrison | Triggered checkpoint 12799 | -8/Garrison | Discovered new exit (range 14) 13056 | -8/Garrison | Triggered checkpoint 13204 | -8/Garrison | Triggered checkpoint 13299 | -8/Garrison | Discovered new exit (range 12) 13377 | -8/Garrison | Triggered checkpoint 13460 | -8/Garrison | Triggered checkpoint 13534 | -8/Garrison | Core integrity fell below 50% 13714 | -8/Garrison | Triggered checkpoint 13768 | -8/Garrison | Triggered checkpoint 13958 | -8/Garrison | Discovered new exit (range 3) 13965 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14205 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14382 | -8/Garrison | Entered Materials 14673 | -8/Materials | Build established: Tank 14858 | -8/Materials | Discovered exit to Factory (range 5) 15633 | -8/Materials | Watched by a mysterious "MATRIX" hacker. 16262 | -8/Materials | Repaired Arm. Treads+ 16357 | -8/Materials | Discovered exit to Factory (range 14) 16904 | -8/Materials | Garrison activated, responded to threat 17088 | -8/Materials | Repaired Remote Shield 17454 | -8/Materials | Identified exit to Garrison 17454 | -8/Materials | Entered Garrison 17706 | -8/Garrison | Triggered checkpoint 17792 | -8/Garrison | Discovered exit to Factory (range 8) 17854 | -8/Garrison | Triggered checkpoint 17960 | -8/Garrison | Garrison Relay disabled 18098 | -8/Garrison | Triggered checkpoint 18208 | -8/Garrison | Triggered checkpoint 18290 | -8/Garrison | Discovered exit to Factory (range 12) 18407 | -8/Garrison | Garrison Relay disabled 18478 | -8/Garrison | Triggered checkpoint 18593 | -8/Garrison | Discovered exit to Factory (range 57) 18593 | -8/Garrison | Discovered exit to Factory (range 38) 18593 | -8/Garrison | Discovered exit to Factory (range 75) 18610 | -8/Garrison | Triggered checkpoint 18656 | -8/Garrison | Garrison Relay disabled 18754 | -8/Garrison | Triggered checkpoint 18822 | -8/Garrison | Garrison Relay disabled 18864 | -8/Garrison | Entered Factory 18864 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18865 | -7/Factory | Identified exit to Storage 19595 | -7/Factory | Garrison activated, responded to threat 20064 | -7/Factory | First assault squad dispatched 20135 | -7/Factory | Entered Storage 20136 | -7/Storage | Identified exit to Recycling 20532 | -7/Storage | Garrison activated, responded to threat 20885 | -7/Storage | Met a pair of Derelict thieves 20931 | -7/Storage | Garrison activated, responded to threat 20935 | -7/Storage | First assault squad dispatched 21008 | -7/Storage | Destroyed 14 combat bots 21217 | -7/Storage | Destroyed 7 combat bots 21220 | -7/Storage | Lost 3 parts (2u1w) 21329 | -7/Storage | Lost 4 parts (1n3w) 21342 | -7/Storage | Found Rocket Array 21445 | -7/Storage | Discovered new exit (range 9) 21808 | -7/Storage | High security lockdown imminent 21844 | -7/Storage | Destroyed 10 combat bots 21887 | -7/Storage | Found Rocket Array 21888 | -7/Storage | High security lockdown engaged 22001 | -7/Storage | Sterilization system engaged 22001 | -7/Storage | Non-combat units ordered to evacuate 22019 | -7/Storage | Destroyed 18 combat bots 22101 | -7/Storage | Combat units ordered to evacuate 22301 | -7/Storage | Ambient heat levels rising (+10) 22358 | -7/Storage | Entered Recycling 22664 | -7/Recycling | Build established: Scavenger-Tank 23187 | -7/Recycling | Discovered new exit (range 6) 23657 | -7/Recycling | Scanned before Scraplab entrance 23685 | -7/Recycling | Entered Scraplab 23702 | -7/Recycling | Discovered new exit (range 2) 23706 | -7/Recycling | Entered Scraptown 23706 | -7/Scraptown | System corruption cleaned by C-Scrubber 23901 | -7/Scraptown | Visited IN-MT5's Study 23986 | -7/Scraptown | Visited Bundlers 24518 | -7/Scraptown | Discovered new exit (range 13) 24842 | -7/Scraptown | Visited Red Mages 24918 | -7/Scraptown | Visited CPS Storage 24973 | -7/Scraptown | Visited Comm Corps 25102 | -7/Scraptown | Visited The Evicted 25185 | -7/Scraptown | Visited UFD Registry 25185 | -7/Scraptown | Registered with UFD as "Nanosink" 25236 | -7/Scraptown | Visited Junk Repository 25314 | -7/Scraptown | Visited Junk Repository 25386 | -7/Scraptown | Visited Scrapoid Pod Storage 25426 | -7/Scraptown | Visited Chapter 10 25725 | -7/Scraptown | Visited Scrap Suit Storage 25767 | -7/Scraptown | Visited Derelict Rescue Squad 25816 | -7/Scraptown | Visited LU-1G1's Boring Crew 25905 | -7/Scraptown | Discovered new exit (range 5) 26069 | -7/Scraptown | Visited Abandonware Association 26083 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 26092 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 26092 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 26145 | -7/Scraptown | Visited Infowarlord's Domain 26183 | -7/Scraptown | Visited Science Testing Area 26295 | -7/Scraptown | Found Exp. Terrain Scan Processor 26414 | -7/Scraptown | Met Optimus 26414 | -7/Scraptown | Accepted into 0bPrime 26534 | -7/Scraptown | Entered Factory 26534 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 27071 | -5/Factory | Fabricated Enh. Autogun (x1) 27131 | -5/Factory | Fabricated Enh. Autogun (x1) 27182 | -5/Factory | Sucked down chute 27182 | -5/Factory | Entered Waste 27197 | -5/Waste | EMP discharged 27197 | -5/Waste | System corruption reached 10% 27241 | -5/Waste | Spotted C-40 Crusher 27247 | -5/Waste | Destroyed C-40 Crusher 27251 | -5/Waste | Spotted C-40 Crusher 27254 | -5/Waste | Spotted C-40 Crusher 27263 | -5/Waste | Destroyed C-40 Crusher 27267 | -5/Waste | Destroyed C-40 Crusher 27281 | -5/Waste | Spotted C-40 Crusher 27294 | -5/Waste | Destroyed C-40 Crusher 27297 | -5/Waste | EMP discharged 27304 | -5/Waste | Found Damper Plating 27314 | -5/Waste | Spotted C-40 Crusher 27332 | -5/Waste | Crushed by Compactor (1 part destroyed) 27338 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 27340 | -5/Waste | Destroyed C-40 Crusher 27359 | -5/Waste | Spotted C-40 Crusher 27374 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 27377 | -5/Waste | Crushed by Compactor (1 part destroyed) 27382 | -5/Waste | Destroyed C-40 Crusher 27397 | -5/Waste | EMP discharged 27497 | -5/Waste | EMP discharged 27551 | -5/Waste | Discovered new exit (range 13) 27597 | -5/Waste | EMP discharged 27697 | -5/Waste | EMP discharged 27732 | -5/Waste | Entered Factory 27903 | -5/Factory | Garrison activated, responded to threat 28509 | -5/Factory | Fabricated M-28 Smith (x1) 28823 | -5/Factory | Discovered new exit (range 6) 28986 | -5/Factory | Central database locked down 29096 | -5/Factory | Discovered new exit (range 16) 29183 | -5/Factory | Scrapoid reinforcements arrived 29197 | -5/Factory | Attached CPS modules to 05F05-D. 29199 | -5/Factory | Attached CPS modules to 05F04-D. 29306 | -5/Factory | Entered another Factory area 29306 | -4/Factory | Accompanied by 5 allies 29306 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 29355 | -4/Factory | Found Scrap Suit 29923 | -4/Factory | P-70 Sage assimilated allied 05F03-D 30466 | -4/Factory | System corruption reached 10% 30545 | -4/Factory | Lost 6 parts (2p1u3w) 30556 | -4/Factory | First assault squad dispatched 30626 | -4/Factory | Garrison activated, responded to threat 30931 | -4/Factory | Discovered new exit (range 5) 30944 | -4/Factory | Entered Research 30944 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 30957 | -3/Research | Found Exp. Signal Interpreter 31133 | -3/Research | Identified exit to Quarantine 31484 | -3/Research | Scrapoid reinforcements arrived 31486 | -3/Research | Attached CPS modules to 03R08-D. 31488 | -3/Research | Attached CPS modules to 03R07-D. 31497 | -3/Research | Found Scrap Suit 31779 | -3/Research | Crushed by falling debris 31784 | -3/Research | Crushed by falling debris 31815 | -3/Research | Lost 4 parts (3u1w) 31822 | -3/Research | Spotted B-90 Cyclops 31837 | -3/Research | Spotted Striker 31838 | -3/Research | Cargo convoy interrupted 31838 | -3/Research | System corruption reached 10% 31840 | -3/Research | Spotted Executioner 31844 | -3/Research | Entered Quarantine 31922 | -3/Quarantine | Found Alien Artifact 31930 | -3/Quarantine | Identified Phase Redirector 31961 | -3/Quarantine | Found Alien Artifact 32218 | -3/Quarantine | Found Alien Artifact 32406 | -3/Quarantine | Destroyed 7 combat bots 32466 | -3/Quarantine | Lost 3 parts (1u2w) 32518 | -3/Quarantine | Lost 4 parts (1n2u1w) 32546 | -3/Quarantine | Found Alien Artifact 32663 | -3/Quarantine | Build established: Scavenger-Scrapper 32978 | -3/Quarantine | Build established: Scavenger-Tank 33163 | -3/Quarantine | Found Alien Impact Weapon 33190 | -3/Quarantine | Discovered new exit (range 15) 33226 | -3/Quarantine | Found Alien Reactor 33226 | -3/Quarantine | Identified Matter Drive 33260 | -3/Quarantine | Found Alien Artifact 33260 | -3/Quarantine | Identified Core Reset Matrix 33260 | -3/Quarantine | Identified Phase Armor 33260 | -3/Quarantine | Identified Subatomic Replicator 33260 | -3/Quarantine | Identified Core Stripper 33260 | -3/Quarantine | Identified Transdimensional Reconstructor 33260 | -3/Quarantine | Used Core Reset Matrix 33264 | -3/Quarantine | Detected hypermatrix surge 33264 | -3/Quarantine | Sensed 9 artifacts in vicinity 33266 | -3/Quarantine | Discovered new exit (range 3) 33270 | -3/Quarantine | Entered Research 33270 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33377 | -2/Research | Spotted B-90 Cyclops 33445 | -2/Research | Warped through subspace 33513 | -2/Research | Lost 8 parts (4n1u3w) 33525 | -2/Research | Spotted B-90 Cyclops 33542 | -2/Research | Destroyed B-90 Cyclops 33940 | -2/Research | Core integrity fell below 50% 34164 | -2/Research | Discovered new exit (range 23) 34177 | -2/Research | Build established: Scavenger-Skirmisher 34222 | -2/Research | Emitted hypermatrix ping 34223 | -2/Research | Entered Testing 34252 | -2/Testing | Found Prototype Hackware 34267 | -2/Testing | Found Prototype Device 34267 | -2/Testing | Identified Thermal Barrier 34385 | -2/Testing | System corruption reached 10% 34501 | -2/Testing | Build established: Scavenger-Tank 34574 | -2/Testing | Found Prototype Energy Cannon 34645 | -2/Testing | System corruption reached 30% 34684 | -2/Testing | Core integrity fell below 20% 34705 | -2/Testing | Lost 12 parts (2p1n5u4w) 34757 | -2/Testing | Found Unknown Device 34757 | -2/Testing | Identified Quantum Capacitor 34779 | -2/Testing | Lost 8 parts (3p2n3w) 34840 | -2/Testing | Discovered new exit (range 16) 34857 | -2/Testing | Identified Potential Cannon 34858 | -2/Testing | Scanned by Researcher 34872 | -2/Testing | Found Prototype Protection 34951 | -2/Testing | Entered Access 34951 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 34974 | -1/Access | Lost 4 parts (2p2n) 35414 | -1/Access | Lost 8 parts (4n4u) 35605 | -1/Access | Discovered new exit (range 6) 35643 | -1/Access | Identified SHELL Armor 35815 | -1/Access | System corruption reached 10% 35832 | -1/Access | Lost 5 parts (1p2n2u) 35844 | -1/Access | System corruption reached 30% 35851 | -1/Access | Found Corrupted Prototype Device 35851 | -1/Access | Identified Exp. Thermal Shield 35924 | *** | Heading to fleet! Last Messages --------------- 35907_ U-05 Engineer lays Concrete. 35908_ System corrupted: Component data lost. 35908_ U-05 Engineer builds a Wall. 35909_ Knocked back. 35909_ C-57 Dissector system corrupted by crushing effect. 35909_ Knocked back. 35909_ U-05 Engineer lays Concrete. 35910_ C-57 Dissector system terminally corrupted. 35910_ Penetrated by Slug. 35910_ U-05 Engineer lays Concrete. 35911_ Slug penetrates Wall. 35911_ U-05 Engineer builds a Wall. 35911_ Slug penetrates Wall. 35911_ U-05 Engineer lays Concrete. 35912_ Acquired 18 matter. 35913_ Slug penetrates Wall. 35914_ U-05 Engineer builds a Wall. 35923_ ZBFU QA=X/32Y|GLH