Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 21:37:49 Player: k1ll3rb0t Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2401) 2401 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (801) 801 TOTAL SCORE: 7907 Bonus ------- High Alert Combat Kills 301 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 398/450 System Corruption 32% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Energy Well Core Analyzer > --- WEAPON (3) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Advanced Signal Interpreter Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Energy Well Terrain Scan Processor Core Analyzer System Shield > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module High-capacity Matter Pod Arc Projector Heavy Flail Blade Saw [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 2 2 . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . 2 . 1 . 1 . Utility 5 | . . . . 2 1 . 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 134 | 7 1 . 22 15 5 12 46 26 Power 12 | 1 . . 4 . . . 5 2 Engine 8 | 1 . . 3 . . . 3 1 Core 4 | . . . 1 . . . 2 1 Reactor . | . . . . . . . . . Propulsion 39 | 2 . . 8 4 4 8 11 2 Treads 3 | 2 . . 1 . . . . . Leg 4 | . . . 4 . . . . . Wheel . | . . . . . . . . . Hover 16 | . . . . 3 . 8 4 1 Flight 16 | . . . 3 1 4 . 7 1 Utility 34 | 2 1 . 2 2 1 2 12 12 Device 17 | 1 . . . 1 . . 5 10 Storage 9 | 1 1 . 2 . . . 3 2 Processor 3 | . . . . . . . 3 . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . . 1 . 2 1 . Artifact . | . . . . . . . . . Weapon 49 | 2 . . 8 9 . 2 18 10 Energy Gun 6 | 1 . . 1 . . 1 2 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 16 | 1 . . 5 5 . . 4 1 Ballistic Cannon . | . . . . . . . . . Launcher 12 | . . . 2 2 . 1 3 4 Special Weapon . | . . . . . . . . . Impact Weapon 12 | . . . . 2 . . 7 3 Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . Parts Lost 50 | . . . 4 . . 2 20 24 Power 7 | . . . 1 . . . 4 2 Propulsion 19 | . . . 3 . . 1 9 6 Utility 15 | . . . . . . 1 4 10 Weapon 9 | . . . . . . . 3 6 Highest Loss Streak 16 | . . . 2 . . 2 6 16 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 80 | . 100 100 88 97 98 95 80 51 Engine 3 | . 14 14 6 . . . . 2 Core 3 | . . . 3 9 7 7 4 . Treads 5 | . 28 28 3 . . . . . Leg 3 | . . . 22 6 . . . . Hover 10 | . . . . 24 . 26 19 3 Flight 8 | . . . 12 4 38 8 10 10 Device 10 | . 14 14 11 16 15 13 7 9 Storage 8 | . 14 14 11 9 7 7 8 3 Processor 5 | . . . . . . . 9 9 Hackware 3 | . . . . . 5 7 6 3 Protection 1 | . . . . 9 7 6 1 . Energy Gun 2 | . 14 14 . . . . . . Ballistic Gun 7 | . 14 14 18 13 7 5 3 1 Impact Weapon 2 | . . . . 4 7 7 2 1 Peak Build Rating 59 | 9 10 10 18 30 32 38 59 53 Average Rating 29 | 5 9 10 14 28 27 33 44 35 On Entrance 19 | . 9 10 10 18 30 27 34 33 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 15 20 20 22 25 25 25 33 49 Greatest Support 55 | 40 40 40 40 40 20 44 55 14 Greatest Overweight (x) 5 | 1 . . 1 3 1 1 1 5 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 9 10 10 10 10 8 Most Carried 10 | 7 10 10 10 10 10 10 10 10 Average Carried 8 | 5 9 10 7 9 8 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 8 9 10 3 Class Distribution -------------------- 63% | Mutant 32% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Matter Collected 2179 | 294 64 . 434 93 . 300 667 327 Remotely . | . . . . . . . . . Salvage Created 2872 | 155 198 . 784 136 . 428 939 232 Parts 162 | 10 15 . 54 13 . 12 55 3 Haulers Intercepted 4 | . 1 . 2 . . 1 . . Recyclers Shooed 5 | . 1 . 4 . . . . . Parts Field Recycled 9 | . . . . . . . 1 8 Retrieved Matter 145 | . . . . . . . 6 139 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 55 | . 4 . 12 7 . 6 20 6 Melee 6 | . . . . . . 3 3 . Guns 25 | . 4 . 9 5 . . 5 2 AOE 22 | . . . 3 2 . 3 11 3 Classes Destroyed 16 | 2 5 . 2 . . 2 4 1 Worker 9 | . . . 1 . . . 7 1 Builder 8 | . 1 . 3 . . . 4 . Tunneler 4 | 3 . . . 1 . . . . Hauler 4 | . 1 . 2 . . 1 . . Recycler 5 | 1 . . 3 . . . 1 . Mechanic 1 | . . . . . . . 1 . Watcher 3 | . 1 . . 1 . . 1 . Swarmer 18 | . 3 . . 7 . . 8 . Cutter 3 | . . . . . . 3 . . Grunt 19 | . 1 . 10 . . . 5 3 Brawler 2 | . . . . . . . 1 1 Duelist 1 | . . . . . . . 1 . Sentry 2 | . . . 2 . . . . . Specialist 3 | . . . . . . 3 . . Hunter 5 | . . . . . . . 5 . Programmer 2 | . . . . . . . . 2 Best Kill Streak 14 | 3 2 . 10 7 . 4 14 3 Combat Bots Only 7 | . 2 . 7 7 . 4 7 3 Max Kills in Single Turn 5 | 1 2 . 3 2 . 1 5 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 2 . 1 3 2 Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Hostile Shots Fired 604 | . 11 . 60 26 . 50 257 200 Missed 213 | . . . 21 12 . 20 96 64 Damage Taken 6623 | . 95 . 532 118 . 586 2403 2889 Core 1734 | . 7 . 69 17 . 149 479 1013 Absorbed by Shields 37 | . . . . . . . . 37 Core Remaining (%) 82 | 100 . 97 82 96 . 78 43 . Volleys Fired 137 | 8 23 . 31 9 . 4 40 22 Largest 2 | 2 2 . 2 2 . 1 2 2 Hottest 106 | 70 70 . 50 55 . 55 106 93 Shots Fired 224 | 16 43 . 52 17 . 4 66 26 Gun 194 | 16 43 . 48 16 . 1 52 18 Cannon 1 | . . . . . . . . 1 Launcher 29 | . . . 4 1 . 3 14 7 Special . | . . . . . . . . . Kinetic 156 | 8 20 . 48 16 . . 49 15 Thermal 36 | 8 23 . . . . . 2 3 Explosive 29 | . . . 4 1 . 3 14 7 Electromagnetic 3 | . . . . . . 1 1 1 Robot Hit Streak 10 | 9 3 . 10 1 . 1 8 4 Robot Miss Streak 11 | 1 4 . 6 11 . 3 7 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 172 | 12 19 . 38 6 . 8 58 31 Core Hits 146 | 5 10 . 39 9 . 9 54 20 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . 1 3 3 Critical Strikes 14 | 1 2 . . . . 1 6 4 Burn 3 | 1 2 . . . . . . . Destroy 1 | . . . . . . . 1 . Smash 8 | . . . . . . 1 3 4 Sever 2 | . . . . . . . 2 . Melee Attacks 105 | . . . . 6 . 28 49 22 Impact 96 | . . . . 6 . 28 40 22 Slashing 9 | . . . . . . . 9 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 1 . 2 2 . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 4 | . . . . . . . 2 2 Damage Inflicted 8646 | 143 264 . 1085 257 . 797 4291 1809 Guns 2221 | 143 261 . 796 88 . 11 579 343 Cannons . | . . . . . . . . . Explosions 3953 | . . . 289 54 . 290 2500 820 Melee 2469 | . . . . 115 . 496 1212 646 Ramming 3 | . 3 . . . . . . . Kinetic 1947 | 55 135 . 796 88 . . 563 310 Thermal 263 | 88 126 . . . . . 16 33 Explosive 3953 | . . . 289 54 . 290 2500 820 Electromagnetic 11 | . . . . . . 11 . . Impact 2332 | . . . . 115 . 496 1075 646 Slashing 137 | . . . . . . . 137 . Piercing . | . . . . . . . . . Highest Corruption 32 | . . . . . . . 4 32 Average Corruption 13 | . . . . . . . 3 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . . . 1 19 Message Errors 3 | . . . . . . . . 3 Matter Fused 6 | . . . . . . . 1 5 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Misdirections 4 | . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 715 | . . . 16 20 . 153 315 211 Projectiles . | . . . . . . . . . Explosions 144 | . . . 16 . . 32 77 19 Melee 571 | . . . . 20 . 121 238 192 Knockbacks 9 | . . . . 1 . . 6 2 Impact 9 | . . . . 1 . . 6 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 182 | . . . 24 . . 99 . 59 Shots 5 | . . . 1 . . 3 . 1 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 223 | 36 36 . 50 . . . 55 223 Average Temperature 22 | 14 11 . 20 . . . 20 50 Received Heat Transfer 1092 | . 6 . 318 . . 18 426 324 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . 1 . 1 2 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Fried 8 | . . . . 1 . 1 4 2 Impact Corruptions 24 | . . . . 1 . 4 10 9 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 962 | 333 518 . . . . . 37 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Peak Influence 883 | 20 215 14 386 434 197 309 883 465 Initial 418 | . 13 14 5 162 197 141 161 418 Average 311 | 8 89 14 237 310 197 203 495 362 Maximum Alert Level 3 | . 1 . 1 2 . 1 3 2 Low Security (%) 36 | 100 84 100 37 34 100 59 13 9 Level 1 31 | . 15 . 62 34 . 40 32 30 Level 2 23 | . . . . 30 . . 24 59 Level 3 8 | . . . . . . . 29 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . 2 . . 1 9 3 Investigation . | . . . . . . . . . Extermination 4 | . . . . . . . 1 3 Reinforcement 11 | . 2 . 2 . . 1 6 . Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Distress Signals 5 | . 1 1 1 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 14 . 17 10 . 5 64 18 Peak Tracking Total 9 | . 3 . 4 5 . 5 9 9 Tactical Retreats 19 | . . . . 1 . 2 14 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Traps Triggered 5 | . . . . . . 3 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Disabled 11 | . . . . 1 . 1 4 5 Max in Single Turn 5 | . . . . 1 . 1 1 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Accessed 14 | . 2 . 4 . 2 . 5 1 Terminals 11 | . 2 . 4 . 1 . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 30 | . 4 . 8 . 3 . 13 2 Successful 10 | . 2 . 1 . 1 . 5 1 Failed 20 | . 2 . 7 . 2 . 8 1 Catastrophic 6 | . 1 . 2 . . . 3 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 23 | . 4 . 8 . 1 . 8 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 5 | . . . . . 2 . 3 . Terminal Hacks 8 | . 2 . 1 . 1 . 3 1 Prototype ID Bank 2 | . 1 . 1 . . . . . Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 Locate Traps 3 | . 1 . . . . . 2 . Registered Components 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . 4 . 2 . 4 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 18 | . . . . . . . . 18 ROAM 4 | . . . . . . . . 4 EXPLORE 14 | . . . . . . . . 14 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 18 | . . . . . . . . 18 Drone Recoveries 6 | . . . . . . . . 6 Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Turns Passed 3205 | 169 465 34 387 218 44 165 969 754 Spaces Moved 2881 | 88 236 22 354 252 36 91 1322 480 Core 126 | 14 . . . . . . . 112 Treads 334 | 74 236 22 2 . . . . . Legs 147 | . . . 138 9 . . . . Wheels . | . . . . . . . . . Hover 1189 | . . . . 243 . 91 811 44 Flight 1085 | . . . 214 . 36 . 511 324 Fastest Speed 27 | 50 160 160 34 42 107 38 27 30 Average Speed 70 | 144 160 160 68 48 107 55 42 101 Slowest Speed 360 | 160 160 160 190 260 107 102 110 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . 1 . . . 4 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 6 47 11 31 23 1 58 41 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . 3 . . 4 . Terrain Destroyed 223 | . . . 23 10 . 12 82 96 Melee 7 | . . . . 3 . . 4 . Projectile 1 | . . . . . . . 1 . AOE 215 | . . . 23 7 . 12 77 96 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total 3658 | 113 282 21 448 320 42 156 1589 687 Wait 240 | . 7 . 13 16 . . 88 116 Move 2859 | 87 235 21 351 251 35 90 1313 476 Hop 7 | . . . 1 . . . 4 2 Pick Up 78 | 11 9 . 12 10 . 6 25 5 Fast Attach 31 | 2 . . 6 4 . 2 8 9 Attach 67 | 5 . . 9 3 4 3 26 17 Detach 26 | . . . 6 . 2 . 11 7 Swap 36 | . 1 . 7 8 1 7 12 . Drop 53 | . 6 . 12 13 . 3 16 3 Fire 137 | 8 23 . 31 9 . 4 40 22 Melee 99 | . . . . 6 . 28 46 19 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 19 | . . . . . . 13 . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 5 | . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 11) 635 | -10/Materials | Entered Mines 656 | -10/Mines | Met a Derelict bent on vengeance 658 | -10/Mines | Discovered new exit (range 8) 668 | -10/Mines | Assembled infested the area 669 | -10/Mines | Entered Materials 669 | -9/Materials | Evolved 2 slots: Propulsion x2 825 | -9/Materials | Destroyed 7 combat bots 981 | -9/Materials | Discovered new exit (range 13) 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Evolved 2 slots: Utility x2 1179 | -8/Materials | Destroyed 7 combat bots 1220 | -8/Materials | Build established: Scavenger-Mutant 1259 | -8/Materials | Discovered new exit (range 7) 1274 | -8/Materials | Entered Factory 1274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -7/Factory | Identified exit to DSF 1318 | -7/Factory | Entered DSF 1410 | -7/DSF | Additional patrols routed to DSF 1427 | -7/DSF | Discovered new exit (range 15) 1483 | -7/DSF | Entered Factory 1483 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -6/Factory | Lost 3 parts (1p1u1w) 1790 | -6/Factory | Lost 3 parts (2n1u) 1833 | -6/Factory | First assault squad dispatched 2155 | -6/Factory | Lost 3 parts (1n2w) 2206 | -6/Factory | Destroyed 7 combat bots 2220 | -6/Factory | Lost 6 parts (1p3n2u) 2430 | -6/Factory | Discovered new exit (range 16) 2431 | -6/Factory | Core integrity fell below 50% 2452 | -6/Factory | Identified exit to Factory 2452 | -6/Factory | Entered another Factory area 2452 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2672 | -5/Factory | Build established: Mutant 2858 | -5/Factory | Lost 6 parts (1p2n2u1w) 3032 | -5/Factory | System corruption reached 10% 3070 | -5/Factory | Core integrity fell below 50% 3098 | -5/Factory | Lost 16 parts (1p2n8u5w) 3115 | -5/Factory | Lost 4 allies 3124 | -5/Factory | System corruption reached 30% 3166 | -5/Factory | Core integrity fell below 20% 3206 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03169_ Xenon Bombardment Thruster destroyed. 03171_ Door malfunctions. 03174_ Triggered Stasis Trap. 03174_ A bubble of rippling energy engulfs the area. 03174_ Field strength at 91. 03174_ Field strength at 82. 03175_ Field strength at 73. 03176_ Field strength at 59. 03177_ Field strength at 40. 03178_ Field strength at 31. 03178_ Linear Gravjet destroyed. 03179_ Field strength at 9. 03180_ Stasis field depleted. 03189_ Acquired Imp. EM Pulse Cannon. 03202_ ALERT: Rogue bot located, Programmers report to Factory Zone 9G. 03204_ System corrupted: Imp. EM Pulse Cannon failed to cycle. 03205_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????" | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????##############????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# """""" #+##+######### | | ??????????????????????# """""" # | | ??????????????????????# """""" # | | ??????????????????????# p"""""" + ^ | | ??????????????????????# p p # ^ | | ??????????????????????# p"""""" # ^ | | ??????????????????????# """""" ####+######### | | ??????????????????????# """""" #? ??????? | | ??????????????????????# """""" ##! """ #????? | | ??????????????????????# @ ## """ #????? | | ??????????????????????############### """ #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# ! #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# ?????? | | ????????????????????????????????????# "???????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# ??????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????###+###??????????????????????????????????? | | ???????# ################???????????????????? | | ???????# # ! !#???????????????????? | | ???????# + #?????????????????? | | ???????# # #?????????????????? | | ???????+ # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed DataKineticDrive Manual? 0 Play Time 01:35:26 Cumulative 48.4 hours Start 2025.03.02 @ 20:00:11 End 2025.03.02 @ 21:37:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 496db2b5-cb25-427d-9346-b44d43f8ad73