Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 19:18:15 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1382) 1382 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 3310 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 350/550 Matter 123/300 Energy 265/265 System Corruption 0% Temperature Hot (206) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- High-powered Shotgun > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Seismic Detector Light Armor Plating High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Compact Wheel Heat Sink Light Armor Plating Beam Rifle Spread Laser Beam Cannon Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 2 | . . . 2 Parts Attached 47 | 7 9 18 13 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 5 3 Treads . | . . . . Leg . | . . . . Wheel 11 | 2 1 5 3 Hover . | . . . . Flight . | . . . . Utility 13 | 2 2 5 4 Device 8 | 1 1 3 3 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 20 | 2 6 6 6 Energy Gun 4 | 2 . . 2 Energy Cannon 8 | . 5 2 1 Ballistic Gun 6 | . . 4 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 7 13 Power 1 | . . 1 . Propulsion 10 | . . 4 6 Utility 4 | . . 2 2 Weapon 5 | . . . 5 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 97 89 Engine 12 | . 14 10 9 Wheel 28 | . 27 32 20 Device 12 | . 14 13 8 Storage 12 | . 14 11 9 Processor 1 | . . 3 . Protection 2 | . . 3 8 Energy Gun 6 | . 11 . 10 Energy Cannon 10 | . 16 6 3 Ballistic Gun 8 | . . 15 19 Peak Build Rating 23 | 7 7 15 23 Average Rating 10 | 4 6 12 19 On Entrance 7 | . 7 7 15 Naked Turns . | . . . . Heaviest Build 36 | 15 22 30 36 Greatest Support 42 | 26 26 42 36 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 9 10 10 Average Carried 7 | . 6 8 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 8 10 6 Class Distribution -------------------- 69% | Mutant 20% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1016 | 124 216 474 202 Remotely . | . . . . Salvage Created 1798 | 13 457 953 375 Parts 120 | 5 36 52 27 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 5 | . 2 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 11 18 13 Guns 27 | . 5 11 11 Cannons 12 | . 6 6 . AOE 3 | . . 1 2 Classes Destroyed 10 | 1 5 3 1 Builder 4 | . . 2 2 Tunneler 1 | 1 . . . Hauler 4 | . 2 2 . Recycler 4 | . 1 3 . Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 15 | . 7 3 5 Grunt 20 | . 4 10 6 Brawler 1 | . . 1 . Sentry 6 | . . 4 2 Best Kill Streak 7 | 1 2 4 7 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 221 | . 26 89 106 Missed 57 | . 7 30 20 Damage Taken 2186 | 5 167 789 1225 Core 433 | . 36 197 200 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 67 | . 67 . . Core Remaining (%) 78 | 100 85 50 . Volleys Fired 139 | 1 36 65 37 Largest 4 | 2 2 2 4 Hottest 206 | 100 120 120 206 Shots Fired 328 | 2 72 130 124 Gun 219 | 2 28 74 115 Cannon 108 | . 44 56 8 Launcher 1 | . . . 1 Special . | . . . . Kinetic 150 | . . 74 76 Thermal 177 | 2 72 56 47 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 12 | 1 4 12 7 Robot Miss Streak 14 | . 6 9 14 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 190 | 1 36 83 70 Core Hits 107 | 1 20 41 45 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 1 1 1 Burn 1 | . 1 . . Meltdown 1 | . . 1 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3670 | 23 638 1707 1302 Guns 2230 | 12 214 878 1126 Cannons 1158 | . 368 685 105 Explosions 209 | . . 138 71 Melee . | . . . . Ramming 73 | 11 56 6 . Kinetic 1734 | . . 878 856 Thermal 1654 | 12 582 685 375 Explosive 71 | . . . 71 Electromagnetic 138 | . . 138 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 1 . Average Corruption 2 | . 3 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 8 6 . Message Errors 6 | . 5 1 . Matter Fused 2 | . 1 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 5 | . 2 3 . Overload Shots . | . . . . Overflow Damage 35 | . . 32 3 Projectiles 32 | . . 32 . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 118 | 5 27 86 . Shots 3 | . . 3 . Rammed 7 | 1 4 2 . Targets Rammed 7 | 1 4 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 454 | 39 220 183 454 Average Temperature 116 | 24 77 56 197 Received Heat Transfer 810 | . 12 258 540 Effects 5 | . 1 . 4 Shutdowns 1 | . . . 1 Energy Bleed 1 | . 1 . . Interference 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 11 | 1 3 6 1 Heat Transferred 3634 | 37 1480 1443 674 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 529 | 5 248 529 455 Initial 159 | . 3 35 159 Average 204 | 1 103 310 288 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 59 | 100 97 23 22 Level 1 27 | . 2 46 64 Level 2 13 | . . 30 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 4 3 4 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 18 28 19 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 7 5 . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 27 13 . Successful 26 | . 19 7 . Failed 14 | . 8 6 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 35 | . 22 13 . Terminals 35 | . 22 13 . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Maintenance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 3 | . 3 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 12 7 . Terminals 19 | . 12 7 . Track 3 | . . 3 . Botnet 10 | . 6 4 . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 4 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2171 | 58 1005 866 242 Spaces Moved 1577 | 49 737 692 99 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 1569 | 41 737 692 99 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 86 Average Speed 87 | 83 90 83 93 Slowest Speed 110 | 90 90 110 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 91 56 10 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2076 | 61 1005 849 161 Wait 260 | . 205 48 7 Move 1574 | 48 736 691 99 Hop . | . . . . Pick Up 36 | 4 11 18 3 Fast Attach 5 | 5 . . . Attach 21 | 2 2 9 8 Detach 1 | . . . 1 Swap 21 | . 7 9 5 Drop 12 | . 4 7 1 Fire 139 | 1 36 65 37 Melee . | . . . . Ram 7 | 1 4 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 13) 562 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Loaded intel: 4 trap records 874 | -10/Materials | Learned location of 1 exit from Recycling 925 | -10/Materials | Learned location of Storage (-8) 983 | -10/Materials | Discovered new exit (range 4) 999 | -10/Materials | Learned Materials trap positions 1020 | -10/Materials | Learned Storage stockpile data 1024 | -10/Materials | Repaired Com. Wheel 1052 | -10/Materials | Repaired Beam Cannon 1053 | -10/Materials | Learned Materials trap positions 1064 | -10/Materials | Entered another Materials area 1064 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -9/Materials | Loaded intel: 26 trap records 1797 | -9/Materials | Discovered new exit (range 15) 1833 | -9/Materials | Build established: Scavenger-Mutant 1930 | -9/Materials | Entered another Materials area 1930 | -8/Materials | Evolved 2 slots: Weapon x2 1931 | -8/Materials | Loaded intel: 24 trap records 1987 | -8/Materials | Garrison activated, responded to threat 2025 | -8/Materials | Lost 4 parts (2n2w) 2134 | -8/Materials | Lost 3 parts (2n1w) 2172 | -8/Materials | Self-destructed Last Messages --------------- 02154_ Acquired 5 matter. 02155_ U-05 Engineer lays Concrete. 02156_ Slug penetrates Wall. 02157_ U-05 Engineer lays Concrete. 02158_ U-05 Engineer builds a Wall. 02160_ O-24 Administrator destroyed. 02160_ U-05 Engineer builds a Door. 02160_ Imp. Heat Sink destroyed. 02163_ Acquired 14 matter. 02164_ U-05 Engineer destroyed. 02164_ Beam Rifle destroyed. 02164_ Imp. Light Armor Plating destroyed. 02165_ U-05 Engineer lays Concrete. 02166_ Wheel destroyed. 02167_ Penetrated by Slug. 02167_ U-05 Engineer lays Concrete. 02168_ U-05 Engineer builds a Wall. 02169_ Wheel destroyed. 02170_ Penetrated by Slug. 02170_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????#""" [ #% # """""???? | | ????????????????????????#"Y += # """"" ??? | | ????????????????????????#""" # * # """"" #?? | | ????????????????????????# # + """ #?? | | ????????????????????????# # # #?? | | ????????????????????????######## # #?? | | ???????????????????????????#"""# # [ #?? | | ???????????????????????????#"G"#%" # ! #?? | | ????????????????????????####" "#" ##########?? | | ????????????????????????# *% #??????????? | | ????????????????????????# ! [= #??????????? | | ????????????????????????# [ ! #??????????? | | ????????????????????????#^ ###########?? | | ?????????????????# ???# !!! ## ?? | | ?????????????????# T # !!! ## """ """ #? | | ?????????????????# + %!!! ## """ """ #? | | ?????????????????# #o ^ # """ """ #? | | ?????????????????# [ [??# %^ %! + #? | | ?????????????????# ????# ""T"" # #? | | ?????????????????######## """"" # #? | | ?????????????????# = # # ! #? | | ?????????????????# *% # ###########? | | ?????????????????# u ########??????????? | | ?????????????????# * # #?????????????????? | | ?????????????????# [ #! #?????????????????? | | ?????????????????# #@ #?????????????????? | | ?????????????????### ####*YY#?????????????????? | | ???????????????????######%h #?????????????????? | | ????????????????????????#u! #?????????????????? | | ????????????????????????+ +?????????????????? | | ????????????????????????# Y # ????????????????? | | ????????????????????????# # ???????????????? | | ????????????????????????# #?##??????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? #????????????????? | | ????????????????????????##+###????????????????? | | ????????????????????????^?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????^????????????????? | | ???????????????????????^?????^????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonEncryptedCore Manual? 0 Play Time 00:30:46 Cumulative 15.2 hours Start 2025.03.16 @ 18:39:38 End 2025.03.16 @ 19:18:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 394df5e0-98d0-4359-b125-68df572928d2