Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 19:08:00 Player: kasaphescent Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (2988) 2988 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 10093 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 367 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Improved Gravmag System Combat Airjet Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Actuator Array Improved Actuator Array > --- WEAPON ----------- Phasing Sabre Phasing Sabre Spear > --- INVENTORY -------- Heavy Siege Treads Improved Medium Armor Plating Missile Launcher Field Lobotomy Kit Spear [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Slots Evolved 12 | . . . . . 4 . 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . 1 . . 1 . Utility 6 | . . . . . 1 . 1 1 . 1 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 102 | 6 5 9 . 1 11 10 22 11 12 6 9 Power 13 | 1 . 1 . 1 . 2 3 3 1 1 . Engine 9 | 1 . 1 . 1 . 2 1 1 1 1 . Core 4 | . . . . . . . 2 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 1 3 . . 3 7 6 3 3 1 3 Treads 6 | . 1 1 . . 2 1 . . . . 1 Leg 1 | . . 1 . . . . . . . . . Wheel 5 | 2 . 1 . . 1 1 . . . . . Hover 19 | . . . . . . 4 6 3 3 1 2 Flight 1 | . . . . . . 1 . . . . . Utility 29 | 1 3 1 . . 3 1 6 5 2 4 3 Device 16 | . 1 1 . . 2 . 3 3 2 1 3 Storage 5 | 1 2 . . . . 1 . . . 1 . Processor 6 | . . . . . 1 . 2 2 . 1 . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 1 4 . . 5 . 7 . 6 . 3 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | . 1 . . . 2 . . . . . . Ballistic Cannon 3 | . . 3 . . . . . . . . . Launcher 4 | . . 1 . . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 9 | . . . . . 3 . 5 . 1 . . Slashing Weapon 4 | . . . . . . . 1 . 3 . . Piercing Weapon 3 | . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 3 . . . . Corrupted Parts 2 | . . . . . . 2 . . . . . System Corruption 8 | . . . . . . 8 . . . . . Parts Lost 41 | . 2 6 . . 1 5 2 1 8 1 15 Power 6 | . . 1 . . . 1 . . 2 . 2 Propulsion 17 | . 1 2 . . . 4 1 . 3 . 6 Utility 9 | . . . . . 1 . 1 1 2 1 3 Weapon 9 | . 1 3 . . . . . . 1 . 4 Highest Loss Streak 15 | . 1 4 . . 1 4 1 1 6 1 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 97 100 100 95 92 95 98 95 84 72 Engine 8 | . 14 14 14 14 9 8 . 1 5 5 7 Core 2 | . . . . . . . 6 10 5 . . Treads 6 | . 10 14 14 14 17 6 . . . . . Wheel 6 | . 17 9 14 14 18 9 . . . . . Hover 15 | . . . . . . 10 38 33 32 27 23 Device 13 | . 11 14 14 14 8 9 7 18 17 14 12 Storage 9 | . 14 14 14 14 9 8 7 6 6 5 4 Processor 4 | . . . . . 7 9 7 7 6 9 10 Energy Gun 1 | . 19 . . . . . . . . . . Ballistic Gun 1 | . 8 3 . . 2 . . . . . . Ballistic Cannon 7 | . . 19 28 28 9 . . . . . . Impact Weapon 8 | . . . . . 13 27 20 20 3 . . Slashing Weapon 3 | . . . . . . . 1 . 15 11 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 12 28 30 30 37 43 42 29 41 44 38 44 Greatest Support 61 | 32 32 20 10 10 26 32 41 43 47 45 61 Greatest Overweight (x) 4 | . 1 2 2 3 1 4 . . 1 . 2 Average Overweight (x) . | . . 1 2 2 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 10 10 Average Capacity 11 | 6 12 15 15 15 15 13 8 8 8 9 9 Most Carried 15 | 6 10 10 12 14 15 15 8 8 8 6 8 Average Carried 8 | 4 8 7 11 12 13 12 7 7 7 4 5 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 10 5 Final Carried 15 | 6 9 8 12 14 15 8 8 8 5 3 2 Class Distribution -------------------- 81% | Mutant 7% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Ninja | -5/Factory Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Matter Collected 1890 | 176 305 401 . 66 155 114 244 117 164 70 78 Remotely . | . . . . . . . . . . . . Salvage Created 4030 | . 431 278 . 93 159 1092 305 294 612 155 611 Parts 157 | . 28 21 . 10 1 23 6 4 28 9 27 Haulers Intercepted 6 | . 2 . . . 1 1 . 1 1 . . Recyclers Shooed 4 | . . . . . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Combat Hostiles Destroyed 72 | . 9 12 . 2 1 15 7 2 6 2 16 Melee 28 | . . . . . . 8 3 1 2 2 12 Guns 12 | . 7 5 . . . . . . . . . Cannons 3 | . . 1 . 2 . . . . . . . AOE 18 | . 2 6 . . . . 3 . 3 . 4 Classes Destroyed 16 | . 5 2 . 2 1 1 3 1 1 . . Worker 11 | . . 2 . . . 3 2 1 2 . 1 Builder 2 | . 1 . . . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 6 | . 2 . . . 1 1 . 1 1 . . Recycler 11 | . 1 1 . . 1 6 . . 2 . . Carrier 1 | . . . . . . . 1 . . . . Mechanic 2 | . . . . . . 1 . 1 . . . Operator 5 | . 1 . . . . 1 . 2 1 . . Watcher 4 | . . . . . . . 1 1 1 1 . Swarmer 36 | . 9 6 . . . 6 4 . 4 . 7 Grunt 19 | . . 6 . 1 . 3 1 . 1 1 6 Brawler 1 | . . . . 1 . . . . . . . Sentry 10 | . . . . . 1 6 1 . . 1 1 Hunter 1 | . . . . . . . . 1 . . . Programmer 4 | . . . . . . . 1 1 . . 2 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 15 | . 7 5 . 2 1 15 7 2 4 1 9 Combat Bots Only 9 | . 5 5 . 2 1 6 4 1 3 1 9 Max Kills in Single Turn 2 | . 2 2 . 1 1 1 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . 2 . 1 . 2 Melee 1 | . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Damage Taken 5986 | . 365 528 . 31 26 822 422 236 719 92 2745 Core 1907 | . 102 124 . . . 214 105 34 120 49 1159 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 104 | . . . . . . . . 104 . . . Core Remaining (%) 71 | 100 . . . 9 . 61 85 . 81 95 . Volleys Fired 97 | . 39 36 2 5 5 . 3 . 3 . 4 Largest 3 | . 2 2 2 2 3 . 1 . 1 . 1 Hottest 90 | . 80 70 70 70 90 . 36 . 36 . 36 Shots Fired 175 | . 78 58 4 10 15 . 3 . 3 . 4 Gun 98 | . 78 15 . . 5 . . . . . . Cannon 54 | . . 30 4 10 10 . . . . . . Launcher 23 | . . 13 . . . . 3 . 3 . 4 Special . | . . . . . . . . . . . . Kinetic 98 | . 25 44 4 10 15 . . . . . . Thermal . | . . . . . . . . . . . . Explosive 23 | . . 13 . . . . 3 . 3 . 4 Electromagnetic 54 | . 53 1 . . . . . . . . . Robot Hit Streak 6 | . 3 6 . 3 4 . . . . . 3 Robot Miss Streak 5 | . 5 3 . 1 2 . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 236 | . 29 34 . 6 15 50 18 19 27 9 29 Core Hits 116 | . 16 20 . 3 2 6 7 4 14 5 39 Critical Kills 3 | . . . . . . 1 1 1 . . . Critical Parts Destroyed 14 | . . . . . 2 6 2 3 1 . . Critical Strikes 30 | . . 3 . 1 2 7 5 4 5 1 2 Blast 4 | . . 3 . 1 . . . . . . . Smash 17 | . . . . . 2 7 3 4 1 . . Sever 4 | . . . . . . . 2 . 2 . . Impale 5 | . . . . . . . . . 2 1 2 Melee Attacks 260 | . . . . . 9 80 25 35 47 20 44 Impact 147 | . . . . . 9 80 17 35 6 . . Slashing 55 | . . . . . . . 8 . 35 5 7 Piercing 58 | . . . . . . . . . 6 15 37 Sneak Attacks 29 | . . . . . 3 12 2 3 7 1 1 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 36 | . . . . . 1 17 3 2 8 3 2 Damage Inflicted 11680 | . 599 970 . 123 595 2937 1433 935 1765 327 1996 Guns 593 | . 463 117 . . 13 . . . . . . Cannons 560 | . . 311 . 123 126 . . . . . . Explosions 2640 | . 136 542 . . . . 421 . 314 . 1227 Melee 7885 | . . . . . 456 2937 1012 935 1451 327 767 Ramming 2 | . . . . . . . . . . . 2 Kinetic 855 | . 165 428 . 123 139 . . . . . . Thermal 136 | . 136 . . . . . . . . . . Explosive 2504 | . . 542 . . . . 421 . 314 . 1227 Electromagnetic 298 | . 298 . . . . . . . . . . Impact 5250 | . . . . . 456 2937 655 935 267 . . Slashing 1410 | . . . . . . . 357 . 891 119 43 Piercing 1225 | . . . . . . . . . 293 208 724 Highest Corruption 9 | . . . . . 1 9 . 2 2 . . Average Corruption 2 | . . . . . 1 3 . 1 2 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . . . 1 10 . 3 11 . . Message Errors 4 | . . . . . . 2 . . 2 . . Matter Fused 9 | . . . . . . 4 . 1 4 . . Heat Flow Errors 2 | . . . . . . . . . 2 . . Energy Discharges 4 | . . . . . 1 3 . . . . . Parts Rejected 2 | . . . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . . . 2 1 . . Data Loss (major) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2609 | . . . . . 226 1416 351 421 169 1 25 Projectiles 12 | . . . . . 12 . . . . . . Explosions 39 | . . . . . . . 39 . . . . Melee 2558 | . . . . . 214 1416 312 421 169 1 25 Knockbacks 26 | . . 4 . 1 1 9 2 6 3 . . Impact 21 | . . . . . 1 9 2 6 3 . . Kinetic 5 | . . 4 . 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 113 | . 36 76 . . . . . . . . 1 Shots 5 | . 1 4 . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 121 | . 54 . . . . 1 1 10 121 . 5 Average Temperature 30 | . 22 . . . . 1 1 4 40 . 5 Received Heat Transfer 991 | . . 189 . 6 9 162 102 12 120 27 364 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 42 | . . . . . 1 23 3 12 3 . . Impact Corruptions 85 | . . . . . 4 49 11 16 5 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 200 | . 200 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Peak Influence 511 | . 332 483 . 55 83 511 511 296 414 202 420 Initial 180 | . . 65 . . 21 34 180 147 91 88 98 Average 217 | . 180 310 . 20 51 316 323 190 238 134 161 Maximum Alert Level 2 | . 1 2 . . . 2 2 1 2 1 2 Low Security (%) 51 | 100 55 17 . 100 100 19 23 72 47 92 70 Level 1 37 | . 44 57 . . . 48 47 27 50 7 28 Level 2 10 | . . 24 . . . 32 29 . 1 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 2 4 3 . 3 Investigation 4 | . . . . . . . 1 1 2 . . Extermination 3 | . . . . . . . . 2 . . 1 Reinforcement 4 | . 1 . . . . . 1 1 1 . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Distress Signals 6 | . 2 . . . . 1 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 14 13 . 2 3 24 11 8 19 3 24 Peak Tracking Total 13 | . 8 3 9 2 2 6 4 4 3 1 13 Tactical Retreats 10 | . 2 1 . . . 1 1 2 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Traps Triggered 4 | . . . . . 2 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Machines Disabled 13 | . 4 . 3 . . 1 2 . 3 . . Max in Single Turn 2 | . 2 . 2 . . 1 1 . 1 . . Garrison Access 2 | . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Machines Accessed 24 | . . 2 1 1 . 1 3 8 4 2 2 Terminals 15 | . . 1 . 1 . 1 . 6 4 2 . Fabricators 3 | . . . . . . . 1 . . . 2 Repair Stations 2 | . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 46 | . . 3 1 2 . 1 8 16 7 3 5 Successful 22 | . . 1 1 1 . 1 2 9 3 2 2 Failed 24 | . . 2 . 1 . . 6 7 4 1 3 Catastrophic 9 | . . 1 . . . . 1 3 2 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . . 2 1 1 . . 1 9 . 2 4 Terminals 28 | . . 2 . 2 . 1 . 13 7 3 . Fabricators 6 | . . . . . . . 1 . . . 5 Repair Stations 7 | . . . . . . . 5 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . Terminal Hacks 10 | . . 1 1 1 . 1 . 3 3 . . Open Door 5 | . . 1 . . . 1 . . 3 . . Level Access Points 1 | . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . 2 . . . Zone Layout 1 | . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . 1 2 . . . Scan Component 2 | . . . . . . . 1 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 6 | . . . . . . . . 3 . 2 1 Terminals 5 | . . . . . . . . 3 . 2 . Botnet 4 | . . . . . . . . 3 . 1 . Disrupt 1 | . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . 1 . 1 . 1 3 6 3 2 2 Full Trace Events 3 | . . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 70 | . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Total Allies 14 | . . . . . . . . . 14 . . Largest Group 8 | . . . . . . . . . 8 . . Highest-Rated Group 248 | . . . . . . . . . 248 . . Highest-Rated Ally 39 | . . . . . . . . . 39 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 102 | . . . . . . . . . 102 . . Total Damage 1817 | . . . . . . . . . 1817 . . Kills 12 | . . . . . . . . . 12 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Turns Passed 5182 | 58 497 850 298 313 273 521 470 663 663 164 412 Spaces Moved 5107 | 51 322 527 262 253 194 325 810 1073 678 178 434 Core 32 | 15 . . . . . . . . . . 17 Treads 108 | . . 108 . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1656 | 36 322 419 262 253 194 170 . . . . . Hover 3311 | . . . . . . 155 810 1073 678 178 417 Flight . | . . . . . . . . . . . . Fastest Speed 36 | 50 100 110 110 110 105 38 36 38 36 44 40 Average Speed 67 | 85 110 138 110 114 105 83 36 38 39 45 45 Slowest Speed 290 | 100 115 240 110 125 105 290 40 38 96 48 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 64 87 60 57 18 50 25 32 68 8 11 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 63 | . . . . . . 1 15 9 32 4 2 Terrain Destroyed 142 | . 5 60 . . . 1 15 9 32 4 16 Melee 25 | . . . . . . 1 3 9 6 4 2 Projectile . | . . . . . . . . . . . . AOE 117 | . 5 60 . . . . 12 . 26 . 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Total 6381 | 62 384 588 267 267 240 492 943 1294 1020 235 589 Wait 682 | . 11 11 . 6 13 83 58 165 207 35 93 Move 5095 | 50 321 526 261 252 193 324 808 1072 677 177 434 Hop . | . . . . . . . . . . . . Pick Up 49 | 6 5 4 4 2 4 10 4 7 . 1 2 Fast Attach 52 | 6 2 1 . . 6 8 12 5 7 2 3 Attach 31 | . 2 6 . . 3 2 4 2 3 3 6 Detach 19 | . 1 1 . . 2 3 4 2 . . 6 Swap 19 | . 1 2 . 1 2 . 6 4 2 1 . Drop 50 | . 2 1 . 1 4 10 15 9 3 1 4 Fire 97 | . 39 36 2 5 5 . 3 . 3 . 4 Melee 195 | . . . . . 8 52 21 28 35 15 36 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . 8 . 13 . . Rewire 70 | . . . . . . . . . 70 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Entered Mines 569 | -10/Mines | Core integrity fell below 50% 607 | -10/Mines | Assembled infested the area 799 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 868 | -10/Mines | Core integrity fell below 20% 907 | -10/Mines | Lost 4 parts (1p2n1w) 1223 | -10/Mines | Discovered new exit (range 7) 1252 | -10/Mines | Learned location of Storage (-8) 1260 | -10/Mines | Discovered new exit (range 3) 1275 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1401 | -10/Mines | Discovered new exit (range 5) 1406 | -10/Mines | Entered Exiles 1437 | -10/Exiles | Met 8R-AWN 1455 | -10/Exiles | Met EX-HEX 1485 | -10/Exiles | Met EX-BIN 1501 | -10/Exiles | Aligned with FarCom system 1502 | -10/Exiles | Given EX-Vault access code 1527 | -10/Exiles | Opened EX-Vault 1536 | -10/Exiles | Found Field Lobotomy Kit 1560 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1593 | -10/Exiles | Met EX-DEC 1635 | -10/Exiles | Discovered new exit (range 10) 1670 | -10/Exiles | Attacked by the Exiles 1704 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1704 | -10/Exiles | Entered Mines 1719 | -9/Mines | Met a Derelict bent on vengeance 1754 | -9/Mines | Learned Materials stockpile data 2002 | -9/Mines | Discovered new exit (range 13) 2017 | -9/Mines | Entered Materials 2017 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2148 | -8/Materials | Discovered new exit (range 3) 2290 | -8/Materials | Entered Storage 2420 | -8/Storage | Build established: Scavenger-Mutant 2491 | -8/Storage | Lost 4 parts (4n) 2755 | -8/Storage | Build established: Mutant 2801 | -8/Storage | Discovered new exit (range 12) 2811 | -8/Storage | Entered Factory 2811 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3270 | -7/Factory | Discovered new exit (range 15) 3281 | -7/Factory | Entered another Factory area 3281 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3372 | -6/Factory | Repaired Enh. Nuclear Core 3696 | -6/Factory | Spotted B-75 Beast 3799 | -6/Factory | Identified exit to Factory 3926 | -6/Factory | Discovered new exit (range 21) 3944 | -6/Factory | Entered Extension 3995 | -6/Extension | Rescued a captive Derelict 4107 | -6/Extension | Rescued a captive Derelict 4114 | -6/Extension | Rescued a captive Derelict 4114 | -6/Extension | Rescued a captive Derelict 4115 | -6/Extension | Rescued a captive Derelict 4203 | -6/Extension | Spotted B-75 Beast 4223 | -6/Extension | Rescued a captive Derelict 4225 | -6/Extension | Rescued a captive Derelict 4468 | -6/Extension | Spotted B-75 Beast 4505 | -6/Extension | Allies destroyed B-75 Beast 4526 | -6/Extension | Destroyed B-75 Beast 4551 | -6/Extension | Lost 6 parts (1p2n2u1w) 4596 | -6/Extension | Discovered exit to Factory (range 22) 4596 | -6/Extension | Discovered new exit (range 22) 4607 | -6/Extension | Entered Factory 4607 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4705 | -5/Factory | Discovered new exit (range 21) 4771 | -5/Factory | Identified exit to Factory 4771 | -5/Factory | Entered another Factory area 4771 | -4/Factory | Evolved 2 slots: Utility x2 5081 | -4/Factory | Garrison activated, responded to threat 5108 | -4/Factory | Destroyed 7 combat bots 5120 | -4/Factory | Core integrity fell below 50% 5152 | -4/Factory | Core integrity fell below 20% 5183 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05122_ Imp. Actuator Array destroyed. 05123_ Penetrated by Slug. 05130_ Destroyed VTOL Module. 05137_ Spear follow-up attack on S-27 Virus. 05137_ S-27 Virus destroyed. 05142_ G-67 Veteran destroyed. 05143_ Acquired 48 matter. 05145_ ALERT: Security rotation in progress. 05145_ G-67 Veteran destroyed. 05147_ S-27 Virus destroyed. 05151_ Spear destroyed. 05152_ P-70 Sage destroyed. 05157_ G-67 Veteran destroyed. 05157_ U-05 Engineer builds a Door. 05160_ P-70 Sage suffers critical hit (Impale). 05168_ P-70 Sage destroyed. 05171_ Penetrated by Slug. 05174_ Imp. Actuator Array destroyed. 05176_ Slug penetrates Wall. 05178_ Y-64 Sentinel destroyed. Map ----- +----------------------------------------------------+ | ????????# # #? 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""" """ ######## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassDeuteriumEdition Manual? 0 Play Time 00:59:48 Cumulative 251.6 hours Start 2022.05.01 @ 20:56:12 End 2022.05.02 @ 19:08:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 65 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f00f16e-b135-4544-8008-80a9b823a997