Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 16:52:55 Player: omewwes Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (152) 760 Value Destroyed (5484) 5484 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 12168 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 688 Entered Garrisons 200 Friendly Fire -399 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Terrain Scanner RU-N14's Throwing Claymores (1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer System Shield Hacking Drone Bay > --- WEAPON ----------- Heavy Laser Gatling Laser Plasma Rifle High-powered Shotgun > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Wheel Improved Cooling System High-capacity Matter Pod Compact Matter Pod Enhanced Optical Array Improved Terrain Scanner Weapon Cycler Phase Shifter Hardened Medium Armor Plating System Guard EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Assault Cannon Magnetic Acceleration Cannon Long-range Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Ripper [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Slots Evolved 10 | . . 2 . 2 . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . Utility 5 | . . 1 . 1 . . . . . . 2 . 1 Weapon 2 | . . 1 . 1 . . . . . . . . . Parts Attached 172 | 6 1 5 3 17 10 24 25 6 3 3 50 17 2 Power 12 | 1 . 1 . . . 2 2 . . . 3 3 . Engine 8 | 1 . 1 . . . 2 2 . . . 2 . . Core 4 | . . . . . . . . . . . 1 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . . . . 1 3 5 1 . . 11 4 1 Treads 16 | 2 . . . . 1 3 5 1 . . 3 1 . Leg 8 | . . . . . . . . . . . 5 3 . Wheel 3 | . . . . . . . . . . . 3 . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 61 | 1 1 2 3 9 1 12 10 2 . 1 16 3 . Device 31 | . 1 2 3 5 1 2 5 . . . 9 3 . Storage 8 | 1 . . . 3 . 2 2 . . . . . . Processor 7 | . . . . 1 . 3 . . . . 3 . . Hackware 4 | . . . . . . 2 1 . . . 1 . . Protection 11 | . . . . . . 3 2 2 . 1 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 71 | 2 . 2 . 8 8 7 8 3 3 2 20 7 1 Energy Gun 31 | 2 . 2 . 5 3 4 4 2 . . 9 . . Energy Cannon 7 | . . . . . . . . 1 1 1 2 2 . Ballistic Gun 18 | . . . . . 2 3 3 . 1 1 4 3 1 Ballistic Cannon 3 | . . . . . . . . . . . 1 2 . Launcher 4 | . . . . 2 2 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 1 . 1 . 1 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . 2 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . 3 . . Parts Lost 87 | . . . 1 4 12 1 6 2 . 4 24 31 2 Power 6 | . . . . . 1 . . . . . 3 2 . Propulsion 24 | . . . . . 3 . 3 1 . 2 7 7 1 Utility 24 | . . . 1 1 2 1 2 1 . . 6 10 . Weapon 33 | . . . . 3 6 . 1 . . 2 8 12 1 Highest Loss Streak 30 | . . . 1 2 10 1 3 1 . 4 9 30 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 97 95 99 95 82 87 97 95 92 67 92 94 2 Engine 6 | . 14 11 11 9 7 8 7 7 7 7 5 . . Treads 16 | . 28 22 22 18 12 15 28 26 23 8 8 3 . Leg 3 | . . . . . . . . . . . 11 13 . Device 12 | . 11 17 21 22 15 4 10 15 15 7 10 19 . Storage 7 | . 14 11 11 9 7 1 7 7 7 7 6 5 . Processor 4 | . . . . 2 7 11 . . . . 11 12 . Protection 6 | . . . . . . 2 11 6 7 14 5 . . Energy Gun 16 | . 28 33 33 32 25 11 22 15 15 7 12 . . Energy Cannon 2 | . . . . . . . . 3 7 4 3 3 . Ballistic Gun 6 | . . . . . 3 18 7 11 5 7 4 11 . Ballistic Cannon 1 | . . . . . . . . . . . 2 9 . Naked Turns 126 | . . . . . 50 6 . . . . . 10 60 Heaviest Build 136 | 14 15 22 22 60 63 39 135 129 130 133 136 120 4 Greatest Support 82 | 40 40 40 40 40 40 40 82 82 60 60 58 55 20 Greatest Overweight (x) 12 | . . . . 1 3 . 2 2 2 6 12 11 1 Average Overweight (x) 1 | . . . . . . . 1 1 2 5 3 6 . Largest Inventory Capacity 25 | 8 8 8 8 25 20 25 25 25 25 25 25 25 5 Average Capacity 21 | 6 8 8 8 9 18 5 24 25 25 25 25 24 5 Most Carried 25 | 2 6 6 8 9 15 5 20 18 21 22 25 25 5 Average Carried 15 | 1 4 5 7 7 10 4 11 17 19 20 19 22 4 Final Capacity 25 | 8 8 8 8 20 5 5 25 25 25 25 25 5 5 Final Carried 22 | 2 6 6 8 9 5 4 18 17 21 22 19 5 4 Class Distribution -------------------- 27% | Scavenger-Tank 17% | Tank 13% | Scavenger-Gunner 10% | Scavenger-Skirmisher 9% | Mutant 9% | Gunner 7% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Matter Collected 3717 | 244 74 166 66 186 254 364 630 187 44 276 715 511 . Remotely 76 | . . . . . . 76 . . . . . . . Salvage Created 6010 | . 74 200 312 533 325 485 1230 94 . 273 1653 799 32 Parts 269 | . 8 12 18 24 27 29 52 6 . 8 62 21 2 Haulers Intercepted 3 | . . . . . . 1 1 . . . 1 . . Recyclers Shooed 7 | . 1 . . 1 . . 1 . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 4 . 1 . . . Prevented 8 | . . . . . . . . 1 . 7 . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 121 | . 4 4 7 13 14 8 23 5 . 4 32 5 2 Guns 80 | . 4 4 5 6 8 5 20 5 . 2 18 1 2 Cannons 10 | . . . . . . . . . . . 6 4 . AOE 22 | . . . . 6 5 3 1 . . . 7 . . Classes Destroyed 21 | . 2 1 3 1 2 2 2 1 . 1 5 1 . Worker 4 | . . . . . . 1 1 . . . 2 . . Builder 5 | . . . 1 1 . 1 . . . . 2 . . Tunneler 3 | . . . 1 . . . 1 . . . 1 . . Hauler 3 | . . . . . . 1 1 . . . 1 . . Recycler 11 | . . . . 1 . 2 2 . . . 2 4 . Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . . . . . . Swarmer 34 | . 3 . . 4 8 3 3 4 . . 7 . 2 Cutter 2 | . . . . . 2 . . . . . . . . Grunt 47 | . 1 4 6 9 3 3 12 . . 2 5 2 . Brawler 1 | . . . . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 9 | . . . . . 1 2 3 . . . 2 1 . Specialist 3 | . . . . . . . . . . . 3 . . Hunter 12 | . . . . . . . 3 . . 2 7 . . Programmer 9 | . . . . . . . 2 . . . 6 1 . Behemoth 1 | . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 3 2 3 4 8 3 6 4 . 2 14 2 2 Combat Bots Only 9 | . 3 2 3 4 8 3 6 4 . 2 9 2 2 Max Kills in Single Turn 4 | . 1 1 2 2 2 3 2 1 . 1 4 2 1 Gunslinging 1 | . . . 1 . 1 . 1 . . . . . . Exploded 3 | . . . . 2 2 3 1 . . . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Damage Taken 10928 | . 74 125 370 597 1116 500 1664 423 . 330 3052 1346 1331 Core 2354 | . 18 11 106 146 285 79 96 . . 30 276 291 1016 Absorbed by Shields 112 | . . . . . 42 . . . . . 25 45 . Redirected to Shielding 53 | . . . . . . 53 . . . . . . . Regen/Repaired (Parts) 105 | . . . . . . . . . . . 105 . . Core Remaining (%) 64 | 100 92 . 70 . . 7 . . . 82 . 33 . Volleys Fired 333 | 1 11 17 21 32 33 21 54 11 . 19 85 22 6 Largest 4 | 2 2 3 3 4 4 4 4 4 . 3 4 4 1 Hottest 265 | 100 100 165 165 220 220 175 229 156 . 141 265 182 28 Shots Fired 1013 | 2 22 51 63 93 89 72 199 44 . 52 240 80 6 Gun 891 | 2 22 51 63 88 79 72 199 44 . 40 189 36 6 Cannon 97 | . . . . . . . . . . 12 41 44 . Launcher 15 | . . . . 5 10 . . . . . . . . Special 10 | . . . . . . . . . . . 10 . . Kinetic 297 | . . . . . 10 48 58 22 . 19 67 67 6 Thermal 582 | 2 22 51 63 88 69 20 116 . . . 139 12 . Explosive 25 | . . . . 5 10 . . . . . 10 . . Electromagnetic 109 | . . . . . . 4 25 22 . 33 24 1 . Robot Hit Streak 19 | 1 5 7 8 10 7 12 11 6 . 7 19 12 3 Robot Miss Streak 11 | 1 2 2 2 3 3 2 7 7 . 6 11 6 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 19 | . 1 2 2 . 5 1 4 1 . . 3 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 1 . . 1 . . Shots Hit Robots 663 | 1 15 33 45 60 41 47 124 29 . 41 167 54 6 Core Hits 398 | . 6 12 17 30 38 17 87 18 . 22 93 47 11 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 22 | . . 2 3 3 4 1 5 . . . 3 1 . Burn 19 | . . 2 3 3 4 1 5 . . . 1 . . Blast 1 | . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . 1 . . Melee Attacks 4 | . . . . . . . 1 . 1 . 2 . . Impact . | . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 1 . 1 . 2 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15841 | 12 212 427 601 1199 1545 849 2585 419 . 796 5403 1704 89 Guns 10064 | 12 212 427 601 785 547 764 2331 419 . 447 2866 567 86 Cannons 1690 | . . . . . . . . . . 250 584 856 . Explosions 3841 | . . . . 405 998 85 249 . . 99 1732 273 . Melee . | . . . . . . . . . . . . . . Ramming 33 | . . . . 9 . . 5 . . . 8 8 3 Kinetic 3838 | . . . . . 57 537 613 252 . 196 907 1190 86 Thermal 7303 | 12 212 427 601 785 490 302 1619 . . 99 2268 488 . Explosive 3135 | . . . . 405 998 . . . . . 1732 . . Electromagnetic 1319 | . . . . . . 10 348 167 . 501 275 18 . Impact . | . . . . . . . . . . . . . . Slashing 213 | . . . . . . . . . . . 213 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 3 . . . 4 4 . Average Corruption 2 | . . . . . . 2 1 . . . 1 4 . Corruption Purged 5 | . . . . . . . 3 . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . . 1 7 . . . 21 15 . Message Errors 13 | . . . . . . . 1 . . . 9 3 . Matter Fused 11 | . . . . . . . 1 . . . 5 5 . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . Energy Discharges 8 | . . . . . . 1 . . . . 2 5 . Data Loss (minor) 6 | . . . . . . . 1 . . . 3 2 . Data Loss (major) 2 | . . . . . . . 2 . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 227 | . . . . 29 20 . . . . 11 76 91 . Projectiles 5 | . . . . . . . . . . 1 . 4 . Explosions 222 | . . . . 29 20 . . . . 10 76 87 . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . 2 4 . Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 2 4 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . . . . 170 33 . . . . . 111 1 Shots 10 | . . . . . 8 1 . . . . . 1 . Rammed 7 | . . . . 1 . . 2 . . . 1 . 3 Targets Rammed 9 | . . . . 1 . . 2 . . . 1 2 3 Kicked 2 | . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 635 | 39 72 264 325 104 332 425 403 . . 45 635 21 . Average Temperature 104 | 20 29 68 97 38 140 140 102 . . 12 131 8 . Received Heat Transfer 2205 | . . 72 132 342 279 198 453 . . 36 431 235 27 Effects 17 | . . . . . 1 4 4 . . . 8 . . Shutdowns 2 | . . . . . . . 1 . . . 1 . . Energy Bleed 5 | . . . . . 1 1 2 . . . 1 . . Interference 7 | . . . . . . . 1 . . . 6 . . Matter Decay 1 | . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . . . . 1 . . 2 . . . Parts Fried 6 | . . . . . . . . . . 4 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . 2 1 1 . 1 . . . 1 . . Combat Hostiles 6 | . . . 2 1 1 . 1 . . . 1 . . Parts Melted 48 | . 1 4 4 9 2 . 10 . . . 18 . . Heat Transferred 16621 | 37 629 1406 1887 2200 1531 642 3321 . . 100 4477 391 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 2 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Peak Influence 778 | . 90 164 178 370 571 526 375 . . . 525 778 254 Initial 269 | . . 37 63 30 120 269 147 . . . . 256 104 Average 181 | . 49 112 95 181 291 387 159 . . . 99 493 192 Maximum Alert Level 3 | . . . . 1 2 2 1 . . . 2 3 1 Low Security (%) 62 | 100 100 100 100 63 53 . 61 . . . 77 . 50 Level 1 24 | . . . . 36 11 50 38 . . . 16 27 49 Level 2 11 | . . . . . 35 49 . . . . 5 58 . Level 3 1 | . . . . . . . . . . . . 13 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . 1 . . 7 . . . 6 . 2 Investigation 3 | . . . . . . . 1 . . . 1 . 1 Extermination 6 | . . . . . . . 3 . . . 3 . . Reinforcement 4 | . . . . 1 . . 1 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Distress Signals 8 | . . 2 . 2 . 2 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 202 | . 4 6 8 18 16 13 31 8 . 4 45 32 17 Peak Tracking Total 11 | . 2 4 3 5 8 4 5 3 . 2 11 8 10 Tactical Retreats 13 | . . 1 . . 2 1 2 2 . . . 2 3 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Traps Triggered 7 | . . . . . 2 1 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Machines Disabled 8 | . . . . . 1 . 1 . . . 5 1 . Max in Single Turn 1 | . . . . . 1 . 1 . . . 1 1 . Garrison Access 2 | . . . . . . . . . . . 2 . . Garrison Relay 1 | . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Machines Accessed 18 | . 1 1 . 3 . 1 4 . . . 7 1 . Terminals 12 | . 1 1 . 2 . 1 2 . . . 4 1 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 . . Total Hacks 49 | . 1 3 . 9 . 3 15 . . . 17 1 . Successful 19 | . . 2 . 5 . . 5 . . . 7 . . Failed 30 | . 1 1 . 4 . 3 10 . . . 10 1 . Catastrophic 7 | . . . . . . . 1 . . . 5 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 1 . . 3 . . 5 . 1 . 7 1 . Terminals 33 | . 1 3 . 6 . 3 9 . . . 10 1 . Fabricators 3 | . . . . . . . 3 . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . Recycling Units 3 | . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 . . . . . . 5 . . Terminal Hacks 11 | . . 2 . 3 . . 3 . . . 3 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . 2 . . Unreport Threat 1 | . . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . 1 . . 1 . . . 1 . . Terminals 1 | . . . . 1 . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 . 2 . 1 4 . . . 6 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 22 | . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . 15 . Allies Hacked 2 | . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Total Allies 17 | . . . 1 . . . . . . . . 16 . Largest Group 8 | . . . 1 . . . . . . . . 8 . Highest-Rated Group 368 | . . . 31 . . . . . . . . 368 . Highest-Rated Ally 159 | . . . 31 . . . . . . . . 159 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 101 | . . . 7 . . . . . . . . 94 . Total Damage 2705 | . . . 148 . . . . . . . . 2557 . Kills 21 | . . . 1 . . . . . . . . 20 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . 2 2 . . . Drone Launches 1 | . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Turns Passed 12591 | 63 252 190 714 557 417 423 2122 649 2108 1465 2714 804 113 Spaces Moved 4305 | 34 132 74 394 244 174 189 762 217 656 235 795 238 161 Core 228 | 4 . . . . 76 26 . . . . . 21 101 Treads 3352 | 30 132 74 394 244 98 163 762 217 656 235 347 . . Legs 287 | . . . . . . . . . . . 247 40 . Wheels 378 | . . . . . . . . . . . 201 177 . Hover 60 | . . . . . . . . . . . . . 60 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 238 238 320 320 150 50 50 Average Speed 251 | 147 160 160 160 168 164 149 244 278 320 597 287 206 54 Slowest Speed 640 | 160 160 160 160 240 400 170 318 320 320 640 640 260 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 24 12 64 18 45 18 22 29 74 42 21 44 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . Known Exits Taken 4 | . . . . 1 . 1 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . . 1 2 1 . . . Spaces Dug 13 | . . . . . 10 . 1 . . . 2 . . Terrain Destroyed 205 | . . . . 35 11 2 7 . . 10 122 18 . Melee 3 | . . . . . . . 1 . . . 2 . . Projectile 11 | . . . . . . . . . . . 5 6 . AOE 191 | . . . . 35 11 2 6 . . 10 115 12 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Total 5320 | 42 151 107 430 319 240 282 891 234 664 258 1031 491 180 Wait 176 | . 2 7 9 17 2 37 16 . . . 70 8 8 Move 4293 | 33 131 73 393 244 173 188 761 216 655 234 794 237 161 Hop . | . . . . . . . . . . . . . . Pick Up 69 | 2 5 1 3 3 7 3 20 . 4 2 13 6 . Fast Attach 64 | 6 1 2 . 5 2 17 7 1 . . 17 5 1 Attach 45 | . . 1 1 3 4 3 7 2 . 1 20 2 1 Detach 23 | . . 1 . 1 1 3 6 1 . . 7 3 . Swap 63 | . . 2 2 9 4 4 11 3 3 2 13 10 . Drop 32 | . 1 3 1 4 2 6 6 . 1 . 3 5 . Fire 333 | 1 11 17 21 32 33 21 54 11 . 19 85 22 6 Melee 4 | . . . . . . . 1 . 1 . 2 . . Ram 3 | . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . . . . . . 2 . Crush 4 | . . . . 1 . . 2 . . . 1 . . Escape Stasis 26 | . . . . . 12 . . . . . 6 8 . Rewire 183 | . . . . . . . . . . . . 183 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 488 | -9/Materials | Discovered new exit (range 10) 506 | -9/Materials | Entered Mines 621 | -9/Mines | Build established: Gunner 664 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 689 | -9/Mines | Discovered new exit (range 6) 828 | -9/Mines | Discovered new exit (range 9) 902 | -9/Mines | Received a Mining Laser from a helpful Derelict 993 | -9/Mines | Learned Materials emergency access door positions 1023 | -9/Mines | Learned location of Zion (-7) 1220 | -9/Mines | Entered Materials 1220 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1777 | -8/Materials | Identified exit to Garrison 1777 | -8/Materials | Entered Garrison 1860 | -8/Garrison | Triggered checkpoint 1904 | -8/Garrison | Build established: Skirmisher 1955 | -8/Garrison | Garrison Relay disabled 2137 | -8/Garrison | Destroyed 8 combat bots 2143 | -8/Garrison | Core integrity fell below 50% 2144 | -8/Garrison | Released all parts (4) 2165 | -8/Garrison | Lost 10 parts (1p1n2u6w) 2176 | -8/Garrison | Triggered checkpoint 2187 | -8/Garrison | Discovered new exit (range 15) 2194 | -8/Garrison | Entered Materials 2245 | -8/Materials | Core integrity fell below 20% 2611 | -8/Materials | Discovered new exit (range 4) 2617 | -8/Materials | Identified exit to Factory 2617 | -8/Materials | Entered Factory 2617 | -7/Factory | Evolved 2 slots: Propulsion x2 2915 | -7/Factory | Build established: Scavenger-Tank 2923 | -7/Factory | Discovered new exit (range 14) 3157 | -7/Factory | Identified exit to Lower Caves 3426 | -7/Factory | Build established: Tank 4259 | -7/Factory | Lost 3 parts (1n2u) 4609 | -7/Factory | Garrison activated, responded to threat 4739 | -7/Factory | Entered Lower Caves 5066 | -7/Lower Caves | Build established: Scavenger-Tank 5360 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5388 | -7/Lower Caves | Entered Zion 5639 | -7/Zion | Identified exit to Deep Caves 5870 | -7/Zion | Build established: Scavenger-Mutant 6148 | -7/Zion | Learned location of Extension (-6) 6212 | -7/Zion | Learned Factory terminal intel 6342 | -7/Zion | Build established: Scavenger-Tank 6584 | -7/Zion | Found Prototype Special Weapon 6588 | -7/Zion | Found Prototype Special Weapon 6887 | -7/Zion | Given the Hacking Drone Bay 6887 | -7/Zion | Found Prototype Device 7112 | -7/Zion | Received a hallucinogenic algorithm 7173 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7448 | -7/Zion | Discovered new exit (range 16) 7496 | -7/Zion | Entered Proximity Caves 7638 | -6/Proximity Caves | Lost 4 parts (2n2w) 7908 | -6/Proximity Caves | Build established: Mutant 8405 | -6/Proximity Caves | Build established: Tank 8555 | -6/Proximity Caves | Learned Factory terminal intel 8750 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8875 | -6/Proximity Caves | Discovered new exit (range 5) 8961 | -6/Proximity Caves | Entered Factory 8961 | -6/Factory | Evolved 2 slots: Utility x2 8962 | -6/Factory | Identified exit to Extension 8963 | -6/Factory | Loaded intel: 28 terminal locations 9305 | -6/Factory | Garrison activated, responded to threat 9361 | -6/Factory | Lost 3 parts (1p2w) 9647 | -6/Factory | Lost 4 parts (2u2w) 10136 | -6/Factory | Discovered exit to Extension (range 14) 10380 | -6/Factory | Build established: Scavenger-Skirmisher 10458 | -6/Factory | Identified Hacking Drone Bay 10509 | -6/Factory | Repaired Med. Treads 10793 | -6/Factory | Lost 5 parts (1p1n2u1w) 11490 | -6/Factory | Cargo convoy interrupted 11499 | -6/Factory | Build established: Scavenger-Gunner 11507 | -6/Factory | Identified RU-N14's Throwing Claymores (x2) 11553 | -6/Factory | Destroyed 9 combat bots 11559 | -6/Factory | Lost 9 parts (1p4n2u2w) 11675 | -6/Factory | Entered Extension 11825 | -6/Extension | Disrupted transfer network 11834 | -6/Extension | Energy Cycler disabled 11835 | -6/Extension | Rescued a captive Derelict 11874 | -6/Extension | Rescued A7 12430 | -6/Extension | Spotted B-75 Beast 12452 | -6/Extension | Spotted B-75 Beast 12464 | -6/Extension | Destroyed B-75 Beast 12469 | -6/Extension | Released all parts (5) 12471 | -6/Extension | Discovered new exit (range 15) 12472 | -6/Extension | Core integrity fell below 50% 12479 | -6/Extension | Entered Factory 12479 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12480 | -5/Factory | Loaded intel: 26 terminal locations 12500 | -5/Factory | Lost 30 parts (2p6n10u12w) 12560 | -5/Factory | Core integrity fell below 50% 12587 | -5/Factory | Core integrity fell below 20% 12592 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12493_ ALERT: All DSF locations entering lockdown mode. 12505_ S-27 Virus destroyed. 12512_ Flak Gun destroyed. 12518_ Acquired Gravmag Array. 12523_ Slammed into S-27 Virus. 12535_ S-27 Virus destroyed. 12537_ Triggered Alarm Trap. 12537_ An alarm sounds. 12537_ ALERT: Alarm triggered, dispatching investigation squad. 12537_ U-05 Engineer lays Concrete. 12552_ Penetrated by Slug. 12557_ Gravmag Array destroyed. 12559_ Penetrated by Slug. 12559_ U-05 Engineer builds a Door. 12560_ K-01 Serf collects debris. 12565_ Slammed into K-01 Serf. 12575_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12580_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 12581_ K-01 Serf cleans the Fabricator. Map ----- +----------------------------------------------------+ | ??????????????# #?? ?????????????????????????? | | ????????#######+#########????????????????????????? | | ????????# #?????????????????????? | | ????????# """ """ """ """ #?????????????????????? | | ????????# """ """ """ """ #?????????????????????? | | ????????# """ """ """ """ #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????##########/#########?????????????????????? | | ????????######## #??????????????????????????? | | ???? #??????????????????????????? | | ???????######## #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????+ #??????????????????????????? | | ??????????????# #????????????########??????? | | ??????????????# ######?????? ]]] #??????? | | ??????????????# ######?T ]] | #??????? | | ??????????????# As # ]] #??????? | | ??????????????# s # #??????? | | ??????????????+ """ k """ + """ ""?????????? | | ??????????????# ^""F"" """ # """ ""?????????? | | ??????????????# "" "" s""" # """ ""?????????? | | ??????????????# g s s #? ?????????? | | ??????????????# u @ s #?######?????????? | | ??????????????# k #????????????????? | | ??????????????# #????????????????? | | ??????????????###### ############????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????T????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 310 Matter Stores 353 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 53 Targeting Accuracy 13 Target Analysis 7 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Dynamic Insulation System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Arc Projector | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyHackingWell Manual? 0 Play Time 01:18:36 Cumulative 41.0 hours Start 2022.12.16 @ 11:30:24 End 2022.12.17 @ 16:52:55 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c681e8c2-f645-4cdf-9805-371d521db066