Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 22:59:34 Player: Olafz Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1122) 1122 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3132 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 27/265 System Corruption 1% Temperature Cool (9) Movement Walking (103) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Improved Carbon-fiber Leg Makeshift Leg Improved Heat Sink Large Storage Unit Core Analyzer Armor Integrity Analyzer Improved Light Armor Plating Light Assault Rifle Improved Grenade Launcher Heavy Hammer Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Makeshift Power Source VSS Leg VSS Leg Makeshift Leg Improved Heat Sink Large Storage Unit Light Armor Plating Improved Light Armor Plating Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 34 | . 2 3 2 27 Power 5 | . 1 . 1 3 Engine 2 | . . . . 2 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 19 | . 1 2 1 15 Treads . | . . . . . Leg 19 | . 1 2 1 15 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . . 1 . 4 Device 1 | . . . . 1 Storage 1 | . . . . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 5 | . . . . 5 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . . . . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 9 | . . . . 9 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 85 85 75 89 Engine 1 | . 5 . . 1 Core 9 | . 8 14 9 6 Leg 29 | . 28 28 22 33 Device 2 | . . . . 5 Storage 11 | . 14 14 11 9 Hackware 2 | . . . . 5 Protection 6 | . . . 11 10 Energy Cannon 1 | . . . . 2 Ballistic Gun 20 | . 28 28 22 13 Naked Turns . | . . . . . Heaviest Build 37 | 14 14 17 17 37 Greatest Support 80 | 20 20 20 20 80 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 Average Capacity 9 | . 8 8 8 12 Most Carried 15 | . 8 8 8 15 Average Carried 9 | . 7 7 8 10 Final Capacity 15 | 8 8 8 8 15 Final Carried 13 | 6 7 8 8 13 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 932 | 200 51 101 32 548 Remotely . | . . . . . Salvage Created 1232 | . 90 164 235 743 Parts 91 | . 5 19 14 53 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 2 4 3 15 Guns 21 | . 2 4 3 12 Cannons 3 | . . . . 3 Classes Destroyed 10 | . 1 3 3 3 Worker 1 | . . 1 . . Builder 1 | . . 1 . . Recycler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 2 | . . 2 . . Grunt 14 | . 2 2 2 8 Sentry 5 | . . . 1 4 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 2 4 2 5 Combat Bots Only 5 | . 2 2 2 5 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 221 | . 17 24 9 171 Missed 56 | . 7 3 5 41 Damage Taken 2691 | . 135 235 49 2272 Core 608 | . 11 40 . 557 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . . . . 39 Regen/Repaired (Parts) 42 | . . . 42 . Core Remaining (%) 93 | 100 . 79 100 . Volleys Fired 97 | . 9 14 15 59 Largest 2 | . 2 2 2 2 Hottest 100 | . 40 40 40 100 Shots Fired 186 | . 18 28 30 110 Gun 163 | . 18 28 30 87 Cannon 23 | . . . . 23 Launcher . | . . . . . Special . | . . . . . Kinetic 163 | . 18 28 30 87 Thermal 23 | . . . . 23 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 10 4 11 Robot Miss Streak 5 | . 3 4 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 126 | . 12 14 16 84 Core Hits 65 | . 6 9 8 42 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2026 | . 163 199 204 1460 Guns 1614 | . 163 187 204 1060 Cannons 400 | . . . . 400 Explosions . | . . . . . Melee . | . . . . . Ramming 12 | . . 12 . . Kinetic 1614 | . 163 187 204 1060 Thermal 400 | . . . . 400 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . 1 Average Corruption 3 | . 3 4 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 1 9 . 2 Message Errors 3 | . 1 1 . 1 Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 4 | . . 3 . 1 Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . . 4 . . Kicked 4 | . . 4 . . Crushed . | . . . . . Highest Temperature 229 | . 3 229 1 96 Average Temperature 32 | . 2 72 1 23 Received Heat Transfer 963 | . 78 84 27 774 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 592 | . . . . 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 314 | . 63 205 102 314 Initial 42 | . . 24 1 42 Average 125 | . 42 109 54 182 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 73 | . 100 84 100 49 Level 1 26 | . . 15 . 50 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . . 6 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 2 5 5 32 Peak Tracking Total 11 | . 2 2 3 11 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 2 . 2 2 Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 4 . 4 6 Successful 6 | . 3 . 3 . Failed 8 | . 1 . 1 6 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 10 | . 3 . 1 6 Terminals 11 | . 4 . 1 6 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Assimilate 1 | . 1 . . . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 2 Highest-Rated Group 42 | . . 42 42 42 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 21 | . . 6 11 4 Total Damage 186 | . . 61 83 42 Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1498 | . 166 449 233 650 Spaces Moved 854 | 1 108 296 116 333 Core . | . . . . . Treads . | . . . . . Legs 854 | 1 108 296 116 333 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 97 | 120 120 120 120 97 Average Speed 120 | 120 120 120 120 120 Slowest Speed 130 | 120 120 120 120 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 26 69 16 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1152 | . 129 362 180 481 Wait 114 | . . 41 45 28 Move 850 | . 107 295 115 333 Hop . | . . . . . Pick Up 22 | . 5 2 1 14 Fast Attach 9 | . . 1 1 7 Attach 6 | . . . . 6 Detach 1 | . . . . 1 Swap 19 | . 2 2 1 14 Drop 30 | . 6 3 2 19 Fire 97 | . 9 14 15 59 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 4 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 527 | -10/Mines | Identified exit to Materials 584 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 616 | -10/Mines | Entered Materials 616 | -9/Materials | Accompanied by 2 allies 616 | -9/Materials | Evolved 2 slots: Utility x2 621 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 663 | -9/Materials | Repaired Lgt. Nuclear Core 831 | -9/Materials | Discovered new exit (range 8) 849 | -9/Materials | Entered another Materials area 849 | -8/Materials | Accompanied by 2 allies 849 | -8/Materials | Evolved 2 slots: Propulsion x2 1473 | -8/Materials | Core integrity fell below 50% 1481 | -8/Materials | Core integrity fell below 20% 1499 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Mak. Power Source destroyed. Knocked back. Acquired 10 matter. W-25 Informer sends out distress signal. Slug penetrates Wall. U-05 Engineer builds a Wall. Acquired Imp. Carbon-fiber Leg. Hvy. Particle Cannon destroyed. Knocked back. Imp. Carbon-fiber Leg destroyed. Knocked back. Slug penetrates Wall. Carbon-fiber Leg destroyed. Knocked back. U-05 Engineer destroyed. Penetrated by Slug. Acquired 3 matter. Knocked back. Acquired Hvy. Mace. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# # | | ????????????????????????????????????????# """ #! | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# #] | | ?????????????????????????????????????????! % ?# | | ??????????????????????????????# #########+###### | | ??????????????????????????????# | | ??????????????????????????????# #### #### ""#### | | ???????????????????????????????????###/###"/###??? | | ???????????????????????????????????# %#????? | | ???????????????????????????????????# % ###### | | ???????????????????????????????????# ## ! | | ???????????????????????????????????# ##"" | | ???????????????????#???????????????# === %##"" | | ???????????????????# ??????????????# === ##"T [ | | ???????????????????# ??????????????# == ##"" | | ???????????????????# ?????????????# % H% ##"" | | ???????????????????# ?????????????# ! * ## | | ???????????????????# ????????????####+######! | | ??????????????###### ##############g!|% #??# | | ?????????????? rx % #######+ | | ??????????????? ! | | ????????????????? """ [! #######+ | | ????????????????" """ [! !####### ## """ | | ????????????????" """ @ #?????###+#### """ | | ?????????????? ss #??????? ????#] """ | | ?????????? s +???????"????# | | ??????????? #???????"????# | | ??????????? kaks #??"???????### | | ???????????? r !#?? ??????## ###+### | | ????????????####+##############?? ??????#* !=# ### | | ????????????????????????????????? ??????# # | | ????????????????????????????????? ??????# ] !# | | ?????????????????????????????????+#?????# ] +! | | ????????????????????????????????? #?????# *=# | | ?????????????????????????#####??# #?????# =##### | | ?????????????????????????#== #??# #?????# #???? | | ?????????????????????????#== #??# #?????# / #???? | | ?????????????????????????# #??# #?????######???? | | ?????????????????????????#== #### #??#####???????? | | ?????????????????????????#[[ #??? ????????? | | ?????????????????????????#[[ #? ??????? | | ?????????????????????????##### #? [ ????#+# | | ?????????????????????????????# #? ???? | | ?????????????????????????????# #??"" ""????? | | ?????????????????????????????# #??"" ""????? | | ?????????????????????????????# #???" "??????# # | | ?????????????????????????????# #??? ??????# # | | ?????????????????????????????# #####+######## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldHelicalCarapace Manual? 0 Play Time 00:18:10 Cumulative 104.1 hours Start 2024.04.30 @ 22:42:19 End 2024.04.30 @ 22:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 195 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f61085e-695c-4d39-9a23-c663ba1b82ab