Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.24 @ 23:50:38 Player: Kenzurith Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (241) 1205 Value Destroyed (10795) 10795 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 21356 Bonus ------- High Alert Combat Kills 551 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 161/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Matter Compressor (88) Railgun Precision Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Improved Core Analyzer Experimental Actuator Array Point Defense Array > --- WEAPON ----------- Gamma Rifle Quantum Rifle Nova Cannon Railgun > --- INVENTORY -------- Light Particle Reactor Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Improved Matter Compressor Thermal Shield Gamma Rifle Gamma Rifle Gamma Rifle Compact HERF Cannon Railgun Linear Accelerator Improved Proton Missile Launcher Precision Grenade Launcher Rocket Array [Rating: 155] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Gamma Rifle Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 1 . . . . . . 2 Utility 11 | . . . 2 . . . 1 1 . 2 1 1 2 1 . Weapon 2 | . . . . . . . . . . . 1 1 . . . Parts Attached 312 | 6 4 3 25 8 6 9 11 18 42 3 8 35 82 23 29 Power 37 | 1 1 1 3 1 . 2 1 2 5 . 1 2 9 3 5 Engine 11 | 1 1 . 3 . . . . 1 5 . . . . . . Core 8 | . . 1 . 1 . 2 1 1 . . 1 . 1 . . Reactor 18 | . . . . . . . . . . . . 2 8 3 5 Propulsion 82 | 2 . . 5 7 . 4 6 9 12 . . 11 14 6 6 Treads 39 | . . . 5 2 . . 3 1 7 . . 4 6 6 5 Leg 34 | 2 . . . 5 . 4 3 8 5 . . 6 1 . . Wheel . | . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . 1 7 . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 83 | 1 2 2 9 . 2 2 1 3 3 2 1 10 34 6 5 Device 51 | . . . 1 . 1 2 . 2 1 . 1 5 29 6 3 Storage 7 | 1 . . 2 . . . . . . . . 3 1 . . Processor 17 | . . 1 2 . . . 1 1 2 2 . 2 4 . 2 Hackware 1 | . . . 1 . . . . . . . . . . . . Protection 7 | . 2 1 3 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 110 | 2 1 . 8 . 4 1 3 4 22 1 6 12 25 8 13 Energy Gun 19 | 1 . . . . . . . . 5 . 1 1 6 3 2 Energy Cannon 14 | . . . . . . . . . 2 1 1 . 8 1 1 Ballistic Gun 51 | 1 1 . 4 . 4 1 2 3 9 . 2 3 11 3 7 Ballistic Cannon 12 | . . . 2 . . . . . 1 . 2 7 . . . Launcher 14 | . . . 2 . . . 1 1 5 . . 1 . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 . . . 12 1 . 4 3 2 . Parts Lost 68 | . . . 1 1 . 2 1 . 2 . . 11 26 8 16 Power 6 | . . . . . . 1 . . . . . 2 3 . . Propulsion 18 | . . . . . . . 1 . 1 . . 5 5 1 5 Utility 21 | . . . 1 1 . . . . 1 . . 1 9 4 4 Weapon 23 | . . . . . . 1 . . . . . 3 9 3 7 Highest Loss Streak 11 | . . . 1 1 . 2 1 . 1 . . 6 8 4 11 Average Slot Usage (%) 93 | . 96 100 96 96 97 99 99 96 95 96 92 97 87 90 73 Engine 2 | . 14 5 10 6 . . . 1 6 6 4 . . . . Core 3 | . . 8 . 4 11 10 9 5 . . . 2 . . . Reactor 1 | . . . . . . . . . . . . 2 3 8 6 Treads 9 | . . . 18 14 . . 5 5 17 26 23 7 7 12 17 Leg 10 | . 28 28 3 7 22 22 21 22 8 . . 12 . . . Device 10 | . . . 3 . . 1 9 13 10 6 5 9 18 23 14 Storage 14 | . 14 14 16 22 22 22 18 15 15 13 11 14 9 8 6 Processor 17 | . . 1 9 7 . . 8 12 19 30 29 26 25 18 16 Protection 4 | . 10 12 8 11 19 20 9 1 . . . . . . . Energy Gun 1 | . 9 . . . . . . . . . 1 1 3 5 1 Energy Cannon 1 | . . . . . . . . . 2 5 2 1 2 5 1 Ballistic Gun 10 | . 18 28 17 22 22 21 17 15 7 . 3 1 7 4 9 Ballistic Cannon 3 | . . . 3 . . . . . 4 6 5 13 1 . . Naked Turns 125 | . . . . . . . . . . . . . . . 125 Heaviest Build 118 | 11 12 15 59 51 59 59 52 53 56 56 63 98 99 118 118 Greatest Support 182 | 20 20 20 43 40 20 25 60 75 104 96 96 96 130 133 182 Greatest Overweight (x) 3 | 2 . . 1 3 2 2 2 2 3 . . 3 3 1 . Average Overweight (x) . | . . . . 1 2 2 1 . . . . . . . . Largest Inventory Capacity 22 | 6 6 6 16 16 16 16 16 16 16 16 16 22 22 16 16 Average Capacity 16 | 5 6 6 11 16 16 16 16 16 16 16 16 21 17 16 13 Most Carried 22 | 6 6 6 16 16 16 16 16 16 16 16 16 22 22 16 16 Average Carried 16 | 3 5 6 10 15 15 15 15 15 15 16 15 20 16 15 13 Final Capacity 22 | 6 6 6 16 16 16 16 16 16 16 16 16 22 16 16 4 Final Carried 20 | 6 6 6 16 16 16 16 15 16 16 16 16 20 16 16 4 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 8939 | 230 24 99 656 401 . 343 392 416 1286 . 132 1296 2435 352 877 Remotely 459 | . . . . . . . . . . . . . 459 . . Salvage Created 12417 | . 24 48 710 671 . 394 447 621 1733 . 161 1444 3746 915 1503 Parts 601 | . 5 4 62 25 . 17 20 37 86 . 4 56 165 44 76 Haulers Intercepted 5 | . . . . . . . . . 3 . . 2 . . . Recyclers Shooed 19 | . 1 2 2 . . 1 1 1 1 . . . 9 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 194 | . 2 1 28 8 . 6 8 13 38 . 1 24 34 11 20 Guns 108 | . 2 1 16 8 . 6 5 9 17 . 1 6 16 4 17 Cannons 60 | . . . 5 . . . . . 16 . . 16 15 7 1 AOE 23 | . . . 7 . . . 3 4 5 . . 2 . . 2 Classes Destroyed 14 | . 1 1 5 3 . . 1 1 1 . . . 1 . . Worker 9 | . . . . 1 . . . . 3 . . 1 4 . . Builder 7 | . . . 1 . . . . 1 2 . . 1 1 . 1 Hauler 5 | . . . . . . . . . 3 . . 2 . . . Recycler 22 | . . . 1 3 . 1 1 . . . 1 1 13 1 . Mechanic 2 | . . . 1 . . . . . 1 . . . . . . Watcher 2 | . . . 1 . . . . . . . . 1 . . . Swarmer 42 | . 2 . 17 . . . . . 8 . . . 8 3 4 Grunt 73 | . . 1 7 6 . 5 4 10 16 . . 10 5 3 6 Brawler 3 | . . . . 1 . . . . 1 . . . . 1 . Duelist 3 | . . . . 1 . 1 . . 1 . . . . . . Sentry 24 | . . . 4 . . . 3 . 6 . 1 1 3 1 5 Hunter 5 | . . . . . . . 1 . 1 . . . 2 . 1 Programmer 43 | . . . . . . . . 3 5 . . 13 15 3 4 Behemoth 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 16 | . 2 1 9 4 . 3 3 4 16 . 1 7 10 8 5 Combat Bots Only 11 | . 2 1 8 4 . 3 3 4 11 . 1 5 4 7 5 Max Kills in Single Turn 5 | . 1 1 3 1 . 1 3 4 5 . 1 5 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 3 4 4 . . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Damage Taken 20058 | . 35 124 1008 491 . 527 650 513 2189 58 69 2986 5653 1741 4014 Core 3391 | . . 38 167 94 . 61 47 38 266 . . 342 503 203 1632 Absorbed by Shields 1156 | . . . 3 . . . . 131 73 . . . . 208 741 Reduced by Siege Mode 449 | . . . . . . . . 13 58 . . . 288 90 . Core Remaining (%) 76 | 100 . 84 . . . 19 91 . 56 100 100 70 61 86 . Volleys Fired 567 | . 3 11 60 31 . 32 34 32 92 . 3 51 142 24 52 Largest 4 | . 2 2 2 2 . 2 2 2 2 . 3 4 4 4 4 Hottest 336 | . 70 40 59 50 . 50 53 53 78 . 138 223 317 336 253 Shots Fired 1407 | . 6 22 120 62 . 64 68 64 177 . 8 220 327 82 187 Gun 985 | . 6 22 88 62 . 64 65 62 94 . 4 69 229 54 166 Cannon 393 | . . . 22 . . . . . 77 . 4 151 98 28 13 Launcher 29 | . . . 10 . . . 3 2 6 . . . . . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 1132 | . 3 22 110 62 . 64 65 62 150 . 4 171 242 30 147 Thermal 180 | . 3 . . . . . . . 21 . 4 49 54 36 13 Explosive 21 | . . . 10 . . . 3 2 6 . . . . . . Electromagnetic 74 | . . . . . . . . . . . . . 31 16 27 Robot Hit Streak 42 | . 1 7 13 21 . 8 13 19 29 . 36 42 33 32 16 Robot Miss Streak 6 | . 2 6 4 2 . 2 2 3 2 . . 6 4 4 3 Penetration Max 2 | . . . . . . . . 1 1 . . 1 2 . 1 Secondary Targets 11 | . . . 1 2 . . . 1 1 . . . 2 . 4 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 1 . . . 1 . 1 Autonomous 50 | . . . . . . . . . . . 3 47 . . . Shots Hit Robots 992 | . 2 13 78 53 . 40 51 51 140 . 7 126 235 60 136 Core Hits 496 | . 2 4 44 18 . 15 17 28 95 . 4 63 106 29 71 Critical Hits 80 | . . . . . . . . 2 15 . 1 17 29 7 9 Critical Kills 25 | . . . . . . . . 2 4 . . 3 11 2 3 Critical Parts Destroyed 43 | . . . . . . . . . 9 . 1 13 13 2 5 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28925 | . 36 145 1929 987 . 699 1141 1197 4512 5 210 5018 7253 1989 3804 Guns 17160 | . 36 145 930 987 . 699 827 926 2131 . 106 1645 4792 1108 2828 Cannons 8580 | . . . 361 . . . . . 1713 . 104 2760 2383 881 378 Explosions 2993 | . . . 638 . . . 314 266 664 . . 564 . . 547 Melee . | . . . . . . . . . . . . . . . . Ramming 192 | . . . . . . . . 5 4 5 . 49 78 . 51 Kinetic 19214 | . 24 145 1291 987 . 699 827 926 3251 . 126 3017 4899 600 2422 Thermal 5699 | . 12 . . . . . . . 593 . 84 1952 1342 1092 624 Explosive 1882 | . . . 638 . . . 314 266 664 . . . . . . Electromagnetic 1938 | . . . . . . . . . . . . . 934 297 707 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 1 1 1 . 1 6 . . 9 24 9 4 Average Corruption 6 | . . . . 1 1 1 . 1 3 . . 5 14 8 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 274 | . . . . 1 4 2 . 2 34 . . 74 123 20 14 Message Errors 59 | . . . . 1 4 1 . 1 8 . . 19 21 . 4 Matter Fused 60 | . . . . . . . . . 9 . . 19 24 3 5 Heat Flow Errors 27 | . . . . . . . . . 3 . . 10 10 3 1 Energy Discharges 26 | . . . . . . 1 . 1 4 . . 3 14 2 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 26 | . . . . . . . . . 2 . . 8 13 3 . Data Loss (major) 9 | . . . . . . . . . . . . 2 5 2 . Misfires 2 | . . . . . . . . . 2 . . . . . . Misdirections 8 | . . . . . . . . . . . . . 8 . . Targeting Errors 49 | . . . . . . . . . 4 . . 11 25 6 3 Weapon Failures 7 | . . . . . . . . . 1 . . 2 3 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 234 | . . . 46 . . . . . 6 . . 122 40 . 20 Projectiles 146 | . . . 18 . . . . . 6 . . 82 40 . . Explosions 88 | . . . 28 . . . . . . . . 40 . . 20 Melee . | . . . . . . . . . . . . . . . . Knockbacks 49 | . . . 4 . . . . . 13 . 1 30 1 . . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic 43 | . . . 4 . . . . . 10 . 1 27 1 . . Secondary 5 | . . . . . . . . . 2 . . 3 . . . Self-Inflicted Damage 332 | . . . 64 . . . 51 . 50 . . 65 15 . 87 Shots 13 | . . . 4 . . . 3 . 1 . . 1 . . 4 Rammed 16 | . . . . . . . . . 2 1 . 1 7 . 5 Targets Rammed 20 | . . . . . . . . 1 2 1 . 4 7 . 5 Kicked 4 | . . . . . . . . 1 . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 341 | . 18 18 84 162 . 341 6 . 233 . . 323 222 244 40 Average Temperature 85 | . 9 7 20 58 . 183 6 . 89 . . 83 49 110 14 Received Heat Transfer 2800 | . . 72 267 129 . 288 189 222 501 27 18 399 351 160 177 Effects 9 | . . . . . . 7 . . . . . . . 2 . Energy Bleed 3 | . . . . . . 3 . . . . . . . . . Interference 6 | . . . . . . 4 . . . . . . . 2 . Siege Activations 16 | . . . . . . . . 1 2 . . . 11 2 . Total Turns 467 | . . . . . . . . 15 80 . . . 323 49 . Longest Duration 156 | . . . . . . . . 15 56 . . . 156 29 . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . Parts Fried 15 | . . . . . . . . . . . . . 13 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . 1 . . 1 4 6 . Heat Transferred 5804 | . 37 . . . . . . . 740 . 111 1891 1369 1073 583 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Peak Influence 725 | . 99 83 513 225 . 75 238 177 725 358 143 644 455 398 561 Average Influence 233 | . 48 74 210 145 . 18 102 85 388 300 89 265 329 262 378 Maximum Alert Level 3 | . . . 2 1 . . 1 . 3 1 . 2 2 1 2 Low Security (%) 47 | 100 100 100 48 95 . 100 87 100 20 10 100 45 9 11 14 Level 1 34 | . . . 39 4 . . 12 . 34 89 . 28 67 88 27 Level 2 17 | . . . 12 . . . . . 41 . . 25 23 . 58 Level 3 . | . . . . . . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 1 . 4 1 . . 4 5 12 1 1 12 12 2 10 Investigation 8 | . 1 . 2 . . . . 2 . 1 . 1 1 . . Extermination 25 | . . . . . . . . 3 5 . 1 8 5 2 1 Reinforcement 14 | . . . 2 . . . 1 . 5 . . 1 3 . 2 Assault 6 | . . . . 1 . . . . 2 . . 2 . . 1 Garrison 12 | . . . . . . . 3 . . . . . 3 . 6 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . 2 . . 1 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 20 | . 1 . 2 . . . 2 2 6 . . . 3 1 3 Communications Jammed 1 | . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . Times Spotted 335 | . 6 2 40 11 . 6 10 21 49 5 2 46 59 17 61 Peak Tracking Total 22 | . 4 2 7 5 . 3 3 5 9 3 2 8 8 5 22 Tactical Retreats 20 | . 1 . 4 . . . . . 1 . . 2 4 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . 1 . . . . 2 . 1 . 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled 19 | . . . 1 . . . 3 . 2 . . 11 1 . 1 Max in Single Turn 10 | . . . 1 . . . 2 . 1 . . 10 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 48 | . 5 . 7 1 1 . 4 6 4 2 1 7 9 . 1 Terminals 39 | . 5 . 7 1 . . 3 4 4 2 1 6 6 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . 1 1 . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . 1 Total Hacks 129 | . 16 . 19 4 1 . 9 22 9 9 2 16 21 . 1 Successful 54 | . 8 . 10 2 1 . 4 9 5 3 1 7 4 . . Failed 75 | . 8 . 9 2 . . 5 13 4 6 1 9 17 . 1 Catastrophic 9 | . . . . . . . . 1 1 . 1 3 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 108 | . 15 . 21 4 1 . 8 18 8 6 2 9 16 . . Terminals 116 | . 16 . 19 4 . . 8 18 9 9 2 13 18 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . 3 1 . . Garrison Access 4 | . . . . . . . 1 2 . . . . . . 1 Terminal Hacks 24 | . 4 . 5 2 1 . . 5 2 2 . 2 1 . . Record 3 | . . . 1 . . . . . . 1 . . 1 . . Robot Schematic 2 | . . . . 2 . . . . . . . . . . . Robot Analysis 10 | . 3 . 2 . . . . 4 1 . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . . 2 . . . Branch Access Points 3 | . . . 1 . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 25 | . 4 . 5 . . . 3 3 3 1 1 3 2 . . Terminals 25 | . 4 . 5 . . . 3 3 3 1 1 3 2 . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . . Botnet 23 | . 3 . 5 . . . 2 3 3 1 1 3 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 6 1 . . 3 6 4 2 1 7 9 . 1 Full Trace Events 5 | . 1 . 1 . . . . 1 . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Matter 234 | . . . . . . . . 234 . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies 4 | . 1 . . 1 . . . . 2 . . . . . . Largest Group 2 | . 1 1 1 1 . . . . 2 . . . . . . Highest-Rated Group 62 | . 10 10 10 31 . . . . 62 . . . . . . Highest-Rated Ally 31 | . 10 10 10 31 . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 2 . . . . 5 . . . . . . Total Damage 148 | . . . . 42 . . . . 106 . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Robot Analysis Total 10 | . 3 . 2 . . . . 4 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 16349 | 81 299 88 1190 727 924 1144 837 1252 1327 445 333 3092 3135 753 722 Spaces Moved 7838 | 54 233 42 563 345 504 495 283 703 528 272 192 1301 1588 258 477 Core 240 | 29 . . . . . . . . . . . . . . 211 Treads 3791 | . . . 468 235 . . 53 166 365 272 192 591 990 258 201 Legs 3144 | 25 233 42 95 110 504 495 230 537 163 . . 710 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 598 | . . . . . . . . . . . . . 598 . . Flight 65 | . . . . . . . . . . . . . . . 65 Fastest Speed 40 | 50 120 120 120 150 180 180 150 120 150 160 160 120 45 148 40 Average Speed 147 | 121 120 120 163 178 180 180 165 137 157 160 160 154 122 156 92 Slowest Speed 220 | 150 120 120 180 210 180 180 180 180 210 160 160 210 220 170 155 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 41 10 52 72 72 78 21 16 46 14 7 17 29 6 16 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . Spaces Dug 5 | . . . . . . . . . 1 . . . 3 . 1 Terrain Destroyed 273 | . . . 48 . . . 9 6 73 . 1 94 12 11 19 Melee . | . . . . . . . . . . . . . . . . Projectile 104 | . . . . . . . . . 11 . 1 58 12 11 11 AOE 169 | . . . 48 . . . 9 6 62 . . 36 . . 8 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total 11594 | 68 248 61 729 409 523 700 594 939 852 280 217 2261 2521 549 643 Wait 2456 | . . 1 33 10 . 157 257 157 140 4 . 828 600 229 40 Move 7824 | 53 232 41 562 344 503 494 282 702 527 272 191 1300 1587 257 477 Hop . | . . . . . . . . . . . . . . . . Pick Up 143 | 9 3 1 23 4 6 1 3 5 7 . 6 19 41 7 8 Fast Attach 135 | 3 3 3 12 6 1 2 3 9 27 3 4 12 31 7 9 Attach 73 | 3 . . 4 1 2 1 3 1 2 . 2 12 26 8 8 Detach 24 | . . . 4 . 1 . . . 4 . . 3 11 . 1 Swap 104 | . 1 . 9 1 3 6 5 8 13 . 2 11 25 8 12 Drop 228 | . 6 4 22 11 7 7 7 19 38 1 9 21 51 9 16 Fire 567 | . 3 11 60 31 . 32 34 32 92 . 3 51 142 24 52 Melee . | . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . 3 . 4 Kick 7 | . . . . . . . . 1 2 . . 4 . . . Crush 5 | . . . . . . . . . . . . . 4 . 1 Escape Stasis 20 | . . . . . . . . 5 . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered Mines 381 | -10/Mines | Accompanied by 1 ally 436 | -10/Mines | Discovered new exit (range 8) 469 | -10/Mines | Entered Materials 469 | -9/Materials | Accompanied by 1 ally 469 | -9/Materials | Evolved 2 slots: Utility x2 867 | -9/Materials | Identified exit to Mines 1308 | -9/Materials | Discovered new exit (range 10) 1499 | -9/Materials | Destroyed 8 combat bots 1659 | -9/Materials | Entered Mines 1724 | -9/Mines | Found a hidden stash of uninstalled traps 1859 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1875 | -9/Mines | Found Prototype Device 1955 | -9/Mines | Discovered new exit (range 12) 2068 | -9/Mines | Learned location of Zion (-6) 2071 | -9/Mines | Met a Derelict testing a Signal Generator 2128 | -9/Mines | Discovered new exit (range 7) 2171 | -9/Mines | Core integrity fell below 50% 2379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2379 | -9/Mines | Discovered new exit (range 5) 2386 | -9/Mines | Entered Exiles 2413 | -9/Exiles | Discovered new exit (range 15) 2435 | -9/Exiles | Met 8R-AWN 2462 | -9/Exiles | Met EX-HEX 2521 | -9/Exiles | Met EX-BIN 2541 | -9/Exiles | Aligned with FarCom system 2543 | -9/Exiles | Given EX-Vault access code 2593 | -9/Exiles | Opened EX-Vault 2601 | -9/Exiles | Identified Exp. Sensor Array 2641 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2695 | -9/Exiles | Met EX-DEC 2892 | -9/Exiles | Found YOLO Cannon 2895 | -9/Exiles | Found AWS/Thermal 2909 | -9/Exiles | Found Skeleton Box 3286 | -9/Exiles | Discovered new exit (range 14) 3310 | -9/Exiles | Left Exiles lab with AWS/Thermal 3310 | -9/Exiles | Entered Mines 4257 | -8/Mines | Discovered new exit (range 9) 4297 | -8/Mines | Core integrity fell below 20% 4447 | -8/Mines | Discovered new exit (range 5) 4454 | -8/Mines | Entered Materials 4454 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4585 | -8/Materials | Build established: Scavenger-Mutant 4705 | -8/Materials | Garrison activated, responded to threat 5267 | -8/Materials | Discovered new exit (range 16) 5291 | -8/Materials | Entered Factory 5291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6224 | -7/Factory | Identified exit to Storage 6224 | -7/Factory | Identified exit to Lower Caves 6314 | -7/Factory | Build established: Mutant 6348 | -7/Factory | Fabricated Imp. Heavy Treads (x2) 6543 | -7/Factory | Entered Storage 6906 | -7/Storage | Destroyed 11 combat bots 7028 | -7/Storage | Found Prototype Launcher 7028 | -7/Storage | Identified Rocket Array 7258 | -7/Storage | Met a pair of Derelict thieves 7399 | -7/Storage | Destroyed 9 combat bots 7799 | -7/Storage | Discovered new exit (range 16) 7870 | -7/Storage | Entered Factory 7870 | -6/Factory | Evolved 2 slots: Utility x2 7995 | -6/Factory | Found Prototype Processor 7995 | -6/Factory | Identified Exp. Signal Interpreter 8172 | -6/Factory | Identified exit to Lower Caves 8308 | -6/Factory | Discovered new exit (range 5) 8313 | -6/Factory | Identified exit to Factory 8315 | -6/Factory | Entered another Factory area 8315 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8581 | -5/Factory | Discovered new exit (range 14) 8635 | -5/Factory | Identified exit to Factory 8648 | -5/Factory | Entered another Factory area 8648 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8906 | -4/Factory | Build established: Scavenger-Gunner 9576 | -4/Factory | Found Prototype Device 9576 | -4/Factory | Identified Exp. ECM Suite 10516 | -4/Factory | Lost 3 parts (1p1n1w) 11672 | -4/Factory | Discovered new exit (range 21) 11697 | -4/Factory | First assault squad dispatched 11735 | -4/Factory | Identified exit to Research 11740 | -4/Factory | Entered Research 11740 | -3/Research | Evolved 2 slots: Utility x2 11767 | -3/Research | Lost 6 parts (1p4n1w) 12265 | -3/Research | Spotted B-86 Titan 12312 | -3/Research | Destroyed B-86 Titan 12339 | -3/Research | Lost 6 parts (1p2n2u1w) 12543 | -3/Research | Lost 5 parts (1n1u3w) 12654 | -3/Research | Garrison activated, responded to threat 12828 | -3/Research | Lost 8 parts (1p2n2u3w) 13323 | -3/Research | System corruption reached 10% 13624 | -3/Research | Build established: Scavenger-Mutant 13957 | -3/Research | Build established: Scavenger-Gunner 14846 | -3/Research | Discovered new exit (range 19) 14873 | -3/Research | Identified exit to Research 14875 | -3/Research | Entered another Research area 14875 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15057 | -2/Research | Found Prototype Device 15057 | -2/Research | Identified Exp. Actuator Array 15067 | -2/Research | Found Prototype Device 15067 | -2/Research | Identified Exp. Thermal Shield 15103 | -2/Research | Spotted B-90 Cyclops 15230 | -2/Research | Destroyed 7 combat bots 15239 | -2/Research | Lost 4 parts (3u1w) 15555 | -2/Research | Lost 4 parts (1n1u2w) 15556 | -2/Research | Discovered new exit (range 13) 15626 | -2/Research | Identified exit to Access 15628 | -2/Research | Entered Access 15628 | -1/Access | Evolved 2 slots: Propulsion x2 15826 | -1/Access | Garrison activated, responded to threat 16118 | -1/Access | Spotted B-99 Colossus 16157 | -1/Access | First assault squad dispatched 16194 | -1/Access | Released all parts (16) 16224 | -1/Access | Lost 11 parts (4n2u5w) 16294 | -1/Access | Core integrity fell below 50% 16326 | -1/Access | Core integrity fell below 20% 16348 | -1/Access | Spotted B-99 Colossus 16350 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 16305_ Slug penetrates Wall. 16312_ Acquired Field Propulsion Drive. 16316_ Slug penetrates Wall. 16321_ Penetrated by Slug. 16321_ Slug penetrates Wall. 16322_ Penetrated by Slug. 16322_ Slug penetrates H-88 Terminator. 16322_ C-30 ARC bursts open, deploying its payload. 16322_ P-80 Master unfolds itself. 16322_ Door malfunctions. 16323_ Slug penetrates Wall. 16324_ Penetrated by Slug. 16325_ Slug penetrates H-88 Terminator. 16325_ Penetrated by Slug. 16328_ Slug penetrates Wall. 16328_ P-80 Master resets W-44 Eye, system corruption cleaned. 16330_ Door malfunctions. 16331_ Penetrated by Slug. 16340_ Field Propulsion Drive destroyed. 16340_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #?????????????????????? | | ???????#############?# ####??????????????????? | | ??????# #?# #??????????????????? | | ??????# #?# ???????????????????? | | ??????# #?# ???????????????????? | | ??????# #?#!! ????????????????????? | | ??????# #?#!! ????????????????????? | | ####### ###!! ?????????????????????? | | # # ! #BB ?????????????????????? | | # #BB = ??????????????????????? | | + #?# ??????????????????????? | | # ### #??????????????????????? | | # # = + R #??????????????????????? | | ####### #??# @#??????????????????????? | | ??????##############??## ##??????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ?????????????????????###+##########??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# [ #??????????????? | | ?????????????????????# = #??????????????? | | ?????????????????????#"" s s #??????????????? | | ?????????????????????#"" sss +??????????????? | | ?????????????????????#"" s #??????????????? | | ?????????????????????#G s #????w?????????? | | ?????????????????????#"" s #??????????????? | | ?????????????????????#"" ss !! #??????????????? | | ?????????????????????#"" = !! #??????????????? | | ?????????##########??# !! #??????????????? | | ?????????# #??# #??????????????? | | ?????????# ##########/######### #?????????? | | ?????????# = ## s #??????? | | ?????????# ## #??????? | | ?????????# ## /??????? | | ""##?????# ## ???????? | | T#?????# ## ####+########+####???????? | | #??????# ??# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -9/Mines | Hacked B-36 Bruiser | -9/Mines | Hacked Fabricated ------------ Imp. Heavy Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableArcDissipator Manual? 0 Play Time 02:57:48 Cumulative 162.9 hours Start 2020.06.24 @ 01:40:13 End 2020.06.24 @ 23:50:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 85 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 59 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cb72597-0145-41b4-a89b-f81fc3ea980b