Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.08 @ 06:13:01 Player: Six of Ten Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (3760) 3760 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 10093 Bonus ------- High Alert Combat Kills 255 Follower Combat Kills 390 Friendly Fire -117 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Neutrino Core Heavy Gauss Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Recoil Nullifier Improved Kinecellerator Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle Hypervelocity Gauss Rifle Ripper > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Power Amplifier Power Amplifier Improved Recalibrator High-powered Shock Rifle Heavy Laser Heavy Laser Gauss Cannon Improved Grenade Launcher [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Slots Evolved 12 | . . . 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . . 2 . Utility 5 | . . . 1 1 1 . . 1 . . 1 Weapon 3 | . . . . 1 1 . . . . . 1 Parts Attached 140 | 6 4 1 17 16 5 4 1 3 32 39 12 Power 26 | 1 1 . 1 3 2 . 1 1 4 8 4 Engine 17 | 1 1 . 1 2 2 . . 1 1 7 1 Core 8 | . . . . 1 . . 1 . 3 1 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 32 | 2 . . 5 4 . . . . 7 12 2 Treads . | . . . . . . . . . . . . Leg 30 | 2 . . 5 4 . . . . 7 12 . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 34 | 1 3 . 5 4 2 . . 2 6 10 1 Device 15 | . 1 . . 2 . . . 1 2 8 1 Storage 4 | 1 1 . . 1 . . . . . 1 . Processor 3 | . 1 . 1 . 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . . 4 1 1 . . 1 4 1 . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 . 1 6 5 1 4 . . 15 9 5 Energy Gun 12 | 1 . . 3 1 . . . . 4 . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 1 . . 1 1 . . . . 4 7 . Ballistic Cannon 10 | . . . . 3 1 2 . . 2 . 2 Launcher 5 | . . . 1 . . 2 . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 4 1 . Piercing Weapon 2 | . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 52 | . . . 5 3 . . . . 9 24 11 Power 7 | . . . 1 . . . . . 2 3 1 Propulsion 19 | . . . 3 1 . . . . 3 8 4 Utility 14 | . . . . 2 . . . . 3 7 2 Weapon 12 | . . . 1 . . . . . 1 6 4 Highest Loss Streak 15 | . . . 5 2 . . . . 8 15 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 95 95 99 100 100 93 92 89 40 Engine 6 | . 14 14 11 7 7 7 2 . . 7 2 Core 2 | . . . . 1 . . 4 6 9 . 2 Leg 23 | . 28 28 29 26 23 23 23 20 19 27 7 Device 13 | . 9 14 5 13 15 15 15 20 16 12 8 Storage 7 | . 14 14 11 9 7 7 7 6 6 5 2 Processor 2 | . . . 6 . 6 7 7 6 2 . . Protection 7 | . . . 10 8 7 7 7 6 12 8 . Energy Gun 4 | . 14 8 10 . . . . . 5 3 7 Ballistic Gun 5 | . 14 14 7 2 . . . . 3 11 . Ballistic Cannon 11 | . . . . 21 30 29 30 26 10 . . Slashing Weapon 1 | . . . . . . . . . 2 4 2 Piercing Weapon 1 | . . 5 3 2 . . . . . . . Naked Turns 41 | . . . . . . . . . . . 41 Heaviest Build 97 | 12 20 20 30 53 60 61 60 78 90 97 62 Greatest Support 93 | 20 20 20 30 60 60 60 60 60 75 93 56 Greatest Overweight (x) 3 | . . . 2 1 . 1 . 1 2 1 3 Average Overweight (x) . | . . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 10 10 10 15 15 15 15 15 15 10 Most Carried 15 | 4 8 10 10 13 15 15 15 15 15 15 5 Average Carried 11 | 2 6 8 9 10 14 14 15 14 13 11 2 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 10 10 13 15 15 15 15 8 6 4 Class Distribution -------------------- 23% | Mutant 17% | Scavenger-Tank 16% | Skirmisher 15% | Tank 11% | Scavenger-Mutant 9% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Extension Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Matter Collected 3127 | 224 56 81 282 550 52 403 43 . 773 663 . Remotely 129 | . . . . . . . . . . 129 . Salvage Created 3536 | . 107 153 693 544 45 150 43 . 1001 800 . Parts 185 | . 10 9 37 39 2 5 6 . 41 36 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 4 5 . . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Combat Hostiles Destroyed 81 | . 2 2 16 16 3 6 1 . 16 19 . Melee 15 | . . 2 6 2 . . . . 2 3 . Guns 22 | . 2 . 6 . . . . . 4 10 . Cannons 26 | . . . . 14 3 3 1 . 5 . . AOE 18 | . . . 4 . . 3 . . 5 6 . Classes Destroyed 14 | . 2 1 4 1 . 2 1 . 1 2 . Worker 6 | . . . 3 1 . . . . 1 1 . Builder 4 | . . . 1 . . . . . 2 1 . Recycler 6 | . . 1 1 2 . . . . 2 . . Mechanic 1 | . . . . . . . . . . 1 . Watcher 7 | . 2 . . 3 . . . . 1 1 . Swarmer 27 | . . . 3 8 3 3 . . 5 5 . Grunt 30 | . 2 2 8 5 . . . . 5 8 . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 11 | . . . 5 2 . 1 . . 3 . . Specialist 2 | . . . . . . . . . . 2 . Hunter 5 | . . . . 1 . . . . 2 2 . Programmer 3 | . . . . . . . 1 . . 2 . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 13 | . 2 3 13 6 3 3 1 . 5 6 . Combat Bots Only 8 | . 2 2 8 5 3 3 1 . 4 5 . Max Kills in Single Turn 4 | . 1 1 4 2 1 2 1 . 3 4 . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . 2 . . 2 . . 3 3 . Melee 1 | . . 1 1 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Damage Taken 9852 | . 110 59 1015 696 205 265 15 . 1990 3660 1837 Core 2280 | . 31 15 206 53 70 5 . . 179 567 1154 Absorbed by Shields 117 | . . . . . . . . . 117 . . Core Remaining (%) 75 | 100 . 81 48 90 . . 89 . 78 43 . Volleys Fired 177 | . 14 3 29 32 3 8 1 . 42 36 9 Largest 4 | . 2 1 2 3 4 4 4 . 4 4 2 Hottest 230 | . 70 20 130 140 188 180 188 . 230 189 144 Shots Fired 457 | . 28 3 42 92 12 28 4 . 129 105 14 Gun 251 | . 28 3 38 4 . . . . 66 98 14 Cannon 195 | . . . . 88 12 24 4 . 62 5 . Launcher 11 | . . . 4 . . 4 . . 1 2 . Special . | . . . . . . . . . . . . Kinetic 346 | . 14 3 18 92 12 24 4 . 95 84 . Thermal 75 | . 14 . 20 . . . . . 8 19 14 Explosive 11 | . . . 4 . . 4 . . 1 2 . Electromagnetic 25 | . . . . . . . . . 25 . . Robot Hit Streak 14 | . 6 6 8 5 3 4 1 . 12 14 7 Robot Miss Streak 6 | . 3 . 6 4 1 3 1 . 6 6 4 Penetration Max 1 | . . . . 1 . . . . 1 1 . Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 279 | . 17 8 42 46 5 11 1 . 69 73 7 Core Hits 184 | . 7 4 41 25 3 9 1 . 37 54 3 Critical Kills 2 | . . . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . . 1 1 . Critical Strikes 29 | . 1 . 2 7 . 3 . . 9 7 . Burn 1 | . 1 . . . . . . . . . . Destroy 8 | . . . . . . . . . 4 4 . Blast 15 | . . . . 7 . 3 . . 5 . . Sever 3 | . . . . . . . . . . 3 . Impale 2 | . . . 2 . . . . . . . . Melee Attacks 55 | . . 9 16 5 . . . . 6 19 . Impact . | . . . . . . . . . . . . Slashing 25 | . . . . . . . . . 6 19 . Piercing 30 | . . 9 16 5 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10870 | . 206 167 1196 1311 139 475 33 . 2795 4399 149 Guns 2671 | . 206 38 464 45 . . . . 696 1078 144 Cannons 2655 | . . . . 1153 139 252 33 . 1043 35 . Explosions 4235 | . . . 428 . . 223 . . 851 2733 . Melee 1300 | . . 129 304 109 . . . . 205 553 . Ramming 9 | . . . . 4 . . . . . . 5 Kinetic 4129 | . 119 38 167 1198 139 252 33 . 1341 842 . Thermal 3891 | . 87 . 297 . . . . . 838 2525 144 Explosive 1276 | . . . 428 . . 223 . . 146 479 . Electromagnetic 265 | . . . . . . . . . 265 . . Impact . | . . . . . . . . . . . . Slashing 758 | . . . . . . . . . 205 553 . Piercing 542 | . . 129 304 109 . . . . . . . Highest Corruption 13 | . . . . . . . 1 . 13 1 1 Average Corruption 3 | . . . . . . . 1 . 13 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . 4 . . Message Errors 1 | . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 465 | . . . . 24 6 8 . . 93 334 . Projectiles 45 | . . . . 24 6 8 . . 7 . . Explosions 420 | . . . . . . . . . 86 334 . Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . 4 . 3 . . 10 . . Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . 3 . 2 . . 9 . . Secondary 3 | . . . . 1 . 1 . . 1 . . Self-Inflicted Damage 622 | . . . . . . 109 . . 56 455 2 Shots 10 | . . . . . . 2 . . 1 7 . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . . . . 2 Kicked 1 | . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 576 | . 132 . 576 152 132 140 66 . 434 333 217 Average Temperature 136 | . 54 . 304 54 59 76 39 . 187 68 128 Received Heat Transfer 1711 | . 60 33 450 117 . 24 . . 387 552 88 Effects 32 | . . . 14 . . . . . 18 . . Shutdowns 9 | . . . 4 . . . . . 5 . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 13 | . . . 4 . . . . . 9 . . Matter Decay 2 | . . . 1 . . . . . 1 . . Damage (minor) 1 | . . . 1 . . . . . . . . Damage (major) 5 | . . . 2 . . . . . 3 . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 3779 | . 333 . 474 . . . . . 773 1901 298 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Peak Influence 698 | . 84 87 323 472 228 . . 18 584 698 307 Initial 307 | . . 32 33 135 146 . . 18 8 254 307 Average 213 | . 47 52 167 249 145 . . 18 197 404 263 Maximum Alert Level 2 | . . . 1 2 1 . . . 2 2 1 Low Security (%) 51 | 100 100 100 54 39 99 . . 100 60 . . Level 1 34 | . . . 45 54 . . . . 13 56 100 Level 2 14 | . . . . 5 . . . . 26 43 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . . 3 1 . . . 2 7 2 Investigation 2 | . . . . 1 . . . . . 1 . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . . . . 2 . . . . 2 1 1 Assault 2 | . . . . . . . . . . 2 . Garrison 4 | . . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Distress Signals 8 | . 1 . 3 1 . . . . 1 2 . Communications Jammed 1 | . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 6 2 21 23 8 7 1 . 30 35 11 Peak Tracking Total 11 | . 3 2 6 5 5 4 1 . 5 11 9 Tactical Retreats 8 | . . . 1 . 2 . . . 2 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Traps Triggered 10 | . . . . . 1 . . . 2 7 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Machines Disabled 14 | . . . . 1 . . . . 2 11 . Max in Single Turn 5 | . . . . 1 . . . . 1 5 . Garrison Access 1 | . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Machines Accessed 14 | . 1 . 3 5 2 . . . 1 1 1 Terminals 13 | . 1 . 3 4 2 . . . 1 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 30 | . 1 . 10 11 4 . . . 1 1 2 Successful 12 | . . . 5 5 1 . . . 1 . . Failed 18 | . 1 . 5 6 3 . . . . 1 2 Catastrophic 7 | . 1 . 2 2 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 1 . 5 4 1 . . . 1 1 2 Terminals 27 | . 1 . 10 8 4 . . . 1 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . . 5 4 1 . . . 1 . . Record 3 | . . . 3 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 2 | . . . 1 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . 3 5 2 . . . . 1 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 159 | . . . . . . . . . 159 . . Highest-Rated Ally 159 | . . . . . . . . . 159 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . 40 . . Total Damage 1086 | . . . . . . . . . 1086 . . Kills 13 | . . . . . . . . . 13 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Turns Passed 5731 | 77 339 258 563 854 419 528 57 302 969 1035 330 Spaces Moved 3195 | 59 228 177 279 445 288 374 41 148 364 522 270 Core 91 | 13 . . . . . . . . . . 78 Treads . | . . . . . . . . . . . . Legs 2979 | 46 228 177 279 445 288 374 41 148 364 522 67 Wheels . | . . . . . . . . . . . . Hover 125 | . . . . . . . . . . . 125 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 130 130 200 190 120 50 Average Speed 137 | 104 120 120 137 133 130 130 130 200 193 133 95 Slowest Speed 265 | 120 120 120 260 190 130 200 130 200 265 195 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 24 | 5 53 43 23 34 8 60 6 4 41 12 7 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . Scrap Searched 4 | . . 1 . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 283 | . . . 30 46 5 57 2 . 73 70 . Melee . | . . . . . . . . . . . . Projectile 101 | . . . . 46 5 13 2 . 30 5 . AOE 182 | . . . 30 . . 44 . . 43 65 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Total 4106 | 74 267 210 399 634 327 392 43 156 525 749 330 Wait 351 | . 10 17 42 110 18 3 . . 36 96 19 Move 3184 | 58 227 176 278 444 287 373 40 147 363 521 270 Hop . | . . . . . . . . . . . . Pick Up 110 | 10 8 3 11 14 8 2 . 3 14 29 8 Fast Attach 11 | . . . . 1 . . . . 1 8 1 Attach 71 | 6 1 . 8 4 3 . . 2 16 22 9 Detach 8 | . . . 1 . . . . 1 4 . 2 Swap 59 | . 3 1 9 11 2 4 1 1 15 9 3 Drop 67 | . 4 1 5 12 6 2 1 2 18 9 7 Fire 177 | . 14 3 29 32 3 8 1 . 42 36 9 Melee 55 | . . 9 16 5 . . . . 6 19 . Ram 2 | . . . . . . . . . . . 2 Kick 1 | . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 14) 78 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 6) 417 | -10/Materials | Entered Mines 421 | -10/Mines | Learned 2 Materials zone layouts 534 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 639 | -10/Mines | Discovered new exit (range 6) 675 | -10/Mines | Entered Materials 675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -9/Materials | Lost 5 parts (1p3n1w) 941 | -9/Materials | Destroyed 8 combat bots 1168 | -9/Materials | Identified exit to Materials 1210 | -9/Materials | Core integrity fell below 50% 1238 | -9/Materials | Entered another Materials area 1238 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1433 | -8/Materials | Build established: Scavenger-Mutant 1693 | -8/Materials | Identified exit to Factory 1792 | -8/Materials | Build established: Tank 2092 | -8/Materials | Entered Factory 2092 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2421 | -7/Factory | Build established: Skirmisher 2456 | -7/Factory | Discovered new exit (range 15) 2475 | -7/Factory | Identified exit to Lower Caves 2499 | -7/Factory | Garrison activated, responded to threat 2511 | -7/Factory | Entered Lower Caves 2814 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2932 | -7/Lower Caves | Encountered a Warlord checkpoint 3031 | -7/Lower Caves | Discovered new exit (range 8) 3038 | -7/Lower Caves | Identified exit to Lower Caves 3039 | -7/Lower Caves | Entered another Lower Caves area 3091 | -7/Lower Caves | Discovered new exit (range 5) 3095 | -7/Lower Caves | Identified exit to Factory 3096 | -7/Lower Caves | Entered Factory 3096 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3097 | -6/Factory | Identified exit to Extension 3353 | -6/Factory | Discovered exit to Extension (range 15) 3362 | -6/Factory | Build established: Scavenger-Skirmisher 3398 | -6/Factory | Entered Extension 3927 | -6/Extension | Energy Cycler disabled 3927 | -6/Extension | Rescued a captive Derelict 3927 | -6/Extension | Rescued a captive Derelict 3928 | -6/Extension | Rescued a captive Derelict 3931 | -6/Extension | Rescued a captive Derelict 3931 | -6/Extension | Rescued a captive Derelict 3933 | -6/Extension | Rescued a captive Derelict 3936 | -6/Extension | Rescued a captive Derelict 3938 | -6/Extension | Rescued A7 4187 | -6/Extension | Spotted B-75 Beast 4214 | -6/Extension | Allies destroyed B-75 Beast 4218 | -6/Extension | Spotted B-75 Beast 4277 | -6/Extension | Crushed by falling debris 4277 | -6/Extension | System corruption reached 10% 4309 | -6/Extension | Destroyed B-75 Beast 4314 | -6/Extension | Lost 8 parts (2p3n2u1w) 4317 | -6/Extension | Discovered new exit (range 15) 4348 | -6/Extension | Disrupted transfer network 4367 | -6/Extension | Entered Factory 4367 | -5/Factory | Evolved 2 slots: Propulsion x2 4552 | -5/Factory | Garrison activated, responded to threat 4576 | -5/Factory | Build established: Scavenger-Tank 5123 | -5/Factory | Cargo convoy interrupted 5124 | -5/Factory | Garrison activated, responded to threat 5222 | -5/Factory | Lost 15 parts (3p6n4u2w) 5267 | -5/Factory | First assault squad dispatched 5366 | -5/Factory | Discovered new exit (range 13) 5381 | -5/Factory | Core integrity fell below 50% 5402 | -5/Factory | Entered another Factory area 5402 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5428 | -4/Factory | Lost 8 parts (2n2u4w) 5619 | -4/Factory | Lost 9 parts (3n2u4w) 5648 | -4/Factory | Core integrity fell below 50% 5722 | -4/Factory | Core integrity fell below 20% 5727 | -4/Factory | Spotted B-86 Titan 5732 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05644_ Penetrated by Slug. 05648_ Slug penetrates Wall. 05648_ Penetrated by Slug. 05651_ Slug penetrates DSF Access. 05651_ Slug penetrates Wall. 05652_ ALERT: Rogue bot located, Programmers report to Factory Zone 5K. 05656_ The unstable cave ceiling collapses. 05687_ Slug penetrates Wall. 05691_ Slug penetrates O-32 Director. 05691_ Penetrated by Slug. 05691_ Imp. Gyrokinetic Inverter destroyed. 05714_ Connecting with Terminal... 05714_ Current location identified: Factory 05717_ Slammed into P-70 Sage. 05724_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05727_ Matter Pump disabled. 05727_ K-01 Serf collects debris. 05730_ Subcomponent Replicator disabled. 05731_ Fabricator disabled. 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""" """ ""% k | | ?????????????? k p | | ??????????????? ^ | | ??????????????### #####+######## | | ??????????????#BB ## #?# | | ??????????????#BB """" ## """ #?# | | ?????????????#### """"" ## """ #?# | | ?????????????# """ "" ## """ #?# | | ?????????????# @ "F"" ## #?# | | ?????????????# """" ## #?# | | ?????????? ###"" ""#" ""######### ""T"" #?# | | ?????????????????#"F ""#"F ""#???????# """"" #?# | | ?????????????????#""""?#"""""#???????# #?# | | ?????????????????####??#######???????##########?# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Maybe Next Time I'll Detach My Launcher Novice Programmer Prison Break Tourist Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed SmallWavePropulsion Manual? 0 Play Time 01:36:01 Cumulative 7.2 hours Start 2024.02.08 @ 04:33:20 End 2024.02.08 @ 06:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2f4ff16-c264-4c6c-8233-dff203f1c6b4