Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.02 @ 00:23:42 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (263) 1315 Value Destroyed (11994) 11994 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (7816) 7816 TOTAL SCORE: 33345 Bonus ------- High Alert Combat Kills 1062 Follower Combat Kills 948 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -494 Cogmind --------- Core Integrity 1507/1600 Matter 281/300 Energy 1082/1100 System Corruption 3% Temperature Cool (11) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (8) --- Biometal Medium Treads Biometal Medium Treads Myomer Leg Myomer Leg Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Coolant Injector Large Storage Unit Advanced Energy Well Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Utility Shielding Force Field Advanced System Shield > --- WEAPON (3) ------- Long-range Phase Cannon Enhanced Nova Cannon Linear Accelerator > --- INVENTORY (15) --- Particle Reactor Quantum Reactor Advanced Coolant Injector Matter Compressor (250) Structural Scanner ECM Suite Improved Utility Shielding Improved Focal Shield Improved Thermal Shield Advanced Shield Generator Long-range Tractor Beam Nova Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Energy Well Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Improved Thermal Shield Advanced Force Field Advanced System Shield > --- WEAPON ----------- Long-range Phase Cannon Nova Cannon Enhanced Coil Gun > --- INVENTORY -------- Quantum Reactor Myomer Leg Myomer Leg Advanced Coolant Injector Advanced Coolant Injector Matter Compressor Structural Scanner Seismic Detector ECM Suite Force Field Long-range Tractor Beam Nova Cannon Nova Cannon Enhanced Nova Cannon Gamma Bomb Array [Rating: 175] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Powered Armor Weapon Magnetic Acceleration Cannon Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 Utility 10 | . . . 1 . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 567 | 9 18 . 22 3 . 1 7 28 52 9 38 15 3 . 20 20 5 26 2 11 24 9 18 6 25 33 32 23 32 27 49 Power 32 | 1 1 . 5 . . . . 1 2 1 1 1 . . 2 2 . . . . 2 . . 2 . 2 2 2 3 1 1 Engine 11 | 1 1 . 4 . . . . 1 . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . Core 12 | . . . 1 . . . . . 2 1 . 1 . . 1 1 . . . . 2 . . 1 . . 2 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 3 1 1 Propulsion 116 | 3 6 . 7 1 . . 1 9 16 3 8 2 1 . 3 2 1 1 . 3 5 . 1 . 5 2 9 2 6 3 16 Treads 22 | . 2 . 5 . . . 1 1 4 1 . 1 . . . 1 . . . . 2 . . . . . 1 . 1 . 2 Leg 81 | . . . . . . . . 7 10 2 8 1 1 . 3 1 1 1 . 3 3 . 1 . 5 2 8 2 5 3 14 Wheel 13 | 3 4 . 2 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 323 | 3 3 . 8 2 . 1 5 15 22 3 22 10 2 . 11 9 4 18 . 6 14 8 15 1 16 28 19 12 17 21 28 Device 262 | 2 2 . 7 2 . 1 3 12 10 2 18 9 2 . 11 7 4 16 . 5 12 8 12 . 12 22 15 11 14 18 25 Storage 6 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 Processor 19 | . . . 1 . . . . . 5 . 2 . . . . . . . . . . . 1 . 1 1 2 1 3 2 . Hackware 9 | . . . . . . . 1 . 2 . 2 . . . . 1 . . . . . . . . . 2 . . . . 1 Protection 27 | . . . . . . . 1 3 4 1 . 1 . . . 1 . 2 . 1 2 . 2 1 3 2 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 8 . 2 . . . 1 3 12 2 7 2 . . 4 7 . 7 2 2 3 1 2 3 4 1 2 7 6 2 4 Energy Gun 7 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 . . Energy Cannon 30 | . . . . . . . . . . . 3 1 . . 1 4 . 1 1 1 1 1 1 2 2 . 2 4 2 1 2 Ballistic Gun 18 | 1 . . . . . . . . 9 2 3 . . . . . . . . . . . . . . . . 1 1 1 . Ballistic Cannon 23 | . 4 . 2 . . . . 3 . . 1 . . . 1 3 . 3 1 . 1 . . 1 . 1 . . 1 . 1 Launcher 12 | . . . . . . . . . . . . 1 . . 2 . . 3 . 1 1 . 1 . 2 . . . . . 1 Special Weapon 5 | . 3 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . 2 . 1 1 4 . 1 . Corrupted Parts 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . System Corruption 31 | . . . . . . . . . . . . . . . 4 . . . . 16 . . . . 8 . 3 . . . . Parts Lost 79 | . 1 . . 1 . . . 10 17 1 2 . 1 . . 1 . 4 . . . 1 1 . 2 1 16 . 9 1 10 Power 8 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 2 . 2 . 1 Propulsion 36 | . . . . 1 . . . 6 10 . 2 . 1 . . . . 1 . . . . 1 . 1 . 5 . 4 . 4 Utility 17 | . 1 . . . . . . 1 2 1 . . . . . . . 1 . . . . . . . . 6 . 2 . 3 Weapon 18 | . . . . . . . . 2 4 . . . . . . 1 . 2 . . . 1 . . 1 . 3 . 1 1 2 Highest Loss Streak 14 | . 1 . . 1 . . . 2 9 1 1 . 1 . . 1 . 3 . . . 1 1 . 1 1 14 . 6 1 3 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 100 98 100 100 100 98 99 98 99 100 99 100 100 99 99 98 87 100 99 100 99 82 96 99 99 90 90 94 96 Engine 2 | . 14 14 9 11 11 11 9 9 5 . 2 2 . . 1 2 . . . . . . . . . 2 4 . . . . Core 3 | . . . 1 . . . . . 3 9 4 4 7 7 5 3 6 6 6 6 5 5 5 5 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 7 8 8 Treads 6 | . 1 . 11 11 11 11 18 12 7 9 7 12 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 2 4 4 Leg 22 | . . . . . . . . 16 22 9 29 25 29 30 30 26 25 25 26 26 29 29 28 29 27 26 25 22 26 21 24 Wheel 3 | . 26 28 22 20 22 22 18 6 6 17 . . . . . . . . . . . . . . . . . . . . . Device 11 | . 13 14 11 11 11 11 11 8 7 5 5 6 7 7 7 8 13 16 13 12 5 11 10 11 10 10 9 23 19 23 18 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 5 8 Processor 16 | . . . 11 11 11 11 9 9 10 18 22 23 23 23 23 20 20 20 20 20 17 17 17 17 19 21 21 13 14 17 16 Hackware 1 | . . . . . . . 6 9 7 . 1 . . . . 4 . . . . . . . . . 1 2 . . . 3 Protection 2 | . . . . . . . . . 2 2 . . . . . 6 6 2 6 6 10 5 5 5 3 2 1 . . . 1 Energy Cannon 4 | . . . . . . . . . . . 6 2 7 7 6 4 6 3 . 5 4 5 10 . 9 5 5 7 4 7 7 Ballistic Gun 2 | . 4 . . . . . . . 14 18 2 . . . . . . . . . . . . . . . . 3 1 . 1 Ballistic Cannon 7 | . 12 28 22 22 22 22 12 18 2 . 4 7 7 7 7 7 6 9 . 6 10 10 5 . 5 10 9 . 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 14 32 32 37 37 37 37 38 39 39 37 43 51 51 51 52 64 63 62 62 62 83 76 72 76 83 93 88 99 102 117 119 Greatest Support 188 | 26 20 20 20 20 20 20 20 51 52 42 62 62 67 67 67 65 65 65 65 75 81 76 76 76 99 101 104 112 146 126 188 Greatest Overweight (x) 3 | . 2 1 1 3 1 1 1 3 1 1 . . . . . . . . . . 1 . . . . . . . 1 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 11 15 14 15 14 15 14 12 12 14 14 14 14 15 14 14 13 12 15 15 14 14 14 14 14 14 14 8 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 9 15 14 15 15 15 15 15 14 13 15 15 15 15 15 15 15 14 15 7 15 15 15 15 Class Distribution -------------------- 37% | Scavenger-Mutant 34% | Mutant 16% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Commander-Gunner | -4/Extension Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Matter Collected 11022 | 266 153 27 609 231 . 30 . 787 1138 471 421 446 81 . 302 307 186 632 . 190 422 169 254 . 369 534 759 337 680 522 699 Remotely 2640 | . . . . . . . . . . . 215 296 . . 169 33 27 431 . . 222 . 54 . 102 441 169 . . 136 345 Salvage Created 12797 | 30 189 . 477 68 . 21 . 531 1305 713 427 512 89 . 540 203 . 628 . 148 377 206 293 . 407 731 937 105 979 1086 1795 Parts 522 | 7 11 . 34 2 . 4 . 41 44 35 23 21 2 . 26 14 . 22 . 6 12 5 10 . 26 18 36 1 26 38 58 Haulers Intercepted 5 | . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Recyclers Shooed 9 | 1 . . 2 . . . . . 4 . . . . . . . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . . . . . . 10 5 . 19 . . 18 . 6 . 14 8 . 22 . . . . . . Prevented 28 | . . . . . . . . . . . . 14 . . 7 . . 7 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Combat Hostiles Destroyed 221 | . 7 . 9 2 . 2 . 25 16 17 8 10 1 . 12 1 . 11 . 4 7 3 8 . 14 4 12 1 13 13 21 Guns 39 | . 1 . . . . . . . 14 17 . . . . . . . . . . . . . . . . . . 6 . 1 Cannons 129 | . 6 . 9 2 . 2 . 25 2 . 7 . 1 . 11 1 . 5 . . 4 3 4 . 8 4 12 . 5 13 5 AOE 37 | . . . . . . . . . . . . 9 . . . . . 5 . 4 3 . 4 . 5 . . . . . 7 Classes Destroyed 19 | 1 2 . 4 . . . . 1 4 1 1 1 . . . 1 . . . . . . 1 . . . 1 . 1 . . Worker 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Builder 8 | . . . 2 1 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Recycler 13 | . . . . . . . . . 6 . . . . . . 1 . . . . . . . . . 2 1 . . 1 2 Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . 2 1 Swarmer 47 | . 3 . . . . 2 . 10 . 4 . 3 . . 4 . . . . . . . 4 . 10 . . . . 1 6 Grunt 97 | . 4 . 5 2 . . . 7 9 8 4 6 1 . 4 . . 9 . 4 4 . 2 . . . 4 . 8 8 8 Brawler 9 | . . . 1 . . . . 1 1 1 . . . . . . . . . . . 2 1 . . . 1 . 1 . . Duelist 5 | . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . 1 Sentry 24 | . . . 3 . . . . 2 4 . 1 . . . 1 . . . . . 2 1 . . . 2 5 1 . . 2 Specialist 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hunter 13 | . . . . . . . . . 2 2 . . . . 2 . . . . . . . . . 2 . . . 2 1 2 Programmer 21 | . . . . . . . . 5 . 1 2 . . . 1 1 . 1 . . . . . . 2 2 1 . . 3 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 2 3 . 6 3 . 2 . 7 6 5 5 4 1 . 7 1 . 7 . 4 6 2 4 . 5 4 3 1 8 6 7 Combat Bots Only 8 | . 3 . 4 2 . 2 . 7 3 5 4 4 1 . 7 1 . 7 . 4 5 2 4 . 5 2 3 1 8 5 6 Max Kills in Single Turn 3 | 1 1 . 1 1 . 1 . 2 2 3 2 2 1 . 1 1 . 2 . 2 2 1 2 . 3 2 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 2 . . . . . 2 . 2 2 . 2 . 3 . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Damage Taken 17101 | . 376 . 296 137 . 37 34 1641 2514 491 1098 190 70 . 325 61 21 687 . 351 85 309 223 . 734 134 2677 88 1863 844 1815 Core 1912 | . 65 . 57 24 . 10 . 179 238 45 122 32 17 . 106 . . 57 . 61 . 29 24 . 83 39 194 30 334 73 93 Absorbed by Shields 2425 | . . . . . . . . 34 . 37 . . . . . 35 . 46 . . 11 72 40 . . 101 236 . 211 605 997 Reduced by Siege Mode 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 126 Redirected to Shielding 98 | . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . 29 Ignored by Resistances 681 | . . . . . . . . . . . . 23 . . . 12 . 9 . . . . . . . . . . . 115 522 Core Remaining (%) 75 | 100 . 74 . . . 77 . . . 16 . . . . 60 . . . . 86 . . . . 86 . 74 . 72 94 94 Volleys Fired 713 | 8 17 . 26 8 . 3 2 74 86 36 51 16 12 . 28 26 4 23 . 6 28 11 16 . 18 23 52 4 40 44 51 Largest 3 | 2 2 . 2 2 . 2 1 2 2 2 2 2 2 . 2 2 2 2 . 2 3 3 3 . 3 3 3 1 3 3 3 Hottest 338 | 60 100 . 78 78 . 78 100 78 100 61 138 138 138 . 138 143 143 143 . 143 196 233 233 . 233 204 285 105 300 283 338 Shots Fired 1378 | 16 31 . 52 16 . 6 2 137 167 65 76 18 18 . 45 33 6 38 . 7 49 20 34 . 34 51 139 4 109 113 92 Gun 315 | 16 10 . . . . . . . 141 65 8 . . . . . . . . . . . . . . . . . 52 5 18 Cannon 1013 | . 18 . 52 16 . 6 . 137 25 . 68 5 18 . 42 33 6 33 . 4 46 20 32 . 30 51 139 4 57 108 63 Launcher 44 | . . . . . . . . . . . . 13 . . 3 . . 5 . 3 3 . 2 . 4 . . . . . 11 Special 6 | . 3 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 823 | 8 18 . 52 16 . 6 . 137 166 65 29 2 6 . 17 15 2 24 . 1 22 9 9 . 9 28 86 . 42 34 20 Thermal 508 | 8 13 . . . . . 2 . 1 . 47 3 12 . 25 18 4 9 . 3 24 11 23 . 21 23 53 1 67 79 61 Explosive 13 | . . . . . . . . . . . . . . . . . . 1 . 3 3 . 2 . 4 . . . . . . Electromagnetic 34 | . . . . . . . . . . . . 13 . . 3 . . 4 . . . . . . . . . 3 . . 11 Robot Hit Streak 29 | 4 9 . 4 5 . 9 . 29 14 19 8 9 6 . 10 10 5 10 . 13 19 21 14 . 5 18 19 3 28 26 24 Robot Miss Streak 5 | 3 1 . 4 2 . . . 5 3 2 3 1 1 . 2 1 . 3 . . 1 1 1 . 5 1 4 . 1 5 3 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . 1 . 1 Secondary Targets 8 | . . . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 845 | 10 20 . 22 10 . 4 . 81 116 45 26 9 9 . 24 10 4 24 . 5 30 12 22 . 16 31 99 3 83 70 60 Core Hits 457 | 2 10 . 15 3 . 3 . 38 40 29 9 20 3 . 21 5 . 21 . 9 20 5 13 . 15 16 40 1 25 31 63 Critical Kills 12 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 1 . 5 . 2 Critical Parts Destroyed 9 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 1 3 Critical Strikes 57 | . 2 . 1 1 . . . 3 3 1 3 . 1 . . 1 . . . . 1 1 1 . 2 6 12 . 12 1 5 Meltdown 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . 2 . 2 Destroy 13 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 6 1 3 Blast 36 | . 2 . 1 1 . . . 3 1 . 2 . 1 . . 1 . . . . 1 1 1 . 1 5 11 . 4 . . Melee Attacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30942 | 139 302 . 588 207 . 108 . 1817 2561 1186 1044 1129 308 . 964 307 123 1316 . 535 1445 371 949 . 1103 1215 3929 107 2920 2919 3350 Guns 5547 | 139 64 . . . . . . . 2185 1186 63 . . . . . . . . . . . . . . . . . 1303 72 535 Cannons 20330 | . 238 . 588 207 . 108 . 1817 346 . 961 121 308 . 787 298 123 649 . 75 969 371 681 . 633 1215 3915 97 1617 2847 1359 Explosions 4947 | . . . . . . . . . . . . 1008 . . 177 . . 667 . 460 476 . 268 . 470 . . . . . 1421 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 118 | . . . . . . . . . 30 . 20 . . . . 9 . . . . . . . . . . 14 10 . . 35 Kinetic 15023 | 83 238 . 588 207 . 108 . 1817 2531 1186 405 53 56 . 230 162 59 490 . 37 646 207 180 . 94 713 2309 . 1105 905 614 Thermal 11258 | 56 64 . . . . . . . . . 619 283 252 . 557 136 64 273 . 38 323 164 501 . 539 502 1606 . 1815 2014 1452 Explosive 1844 | . . . . . . . . . . . . . . . . . . 170 . 460 476 . 268 . 470 . . . . . . Electromagnetic 2699 | . . . . . . . . . . . . 793 . . 177 . . 383 . . . . . . . . . 97 . . 1249 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 3 8 8 2 2 . . 4 . . 1 1 17 . . 1 1 10 1 15 2 2 2 3 Average Corruption 2 | . . . . . . . . 1 5 8 2 1 . . 4 . . 1 1 1 . . 1 1 1 1 6 2 2 1 2 Corruption Purged 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 101 | . . . . . . . . 3 29 19 13 1 . . . . . 2 . 2 . . 4 1 3 1 1 . 8 1 13 Message Errors 21 | . . . . . . . . . 5 3 5 . . . . . . . . . . . 2 1 . . . . 3 . 2 Matter Fused 31 | . . . . . . . . 1 6 6 6 . . . . . . 1 . 1 . . 1 . 2 . 1 . 2 . 4 Heat Flow Errors 13 | . . . . . . . . . 6 2 1 . . . . . . 1 . . . . . . . . . . 1 1 1 Energy Discharges 13 | . . . . . . . . 1 2 3 . 1 . . . . . . . 1 . . 1 . 1 1 . . . . 2 Parts Fused 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . . 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 462 | . . . . . . . . 35 14 . 69 . . . . . 14 4 . . 7 . 21 . 89 25 35 . 33 36 80 Projectiles 302 | . . . . . . . . 21 . . 69 . . . . . 14 4 . . 7 . 21 . 32 25 35 . 33 36 5 Explosions 146 | . . . . . . . . 14 . . . . . . . . . . . . . . . . 57 . . . . . 75 Melee 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Knockbacks 94 | . 3 . 3 3 . . . 35 5 . 2 . 1 . 1 2 1 3 . 1 . 2 1 . . 2 9 . 9 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 84 | . 3 . 3 3 . . . 29 4 . 2 . 1 . 1 2 1 3 . 1 . 2 1 . . 2 9 . 8 9 . Secondary 10 | . . . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . 1 2 . Self-Inflicted Damage 589 | . . . . . . . . 102 6 . . . . . . . . 63 . 97 . . 4 . 17 148 . . . . 152 Shots 28 | . . . . . . . . 1 . . . . . . . . . 4 . 3 . . 1 . 1 3 . . . . 15 Rammed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . . . 1 1 . . 1 Kicked 8 | . . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . 1 1 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 42 . 33 18 . 3 . 33 330 175 264 108 117 . 141 114 126 256 . 49 189 156 388 . 253 319 421 125 198 204 196 Average Temperature 80 | . 14 . 8 13 . 2 . 11 155 51 59 31 46 . 47 30 53 68 . 17 53 57 137 . 54 90 108 63 97 105 86 Received Heat Transfer 4371 | . 183 . 120 99 . 9 18 426 1098 223 213 99 27 . 87 24 . 234 . 102 9 123 71 . . . 373 18 439 109 267 Effects 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Total Turns 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 66 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 41 Robots Corrupted 9 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . 5 Combat Hostiles 9 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . 5 Parts Fried 27 | . . . . . . . . . 2 . . 4 . . . . . 3 . . . . . . . . . 2 . . 16 Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . 2 . 3 Combat Hostiles 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . 3 Parts Melted 26 | . . . . . . . . . . . 2 . . . 2 1 . 2 . . . . 1 . 2 4 1 . 4 2 5 Heat Transferred 11842 | 125 150 . . . . . . . . . 592 224 259 . 592 161 100 350 . 50 500 237 633 . 607 518 1512 . 2061 1850 1321 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Peak Influence 711 | 10 312 23 505 67 . 71 64 671 512 711 399 . . . . 256 . . . . 357 . . . . 300 603 339 529 595 654 Initial 373 | . 6 23 8 7 . . 27 41 326 247 373 . . . . 201 . . . . 79 . . . . 78 55 253 254 297 356 Average 308 | 2 102 23 239 56 . 16 33 371 396 436 326 . . . . 138 . . . . 174 . . . . 102 269 306 385 433 525 Maximum Alert Level 3 | . 1 . 2 . . . . 2 2 3 1 . . . . 1 . . . . 1 . . . . 1 2 1 2 2 2 Low Security (%) 31 | 100 78 100 43 100 . 100 100 39 . . 1 . . . . 50 . . . . 65 . . . . 87 58 . . . . Level 1 36 | . 21 . 44 . . . . 11 50 57 98 . . . . 49 . . . . 34 . . . . 12 8 100 58 30 3 Level 2 31 | . . . 11 . . . . 49 49 25 . . . . . . . . . . . . . . . . 32 . 41 69 96 Level 3 . | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 46 | . 3 . 2 . . . 2 . 5 . 13 . . . . 4 . . . . 3 . . . . 3 2 2 1 3 3 Investigation 16 | . 3 . 1 . . . 2 . 1 . 3 . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 Extermination 8 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . 1 2 Reinforcement 19 | . . . 1 . . . . . 4 . 7 . . . . 1 . . . . 2 . . . . 1 . . 1 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Distress Signals 13 | . 2 . 1 . . . . . 2 . 4 . . . . . . . . . . . . . . 1 2 . . 1 . Communications Jammed 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 7 11 49 Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 . 4 46 Times Spotted 381 | . 16 . 15 2 . 6 3 26 32 13 38 14 4 . 15 4 3 16 . 5 8 8 9 . 15 7 40 2 17 27 36 Peak Tracking Total 13 | . 7 . 5 2 . 3 3 8 7 6 13 4 4 . 7 2 3 8 . 4 4 7 6 . 5 6 13 2 6 5 6 Tactical Retreats 47 | . 1 . . . . 1 1 1 6 1 11 1 . . 3 . . 3 . . . . 2 . 3 3 1 . 3 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Traps Triggered 24 | . 1 . . . . . 1 7 2 5 2 . . . . . . . . . 1 . . . . . . 1 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Machines Disabled 17 | . . . . . . . . 2 2 1 1 . . . . 1 . . . . . . 1 . . 6 1 . 1 . 1 Max in Single Turn 6 | . . . . . . . . 1 1 1 1 . . . . 1 . . . . . . 1 . . 6 . . 1 . 1 Garrison Access 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 2 Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Machines Accessed 69 | . 5 . 5 . 1 . 5 2 5 1 6 1 1 . . 7 . . 4 . 10 . 1 4 . 1 1 3 . 1 5 Terminals 38 | . 3 . 4 . . . 3 2 4 1 3 . . . . 4 . . . . 6 . . . . 1 1 3 . 1 2 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 2 . . . . 2 . . . . 1 . . . . . . . . . 2 Total Hacks 197 | . 13 . 15 . 1 . 16 3 12 4 16 1 1 . . 18 . . 29 . 18 . 1 17 . 5 7 8 . 2 10 Successful 120 | . 9 . 9 . 1 . 10 . 6 1 7 1 1 . . 9 . . 29 . 10 . 1 17 . 2 3 2 . . 2 Failed 75 | . 3 . 5 . . . 6 3 6 3 9 . . . . 9 . . . . 8 . . . . 3 4 6 . 2 8 Catastrophic 12 | . . . . . . . 2 1 1 . 2 . . . . 2 . . . . 1 . . . . . . 1 . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 11 . 12 . 2 . 15 . 11 . 7 . . . . 12 . . . . 6 . . . . 1 7 4 . . 6 Terminals 121 | . 11 . 14 . . . 14 3 11 4 13 . . . . 14 . . . . 10 . . . . 5 7 8 . 2 5 Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . . . 1 . . . 1 . . . . . . . . . 3 . . . . . . . . . 3 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 2 . . . . 2 . . . . 1 . . . . . . . . . 2 Terminal Hacks 80 | . 5 . 7 . 1 . 4 . 2 1 1 1 1 . . 3 . . 29 . 3 . 1 17 . 2 1 1 . . . Record 16 | . . . . . . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 12 | . 2 . 3 . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Terminal Index 5 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . Unreport Threat 5 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 5 | . 2 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 2 . . . . 2 . . . . 1 . . . . . . . . . 2 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 2 Unauthorized Hacks 29 | . 4 . 2 . . . 5 . 3 . 4 . . . . 4 . . . . 4 . . . . . 2 1 . . . Terminals 21 | . 2 . 1 . . . 4 . 3 . 3 . . . . 4 . . . . 1 . . . . . 2 1 . . . Track 5 | . 1 . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Botnet 12 | . 1 . 1 . . . 2 . 1 . 2 . . . . 2 . . . . 1 . . . . . 1 1 . . . Operators 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . 1 . . . 1 . . . . . . . . . 3 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 4 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 2 . . . 3 2 4 1 3 . . . . 5 . . . . 7 . . . . 1 1 3 . 1 3 Full Trace Events 7 | . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . . . . 10 . 1 . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Used RIF Installer 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Total Allies 23 | . . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . . . 18 . . . . Largest Group 15 | . . 2 2 . . . . . . . . . . 2 2 . . . . 1 1 1 1 . . . 15 . . . . Highest-Rated Group 748 | . . 51 51 . . . . . . . . . . 48 48 . . . . 96 96 96 91 . . . 748 . . . . Highest-Rated Ally 159 | . . 31 31 . . . . . . . . . . 28 28 . . . . 96 96 96 91 . . . 159 . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 170 | . . . 19 . . . . . . . . . . . 7 . . . . 3 7 18 1 . . . 115 . . . . Total Damage 4931 | . . . 253 . . . . . . . . . . . 164 . . . . 115 227 560 45 . . . 3567 . . . . Kills 31 | . . . 7 . . . . . . . . . . . 1 . . . . 1 . 5 . . . . 17 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Robot Analysis Total 12 | . 2 . 3 . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 2 . 2 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Turns Passed 16356 | 70 483 59 483 75 219 80 216 1093 998 530 1278 621 319 93 386 814 307 418 109 340 712 371 725 177 607 659 1071 391 523 751 1378 Spaces Moved 11326 | 38 435 63 371 48 229 73 199 657 518 364 935 512 247 75 238 584 241 266 87 256 492 272 542 136 427 436 573 304 280 426 1002 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Legs 8945 | . . . . . . . . 332 262 20 935 512 247 75 238 584 241 266 87 256 492 272 542 136 427 436 573 304 280 426 1002 Wheels 2361 | 21 435 63 371 48 229 73 199 322 256 344 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 95 95 95 105 105 110 110 112 115 112 112 120 120 122 120 120 120 120 120 120 120 120 105 108 108 112 Average Speed 114 | 71 88 95 95 97 95 95 95 121 115 105 111 110 114 115 114 119 120 121 122 121 121 120 120 120 120 120 120 110 112 131 115 Slowest Speed 192 | 90 115 95 95 125 95 95 95 160 130 113 112 112 115 115 115 120 120 122 122 122 192 120 120 120 122 120 120 120 186 186 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time Travels 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 62 30 44 12 67 20 18 77 54 49 40 71 48 11 42 16 47 49 68 54 21 46 69 60 70 19 87 11 97 20 30 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 11 | . 2 1 . . . . 1 . . . 1 . . . . . . . 1 1 . . 1 3 . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . 1 . . . 1 1 . . . . 1 . 1 . . 1 . 1 . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . . . . . 1 1 1 . . 1 1 1 1 . 1 . 1 1 . 1 . . . . Scrap Searched 18 | . . 1 . . . 1 . . . . . 1 4 1 2 . 1 1 . . . 2 2 . 2 . . . . . . Spaces Dug 112 | . 3 . . . . . 2 . 3 . 23 1 3 . 6 15 1 1 . 1 12 3 5 . 3 7 2 1 2 7 11 Terrain Destroyed 465 | . 3 . 2 . . 1 2 76 3 . 33 12 7 . 10 17 2 21 . 37 17 8 35 . 67 18 23 1 11 29 30 Melee 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 223 | . 3 . 2 . . 1 2 . 1 . 33 1 7 . 10 17 2 6 . 2 12 8 10 . 10 14 23 1 11 29 18 AOE 240 | . . . . . . . . 76 . . . 11 . . . . . 15 . 35 5 . 25 . 57 4 . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Total 13417 | 61 491 62 450 60 230 77 217 810 734 450 1089 545 265 81 302 672 251 330 90 272 560 296 581 149 480 521 854 356 421 523 1137 Wait 199 | . 5 . 2 . . 1 8 25 10 5 19 1 1 7 7 8 . . . . 2 3 1 . 7 15 17 3 33 13 6 Move 11292 | 37 434 62 370 47 228 72 198 655 517 362 934 511 246 74 237 583 240 265 86 255 491 271 541 135 426 435 572 303 279 425 1001 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 6 13 . 12 1 1 . 2 5 43 7 20 1 2 . 3 12 1 7 . . 6 1 3 1 . 7 6 8 13 5 17 Fast Attach 95 | 6 1 . 3 1 . . . 1 9 1 7 . . . 2 6 . 4 2 . 2 . . 6 2 3 3 12 10 5 9 Attach 124 | 2 3 . 5 . . . 2 10 16 2 4 1 1 . . 5 1 7 . . 2 2 2 . 1 4 11 8 13 6 16 Detach 47 | 1 . . 1 . . . . . 5 1 . . . . 1 4 . 4 . . 1 1 1 . . 2 . 11 6 3 5 Swap 350 | 1 14 . 14 2 . 1 5 17 27 6 27 14 2 . 18 9 4 15 . 11 20 7 16 1 22 26 19 3 9 16 24 Drop 173 | . 4 . 17 1 1 . . 2 16 11 24 1 1 . 6 18 1 5 2 . 8 . 1 6 4 6 9 3 13 6 7 Fire 713 | 8 17 . 26 8 . 3 2 74 86 36 51 16 12 . 28 26 4 23 . 6 28 11 16 . 18 23 52 4 40 44 51 Melee 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . 1 1 . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 19 . 19 . . . . . . . . . . . . . . . . 5 . 5 . . Rewire 161 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 159 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 13) 274 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 9) 458 | -10/Materials | Central database locked down 554 | -10/Materials | Entered Mines 605 | -10/Mines | Discovered new exit (range 10) 613 | -10/Mines | Entered Materials 613 | -9/Materials | Accompanied by 2 allies 613 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 959 | -9/Materials | Discovered new exit (range 10) 1065 | -9/Materials | Discovered new exit (range 5) 1081 | -9/Materials | Central database locked down 1096 | -9/Materials | Entered Mines 1126 | -9/Mines | Discovered new exit (range 9) 1168 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1168 | -9/Mines | Discovered new exit (range 5) 1171 | -9/Mines | Entered Exiles 1195 | -9/Exiles | Met 8R-AWN 1211 | -9/Exiles | Met EX-HEX 1238 | -9/Exiles | Met EX-BIN 1248 | -9/Exiles | Aligned with FarCom system 1249 | -9/Exiles | Given EX-Vault access code 1271 | -9/Exiles | Opened EX-Vault 1277 | -9/Exiles | Found Chronowheel 1297 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1322 | -9/Exiles | Met EX-DEC 1379 | -9/Exiles | Discovered new exit (range 14) 1390 | -9/Exiles | Left Exiles lab with Chronowheel 1390 | -9/Exiles | Entered Mines 1463 | -8/Mines | Discovered new exit (range 9) 1470 | -8/Mines | Entered Materials 1470 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -8/Materials | Identified exit to Garrison 1686 | -8/Materials | Entered Garrison 1718 | -8/Garrison | Triggered checkpoint 1871 | -8/Garrison | Triggered checkpoint 1952 | -8/Garrison | Triggered checkpoint 2023 | -8/Garrison | Discovered new exit (range 10) 2114 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Triggered checkpoint 2162 | -8/Garrison | Destroyed 7 combat bots 2223 | -8/Garrison | Discovered new exit (range 15) 2382 | -8/Garrison | Phase Generator disabled 2611 | -8/Garrison | Discovered new exit (range 12) 2624 | -8/Garrison | Installed Relay Interface Framework 2733 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 2779 | -8/Garrison | Entered Materials 2958 | -8/Materials | Lost 4 parts (2n2w) 3124 | -8/Materials | Lost 3 parts (3n) 3301 | -8/Materials | Core integrity fell below 50% 3366 | -8/Materials | Lost 9 parts (1p4n2u2w) 3504 | -8/Materials | Discovered new exit (range 14) 3776 | -8/Materials | Identified exit to Garrison 3777 | -8/Materials | Entered Garrison 3826 | -8/Garrison | Triggered checkpoint 3862 | -8/Garrison | Discovered new exit (range 11) 3888 | -8/Garrison | Discovered new exit (range 85) 3888 | -8/Garrison | Discovered new exit (range 14) 3888 | -8/Garrison | Discovered new exit (range 66) 3888 | -8/Garrison | Discovered new exit (range 64) 3931 | -8/Garrison | Build established: Scavenger-Mutant 4059 | -8/Garrison | Triggered checkpoint 4193 | -8/Garrison | Triggered checkpoint 4198 | -8/Garrison | Core integrity fell below 20% 4246 | -8/Garrison | Activated Chronowheel 4246 | -8/Garrison | Spacetime reconverged on an earlier point 4247 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4307 | -8/Garrison | Entered Factory 4307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4314 | -7/Factory | Garrison activated, responded to threat 4851 | -7/Factory | Build established: Mutant 4920 | -7/Factory | Identified exit to Storage 4920 | -7/Factory | Identified exit to Lower Caves 5508 | -7/Factory | Cargo convoy interrupted 5585 | -7/Factory | Entered Lower Caves 5766 | -7/Lower Caves | Learned 4 Factory zone layouts 6200 | -7/Lower Caves | Discovered new exit (range 6) 6206 | -7/Lower Caves | Entered another Lower Caves area 6220 | -7/Lower Caves | Encountered a Warlord checkpoint 6232 | -7/Lower Caves | Spotted B-75 Beast 6242 | -7/Lower Caves | Discovered new exit (range 16) 6509 | -7/Lower Caves | Discovered new exit (range 7) 6525 | -7/Lower Caves | Entered Zion 6565 | -7/Zion | Discovered new exit (range 16) 6580 | -7/Zion | Gained Derelict followers 6618 | -7/Zion | Entered Proximity Caves 6618 | -6/Proximity Caves | Accompanied by 2 allies 6646 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6676 | -6/Proximity Caves | Destroyed 7 combat bots 6844 | -6/Proximity Caves | Identified exit to Factory 6905 | -6/Proximity Caves | Spotted B-75 Beast 7004 | -6/Proximity Caves | Entered Factory 7004 | -6/Factory | Evolved 2 slots: Utility x2 7099 | -6/Factory | Identified exit to Lower Caves 7268 | -6/Factory | Build established: Scavenger-Mutant 7818 | -6/Factory | Entered Lower Caves 7862 | -6/Lower Caves | Encountered a Warlord checkpoint 8120 | -6/Lower Caves | Discovered new exit (range 5) 8125 | -6/Lower Caves | Entered another Lower Caves area 8362 | -6/Lower Caves | Destroyed 7 combat bots 8366 | -6/Lower Caves | Lost 3 parts (1n2w) 8383 | -6/Lower Caves | Found Imp. Powered Armor 8532 | -6/Lower Caves | Discovered new exit (range 9) 8535 | -6/Lower Caves | Spotted B-75 Beast 8543 | -6/Lower Caves | Entered Data Miner 8544 | -6/Data Miner | Discovered new exit (range 7) 8568 | -6/Data Miner | Met Data Miner 8588 | -6/Data Miner | Learned location of Section 7 (-2) 8588 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8607 | -6/Data Miner | Received God Mode back door access code from Data Miner 8622 | -6/Data Miner | Build established: Mutant 8652 | -6/Data Miner | Entered Proximity Caves 8900 | -5/Proximity Caves | Escorted by Enhanced Grunt 8980 | -5/Proximity Caves | Discovered new exit (range 6) 8990 | -5/Proximity Caves | System corruption reached 10% 8992 | -5/Proximity Caves | Entered Factory 8992 | -5/Factory | Accompanied by 1 ally 8992 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9116 | -5/Factory | Identified exit to Upper Caves 9359 | -5/Factory | Discovered new exit (range 15) 9628 | -5/Factory | Incoming investigation squad redirected 9704 | -5/Factory | Entered Upper Caves 9704 | -5/Upper Caves | Accompanied by 1 ally 10044 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10050 | -5/Upper Caves | Discovered new exit (range 13) 10075 | -5/Upper Caves | Entered another Upper Caves area 10075 | -5/Upper Caves | Accompanied by 1 ally 10101 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10166 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10261 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 10261 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 10293 | -5/Upper Caves | Encountered a Warlord checkpoint 10404 | -5/Upper Caves | Learned Factory trap positions 10477 | -5/Upper Caves | Build established: Scavenger-Gunner 10645 | -5/Upper Caves | Discovered new exit (range 15) 10663 | -5/Upper Caves | Identified exit to Zhirov 10800 | -5/Upper Caves | Entered Zhirov 10802 | -5/Zhirov | Discovered new exit (range 4) 10824 | -5/Zhirov | Met Zhirov 10841 | -5/Zhirov | Build established: Scavenger-Mutant 10851 | -5/Zhirov | Found Alien Artifact 10851 | -5/Zhirov | Identified Integrated Reactor 10851 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10896 | -5/Zhirov | Found Alien Artifact 10926 | -5/Zhirov | Learned location of Quarantine (-2) 10926 | -5/Zhirov | Learned location of Testing (-3) 10926 | -5/Zhirov | Learned location of Command (-1) 10933 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10977 | -5/Zhirov | Entered Proximity Caves 11031 | -4/Proximity Caves | Spotted B-86 Titan 11476 | -4/Proximity Caves | Learned Research emergency access door positions 11567 | -4/Proximity Caves | Discovered new exit (range 13) 11582 | -4/Proximity Caves | System corruption reached 10% 11584 | -4/Proximity Caves | Entered Factory 11584 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11585 | -4/Factory | Loaded intel: 90 trap records 12042 | -4/Factory | Identified exit to Upper Caves 12042 | -4/Factory | Identified exit to Extension 12042 | -4/Factory | Identified exit to Armory 12155 | -4/Factory | Discovered new exit (range 8) 12243 | -4/Factory | Entered Extension 12707 | -4/Extension | Rescued A7 12851 | -4/Extension | Spotted B-86 Titan 12869 | -4/Extension | Destroyed B-86 Titan 12887 | -4/Extension | Spotted B-86 Titan 12891 | -4/Extension | Allies destroyed B-86 Titan 13105 | -4/Extension | Rescued a captive Derelict 13243 | -4/Extension | First assault squad dispatched 13291 | -4/Extension | Incoming assault squad redirected 13298 | -4/Extension | System corruption reached 10% 13308 | -4/Extension | Identified Transdimensional Reconstructor 13308 | -4/Extension | Warped through subspace 13308 | -4/Extension | Discovered new exit (range 5) 13308 | -4/Extension | Discovered new exit (range 1) 13314 | -4/Extension | Entered Research 13314 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13315 | -3/Research | Identified exit to Testing 13340 | -3/Research | Lost 14 parts (2p5n4u3w) 13629 | -3/Research | Identified exit to DSF 13644 | -3/Research | Incoming investigation squad redirected 13688 | -3/Research | Found Prototype Processor 13688 | -3/Research | Identified Exp. Terrain Scan Processor 13705 | -3/Research | Entered DSF 13714 | -3/DSF | Discovered new exit (range 29) 13733 | -3/DSF | Additional patrols routed to DSF 14024 | -3/DSF | Sterilization system engaged 14044 | -3/DSF | Ambient heat levels rising (+10) 14059 | -3/DSF | Ambient heat levels rising (+10) 14070 | -3/DSF | Lost 6 parts (1p3n2u) 14074 | -3/DSF | Ambient heat levels rising (+10) 14081 | -3/DSF | Destroyed 8 combat bots 14089 | -3/DSF | Ambient heat levels rising (+10) 14104 | -3/DSF | Ambient heat levels rising (+10) 14119 | -3/DSF | Ambient heat levels rising (+10) 14134 | -3/DSF | Ambient heat levels rising (+10) 14149 | -3/DSF | Ambient heat levels rising (+10) 14164 | -3/DSF | Ambient heat levels rising (+10) 14179 | -3/DSF | Ambient heat levels rising (+10) 14194 | -3/DSF | Ambient heat levels rising (+10) 14209 | -3/DSF | Ambient heat levels rising (+10) 14224 | -3/DSF | Ambient heat levels rising (+10) 14228 | -3/DSF | Entered Research 14228 | -2/Research | Evolved 2 slots: Utility x2 14295 | -2/Research | Build established: Scavenger-Gunner 14814 | -2/Research | Discovered new exit (range 8) 14979 | -2/Research | Identified exit to Access 14979 | -2/Research | Entered Access 14979 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14988 | -1/Access | Energy Cycler disabled 15106 | -1/Access | Found Gamma Bomb Array 15139 | -1/Access | Spotted B-99 Colossus 15636 | -1/Access | Lost 3 parts (1n1u1w) 15783 | -1/Access | Build established: Scavenger-Mutant 15962 | -1/Access | Lost 3 parts (1p2u) 16351 | -1/Access | Discovered new exit (range 5) 16357 | *** | Escaped! Last Messages --------------- 16121_ Acquired Enh. Nova Cannon. 16162_ Acquired Quantum Reactor. 16185_ Dropped Graphene Brace. 16186_ Acquired Imp. Thermal Shield. 16242_ HM%FVSYWOS,EWCUDKTB2ED4MPET3BCCM GR/V 16254_ ALERT: Rogue bot located, Programmers report to Access Zone 5R. 16265_ Discarded Gamma Bomb Array. 16266_ Acquired Biometal Medium Treads. 16288_ Penetrated by Slug. 16291_ Myomer Leg destroyed. 16294_ Y-72 Warden destroyed. 16305_ Acquired 60 matter. 16307_ Acquired Particle Reactor. 16312_ System corrupted: Matter fused (-9). 16316_ Dropped Myomer Leg. 16317_ Acquired Centrium Leg. 16331_ R-10 Processor collects Med. Treads. 16351_ The Access Shell folds into the floor. 16351_ EXIT=FOUND 16352_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????? #??????????????????????? | | ?????????????""""" #??????????????????????? | | ##""""" #??????????????????????? | | #####+########""""" #??????????????????????? | | #""""" # ?????????????????????? | | #""""" = ##?????????????????????? | | ####+###### #""""" ##?????????????????????? | | """ + + ##?????????????????????? | | """ # # ##?????????????????????? | | # #########+#####?????????????????????? | | # ####### ####?????????????????????? | | # ! ##???????????????????????? | | ! # %[%##???????????????????????? | | # ####### ##???????????????????????? | | # #############???????????????????????? | | # ##????????###???????????????????????? | | ########### ##??????????????????????????????????? | | ########### ##??????????????????????????????????? | | ?????????## ##????###???????????????????????????? | | ?????????## ####### ##########??????????????????? | | ?????????## """T""" "??????????????????? | | ?????????## """ """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# w "??????????????????? | | ??????????#k ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ?????????????Y??????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Coolant Potential 100 Energy Generation 55 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Armor Coverage 625 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free ECM Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlertShrapnelComputer Manual? 0 Play Time 03:53:01 Cumulative 994.3 hours Start 2023.09.01 @ 01:08:03 End 2023.09.02 @ 00:23:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 504 Rogue 377 Adventurer 125 Explorer 2 Win Type 0 Total 117 Types 92/9/8/2/3/0/0/2/1 Lore% 82 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44741072-38fa-4e3b-8be5-6a54053840b8