Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 18:42:45 Player: Puck Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1389) 1389 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4429 Bonus ------- None Cogmind --------- Core Integrity 673/700 Matter 284/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Treading (152) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Spread Laser Assault Cannon > --- INVENTORY (5) ---- Deuterium Engine Light Treads High-capacity Battery (250) Improved Targeting Computer Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Spread Laser Shotgun Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Cooling System Coolant Injector High-capacity Battery Large Matter Pod Improved Targeting Computer Hardened Medium Armor Plating Advanced System Restoration Module Plasma Cannon Plasma Cannon Rocket Launcher Heavy Flail [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . 1 . 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 33 | . 8 6 3 13 3 . Power 4 | . 1 2 . 1 . . Engine 4 | . 1 2 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . 2 1 3 3 . . Treads 7 | . 2 . 2 3 . . Leg . | . . . . . . . Wheel 2 | . . 1 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 2 2 . 4 2 . Device 3 | . . . . 2 1 . Storage 1 | . 1 . . . . . Processor 4 | . 1 1 . 1 1 . Hackware . | . . . . . . . Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 10 | . 3 1 . 5 1 . Energy Gun 3 | . 1 . . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 2 1 . 3 . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 8 | . 1 . . 5 1 1 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 1 | . . . . 1 . . Weapon 4 | . 1 . . 2 1 . Highest Loss Streak 4 | . 1 . . 4 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 100 100 99 92 86 Engine 10 | . 14 11 11 9 7 7 Treads 16 | . 21 11 11 15 15 15 Leg 2 | . 6 . . . . . Wheel 3 | . . 11 11 2 . . Device 5 | . . . . 11 15 12 Storage 10 | . 14 11 11 9 7 7 Processor 13 | . 9 13 11 17 15 15 Protection 5 | . . 8 11 5 7 7 Energy Gun 13 | . 15 11 11 13 13 7 Ballistic Gun 13 | . 12 22 22 13 7 3 Naked Turns . | . . . . . . . Heaviest Build 45 | 12 33 44 44 45 44 44 Greatest Support 42 | 20 40 16 16 42 42 42 Greatest Overweight (x) 2 | . . 2 2 2 1 1 Average Overweight (x) . | . . 2 2 . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 13 | . 11 15 15 15 15 14 Most Carried 15 | . 12 15 15 15 15 15 Average Carried 11 | . 8 13 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 12 15 15 13 14 5 Class Distribution -------------------- 36% | Gunner 33% | Mutant 30% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 1389 | 200 198 236 278 395 82 . Remotely . | . . . . . . . Salvage Created 1755 | . 304 236 375 739 101 . Parts 97 | . 20 18 12 39 8 . Haulers Intercepted 6 | . 1 3 . 1 1 . Recyclers Shooed 5 | . 2 1 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 34 | . 11 4 7 11 1 . Guns 34 | . 11 4 7 11 1 . Classes Destroyed 10 | . 4 1 2 3 . . Worker 2 | . . . . 2 . . Tunneler 1 | . . . 1 . . . Hauler 6 | . 1 3 . 1 1 . Recycler 5 | . . 1 2 2 . . Watcher 8 | . 1 1 . 5 1 . Swarmer 10 | . 6 4 . . . . Grunt 13 | . 5 . 5 3 . . Brawler 2 | . . . 2 . . . Sentry 5 | . . . . 4 1 . Hunter 4 | . . . . 4 . . Best Kill Streak 7 | . 4 6 3 7 2 . Combat Bots Only 5 | . 3 4 3 5 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 211 | . 51 11 21 99 27 2 Missed 53 | . 16 3 3 20 10 1 Damage Taken 1934 | . 340 68 229 1122 135 40 Core 251 | . 56 . 12 156 27 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 77 . 97 71 . . Volleys Fired 135 | . 45 15 20 47 8 . Largest 3 | . 2 3 3 3 3 . Hottest 153 | . 90 111 111 153 153 . Shots Fired 347 | . 90 45 60 128 24 . Gun 343 | . 90 45 60 128 20 . Cannon 4 | . . . . . 4 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 190 | . 38 30 40 70 12 . Thermal 150 | . 45 15 20 58 12 . Explosive . | . . . . . . . Electromagnetic 7 | . 7 . . . . . Robot Hit Streak 17 | . 13 5 8 14 17 . Robot Miss Streak 11 | . 4 7 9 11 5 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 2 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 269 | . 59 34 50 107 19 . Core Hits 195 | . 34 25 34 90 12 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 4 | . 2 1 . 1 . . Burn 2 | . 2 . . . . . Destroy 2 | . . 1 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3965 | . 835 475 799 1564 292 . Guns 3866 | . 834 475 799 1537 221 . Cannons 71 | . . . . . 71 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 28 | . 1 . . 27 . . Kinetic 2181 | . 402 301 550 784 144 . Thermal 1722 | . 398 174 249 753 148 . Explosive . | . . . . . . . Electromagnetic 34 | . 34 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . 1 . 18 Average Corruption 2 | . . . . 1 . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 6 . 4 Message Errors 3 | . . . . 2 . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . 20 . . . . . Shots 1 | . 1 . . . . . Rammed 4 | . 1 . . 3 . . Targets Rammed 4 | . 1 . . 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 306 | . 180 216 306 192 24 . Average Temperature 76 | . 62 73 130 50 13 . Received Heat Transfer 543 | . 69 . 111 315 48 . Effects 3 | . . . 3 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2632 | . 1002 210 310 930 180 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Peak Influence 415 | . 237 230 289 415 217 90 Initial 168 | . . 81 89 112 168 75 Average 188 | . 130 149 219 275 176 83 Maximum Alert Level 2 | . 1 1 1 2 1 . Low Security (%) 55 | . 77 67 27 18 85 100 Level 1 41 | . 22 32 72 72 14 . Level 2 2 | . . . . 9 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 1 . 3 . . Investigation 3 | . 1 . . 2 . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 6 | . 4 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 18 10 7 22 2 5 Peak Tracking Total 8 | . 3 7 3 8 2 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 3 | . . . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 2 | . 2 . . . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 10 | . 4 2 . 3 1 . Terminals 8 | . 4 2 . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 30 | . 14 3 . 11 2 . Successful 19 | . 10 2 . 6 1 . Failed 11 | . 4 1 . 5 1 . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 11 | . 8 1 . . 2 . Terminals 22 | . 14 3 . 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . . 8 . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 9 2 . 1 . . Robot Analysis 6 | . 5 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 1 . . . . Hauler Manifests 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . 5 . . Insert Component 3 | . . . . 3 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Assimilate 1 | . 1 . . . . . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 1 . 3 1 . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Robot Analysis Total 6 | . 5 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 2488 | . 783 289 273 734 292 117 Spaces Moved 1308 | 1 402 172 154 372 146 61 Core . | . . . . . . . Treads 805 | . 314 . . 284 146 61 Legs 89 | 1 88 . . . . . Wheels 414 | . . 172 154 88 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 130 130 130 152 152 Average Speed 147 | 120 151 130 130 146 160 188 Slowest Speed 232 | 120 160 130 130 160 232 232 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 2 80 17 44 34 4 49 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 1582 | . 487 203 183 458 188 63 Wait 49 | . 12 . 1 11 25 . Move 1304 | . 401 171 153 372 146 61 Hop . | . . . . . . . Pick Up 36 | . 12 8 2 8 5 1 Fast Attach 4 | . 2 1 . 1 . . Attach 12 | . 1 2 . 7 2 . Detach . | . . . . . . . Swap 17 | . 5 3 3 5 1 . Drop 22 | . 8 3 4 5 1 1 Fire 135 | . 45 15 20 47 8 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 1 . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Mines 139 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 15) 757 | -10/Materials | Discovered new exit (range 9) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Accompanied by 1 ally 784 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 908 | -9/Materials | Discovered new exit (range 10) 1068 | -9/Materials | Build established: Gunner 1073 | -9/Materials | Entered Mines 1118 | -9/Mines | Learned Materials garrison access intel 1171 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1326 | -9/Mines | Discovered new exit (range 7) 1346 | -9/Mines | Entered Materials 1346 | -8/Materials | Evolved 2 slots: Utility x2 1347 | -8/Materials | Loaded intel: 1 garrison access location 1552 | -8/Materials | Lost 4 parts (2n1u1w) 1674 | -8/Materials | Build established: Skirmisher 1754 | -8/Materials | Discovered new exit (range 16) 2071 | -8/Materials | Build established: Gunner 2078 | -8/Materials | Identified exit to Factory 2080 | -8/Materials | Entered Factory 2080 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2372 | -7/Factory | Sucked down chute 2372 | -7/Factory | Entered Waste 2387 | -7/Waste | EMP discharged 2387 | -7/Waste | Spotted C-40 Crusher 2389 | -7/Waste | Build established: Skirmisher 2401 | -7/Waste | Spotted C-40 Crusher 2409 | -7/Waste | Spotted C-40 Crusher 2422 | -7/Waste | Spotted C-40 Crusher 2427 | -7/Waste | Spotted C-40 Crusher 2487 | -7/Waste | EMP discharged 2487 | -7/Waste | System corruption reached 10% 2488 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2489 | -7/Waste | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 02377_ ALERT: Foreign system detected. Charging EMP. 02382_ Acquired Adv. System Restoration Module. 02387_ System corrupted (+8). 02387_ Imp. Remote Datajack fried beyond repair. 02388_ System corrupted: Matter fused (-7). 02422_ F|6IMP:TM