Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 09:00:29 Player: Tim Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2928) 2928 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 7340 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 97 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Large Storage Unit Improved Light Armor Plating Improved Field Recycling Unit (0) Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Signal Interpreter Improved Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Shock Rifle Pulse Rifle Scythe > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Large Storage Unit Improved Targeting Computer ECM Suite Heavy Armor Plating Field Recycling Unit Heavy Assault Rifle Rocket Launcher Improved Datajack [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . . . . 3 1 . Weapon 1 | . . . . . 1 . . Parts Attached 124 | 7 23 2 2 8 55 25 2 Power 10 | 2 1 . . . 5 2 . Engine 9 | 2 1 . . . 4 2 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 16 | 2 4 . 2 . 3 5 . Treads . | . . . . . . . . Leg 16 | 2 4 . 2 . 3 5 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 47 | 1 6 . . 3 22 14 1 Device 21 | . 2 . . . 13 5 1 Storage 8 | 1 3 . . 1 2 1 . Processor 8 | . . . . 1 4 3 . Hackware 2 | . . . . . . 2 . Protection 8 | . 1 . . 1 3 3 . Artifact . | . . . . . . . . Weapon 51 | 2 12 2 . 5 25 4 1 Energy Gun 16 | 1 5 1 . 3 6 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . . . . 4 . 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 8 | . 3 . . . 5 . . Special Weapon 8 | . 2 1 . 1 3 1 . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 3 | . . . . . 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 8 | . 2 . . 1 4 1 . Unidentified Prototypes . | . . . . . . . . Parts Lost 39 | . . . . . 19 16 4 Power 5 | . . . . . 3 2 . Propulsion 5 | . . . . . 1 3 1 Utility 17 | . . . . . 6 8 3 Weapon 12 | . . . . . 9 3 . Highest Loss Streak 7 | . . . . . 4 7 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 100 90 85 64 Engine 9 | . 14 14 14 14 7 6 6 Leg 21 | . 28 28 28 28 17 21 13 Device 9 | . 7 14 14 6 11 6 2 Storage 9 | . 14 14 14 14 9 7 6 Processor 9 | . . . . 1 15 7 15 Protection 5 | . 5 . . 5 4 9 1 Energy Gun 7 | . 18 16 14 16 7 . . Ballistic Gun 4 | . 1 . . . 7 5 4 Launcher 1 | . 3 . . . 1 . . Special Weapon 3 | . 3 11 14 8 . 4 . Slashing Weapon 4 | . . . . . 4 7 5 Peak Build Rating 43 | 6 9 10 27 28 43 42 34 Average Rating 28 | 4 8 9 16 27 34 34 25 On Entrance 17 | . 6 9 9 27 28 32 28 Naked Turns 9 | . . . . . . . 9 Heaviest Build 66 | 12 20 20 18 32 54 66 36 Greatest Support 60 | 20 20 20 60 60 60 48 28 Greatest Overweight (x) 6 | 1 1 . 1 . 1 1 6 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 10 10 15 15 15 15 Average Capacity 13 | 7 8 10 10 13 15 15 13 Most Carried 15 | 6 10 10 10 13 15 15 10 Average Carried 12 | 3 8 9 10 12 13 13 7 Final Capacity 15 | 8 10 10 10 15 15 15 5 Final Carried 15 | 6 10 10 10 13 15 8 5 Class Distribution -------------------- 75% | Mutant 14% | Skirmisher 6% | Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1849 | 189 247 30 . 193 774 416 . Remotely . | . . . . . . . . Salvage Created 2836 | . 275 35 . 5 1436 1085 . Parts 176 | . 29 9 . 2 80 56 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 68 | . 11 3 . . 35 19 . Melee 32 | . . . . . 13 19 . Guns 26 | . 11 3 . . 12 . . AOE 10 | . . . . . 10 . . Classes Destroyed 13 | . 6 . . . 3 4 . Worker 3 | . 1 . . . 1 1 . Builder 5 | . 1 . . 1 2 1 . Hauler 1 | . . . . . 1 . . Mechanic 1 | . . . . . 1 . . Operator 1 | . 1 . . . . . . Watcher 7 | . 3 . . . 2 2 . Swarmer 15 | . 5 3 . . 7 . . Grunt 34 | . 6 . . . 20 8 . Brawler 2 | . . . . . . 2 . Duelist 1 | . . . . . . 1 . Sentry 9 | . . . . . 8 1 . Hunter 1 | . . . . . . 1 . Programmer 6 | . . . . . . 6 . Best Kill Streak 4 | . 4 3 . 1 4 3 . Combat Bots Only 4 | . 3 3 . . 4 3 . Max Kills in Single Turn 3 | . 2 2 . 1 3 1 . Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 382 | . 32 5 . 3 177 155 10 Missed 88 | . 7 3 . 3 39 35 1 Damage Taken 5896 | . 306 14 . . 2856 2292 428 Core 1238 | . 114 . . . 401 295 428 Absorbed by Shields 133 | . . . . . 29 104 . Regen/Repaired (Parts) 50 | . 16 . . . 34 . . Core Remaining (%) 60 | 100 . . . 54 27 . . Volleys Fired 195 | 1 63 12 . 4 82 33 . Largest 3 | 2 2 2 . 2 3 1 . Hottest 163 | 70 130 130 . 130 163 48 . Shots Fired 266 | 2 89 14 . 6 121 34 . Gun 165 | 2 57 4 . 4 98 . . Cannon 7 | . . . . . . 7 . Launcher 21 | . 8 . . . 13 . . Special 73 | . 24 10 . 2 10 27 . Kinetic 18 | 1 . . . . 10 7 . Thermal 186 | 1 81 14 . 6 84 . . Explosive 21 | . 8 . . . 13 . . Electromagnetic 14 | . . . . . 14 . . Robot Hit Streak 13 | . 13 7 . 4 13 6 . Robot Miss Streak 13 | . 13 3 . 2 5 5 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 264 | . 52 4 . 6 115 87 . Core Hits 216 | . 59 6 . 5 119 27 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . . . . . 1 13 . Sever 14 | . . . . . 1 13 . Melee Attacks 182 | . 7 . . 2 83 90 . Impact 21 | . . . . . 21 . . Slashing 144 | . . . . . 55 89 . Piercing . | . . . . . . . . Sneak Attacks 18 | . 7 . . 2 7 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6573 | . 624 46 . 63 3687 2153 . Guns 1937 | . 622 46 . 61 1208 . . Cannons 83 | . . . . . . 83 . Explosions 1218 | . . . . . 1218 . . Melee 3306 | . . . . . 1236 2070 . Ramming 29 | . 2 . . 2 25 . . Kinetic 173 | . . . . . 90 83 . Thermal 1737 | . 622 46 . 61 1008 . . Explosive 1131 | . . . . . 1131 . . Electromagnetic 197 | . . . . . 197 . . Impact 487 | . . . . . 487 . . Slashing 2819 | . . . . . 749 2070 . Piercing . | . . . . . . . . Highest Corruption 37 | . . . . . 16 30 37 Average Corruption 9 | . . . . . 6 11 35 Corruption Purged 23 | . . . . . 20 3 . Corruption Blocked . | . . . . . . . . Effects 75 | . . . . . 32 35 8 Message Errors 25 | . . . . . 12 10 3 Matter Fused 21 | . . . . . 10 10 1 Heat Flow Errors 5 | . . . . . 1 4 . Energy Discharges 4 | . . . . . 2 2 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 6 | . . . . . 3 3 . Data Loss (major) 5 | . . . . . 2 2 1 Misfires 2 | . . . . . 1 1 . Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 210 | . . . . . 136 74 . Projectiles . | . . . . . . . . Explosions 21 | . . . . . 21 . . Melee 189 | . . . . . 115 74 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 265 | . 71 . . . 194 . . Shots 5 | . 1 . . . 4 . . Rammed . | . . . . . . . . Targets Rammed 5 | . 2 . . 1 2 . . Kicked 5 | . 2 . . 1 2 . . Crushed . | . . . . . . . . Highest Temperature 523 | 30 375 138 . 80 523 242 . Average Temperature 103 | 18 87 47 . 37 152 65 . Received Heat Transfer 1310 | . 69 . . . 1009 232 . Effects 10 | . 2 . . . 8 . . Shutdowns 3 | . . . . . 3 . . Interference 3 | . 1 . . . 2 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . 1 . . . . . . Damage (major) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 6 . . Impact Corruptions 5 | . . . . . 5 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2367 | . 760 55 . 75 1477 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 491 | . 313 127 . 45 491 330 38 Initial 219 | . . 37 . . . 219 38 Average 167 | . 164 74 . 18 259 85 33 Maximum Alert Level 2 | . 1 . . . 2 1 . Low Security (%) 65 | 100 61 100 . 100 42 88 100 Level 1 23 | . 38 . . . 34 11 . Level 2 10 | . . . . . 22 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 1 . . 6 10 . Investigation 5 | . . . . . 4 1 . Extermination 7 | . . . . . . 7 . Reinforcement 6 | . 2 . . . 2 2 . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 9 | . 2 . . . 6 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 18 3 . 2 63 35 3 Peak Tracking Total 6 | . 5 3 . 2 6 4 3 Tactical Retreats 8 | . 1 . . . 5 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 6 | . . . . . 5 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 6 | . 3 . . . 3 . . Max in Single Turn 1 | . 1 . . . 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 30 | . 7 . 5 . 13 5 . Terminals 15 | . 5 . . . 7 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 4 | . 1 . . . 2 1 . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 125 | . 14 . 50 . 47 14 . Successful 101 | . 7 . 50 . 36 8 . Failed 24 | . 7 . . . 11 6 . Catastrophic 5 | . 3 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 14 | . 6 . 2 . 6 . . Terminals 43 | . 10 . . . 29 4 . Fabricators 2 | . . . . . . 2 . Repair Stations 5 | . 3 . . . 2 . . Recycling Units 13 | . 1 . . . 4 8 . Scanalyzers 11 | . . . . . 11 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 77 | . 4 . 50 . 20 3 . Record 65 | . 1 . 49 . 15 . . Prototype ID Bank 5 | . 1 . . . 3 1 . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Zone Layout 4 | . 1 . . . 2 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 7 | . 1 . . . 3 3 . Report Inventory 5 | . 1 . . . 2 2 . Retrieve Components 2 | . . . . . 1 1 . Scanalyzer 10 | . . . . . 10 . . Insert Component 5 | . . . . . 5 . . Analyze 5 | . . . . . 5 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 5 . . . 10 4 . Full Trace Events 5 | . . . . . 4 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired 2 | . 1 . . . 1 . . Time 52 | . 26 . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 1 9 . Parts Scanalyzed 5 | . . . . . 5 . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 18 | . 3 . . 1 4 10 . Non-combat 16 | . 3 . . 1 3 9 . Combat 2 | . . . . . 1 1 . Robot Hacks Applied 27 | . 6 . . 2 5 14 . parse_system 17 | . 4 . . 2 4 7 . no_distress 1 | . 1 . . . . . . find_chute 4 | . . . . . . 4 . find_fabricator 1 | . . . . . . 1 . find_dsf 1 | . . . . . . 1 . find_recycling 2 | . 1 . . . . 1 . find_station 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 6 | . . 6 . . . . . Largest Group 6 | . . 6 5 4 4 . . Highest-Rated Group 114 | . . 114 102 71 71 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . 10 8 . . Total Damage 257 | . . . . 159 98 . . Kills 4 | . . . . 2 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 11938 | 99 1263 364 889 853 5039 3342 89 Spaces Moved 6299 | 65 680 251 778 805 2250 1432 38 Core 9 | 8 . . . . . . 1 Treads . | . . . . . . . . Legs 6290 | 57 680 251 778 805 2250 1432 37 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 120 190 Average Speed 132 | 116 128 120 107 90 126 182 194 Slowest Speed 350 | 190 190 120 190 90 190 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . Exploration Rate (%) 61 | 4 86 43 93 101 96 21 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . 1 . . 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 148 | . 70 9 . 2 62 5 . Terrain Destroyed 289 | . 111 10 . 2 161 5 . Melee 30 | . . . . . 25 5 . Projectile 44 | . 22 10 . 2 10 . . AOE 215 | . 89 . . . 126 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 9307 | 87 928 281 834 919 4189 2015 54 Wait 2350 | 2 120 13 53 96 1643 413 10 Move 6293 | 64 679 250 777 804 2249 1432 38 Hop . | . . . . . . . . Pick Up 97 | 12 19 2 . 3 48 12 1 Fast Attach 7 | . 1 . . . 2 4 . Attach 68 | 7 3 . . . 39 17 2 Detach 13 | 1 . . . . 7 2 3 Swap 49 | . 19 2 2 8 14 4 . Drop 48 | . 15 2 2 1 20 8 . Fire 195 | 1 63 12 . 4 82 33 . Melee 182 | . 7 . . 2 83 90 . Ram . | . . . . . . . . Kick 5 | . 2 . . 1 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 194 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 13) 701 | -10/Materials | Identified exit to Mines 933 | -10/Materials | Discovered new exit (range 13) 1004 | -10/Materials | Repaired Grenade Launcher 1363 | -10/Materials | Entered Mines 1484 | -10/Mines | Met a Derelict testing a Signal Generator 1587 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1603 | -10/Mines | Discovered new exit (range 11) 1658 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1720 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1721 | -10/Mines | Discovered new exit (range 5) 1727 | -10/Mines | Entered Exiles 1727 | -10/Exiles | Accompanied by 5 allies 1747 | -10/Exiles | Discovered new exit (range 15) 1757 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1762 | -10/Exiles | Met 8R-AWN 1781 | -10/Exiles | Met EX-HEX 1846 | -10/Exiles | Met EX-DEC 1878 | -10/Exiles | Visited The Gauntlet 2039 | -10/Exiles | Learned location of Zion (-6) 2077 | -10/Exiles | Discovered new exit (range 14) 2163 | -10/Exiles | Met EX-BIN 2188 | -10/Exiles | Aligned with FarCom system 2189 | -10/Exiles | Given EX-Vault access code 2249 | -10/Exiles | Opened EX-Vault 2255 | -10/Exiles | Found Potential Leg 2259 | -10/Exiles | Found Potential Leg 2280 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2616 | -10/Exiles | Left Exiles lab with Potential Leg 2616 | -10/Exiles | Entered Mines 2616 | -9/Mines | Accompanied by 4 allies 2789 | -9/Mines | Discovered new exit (range 12) 2913 | -9/Mines | Build established: Skirmisher 2977 | -9/Mines | Found a hidden stash of uninstalled traps 3018 | -9/Mines | Discovered new exit (range 5) 3298 | -9/Mines | Build established: Mutant 3369 | -9/Mines | Identified exit to Materials 3469 | -9/Mines | Entered Materials 3469 | -8/Materials | Accompanied by 4 allies 3469 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3565 | -8/Materials | Lost 4 allies 4125 | -8/Materials | Repaired Lgt. Ion Engine 4477 | -8/Materials | Build established: Skirmisher 4668 | -8/Materials | Discovered new exit (range 9) 4688 | -8/Materials | Identified exit to Factory 4709 | -8/Materials | Lost 3 parts (1p2w) 5217 | -8/Materials | Crushed by falling debris 5217 | -8/Materials | Core integrity fell below 50% 5491 | -8/Materials | Build established: Assassin 5851 | -8/Materials | Lost 4 parts (1p1n1u1w) 5883 | -8/Materials | Crushed by falling debris 5883 | -8/Materials | System corruption reached 10% 5914 | -8/Materials | Lost 3 parts (2u1w) 6024 | -8/Materials | Discovered exit to Factory (range 10) 6082 | -8/Materials | Build established: Mutant 8508 | -8/Materials | Entered Factory 8508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8509 | -7/Factory | Identified exit to Lower Caves 8952 | -7/Factory | Fabricated Hvy. Armor Plating? 10720 | -7/Factory | Lost 4 parts (1p1n2u) 11225 | -7/Factory | System corruption reached 10% 11291 | -7/Factory | Lost 7 parts (1p5u1w) 11652 | -7/Factory | Build established: Hacker-Mutant 11813 | -7/Factory | System corruption reached 30% 11850 | -7/Factory | Sucked down chute 11850 | -7/Factory | Entered Waste 11865 | -7/Waste | EMP discharged 11896 | -7/Waste | Spotted C-40 Crusher 11907 | -7/Waste | Spotted C-40 Crusher 11907 | -7/Waste | Spotted C-40 Crusher 11915 | -7/Waste | Spotted C-40 Crusher 11924 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11927 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11928 | -7/Waste | Core integrity fell below 50% 11930 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11930 | -7/Waste | Crushed by Compactor (1 part destroyed) 11934 | -7/Waste | Core integrity fell below 20% 11935 | -7/Waste | Spotted C-40 Crusher 11939 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11855_ ALERT: Foreign system detected. Charging EMP. 11865_ System corrupted (+7). 11872_ /XOFIWJLAHAIIMAW8O%:2YTLHSOAW GRIB/ 11887_ System corrupted: IFF burst signal emitted. 11896_ Acquired Adv. Transmission Jammer. 11905_ System corrupted: Matter fused (-9). 11911_ Broken Hvy. Gauss Cannon crushed. 11922_ ,DIN OY=RYJ5JH/V/XB5N3TUD>%SR 11924_ Aluminum Leg crushed. 11924_ Imp. Carbon-fiber Leg crushed. 11924_ Imp. Deuterium Engine crushed. 11927_ Lrg. Storage Unit crushed. 11927_ Adv. Transmission Jammer crushed. 11927_ Imp. Heat Sink crushed. 11927_ Adv. Transmission Jammer crushed. 11930_ Lrg. Storage Unit crushed. 11930_ Hacking Suite crushed. 11930_ Melee Analysis Suite crushed. 11930_ Imp. Melee Analysis Suite crushed. 11937_ ,RILZM N<3AFFNIGTR7%AUTHWUSWJ&XRVCB SSLP Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ! #????????????????????? | | ???????????????????????# #####????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# #????????????????????? | | ???????????? ???????# #????????????????????? | | ???????????# ???????# #????????????????????? | | ???????????# #??????# #????????? ??????????? | | ?????????### #??????# !=*######## #????????? | | ?????????# #??????#/@CC ????????? | | ?????????# #??????#CCCC ????????? | | ?????????? #??????#CCCC ????????? | | ??????????? #??????# CC CC ????????? | | ???????????# #??????# ######## CC#????????? | | #########??# #??????# #????????? ?????????? | | ! #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #### ######## ######## #????????? | | ! ] #????????? | | [ #????????? | | #????????? | | #????????? | | #### ######## ######## #????????? | | #??# #??????# ]#????????? ??????????? | | #??# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????######??????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Armor Coverage 750 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 11 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Power Corrupts Remodeling System Compromised The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed ComponentRestorationThrower Manual? 0 Play Time 02:59:49 Cumulative 17.1 hours Start 2024.08.16 @ 04:35:22 End 2024.08.16 @ 09:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd025987-32be-450e-aea4-00b6474d7a96