Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.12 @ 23:12:23 Player: AshleyApplesauce Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (6006) 6006 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1832) 1832 TOTAL SCORE: 14153 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 452 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -162 Cogmind --------- Core Integrity 393/1150 Matter 75/300 Energy 100/100 System Corruption 21% Temperature Cool (48) Movement Core (1600) Ox31 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Large Storage Unit Improved Sensor Array Particle Charger Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Energy Well Improved Target Analyzer Advanced Force Field Advanced Recalibrator > --- WEAPON ----------- Thermic Laser Heavy Disruptor Cannon Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Fission Core Fusion Compressor Improved VSS Leg Large Storage Unit Improved Sensor Array Particle Charger Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Plasma Cannon Heavy Battle Rifle Battle Cannon Battle Cannon Advanced Assault Cannon Heavy Missile Launcher [Rating: 104] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Slots Evolved 13 | . 1 . 4 2 . . . 2 . . . 2 2 Power 3 | . 1 . . 1 . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . . . . . . 2 Utility 5 | . . . 2 1 . . . 1 . . . 1 . Weapon 2 | . . . 1 . . . . 1 . . . . . Parts Attached 131 | 6 11 9 15 8 14 1 14 15 3 . 1 7 27 Power 32 | 1 3 2 2 3 4 . 4 2 2 . . 2 7 Engine 16 | 1 2 2 1 3 2 . 2 . 1 . . 1 1 Core 15 | . 1 . 1 . 2 . 2 2 1 . . 1 5 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 24 | 2 2 2 3 1 3 1 1 3 . . . 1 5 Treads 4 | 2 2 . . . . . . . . . . . . Leg 20 | . . 2 3 1 3 1 1 3 . . . 1 5 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 1 2 1 5 3 5 . 5 4 1 . 1 4 6 Device 18 | . . 1 2 3 1 . 3 1 1 . 1 2 3 Storage 5 | . 2 . 1 . . . . 1 . . . 1 . Processor 3 | 1 . . . . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 12 | . . . 2 . 3 . 2 2 . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 4 4 5 1 2 . 4 6 . . . . 9 Energy Gun 12 | . 2 1 1 1 2 . 3 2 . . . . . Energy Cannon 3 | . . . . . . . . 1 . . . . 2 Ballistic Gun 9 | 2 1 . 2 . . . 1 . . . . . 3 Ballistic Cannon 9 | . . 2 1 . . . . 3 . . . . 3 Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 2 | . 1 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . Parts Lost 62 | . . 3 2 3 9 . 6 4 . . . 1 34 Power 18 | . . 2 1 1 2 . 1 1 . . . . 10 Propulsion 12 | . . . . 1 3 . . . . . . . 8 Utility 16 | . . . . 1 2 . 3 2 . . . . 8 Weapon 16 | . . 1 1 . 2 . 2 1 . . . 1 8 Highest Loss Streak 15 | . . 3 1 3 8 . 2 4 . . . 1 15 To Critical Strikes 3 | . . . . . . . . . . . . 1 2 Average Slot Usage (%) 95 | . 98 97 99 99 96 100 99 97 92 . 93 93 83 Engine 10 | . 13 18 13 13 16 14 7 5 5 . 6 10 9 Core 9 | . 11 3 1 7 3 7 13 11 12 . 12 11 7 Treads 4 | . 24 10 . . . . . . . . . . . Leg 16 | . . 14 25 20 19 21 21 18 18 . 18 16 21 Device 11 | . . 7 8 17 15 14 14 16 12 . 12 14 14 Storage 9 | . 11 12 16 10 7 7 7 6 6 . 6 10 10 Processor 4 | . 12 4 . . 5 7 7 6 6 . 5 . 1 Protection 4 | . . . 7 7 6 7 6 5 6 . 6 7 2 Energy Gun 11 | . 15 11 14 7 11 21 20 11 6 . 6 5 4 Energy Cannon 2 | . . . . . . . . 4 6 . 6 5 5 Ballistic Gun 3 | . 6 . 4 14 9 . . . . . . . 2 Ballistic Cannon 4 | . . 11 4 . . . . 8 12 . 12 10 1 Peak Build Rating 104 | 6 11 20 30 42 47 47 53 71 75 75 76 88 104 Average Rating 49 | 3 10 15 26 38 43 44 49 66 72 75 75 85 88 On Entrance 44 | . 6 11 20 30 42 44 47 53 66 75 75 75 84 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 195 | 7 33 42 55 56 69 64 64 145 153 153 154 181 195 Greatest Support 95 | 40 40 40 45 45 45 45 50 52 52 52 52 51 95 Greatest Overweight (x) 37 | . 1 1 3 1 5 1 1 2 2 2 4 3 37 Average Overweight (x) 1 | . . . 1 1 1 1 . 1 2 2 2 3 1 Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 18 | 5 13 15 15 15 15 15 15 22 25 25 25 25 25 Most Carried 25 | 5 9 11 11 13 15 9 11 18 23 23 25 23 25 Average Carried 12 | 1 5 8 8 10 10 8 9 15 19 23 23 20 18 Final Capacity 25 | 5 15 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 24 | 2 9 9 11 13 8 9 11 16 23 23 24 21 4 Class Distribution -------------------- 31% | Scavenger-Gunner 26% | Scavenger-Tank 20% | Hacker-Mutant 9% | Hacker-Gunner 5% | Generator-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Generator-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Matter Collected 3670 | 166 241 146 394 303 454 . 213 397 277 . 16 416 647 Remotely . | . . . . . . . . . . . . . . Salvage Created 5753 | . 369 95 705 403 1187 . 522 666 . . 99 203 1504 Parts 296 | . 30 3 38 21 45 . 20 34 . . . 17 88 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 105 | . 7 4 17 6 22 . 12 12 . . . 3 22 Guns 79 | . 7 4 16 6 22 . 10 4 . . . 1 9 Cannons 17 | . . . 1 . . . . 5 . . . 2 9 AOE 2 | . . . . . . . . . . . . . 2 Classes Destroyed 15 | . 5 1 3 3 1 . . . . . 1 . 1 Worker 7 | . 1 . 1 1 . . . . . . . . 4 Builder 13 | . . . . 1 . . . 5 . . . . 7 Tunneler 2 | . 1 . . . . . . . . . . . 1 Recycler 2 | . . . . 1 . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 Watcher 8 | . 3 . 2 . . . . . . . . 1 2 Swarmer 14 | . 2 . 6 . 3 . 3 . . . . . . Grunt 46 | . 5 . 5 4 13 . 7 6 . . . 1 5 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 15 | . . . 4 1 4 . 1 3 . . . . 2 Hunter 5 | . . . 1 . . . . . . . . 1 3 Programmer 19 | . . . . 1 1 . 1 3 . . . 1 12 Subdweller 4 | . . 4 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 3 2 7 5 4 . 5 3 . . . 1 13 Combat Bots Only 6 | . 3 2 5 2 4 . 5 3 . . . 1 6 Max Kills in Single Turn 4 | . 2 1 1 2 2 . 2 1 . . 1 1 4 Gunslinging 1 | . . . . . 1 . 1 . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Hostile Shots Fired 1221 | . 25 44 87 38 303 . 69 167 . . 1 69 418 Missed 372 | . 12 10 19 14 108 . 16 51 . . . 16 126 Damage Taken 9111 | . 101 443 543 229 1307 48 515 1643 . . 404 384 3494 Core 1789 | . 10 75 97 21 232 . 85 131 . . 365 16 757 Absorbed by Shields 1148 | . . . . . . . . . . . . 163 985 Redirected to Shielding 51 | . . . . . 19 . . 32 . . . . . Ignored by Resistances 5088 | . 64 266 300 139 848 27 316 682 . . 21 321 2104 Regen/Repaired (Parts) 159 | . . . . . . . . . 140 . 19 . . Core Remaining (%) 73 | 100 . 66 82 . . . 51 . . . 41 98 . Volleys Fired 350 | . 33 17 47 23 45 . 31 59 . . . 9 86 Largest 4 | . 2 2 3 3 3 . 3 4 . . . 4 4 Hottest 285 | . 165 165 155 111 191 . 199 260 . . . 271 285 Shots Fired 905 | . 66 35 131 69 133 . 90 162 . . 2 31 186 Gun 659 | . 60 18 115 69 133 . 90 68 . . . 9 97 Cannon 224 | . . 14 16 . . . . 94 . . 2 22 76 Launcher 13 | . . . . . . . . . . . . . 13 Special 9 | . 6 3 . . . . . . . . . . . Kinetic 354 | . 41 14 49 46 64 . 4 69 . . 1 18 48 Thermal 487 | . 25 21 82 23 69 . 80 85 . . 1 13 88 Explosive 13 | . . . . . . . . . . . . . 13 Electromagnetic 51 | . . . . . . . 6 8 . . . . 37 Robot Hit Streak 67 | . 32 20 21 19 34 . 67 16 . . 12 14 17 Robot Miss Streak 3 | . 2 1 3 2 2 . 1 2 . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 16 | . 1 . 1 1 10 . 3 . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 2 . 1 . . . . . . Shots Hit Robots 603 | . 40 29 77 49 115 . 52 79 . . 2 18 142 Core Hits 283 | . 22 7 35 19 50 . 20 32 . . . 6 92 Critical Kills 3 | . . . . . 1 . . 1 . . . . 1 Critical Parts Destroyed 7 | . 1 . 1 . 2 . . . . . . . 3 Critical Strikes 53 | . 1 1 1 2 16 . 5 10 . . . 2 15 Burn 40 | . . . . 2 13 . 5 8 . . . 2 10 Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 9 | . 1 . 1 . 3 . . . . . . . 4 Blast 2 | . . 1 . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14111 | . 405 496 1604 864 2178 . 979 1900 . . 68 517 5100 Guns 8766 | . 383 257 1444 864 2178 . 979 901 . . . 116 1644 Cannons 3387 | . . 167 133 . . . . 941 . . 68 401 1677 Explosions 1807 | . . . . . . . . 58 . . . . 1749 Melee . | . . . . . . . . . . . . . . Ramming 79 | . 22 . 27 . . . . . . . . . 30 Kinetic 4219 | . 259 167 440 530 914 . 27 748 . . 35 249 850 Thermal 7357 | . 124 329 1137 334 1264 . 952 1084 . . 33 268 1832 Explosive 1749 | . . . . . . . . . . . . . 1749 Electromagnetic 707 | . . . . . . . . 68 . . . . 639 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 . 1 1 1 1 16 16 16 16 . 17 Average Corruption 3 | . 1 1 . 1 1 1 1 3 16 16 16 . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 98 | . 8 5 . . 2 2 5 17 19 1 13 . 26 Message Errors 16 | . 4 2 . . . . 2 2 2 . 2 . 2 Matter Fused 23 | . . 1 . . 1 1 1 4 6 . 4 . 5 Heat Flow Errors 10 | . 1 . . . 1 1 . 2 5 . . . . Energy Discharges 15 | . 1 . . . . . 1 3 1 1 3 . 5 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 2 | . 1 . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . . . 1 . 4 . 1 . 4 Data Loss (major) 5 | . . 1 . . . . . . 1 . . . 3 Misfires 8 | . 1 1 . . . . . 3 . . 2 . 1 Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 2 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 162 | . . . . . . . 11 40 . . . 15 96 Projectiles 78 | . . . . . . . . 40 . . . 15 23 Explosions 84 | . . . . . . . 11 . . . . . 73 Melee . | . . . . . . . . . . . . . . Knockbacks 17 | . . . 3 . . . . 7 . . 1 5 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 16 | . . . 3 . . . . 7 . . 1 5 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . . . . 66 48 . . . . 126 Shots 7 | . . . . . . . 1 1 . . . . 5 Rammed 5 | . 4 . . . . . . . . . . . 1 Targets Rammed 12 | . 4 . 2 . . . . . . . . . 6 Kicked 7 | . . . 2 . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . Highest Temperature 2115 | . 300 55 652 101 444 124 445 619 275 . 2115 386 623 Average Temperature 159 | . 78 31 187 37 125 71 112 155 102 . 598 197 144 Received Heat Transfer 2689 | . 78 72 234 159 981 . 273 525 . . . 29 338 Effects 120 | . 1 . 27 . 7 . 5 10 . . 40 3 27 Shutdowns 40 | . . . 5 . 5 . 1 5 . . 12 1 11 Energy Bleed 9 | . 1 . 2 . . . . 1 . . 3 1 1 Interference 20 | . . . 3 . . . . 1 . . 6 1 9 Matter Decay 11 | . . . 3 . 2 . 1 1 . . 4 . . Short Circuit 9 | . . . 3 . . . . 2 . . 3 . 1 Damage (minor) 5 | . . . 1 . . . . . . . 3 . 1 Damage (major) 20 | . . . 9 . . . 3 . . . 6 . 2 Damage (core) 6 | . . . 1 . . . . . . . 3 . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . 2 3 . . 1 . 2 Combat Hostiles 7 | . . . . . . . 2 3 . . . . 2 Parts Melted 50 | . . 2 . 1 8 . 8 8 . . 1 3 19 Heat Transferred 16812 | . 296 779 1350 716 3141 . 2183 2897 . . 50 700 4700 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Peak Influence 563 | . 155 . 365 220 469 182 563 359 32 . 327 215 459 Initial 219 | . . . . 120 34 182 98 219 19 . . 127 5 Average 151 | . 46 . 152 96 252 182 429 133 18 . 225 104 122 Maximum Alert Level 2 | . . . 1 1 2 . 2 1 . . 1 1 2 Low Security (%) 71 | 100 100 . 71 99 38 100 11 69 100 100 36 73 77 Level 1 18 | . . . 28 . 38 . 20 30 . . 63 26 11 Level 2 10 | . . . . . 24 . 68 . . . . . 10 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Squads Dispatched 17 | . . . 4 1 . . . 2 . . 2 . 8 Investigation . | . . . . . . . . . . . . . . Extermination 6 | . . . . 1 . . . 1 . . . . 4 Reinforcement 7 | . . . . . . . . 1 . . 2 . 4 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Distress Signals 3 | . . . 1 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 10 6 29 9 22 . 12 13 . . 2 11 44 Peak Tracking Total 7 | . 3 6 6 5 7 . 5 3 . . 1 5 7 Tactical Retreats 8 | . . . 2 . 1 . 1 1 . . . 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Traps Triggered 9 | . 4 . . . . 1 . 1 . . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Machines Disabled 9 | . . . 1 1 . . 3 2 . . 1 1 . Max in Single Turn 2 | . . . 1 1 . . 2 1 . . . 1 . Garrison Relay 1 | . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Machines Accessed 10 | . 2 . . 3 . 1 2 1 . 1 . . . Terminals 6 | . 2 . . 1 . . 2 . . 1 . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . Total Hacks 14 | . 4 . . 3 . 1 3 2 . 1 . . . Successful 10 | . 3 . . 3 . 1 1 1 . 1 . . . Failed 4 | . 1 . . . . . 2 1 . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 9 | . 4 . . 1 . . 3 . . 1 . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . Terminal Hacks 6 | . 3 . . 1 . . 1 . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . 2 . . 1 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . 9 . . . . . 3 Machine Destruction 5 | . . . . . . . 5 . . . . . . Programmers 7 | . . . . . . . 4 . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Total Allies 21 | . . . . . . . . . 21 . . . . Largest Group 21 | . . . . . . . . . 21 17 17 2 . Highest-Rated Group 767 | . . . . . . . . . 767 667 667 92 . Highest-Rated Ally 50 | . . . . . . . . . 50 50 50 46 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . . . . 6 . 42 8 . Total Damage 2390 | . . . . . . . . . 442 . 1808 140 . Kills 13 | . . . . . . . . . 3 . 9 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Turns Passed 9017 | 86 1415 464 785 716 600 175 913 1322 433 6 311 659 1132 Spaces Moved 3643 | 50 770 217 309 333 216 90 455 460 161 3 107 169 303 Core 7 | 6 . . . . . . . . . . . . 1 Treads 894 | 44 770 80 . . . . . . . . . . . Legs 2742 | . . 137 309 333 216 90 455 460 161 3 107 169 302 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 190 123 193 263 263 263 333 190 Average Speed 205 | 146 163 178 196 190 203 190 173 238 263 263 280 333 249 Slowest Speed 1900 | 160 240 190 330 190 470 193 193 263 263 263 405 333 1900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . 2 . . . . 2 Exploration Rate (%) 34 | 4 94 14 29 11 39 4 49 13 82 . 95 9 7 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 . 1 . . . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 35 | . 6 . . . . . . 29 . . . . . Terrain Destroyed 274 | . 6 . . . . . 73 51 . . . 3 141 Melee . | . . . . . . . . . . . . . . Projectile 45 | . 6 . . . . . . 33 . . . 3 3 AOE 229 | . . . . . . . 73 18 . . . . 138 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac DSF Fac Fac Total 4415 | 63 854 252 385 374 290 92 507 571 171 2 120 244 490 Wait 158 | . 25 . 3 . . . . 15 . . 1 56 58 Move 3631 | 49 769 216 308 332 215 90 454 459 160 2 106 168 303 Hop . | . . . . . . . . . . . . . . Pick Up 99 | 8 12 7 9 9 10 1 8 15 8 . 2 2 8 Fast Attach . | . . . . . . . . . . . . . . Attach 74 | 6 5 4 6 5 9 . 6 4 1 . . 2 26 Detach 1 | . . . . . . . . . . . . . 1 Swap 57 | . 6 5 9 3 5 1 8 11 2 . 1 5 1 Drop 22 | . . 3 1 2 6 . . 7 . . . 2 1 Fire 350 | . 33 17 47 23 45 . 31 59 . . . 9 86 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 7 | . . . 2 . . . . . . . . . 5 Crush 4 | . 4 . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 1 . . 10 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 60 | -11/Scrapyard | Identified exit to Materials 60 | -11/Scrapyard | Discovered exit to Materials (range 12) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Power x1 289 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Discovered exit to Materials (range 10) 311 | -10/Materials | Build established: Hacker-Mutant 361 | -10/Materials | Identified exit to Mines 361 | -10/Materials | Discovered exit to Mines (range 6) 425 | -10/Materials | Discovered exit to Materials (range 10) 587 | -10/Materials | Discovered exit to Materials (range 5) 800 | -10/Materials | Discovered exit to Mines (range 13) 1495 | -10/Materials | Identified exit to Subcaves 1495 | -10/Materials | Discovered exit to Subcaves (range 5) 1502 | -10/Materials | Entered Subcaves 1504 | -10/Subcaves | Identified exit to Materials 1504 | -10/Subcaves | Discovered exit to Materials (range 15) 1578 | -10/Subcaves | Learned 2 Materials zone layouts 1592 | -10/Subcaves | Ambushed by swarm of Subdwellers 1643 | -10/Subcaves | Lost 4 allies 1686 | -10/Subcaves | Lost 3 parts (2p1w) 1966 | -10/Subcaves | Entered Materials 1966 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1967 | -8/Materials | Identified exit to Factory 2268 | -8/Materials | Build established: Scavenger-Tank 2385 | -8/Materials | Garrison activated, responded to threat 2707 | -8/Materials | Garrison activated, responded to threat 2751 | -8/Materials | Entered Factory 2751 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3166 | -7/Factory | Lost 3 parts (1p1n1u) 3460 | -7/Factory | Identified exit to Garrison 3467 | -7/Factory | Entered Garrison 3583 | -7/Garrison | Installed Relay Interface Framework 3605 | -7/Garrison | Triggered checkpoint 3670 | -7/Garrison | Triggered checkpoint 3759 | -7/Garrison | Triggered checkpoint 3827 | -7/Garrison | Triggered checkpoint 3829 | -7/Garrison | Triggered checkpoint 3924 | -7/Garrison | Lost 8 parts (2p3n1u2w) 4015 | -7/Garrison | Triggered checkpoint 4050 | -7/Garrison | Identified exit to Factory 4050 | -7/Garrison | Discovered exit to Factory (range 10) 4067 | -7/Garrison | Entered Factory 4174 | -7/Factory | Build established: Scavenger-Gunner 4242 | -7/Factory | Identified exit to Garrison 4242 | -7/Factory | Entered Garrison 4326 | -7/Garrison | Triggered checkpoint 4473 | -7/Garrison | Triggered checkpoint 4528 | -7/Garrison | Garrison Relay disabled 4768 | -7/Garrison | Phase Generator disabled 5114 | -7/Garrison | Identified exit to Factory 5114 | -7/Garrison | Discovered exit to Factory (range 10) 5155 | -7/Garrison | Entered Factory 5155 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6234 | -6/Factory | Crushed by falling debris 6254 | -6/Factory | Crushed by falling debris 6285 | -6/Factory | Lost 4 parts (1p2u1w) 6373 | -6/Factory | System corruption reached 10% 6477 | -6/Factory | Sucked down chute 6477 | -6/Factory | Entered Waste 6478 | -6/Waste | Met a frightened Derelict 6478 | -6/Waste | Joined by Warlord forces that had cleared the area 6659 | -6/Waste | Build established: Hacker-Gunner 6807 | -6/Waste | A Compactor rumbled back to life 6807 | -6/Waste | Allies destroyed C-40 Crusher 6867 | -6/Waste | A Compactor rumbled back to life 6867 | -6/Waste | Allies destroyed C-40 Crusher 6876 | -6/Waste | Identified exit to Factory 6876 | -6/Waste | Discovered exit to Factory (range 11) 6910 | -6/Waste | Entered Factory 6910 | -6/Factory | Accompanied by 17 allies 6916 | -6/Factory | Identified exit to DSF 6916 | -6/Factory | Entered DSF 6916 | -6/DSF | Accompanied by 17 allies 6953 | -6/DSF | Additional patrols routed to DSF 7059 | -6/DSF | Sterilization system engaged 7079 | -6/DSF | Ambient heat levels rising (+10) 7094 | -6/DSF | Ambient heat levels rising (+10) 7109 | -6/DSF | Ambient heat levels rising (+10) 7124 | -6/DSF | Ambient heat levels rising (+10) 7139 | -6/DSF | Ambient heat levels rising (+10) 7154 | -6/DSF | Ambient heat levels rising (+10) 7169 | -6/DSF | Ambient heat levels rising (+10) 7169 | -6/DSF | Identified exit to Factory 7169 | -6/DSF | Discovered exit to Factory (range 15) 7184 | -6/DSF | Ambient heat levels rising (+10) 7199 | -6/DSF | Ambient heat levels rising (+10) 7214 | -6/DSF | Ambient heat levels rising (+10) 7216 | -6/DSF | Core integrity fell below 50% 7227 | -6/DSF | Entered Factory 7227 | -5/Factory | Accompanied by 2 allies 7227 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7250 | -5/Factory | Lost 12 allies 7512 | -5/Factory | Build established: Generator-Tank 7856 | -5/Factory | Identified exit to Factory 7856 | -5/Factory | Discovered exit to Factory (range 9) 7886 | -5/Factory | Entered another Factory area 7886 | -4/Factory | Evolved 2 slots: Propulsion x2 8030 | -4/Factory | Build established: Scavenger-Tank 8558 | -4/Factory | Lost 3 parts (1p2u) 8925 | -4/Factory | System corruption reached 10% 8974 | -4/Factory | Core integrity fell below 50% 8977 | -4/Factory | Lost 15 parts (5p5n3u2w) 9009 | -4/Factory | Crushed by falling debris 9018 | -4/Factory | Crushed by falling debris 9018 | -4/Factory | Self-destructed Last Messages --------------- System corrupted: Adv. Assault Cannon misfires. Acquired 4 matter. System corrupted: Adv. Assault Cannon jammed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. R-10 Processor destroyed. K-01 Serf collects debris. Slug penetrates P-70 Sage. U-05 Engineer destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. Fusion Compressor destroyed. Energy Well destroyed. Imp. VSS Leg destroyed. System corrupted by crushing effect (+3). Adv. Assault Cannon destroyed. System corrupted by crushing effect (+1). Wheel crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ##????????????????????? ???????????????????????? | | #????????????????????? ???????????????????????? | | #?????????????????????? ???????????????????????? | | " #?????????????????????? ???????????????????????? | | #?????????????????????? ???????????????????????? | | #?????????????????????? #??????????????????????? | | ###?????????????????????? #???????#???#??????????? | | ???????????############## #????? ??????????? | | ???????????# # #???? ?????????? | | ###????????# # #???? ??????????? | | #????????# # #??? ???????????? | | #????????# #!#??? ??????????? | | #??????### #!### ??????????? | | #?????? # #%### ??????????? | | #????? # !!! #h%%/ ?????????? | | #????? # !!! #k### ?????????? | | #????? # ! ! [#p#|# ????????? | | #???"" # #@#!# ] ????????? | | ## """ # =%! #%#=# ????????? | | ## # [![%! #!# # ########???????????? | | ## """ ?#######+######*### #?????????????????? | | ## """ ????# | !*| # ##?????????????????? | | #? """ ??## # = = # ##?????????????????? | | #### %[ # #?????????????????? | | ######+## [# = # #?????????????????? | | !% % # #?????????????????? | | ######+### ### ###### % ###??????????????????? | | ##??? # ##### w # #??????????????????? | | #???#""" ??# ????# ###??????????????????? | | #???#""" ?? # ?????# #????????????????????? | | #???#""" ????# ??????#k #????????????????????? | | #???# ???????????# #????????????????????? | | #???# ???????????# #????????????????????? | | #???########??????????# %#????????????????????? | | #?????????????????????# #????????????????????? | | #?????????????????????# ????????????????????? | | #?????????????????????# ???????????????????? | | #?????????????????????# ???????????????????? | | ??????????????????????+ ???????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????? ###??????????????????? | | ??????????????????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 64 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Infiltrator Novice Programmer System Compromised The More The Merrier Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed TachyonScrapoidSpiker Manual? 0 Play Time 01:20:13 Cumulative 7.4 hours Start 2024.10.12 @ 21:52:31 End 2024.10.12 @ 23:12:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 663b1524-b980-46e8-b887-b3debcd4f89c