Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.10 @ 07:44:09 Player: babadi Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1546) 1546 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 3800 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/550 Matter 13/300 Energy 18/100 System Corruption 0% Temperature Critical (617) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Wheel Wheel Wheel Improved Heat Sink Large Storage Unit Small Laser Small Laser Advanced Beam Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Wheel Wheel Wheel Improved Heat Sink Large Storage Unit Small Laser Small Laser Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Hammer [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 49 | 6 10 23 2 8 Power 6 | 1 2 3 . . Engine 6 | 1 2 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 6 2 . Treads 4 | 2 . 2 . . Leg 2 | . . 2 . . Wheel 6 | . 2 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . 2 . 1 Device 1 | . . 1 . . Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 27 | 2 6 12 . 7 Energy Gun 9 | 2 2 5 . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 10 | . . 4 . 6 Launcher 2 | . 1 1 . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 24 | . 6 8 1 9 Power 3 | . 1 1 . 1 Propulsion 10 | . 2 4 1 3 Utility 1 | . . . . 1 Weapon 10 | . 3 3 . 4 Highest Loss Streak 9 | . 5 5 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 84 83 81 58 Engine 11 | . 13 10 11 6 Treads 10 | . 18 15 . . Leg 1 | . . 4 . . Wheel 16 | . 9 13 26 12 Device 6 | . . 6 11 4 Storage 11 | . 14 11 11 9 Energy Gun 7 | . 17 7 . . Ballistic Gun 2 | . 4 2 . . Ballistic Cannon 10 | . . 8 22 15 Special Weapon 1 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 99 | 13 13 99 99 99 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 4 | . . 4 4 3 Average Overweight (x) 2 | . . 2 3 3 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 16 | 7 8 16 25 25 Most Carried 24 | 6 5 21 24 23 Average Carried 12 | 3 3 10 21 21 Final Capacity 25 | 8 8 25 25 25 Final Carried 24 | 4 4 20 24 19 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 1188 | 168 71 698 251 . Remotely . | . . . . . Salvage Created 1652 | . 201 897 323 231 Parts 99 | . 9 57 22 11 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 48 | . 6 29 9 4 Guns 18 | . 3 15 . . Cannons 21 | . . 9 9 3 AOE 8 | . 3 5 . . Classes Destroyed 9 | . 2 6 1 . Worker 2 | . . 2 . . Builder 4 | . 1 1 1 1 Hauler 2 | . . 2 . . Recycler 3 | . . . 2 1 Operator 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 15 | . . 11 4 . Grunt 31 | . 6 16 5 4 Sentry 2 | . . 2 . . Best Kill Streak 7 | . 4 7 5 3 Combat Bots Only 7 | . 3 7 4 2 Max Kills in Single Turn 3 | . 2 3 2 2 Gunslinging 1 | . . 1 . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 3616 | . 624 1197 156 1639 Core 937 | . 61 241 27 608 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 75 . 33 . Volleys Fired 187 | . 40 104 14 29 Largest 2 | . 2 2 2 2 Hottest 112 | . 100 96 88 112 Shots Fired 330 | . 60 197 28 45 Gun 163 | . 39 124 . . Cannon 138 | . . 65 28 45 Launcher 14 | . 6 8 . . Special 15 | . 15 . . . Kinetic 169 | . 1 103 28 37 Thermal 128 | . 34 86 . 8 Explosive 14 | . 6 8 . . Electromagnetic 19 | . 19 . . . Robot Hit Streak 21 | . 5 21 5 5 Robot Miss Streak 4 | . 4 4 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 200 | . 27 128 17 28 Core Hits 90 | . 15 51 14 10 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . . 5 1 2 Meltdown 1 | . . . . 1 Destroy 1 | . . 1 . . Blast 6 | . . 4 1 1 Melee Attacks 8 | . 5 3 . . Impact 8 | . 5 3 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4236 | . 664 2432 443 697 Guns 1261 | . 267 994 . . Cannons 1982 | . . 842 443 697 Explosions 993 | . 397 596 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2098 | . 9 1051 443 595 Thermal 1008 | . 121 785 . 102 Explosive 993 | . 397 596 . . Electromagnetic 137 | . 137 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 157 | . 64 77 11 5 Projectiles 73 | . . 57 11 5 Explosions 84 | . 64 20 . . Melee . | . . . . . Knockbacks 33 | . . 14 5 14 Impact . | . . . . . Kinetic 31 | . . 13 5 13 Secondary 2 | . . 1 . 1 Self-Inflicted Damage 230 | . 191 39 . . Shots 7 | . 6 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 666 | . 195 276 99 666 Average Temperature 108 | . 54 60 38 418 Received Heat Transfer 1782 | . 246 423 78 1035 Effects 29 | . . 1 . 28 Shutdowns 2 | . . . . 2 Energy Bleed 7 | . . 1 . 6 Interference 2 | . . . . 2 Matter Decay 5 | . . . . 5 Short Circuit 4 | . . . . 4 Damage (minor) 3 | . . . . 3 Damage (major) 4 | . . . . 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . 1 6 . . Heat Transferred 2314 | . 275 1854 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 538 | . 207 538 456 139 Initial 191 | . . 11 191 99 Average 232 | . 60 313 333 96 Maximum Alert Level 2 | . 1 2 2 . Low Security (%) 43 | 100 98 20 6 100 Level 1 31 | . 1 41 54 . Level 2 25 | . . 38 38 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 5 . 1 Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 10 39 15 10 Peak Tracking Total 7 | . 3 7 4 6 Tactical Retreats 6 | . 2 1 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 4 | . 4 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 6 | . 2 4 . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 5 15 . . Successful 9 | . 1 8 . . Failed 11 | . 4 7 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 8 | . . 8 . . Terminals 18 | . 5 13 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 5 . . Branch Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Patrol Status 1 | . . 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Tunnel 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 2126 | 105 496 797 604 124 Spaces Moved 1032 | 60 248 326 376 22 Core 6 | 5 . 1 . . Treads 185 | 55 113 17 . . Legs 64 | . . 64 . . Wheels 777 | . 135 244 376 22 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 125 125 Average Speed 127 | 150 116 126 133 125 Slowest Speed 200 | 160 160 200 140 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 41 25 83 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 5 | . 5 . . . Terrain Destroyed 121 | . 25 83 5 8 Melee 2 | . 2 . . . Projectile 29 | . 4 12 5 8 AOE 90 | . 19 71 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1464 | 73 354 512 451 74 Wait 143 | 2 47 26 53 15 Move 1028 | 59 247 325 375 22 Hop . | . . . . . Pick Up 42 | 6 5 25 6 . Fast Attach 9 | 4 . 4 1 . Attach 20 | 2 6 6 1 5 Detach . | . . . . . Swap 20 | . 4 13 . 3 Drop 7 | . . 6 1 . Fire 187 | . 40 104 14 29 Melee 8 | . 5 3 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 106 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 13) 464 | -10/Materials | Lost 5 parts (1p2n2w) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x2 772 | -9/Materials | Lost 5 parts (1p2n2w) 797 | -9/Materials | Destroyed 7 combat bots 881 | -9/Materials | Core integrity fell below 50% 1084 | -9/Materials | Build established: Scavenger-Mutant 1178 | -9/Materials | Identified exit to Mines 1399 | -9/Materials | Entered Mines 1418 | -9/Mines | Learned location of Storage (-8) 1470 | -9/Mines | Discovered new exit (range 7) 1520 | -9/Mines | Build established: Mutant 1994 | -9/Mines | Discovered new exit (range 8) 2003 | -9/Mines | Entered Materials 2003 | -8/Materials | Evolved 2 slots: Utility x2 2101 | -8/Materials | Core integrity fell below 50% 2124 | -8/Materials | Core integrity fell below 20% 2128 | -8/Materials | Core destroyed Last Messages --------------- 02112_ Critical hit (Burn: +37). 02115_ Assault Cannon broken. 02115_ Overheating: Short circuit. 02116_ U-05 Engineer builds a Wall. 02119_ G-47 Trooper destroyed. 02120_ Overheating: Matter decay (-12). 02121_ Assault Cannon broken. 02121_ Overheating: Short circuit. 02122_ Overheating: Matter decay (-14). 02123_ Overheating: System interference. 02123_ Assault Cannon temporarily disabled. 02125_ Overheating: Matter decay (-5). 02126_ Overheating: Core damaged (-60). 02126_ U-05 Engineer builds a Wall. 02127_ Overheating: Assault Cannon damaged (-26). 02127_ Overheating: Assault Cannon damaged (-73). 02127_ Overheating: Broken Signal Interpreter damaged (-4). 02127_ Overheating: Huge Storage Unit damaged (-179). 02127_ R-06 Scavenger destroyed. 02128_ Overheating: Core damaged (-88). 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