Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 22:19:58 Player: Duduxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2882) 2882 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 8674 Bonus ------- High Alert Combat Kills 61 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -89 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Relay Coupler [Grunt] (31) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Bore Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Advanced Terrain Scanner Reaction Control System Phase Shifter Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Gatling Laser Concussive RPG Blade Saw [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 6 | . . 1 . 1 1 2 . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 141 | 6 9 16 1 8 2 21 56 3 15 4 Power 18 | 1 1 2 . 2 . 1 7 . 4 . Engine 11 | 1 1 2 . 2 . 1 3 . 1 . Core 7 | . . . . . . . 4 . 3 . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 1 7 . 1 1 8 18 1 3 . Treads 6 | 2 1 . . . . 2 . . 1 . Leg 31 | . . 3 . 1 1 6 17 1 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . 4 . . . . 1 . . . Utility 38 | 1 2 3 . 4 1 8 14 1 4 . Device 21 | . 1 2 . 1 . 4 11 . 2 . Storage 2 | 1 . . . . . 1 . . . . Processor 4 | . 1 . . 1 . 1 1 . . . Hackware 1 | . . . . . . . . 1 . . Protection 10 | . . 1 . 2 1 2 2 . 2 . Artifact . | . . . . . . . . . . . Weapon 43 | 2 5 4 1 1 . 4 17 1 4 4 Energy Gun 21 | 1 3 2 . 1 . 2 10 . 1 1 Energy Cannon 4 | . 1 2 . . . 1 . . . . Ballistic Gun 8 | 1 . . 1 . . . 2 1 3 . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 4 | . 1 . . . . 1 2 . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . Parts Lost 77 | . 1 5 1 1 . 8 29 . 28 4 Power 13 | . . 1 . . . 1 5 . 6 . Propulsion 20 | . . 1 . . . 4 8 . 7 . Utility 25 | . . 2 . 1 . 2 11 . 8 1 Weapon 19 | . 1 1 1 . . 1 5 . 7 3 Highest Loss Streak 24 | . 1 3 1 1 . 5 9 . 24 4 To Critical Strikes 2 | . . . 1 . . 1 . . . . Average Slot Usage (%) 91 | . 95 91 100 97 97 91 93 94 75 18 Engine 9 | . 14 10 11 17 15 13 7 5 2 . Core 2 | . . . . . . . 4 5 5 . Treads 3 | . 28 3 . . . 1 . . . . Leg 19 | . . 6 33 26 30 20 24 23 16 . Flight 2 | . . 19 . . . . . . . . Device 18 | . 10 17 11 16 15 14 26 17 16 . Processor 10 | . 9 11 11 9 7 9 11 11 11 9 Protection 6 | . . . 11 9 12 17 3 5 2 . Energy Gun 9 | . 26 11 . 5 7 5 9 5 1 . Energy Cannon 2 | . . 9 11 3 . . . . . . Ballistic Gun 2 | . . . 11 9 7 1 1 5 4 . Peak Build Rating 62 | 6 7 17 15 28 34 55 62 60 60 24 Average Rating 34 | 4 6 13 14 23 33 45 52 59 44 9 On Entrance 25 | . 6 7 15 14 28 34 54 51 60 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 12 12 18 16 30 36 55 56 45 45 13 Greatest Support 74 | 40 40 40 39 39 52 62 74 60 60 3 Greatest Overweight (x) 4 | 3 . 3 . 1 . 1 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 5 5 5 5 25 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 4 5 5 4 4 3 Average Carried 3 | . 3 3 3 4 4 3 4 2 2 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 4 4 5 2 2 3 Class Distribution -------------------- 58% | Scavenger-Mutant 38% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Matter Collected 1812 | 231 137 199 44 50 41 135 764 . 211 . Remotely . | . . . . . . . . . . . Salvage Created 2966 | . 339 454 131 92 . 296 1288 . 303 63 Parts 140 | . 20 33 6 5 . 19 40 . 15 2 Haulers Intercepted 3 | . 1 1 . 1 . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Combat Hostiles Destroyed 57 | . 6 8 3 1 . 4 25 . 9 1 Melee 2 | . . . . . . . 2 . . . Guns 40 | . 3 4 1 . . 2 21 . 9 . Cannons 8 | . . 4 2 1 . . . . . 1 AOE 6 | . 3 . . . . 2 1 . . . Classes Destroyed 14 | . 6 3 1 . . 1 2 . 1 . Worker 1 | . 1 . . . . . . . . . Builder 3 | . 1 . . . . 2 . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 3 | . 1 1 . 1 . . . . . . Recycler 1 | . . 1 . . . . . . . . Watcher 6 | . 2 3 . . . 1 . . . . Swarmer 12 | . . 3 . . . . 2 . 7 . Cutter 3 | . . . . . . . 3 . . . Grunt 22 | . 6 2 2 . . 1 10 . 1 . Brawler 2 | . . . 1 . . . 1 . . . Duelist 3 | . . . . . . . 3 . . . Sentry 10 | . . 3 . 1 . 1 5 . . . Hunter 3 | . . . . . . 2 1 . . . Behemoth 1 | . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 5 | . 5 5 3 1 . 3 4 . 5 1 Combat Bots Only 5 | . 3 3 3 1 . 2 4 . 5 1 Max Kills in Single Turn 3 | . 3 1 1 1 . 2 2 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . . . 1 1 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Hostile Shots Fired 1091 | . 35 54 18 14 1 142 575 . 190 62 Missed 379 | . 10 8 5 6 1 47 227 . 59 16 Damage Taken 9984 | . 316 627 147 118 . 1171 4129 . 2627 849 Core 2001 | . 41 304 20 28 . 63 532 . 395 618 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 71 | 100 83 . 19 94 100 . 30 . . . Volleys Fired 243 | . 26 41 8 8 . 28 90 . 37 5 Largest 2 | . 2 2 2 2 . 2 2 . 2 1 Hottest 160 | . 90 133 133 88 . 138 160 . 108 65 Shots Fired 448 | . 52 77 16 16 . 56 174 . 52 5 Gun 373 | . 50 41 8 9 . 40 171 . 52 2 Cannon 67 | . . 36 8 7 . 13 . . . 3 Launcher 8 | . 2 . . . . 3 3 . . . Special . | . . . . . . . . . . . Kinetic 110 | . . . 7 8 . 21 32 . 39 3 Thermal 295 | . 26 77 9 7 . 24 139 . 13 . Explosive 8 | . 2 . . . . 3 3 . . . Electromagnetic 35 | . 24 . . 1 . 8 . . . 2 Robot Hit Streak 51 | . 10 9 7 4 . 9 51 . 12 1 Robot Miss Streak 8 | . 3 8 1 5 . 2 5 . 5 4 Penetration Max 1 | . . . . . . . 1 . 1 . Secondary Targets 4 | . . . . . . . 2 . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . Shots Hit Robots 297 | . 33 41 11 6 . 37 131 . 36 2 Core Hits 173 | . 14 18 5 4 . 21 90 . 20 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . 1 5 . . . . 6 . . 1 Burn 6 | . 1 5 . . . . . . . . Destroy 1 | . . . . . . . . . . 1 Sever 6 | . . . . . . . 6 . . . Melee Attacks 28 | . . . . . . . 25 . . 3 Impact . | . . . . . . . . . . . Slashing 28 | . . . . . . . 25 . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6592 | 1 719 752 173 139 . 856 3146 . 718 88 Guns 4590 | . 427 367 69 35 . 359 2592 . 718 23 Cannons 773 | . . 385 104 82 . 158 18 . . 26 Explosions 741 | . 286 . . . . 195 260 . . . Melee 310 | . . . . . . . 276 . . 34 Ramming 178 | 1 6 . . 22 . 144 . . . 5 Kinetic 950 | . . . 53 15 . 136 268 . 452 26 Thermal 4082 | . 233 752 120 82 . 305 2324 . 266 . Explosive 708 | . 253 . . . . 195 260 . . . Electromagnetic 346 | . 227 . . 20 . 76 . . . 23 Impact 18 | . . . . . . . 18 . . . Slashing 310 | . . . . . . . 276 . . 34 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 . 1 . . . 2 . . . Average Corruption 1 | . 2 . 1 . . . 2 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . 1 . 3 . . . 18 . . . Message Errors 5 | . . . . . . . 5 . . . Matter Fused 8 | . . . . . . . 8 . . . Energy Discharges 2 | . . . 1 . . . 1 . . . Data Loss (minor) 3 | . . . 1 . . . 2 . . . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 6 | . . . . . . 5 1 . . . Projectiles . | . . . . . . . . . . . Explosions 1 | . . . . . . . 1 . . . Melee 5 | . . . . . . 5 . . . . Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 125 | . 5 . . . . . 118 . . 2 Shots 2 | . 1 . . . . . 1 . . . Rammed 4 | 1 . . . . . . . . 1 2 Targets Rammed 19 | 1 1 . . 6 . 8 . . 1 2 Kicked 14 | . . . . 6 . 8 . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 638 | . 356 638 371 195 . 209 577 . 14 36 Average Temperature 186 | . 105 296 187 104 . 101 191 . 7 21 Received Heat Transfer 2656 | . 150 84 72 63 . 207 1117 . 675 288 Effects 42 | . 1 27 1 . . . 13 . . . Shutdowns 10 | . 1 5 1 . . . 3 . . . Energy Bleed 5 | . . 3 . . . . 2 . . . Interference 10 | . . 4 . . . . 6 . . . Matter Decay 3 | . . 2 . . . . 1 . . . Short Circuit 2 | . . 1 . . . . 1 . . . Damage (minor) 3 | . . 3 . . . . . . . . Damage (major) 6 | . . 6 . . . . . . . . Damage (core) 3 | . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 17 | . . 4 . . . . 13 . . . Heat Transferred 9305 | . 716 2035 222 148 . 629 5032 . 523 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Peak Influence 660 | . 118 387 140 66 44 82 660 340 293 78 Initial 340 | . . 49 80 . 29 21 28 340 238 64 Average 147 | . 55 159 137 34 32 40 241 340 228 63 Maximum Alert Level 2 | . . 1 . . . . 2 1 1 . Low Security (%) 74 | 100 100 54 100 100 100 100 56 . 24 100 Level 1 16 | . . 45 . . . . 16 100 75 . Level 2 9 | . . . . . . . 27 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 3 1 . 1 1 1 . . . . Investigation 3 | . 3 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . 1 . 1 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Distress Signals 3 | . . 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 9 20 3 4 2 8 35 . 17 8 Peak Tracking Total 10 | . 3 5 3 2 1 3 5 . 10 8 Tactical Retreats 4 | . . 2 . . . . 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Traps Triggered 6 | . 3 . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Machines Disabled 3 | . . . . . . . 3 . . . Max in Single Turn 2 | . . . . . . . 2 . . . Garrison Relay 1 | . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Machines Accessed 8 | . 1 1 . 1 . 1 2 1 . 1 Terminals 5 | . 1 . . 1 . . 2 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 20 | . 3 2 . 4 . 3 3 1 . 4 Successful 14 | . 3 2 . 3 . 1 1 1 . 3 Failed 6 | . . . . 1 . 2 2 . . 1 Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 14 | . 3 . . 4 . . 3 . . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 4 | . . . . . . 3 . 1 . . Terminal Hacks 10 | . 3 . . 3 . . 1 . . 3 Record 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 Zone Layout 2 | . . . . 1 . . . . . 1 Garrison Registry 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 . 1 1 . . . Full Trace Events 2 | . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . 4 . . . Attached 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Total Allies 5 | . . . . . . . 5 . . . Largest Group 5 | . . . . . . . 5 4 4 . Highest-Rated Group 144 | . . . . . . . 144 124 124 . Highest-Rated Ally 46 | . . . . . . . 46 46 46 . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . . . 8 . 18 . Total Damage 665 | . . . . . . . 152 . 513 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Turns Passed 4736 | 80 536 488 400 314 103 700 1655 37 315 108 Spaces Moved 3076 | 45 251 616 143 223 84 382 975 24 194 139 Core 199 | 11 . 1 . . . . . . 48 139 Treads 338 | 34 251 48 . . . . . . 5 . Legs 2036 | . . 64 143 223 84 382 975 24 141 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 503 | . . 503 . . . . . . . . Fastest Speed 34 | 50 160 34 120 120 120 120 120 120 50 50 Average Speed 110 | 154 160 53 120 121 120 148 120 120 103 53 Slowest Speed 250 | 200 160 200 120 190 120 190 190 120 160 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . 6 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 39 32 40 21 2 11 72 1 30 25 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 87 | . 16 . . . . 14 54 . . 3 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . 2 . . 3 AOE 82 | . 16 . . . . 14 52 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Gar Ext Total 3881 | 52 331 696 357 251 85 457 1206 32 253 161 Wait 263 | . 36 3 202 . . 4 13 5 . . Move 3057 | 44 250 604 142 222 83 382 974 24 193 139 Hop 5 | . . 5 . . . . . . . . Pick Up 36 | 1 4 12 3 2 . 1 11 . 2 . Fast Attach 80 | 6 6 6 . 4 1 14 26 . 13 4 Attach 37 | . 1 8 1 2 1 5 14 3 2 . Detach 23 | . 2 3 . 1 . 7 9 . . 1 Swap 24 | . 2 2 . 2 . 2 16 . . . Drop 40 | . 3 12 1 4 . 6 14 . . . Fire 243 | . 26 41 8 8 . 28 90 . 37 5 Melee 28 | . . . . . . . 25 . . 3 Ram 3 | 1 . . . . . . . . . 2 Kick 14 | . . . . 6 . 8 . . . . Crush 2 | . 1 . . . . . . . 1 . Escape Stasis 7 | . . . . . . . 2 . 5 . Rewire 19 | . . . . . . . 12 . . 7 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Identified exit to Materials 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 883 | -9/Materials | Discovered new exit (range 10) 886 | -9/Materials | Identified exit to Mines 964 | -9/Materials | Core integrity fell below 50% 996 | -9/Materials | Lost 3 parts (1p1n1w) 1105 | -9/Materials | Entered Mines 1112 | -9/Mines | Core integrity fell below 20% 1167 | -9/Mines | Learned location of Zion (-7) 1376 | -9/Mines | Build established: Scavenger-Mutant 1459 | -9/Mines | Learned Materials security intel 1500 | -9/Mines | Discovered new exit (range 3) 1503 | -9/Mines | Identified exit to Materials 1505 | -9/Mines | Entered Materials 1505 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1790 | -8/Materials | Discovered new exit (range 7) 1796 | -8/Materials | Identified exit to Factory 1819 | -8/Materials | Entered Factory 1819 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1901 | -7/Factory | Discovered new exit (range 6) 1906 | -7/Factory | Identified exit to Factory 1922 | -7/Factory | Entered another Factory area 1922 | -6/Factory | Evolved 2 slots: Utility x2 2026 | -6/Factory | Build established: Mutant 2163 | -6/Factory | Lost 5 parts (1p3n1u) 2622 | -6/Factory | Identified exit to Garrison 2622 | -6/Factory | Entered Garrison 2687 | -6/Garrison | Triggered checkpoint 2827 | -6/Garrison | Lost 9 parts (2p1n5u1w) 2850 | -6/Garrison | Triggered checkpoint 3009 | -6/Garrison | Lost 9 parts (2p2n4u1w) 3101 | -6/Garrison | Build established: Scavenger-Mutant 3132 | -6/Garrison | Triggered checkpoint 3136 | -6/Garrison | Core integrity fell below 50% 3295 | -6/Garrison | Discovered new exit (range 15) 3344 | -6/Garrison | Triggered checkpoint 3532 | -6/Garrison | Triggered checkpoint 3574 | -6/Garrison | Lost 3 parts (2n1u) 3635 | -6/Garrison | Discovered new exit (range 14) 3758 | -6/Garrison | Lost 3 parts (1p1n1u) 3809 | -6/Garrison | Discovered new exit (range 47) 3809 | -6/Garrison | Discovered new exit (range 18) 3809 | -6/Garrison | Discovered new exit (range 76) 3818 | -6/Garrison | Triggered checkpoint 3970 | -6/Garrison | Triggered checkpoint 4029 | -6/Garrison | Rescued a captive Derelict 4054 | -6/Garrison | Rescued a captive Derelict 4143 | -6/Garrison | Installed Relay Interface Framework 4170 | -6/Garrison | Phase Generator disabled 4233 | -6/Garrison | Garrison Relay disabled 4277 | -6/Garrison | Entered Factory 4277 | -5/Factory | Accompanied by 4 allies 4277 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4311 | -5/Factory | Identified exit to Garrison 4314 | -5/Factory | Entered Garrison 4314 | -5/Garrison | Accompanied by 4 allies 4354 | -5/Garrison | Spotted B-75 Beast 4382 | -5/Garrison | Triggered checkpoint 4403 | -5/Garrison | Destroyed B-75 Beast 4420 | -5/Garrison | Lost 4 allies 4443 | -5/Garrison | Lost 4 parts (1p1n1u1w) 4570 | -5/Garrison | Triggered checkpoint 4618 | -5/Garrison | Triggered checkpoint 4623 | -5/Garrison | Discovered new exit (range 12) 4629 | -5/Garrison | Entered Extension 4636 | -5/Extension | Lost 24 parts (5p6n7u6w) 4701 | -5/Extension | Core integrity fell below 50% 4721 | -5/Extension | Core integrity fell below 20% 4737 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04702_ Targeting Computer destroyed. 04702_ R-10 Processor collects Imp. Deuterium Engine. 04702_ HV Slug penetrates Wall. 04706_ Critical hit (Burn: +37). 04706_ R-10 Processor collects Carbon-fiber Leg. 04709_ U-05 Engineer builds a Wall. 04714_ Phasing Sabre destroyed. 04716_ Penetrated by Slug. 04716_ U-05 Engineer builds a Wall. 04718_ Penetrated by Slug. 04724_ >> Machine Analyzer network decryption results: 04724_ Recycling Unit x1 04726_ Slammed into S-27 Virus. 04727_ >> Machine Analyzer network decryption results: 04727_ Terminal x1 04729_ Acquired Tesla Rifle. 04734_ Tesla Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ???????????# #?###???????????????????????????? | | ??????????## T" ###"#################???????????? | | ?????????? # " ! ?????????? | | ???????????+ ###### ?????????? | | ???????????# !#????# ?????????? | | ???????????## ##????# """""""????? | | ????????????# #???###s#### """""""???? | | ????????????# #??## s # ??????????? | | ############# #??#" s * s ???????????? | | #??#T ######## ???????????? | | ##########+#####" " "@ #????????? ???????????? | | # ### "Y" +?????????????????????? | | + ## """ #?????????????????????? | | ##### ##########?????????????????????? | | ????# / #??????????????????????????????? | | ????# % / #??????????????????????????????? | | ????# #??????????????????????????????? | | ????###############??????????????????????????????? | | ??????#????###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 50 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 5 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostRegenerativeShotgun Manual? 0 Play Time 00:48:58 Cumulative 88.3 hours Start 2025.03.29 @ 00:19:18 End 2025.03.30 @ 22:19:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69afe66b-c6a9-4628-aef8-12330cb2e2c0