Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.11 @ 10:41:22 Player: Jefffff Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (164) 820 Value Destroyed (5527) 5527 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 10363 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/1000 Matter 149/300 Energy 8/100 System Corruption 15% Temperature Cool (1) Movement Flying (70) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Surge Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY (8) ------ Advanced Heat Sink Dynamic Insulation System > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Field Propulsion Drive Improved Medium Armor Plating System Restoration Module Long-range Tractor Beam Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Gauss Rifle > --- INVENTORY -------- Fission Core Fusion Compressor VSS Leg Trap Scanner Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Transport Network Coupler Target Analyzer Core Analyzer Advanced ECM Suite Hardened Medium Armor Plating Improved Medium Armor Plating Graphene Brace Dynamic Insulation System System Restoration Module Long-range Tractor Beam Great Maul [Rating: 75] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . Utility 6 | . . 2 . 1 . 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 138 | 6 8 7 4 50 4 25 34 Power 24 | 1 1 2 . 6 1 7 6 Engine 10 | 1 1 2 . 3 1 2 . Core 14 | . . . . 3 . 5 6 Reactor . | . . . . . . . . Propulsion 54 | 2 2 1 3 20 3 6 17 Treads . | . . . . . . . . Leg 40 | . 2 1 3 15 3 6 10 Wheel 8 | 2 . . . 5 . . 1 Hover . | . . . . . . . . Flight 6 | . . . . . . . 6 Utility 31 | 1 2 3 1 11 . 6 7 Device 21 | . 1 1 . 8 . 5 6 Storage 4 | 1 1 1 . 1 . . . Processor 4 | . . . 1 2 . 1 . Hackware 1 | . . . . . . . 1 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 29 | 2 3 1 . 13 . 6 4 Energy Gun 15 | 1 1 . . 8 . 5 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 2 1 . 3 . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 2 . 1 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 2 . . . . . . Parts Lost 35 | . 1 . 1 9 . 4 20 Power 7 | . 1 . . 1 . 2 3 Propulsion 17 | . . . . 5 . 2 10 Utility 7 | . . . 1 2 . . 4 Weapon 4 | . . . . 1 . . 3 Highest Loss Streak 10 | . 1 . 1 3 . 2 10 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 97 | . 96 100 99 98 100 99 86 Engine 5 | . 14 11 11 5 15 3 3 Core 4 | . . . . 3 . 9 5 Leg 23 | . 15 22 21 23 30 25 19 Wheel 1 | . 12 . . 2 . . . Device 18 | . 11 22 22 20 15 20 15 Storage 7 | . 14 11 11 8 7 6 4 Processor 14 | . . . 9 15 15 20 14 Energy Gun 11 | . 7 11 11 13 15 12 8 Ballistic Gun 3 | . 20 11 11 3 . . 3 Peak Build Rating 75 | 6 12 17 18 40 45 65 75 Average Rating 42 | 2 11 14 17 34 44 57 64 On Entrance 25 | . 6 12 17 18 40 45 65 Naked Turns 32 | . . . . . . . 32 Heaviest Build 78 | 13 33 59 59 59 66 74 78 Greatest Support 75 | 20 20 23 23 47 56 67 75 Greatest Overweight (x) 5 | . 1 2 5 5 1 1 1 Average Overweight (x) . | . . 1 2 1 1 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 19 | 6 11 18 20 19 20 20 18 Most Carried 20 | 5 15 17 19 20 20 20 20 Average Carried 18 | 3 8 15 17 19 19 19 17 Final Capacity 20 | 8 15 20 20 20 20 20 5 Final Carried 20 | 2 15 16 19 20 20 20 5 Class Distribution -------------------- 74% | Mutant 10% | Scavenger-Mutant 9% | Hacker-Gunner 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 2288 | 165 306 . 166 888 30 260 473 Remotely . | . . . . . . . . Salvage Created 7070 | . 583 142 295 2463 404 1275 1908 Parts 340 | . 33 12 11 116 21 53 94 Haulers Intercepted 9 | . 1 . . 5 1 2 . Recyclers Shooed 8 | . . . 1 1 . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 111 | . 11 2 5 41 5 19 28 Melee 2 | . . . . 2 . . . Guns 103 | . 11 2 5 38 5 16 26 Classes Destroyed 16 | . 6 1 1 4 1 3 . Worker 18 | . . . . 4 1 3 10 Builder 4 | . 1 . . . . 1 2 Hauler 9 | . 1 . . 5 1 2 . Recycler 9 | . 1 . 1 2 2 . 3 Mechanic 1 | . . . . . . 1 . Operator 3 | . . . . 2 . . 1 Watcher 12 | . 3 1 . 4 . 4 . Swarmer 18 | . 3 . . 5 . . 10 Grunt 48 | . 8 . 4 25 2 3 6 Brawler 3 | . . . . 1 . . 2 Duelist 1 | . . . 1 . . . . Sentry 14 | . . 2 . 9 . 2 1 Specialist 2 | . . . . . . 2 . Hunter 7 | . . . . 1 1 4 1 Programmer 17 | . . . . . 2 7 8 Heavy 1 | . . . . . . 1 . Best Kill Streak 23 | . 5 2 3 7 5 4 23 Combat Bots Only 10 | . 3 1 3 7 3 3 10 Max Kills in Single Turn 3 | . 2 1 1 3 1 2 3 Gunslinging 1 | . 1 . . 1 . . 1 Exploded . | . . . . . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 850 | . 66 18 17 261 15 150 323 Missed 256 | . 15 5 2 62 6 55 111 Damage Taken 7515 | . 428 181 207 2191 108 1150 3250 Core 1914 | . 168 45 . 455 37 194 1015 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2206 | . 130 53 61 635 30 330 967 Regen/Repaired (Parts) 483 | . . . . 196 . 169 118 Core Remaining (%) 68 | 100 32 . 88 17 94 77 . Volleys Fired 379 | . 43 10 17 146 15 61 87 Largest 3 | . 2 2 2 2 2 2 3 Hottest 188 | . 85 85 88 160 160 160 188 Shots Fired 724 | . 86 20 34 259 30 122 173 Gun 724 | . 86 20 34 259 30 122 173 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 298 | . 69 10 17 128 . . 74 Thermal 426 | . 17 10 17 131 30 122 99 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 40 | . 16 8 20 39 33 24 40 Robot Miss Streak 5 | . 2 1 1 4 1 4 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 13 | . 3 . 1 3 . 1 5 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 Shots Hit Robots 612 | . 71 15 28 213 26 108 151 Core Hits 405 | . 29 5 11 125 24 92 119 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 6 | . 1 . . 4 . . 1 Critical Strikes 11 | . 1 . . 8 . . 2 Burn 3 | . . . . 3 . . . Destroy 4 | . 1 . . 1 . . 2 Smash 4 | . . . . 4 . . . Melee Attacks 12 | . . . . 9 . 1 2 Impact 12 | . . . . 9 . 1 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13604 | . 844 177 420 4293 702 3030 4138 Guns 13206 | . 844 177 420 4020 702 3030 4013 Cannons . | . . . . . . . . Explosions 20 | . . . . . . . 20 Melee 372 | . . . . 273 . . 99 Ramming 6 | . . . . . . . 6 Kinetic 3829 | . 667 52 190 1531 . . 1389 Thermal 9377 | . 177 125 230 2489 702 3030 2624 Explosive . | . . . . . . . . Electromagnetic 20 | . . . . . . . 20 Impact 372 | . . . . 273 . . 99 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 2 . 15 Average Corruption 3 | . . . . . 1 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . . . . 35 Message Errors 6 | . . . . . . . 6 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 6 | . . . . . . . 6 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 171 | . . . . 111 . 45 15 Projectiles . | . . . . . . . . Explosions 45 | . . . . . . 45 . Melee 126 | . . . . 111 . . 15 Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 160 | . . . . . . 144 16 Shots 5 | . . . . . . 4 1 Rammed 2 | . . . . . . . 2 Targets Rammed 5 | . . . . . . . 5 Kicked 3 | . . . . . . . 3 Crushed . | . . . . . . . . Highest Temperature 248 | . 75 40 3 248 210 60 228 Average Temperature 49 | . 26 19 3 64 88 12 61 Received Heat Transfer 2163 | . 243 63 69 1269 27 132 360 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 5 | . . . . 3 . . 2 Robots Melted 7 | . . . . 1 . 4 2 Combat Hostiles 5 | . . . . . . 3 2 Parts Melted 73 | . 1 . 1 23 4 34 10 Heat Transferred 20790 | . 444 296 555 5820 1500 6550 5625 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 487 | . 288 154 95 487 132 187 459 Initial 57 | . . 57 50 26 . 14 12 Average 93 | . 139 99 77 111 18 45 151 Maximum Alert Level 2 | . 1 . . 2 . . 2 Low Security (%) 85 | 100 67 100 100 78 100 100 71 Level 1 12 | . 32 . . 18 . . 24 Level 2 1 | . . . . 3 . . 4 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 1 . . 9 2 7 6 Investigation 4 | . 1 . . 2 . 1 . Extermination 9 | . . . . . 1 5 3 Reinforcement 8 | . . . . 3 1 1 3 Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 12 | . 2 . . 7 . 1 2 Communications Jammed 51 | . . . . . 15 2 34 Distress Signals 49 | . . . . . 15 . 34 Times Spotted 173 | . 15 4 5 71 6 28 44 Peak Tracking Total 9 | . 4 2 3 9 2 3 6 Tactical Retreats 11 | . . 1 . 6 . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 7 | . 1 1 . 1 . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 6 | . . . . . . 4 2 Max in Single Turn 4 | . . . . . . 4 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 33 | . 3 . . 12 3 10 5 Terminals 18 | . 3 . . 8 2 4 1 Fabricators 4 | . . . . . . 3 1 Repair Stations 5 | . . . . 2 . 2 1 Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . 2 1 1 2 Garrison Access . | . . . . . . . . Total Hacks 95 | . 3 . . 37 16 23 16 Successful 74 | . 2 . . 31 14 13 14 Failed 21 | . 1 . . 6 2 10 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 29 | . 3 . . 14 2 7 3 Terminals 32 | . 3 . . 16 2 8 3 Fabricators 6 | . . . . . . 5 1 Repair Stations 19 | . . . . 10 . 7 2 Recycling Units . | . . . . . . . . Scanalyzers 38 | . . . . 11 14 3 10 Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . . 4 . . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Unreport Threat 2 | . . . . 2 . . . Fabricator Hacks 5 | . . . . . . 4 1 Network Status 3 | . . . . . . 2 1 Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 18 | . . . . 10 . 6 2 Scan Component 9 | . . . . 5 . 3 1 Repair 9 | . . . . 5 . 3 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 34 | . . . . 9 14 1 10 Insert Component 16 | . . . . 4 7 1 4 Analyze 18 | . . . . 5 7 . 6 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 2 . . 8 . 2 1 Terminals 13 | . 2 . . 8 . 2 1 Botnet 13 | . 2 . . 8 . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 24 | . 1 . . 8 3 7 5 Full Trace Events 2 | . . . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 4 7 . 4 Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired 9 | . . . . 5 . 3 1 Time 360 | . . . . 190 . 132 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 16 | . . . . 4 7 1 4 Part Schematics Acquired 15 | . . . . 4 7 . 4 Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . . 2 ROAM 2 | . . . . . . . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 10451 | 59 530 331 639 4013 541 2830 1508 Spaces Moved 4798 | 51 316 128 222 1736 261 1238 846 Core 114 | 4 . . . . . . 110 Treads . | . . . . . . . . Legs 3931 | . 116 128 222 1453 261 1238 513 Wheels 552 | 47 200 . . 283 . . 22 Hover . | . . . . . . . . Flight 201 | . . . . . . . 201 Fastest Speed 34 | 50 80 190 260 95 185 187 34 Average Speed 172 | 77 118 226 261 176 185 189 132 Slowest Speed 470 | 80 190 260 470 340 187 196 195 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 55 17 53 96 8 34 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 1 | . . . . . . 1 . Melee 1 | . . . . . . 1 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 6209 | 71 396 153 246 2419 284 1589 1051 Wait 667 | 6 . . . 380 1 228 52 Move 4791 | 50 315 127 221 1735 260 1237 846 Hop . | . . . . . . . . Pick Up 112 | 8 21 4 4 51 2 15 7 Fast Attach 31 | 1 1 . . 9 . 3 17 Attach 38 | 5 3 2 2 7 2 5 12 Detach 1 | . . . . . . . 1 Swap 70 | . 5 5 2 34 2 17 5 Drop 103 | 1 8 5 . 48 2 22 17 Fire 379 | . 43 10 17 146 15 61 87 Melee 12 | . . . . 9 . 1 2 Ram 2 | . . . . . . . 2 Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 373 | -10/Materials | Build established: Mutant 376 | -10/Materials | Core integrity fell below 50% 517 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Discovered new exit (range 15) 921 | -9/Materials | Entered Mines 1028 | -9/Mines | Discovered new exit (range 5) 1108 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1185 | -9/Mines | Learned Materials non-interactive machine intel 1295 | -9/Mines | Found a hidden stash of uninstalled traps 1558 | -9/Mines | Identified exit to Materials 1560 | -9/Mines | Entered Materials 1560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1561 | -8/Materials | Loaded intel: 33 non-interactive machine locations 1879 | -8/Materials | Build established: Infiltrator-Mutant 2244 | -8/Materials | Destroyed 7 combat bots 2250 | -8/Materials | Lost 3 parts (1p1n1w) 2298 | -8/Materials | Build established: Mutant 2648 | -8/Materials | Core integrity fell below 50% 2693 | -8/Materials | Build established: Scavenger-Mutant 2761 | -8/Materials | Discovered new exit (range 5) 2821 | -8/Materials | Garrison activated, responded to threat 3439 | -8/Materials | Build established: Mutant 3495 | -8/Materials | Identified exit to Factory 3550 | -8/Materials | Garrison activated, responded to threat 3688 | -8/Materials | Core integrity fell below 20% 3822 | -8/Materials | Repaired VSS Leg 3867 | -8/Materials | Repaired Gatling Laser 3907 | -8/Materials | Repaired Imp. Heat Sink 3934 | -8/Materials | Repaired Hcp. Storage Unit 4384 | -8/Materials | Discovered exit to Factory (range 16) 4900 | -8/Materials | Repaired Gatling Laser 5204 | -8/Materials | Discovered exit to Factory (range 4) 5573 | -8/Materials | Entered Factory 5573 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6097 | -7/Factory | Discovered new exit (range 8) 6112 | -7/Factory | Identified exit to Factory 6114 | -7/Factory | Entered another Factory area 6114 | -6/Factory | Evolved 2 slots: Utility x2 6522 | -6/Factory | Repaired Deuterium Engine 8126 | -6/Factory | Repaired Fission Core 8171 | -6/Factory | Repaired Gatling Laser 8374 | -6/Factory | Fabricated Adv. Heat Sink? 8915 | -6/Factory | Discovered new exit (range 5) 8937 | -6/Factory | Identified exit to Factory 8944 | -6/Factory | Entered another Factory area 8944 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9143 | -5/Factory | Repaired Titanium Leg 9332 | -5/Factory | Build established: Hacker-Gunner 10093 | -5/Factory | Destroyed 10 combat bots 10259 | -5/Factory | System corruption reached 10% 10263 | -5/Factory | Released all parts (10) 10289 | -5/Factory | Lost 10 parts (2p5n1u2w) 10317 | -5/Factory | Core integrity fell below 50% 10382 | -5/Factory | Core integrity fell below 20% 10413 | -5/Factory | Lost 3 parts (1n2u) 10452 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 10430_ Triggered Tesla Bomb Trap. 10430_ A bubble of electromagnetic force engulfs the area. 10430_ C-35 Carver destroyed. 10430_ Fabricator disabled. 10431_ Acquired Imp. Surge Thruster. 10435_ Acquired Rnf. Fission Core. 10436_ Dropped Power Sword. 10436_ Rnf. Fission Core severed. 10437_ Penetrated by Slug. 10437_ U-05 Engineer destroyed. 10437_ Acquired Power Sword. 10438_ R-10 Processor collects Structural Scanner. 10442_ System corrupted: Matter fused (-9). 10445_ Field Propulsion Drive severed. 10449_ W-25 Informer distress signal alerts nearby ally. 10451_ R-10 Processor collects Field Propulsion Drive. 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H +???????????? | | ????????????????????????# #???????????? | | ????????????????????????###### #?????????????? | | ?????????????????????????????## ##?????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 38 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Adv. Visual Processing Unit | -7/Factory | Scanalyzed Trap Scanner | -7/Factory | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Transport Network Coupler | -7/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Core Analyzer | -5/Factory | Scanalyzed Dynamic Insulation System | -5/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Heat Sink | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeGyrokineticInitializer Manual? 0 Play Time 01:15:50 Cumulative 206.7 hours Start 2025.04.11 @ 09:15:35 End 2025.04.11 @ 10:41:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 244 Rogue 0 Adventurer 244 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3809217d-df63-46e0-acfa-6798cd5f0044