Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 21:27:24 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (29) 145 Value Destroyed (699) 699 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (8093) 8093 TOTAL SCORE: 17477 Bonus ------- Entered DSFs 500 Met Zhirov 300 Win 3000 Win Speed 4293 Cogmind --------- Core Integrity 1547/1600 Matter 290/300 Energy 290/295 System Corruption 0% Temperature Cool (12) Movement Flying (8) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (9) --- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Field Propulsion Drive Nuclear Pulse Array Q-thruster Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Nova Cannon Makeshift Laser Shovel > --- INVENTORY (5) ---- Micro Antimatter Reactor Transdimensional Reconstructor Z-bomb Delivery System Heavy Pick Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Field Propulsion Drive Nuclear Pulse Array Q-thruster Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon Makeshift Laser Shovel > --- INVENTORY -------- Micro Antimatter Reactor Transdimensional Reconstructor Z-bomb Delivery System Heavy Pick [Rating: 145] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Pick Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Makeshift Laser Shovel Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 2 1 . 1 1 . . . . . 1 . . . 1 . Utility 11 | . . . 1 2 1 1 2 . . . . 1 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 67 | . 1 4 15 10 7 7 2 . 2 3 . 2 8 2 . 2 2 Power 7 | . . . 1 2 . 1 . . . 2 . . 1 . . . . Engine 1 | . . . 1 . . . . . . . . . . . . . . Core 4 | . . . . 2 . 1 . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . 1 . . . . Propulsion 23 | . 1 3 8 3 1 2 . . . 1 . . 2 . . 1 1 Treads 2 | . 1 1 . . . . . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 17 | . . 2 4 3 1 2 . . . 1 . . 2 . . 1 1 Utility 26 | . . 1 2 3 4 3 2 . 1 . . 1 5 2 . 1 1 Device 16 | . . . . 2 2 2 2 . 1 . . 1 3 2 . . 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 1 1 1 . . . . . . . . . . . Hackware 4 | . . 1 1 . . . . . . . . . 1 . . 1 . Protection 2 | . . . . . 1 . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 11 | . . . 4 2 2 1 . . 1 . . 1 . . . . . Energy Gun 3 | . . . 3 . . . . . . . . . . . . . . Energy Cannon 4 | . . . . 1 1 1 . . . . . 1 . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . 1 2 . . 2 . . . . Parts Lost 12 | . . 1 5 1 . 1 . . 2 . . 1 . . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 4 . . . . . 1 . . . . . . . 1 Utility 4 | . . . . 1 . 1 . . 1 . . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 4 1 . 1 . . 2 . . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | 5 4 4 5 4 4 4 5 5 5 5 4 4 5 5 5 4 5 Power . | 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | 3 2 2 3 . 1 1 1 1 1 1 . . . 1 1 . 1 Utility 1 | . . 1 1 1 . 1 2 2 1 . . . . . . . . Weapon 1 | 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 5 2 2 3 1 1 . . 1 . . . . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . 2 2 1 . . 1 . . . . . . . . . . . Utility 3 | . . . . 2 . . . . 1 . . . . . . . . Weapon 6 | . 3 . 1 . 1 . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 57 62 84 96 99 91 89 94 94 87 94 89 93 90 95 93 96 Core 3 | . . . . 5 6 5 5 5 5 5 5 4 1 . . . . Treads 1 | . 5 22 4 . . . . . . . . . . . . . . Leg 2 | . 22 11 18 . . . . . . . . . . . . . . Flight 30 | . . 5 16 37 40 35 31 31 31 26 31 28 32 30 30 32 32 Device 16 | . . . . 6 12 13 21 26 26 23 26 27 20 25 30 28 28 Processor 9 | . . . 8 13 13 11 10 10 10 10 10 9 9 8 8 8 8 Hackware 7 | . . 1 17 13 6 5 5 5 5 5 5 4 7 4 4 5 8 Protection 4 | . . . . . 5 5 5 5 5 5 5 4 6 8 8 8 8 Energy Gun 2 | . 14 11 12 2 . . . . . . . . . . . . . Energy Cannon 4 | . . . . 6 6 5 5 5 5 5 5 4 4 4 4 4 4 Ballistic Gun 1 | . 14 11 2 5 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 5 5 5 5 5 5 5 4 4 1 4 1 . Peak Build Rating 145 | 6 4 12 32 46 60 76 84 84 86 89 89 99 113 124 124 138 145 Average Rating 70 | 5 3 6 22 43 57 71 78 84 84 83 89 96 108 118 124 133 138 On Entrance 69 | 6 4 4 12 31 44 56 76 84 84 80 89 89 96 113 124 124 138 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 3 3 3 16 22 26 28 30 30 30 31 31 36 41 42 43 47 48 Greatest Support 62 | 3 3 3 20 26 31 33 33 40 40 40 40 40 49 47 49 54 62 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 4 5 5 5 4 4 4 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 5 5 5 5 4 4 5 5 5 5 5 4 Class Distribution -------------------- 30% | Ninja 30% | Scout 11% | Hacker-Scout 9% | Hacker-Sprinter 5% | Mutant 4% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Zhirov Ninja | -3/Proximity Caves Ninja | -3/Research Hacker-Sprinter | -3/Testing Infiltrator-Scout | -2/Research Infiltrator-Assassin | -2/DSF Infiltrator-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Matter Collected 1137 | 200 30 20 137 182 148 43 . 62 40 . . 70 65 50 . . 90 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1147 | . 57 64 287 307 268 43 . . . . . . 40 81 . . . Parts 63 | . 7 7 15 16 4 6 . . . . . . 7 1 . . . Haulers Intercepted 5 | . . . 1 2 1 . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Combat Hostiles Destroyed 13 | . 3 4 5 1 . . . . . . . . . . . . . Guns 13 | . 3 4 5 1 . . . . . . . . . . . . . Classes Destroyed 8 | . 2 . 2 3 1 . . . . . . . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 5 | . . . 1 2 1 . . . . . . . . 1 . . . Recycler 2 | . . . . 1 1 . . . . . . . . . . . . Operator 5 | . 1 . . 1 . 1 . . . . . . 2 . . . . Swarmer 7 | . 3 4 . . . . . . . . . . . . . . . Grunt 6 | . . . 5 1 . . . . . . . . . . . . . Best Kill Streak 4 | . 4 4 2 4 2 2 . . . . . . 2 1 . . . Combat Bots Only 4 | . 3 4 2 1 . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . . . . . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Hostile Shots Fired 198 | . 22 54 47 6 1 5 . 8 5 . 3 6 5 . 5 . 31 Missed 73 | . 5 16 13 2 1 2 . 1 1 . 2 3 4 . 5 . 18 Hits 125 | . 17 38 34 4 . 3 . 7 4 . 1 3 1 . . . 13 Projectile 125 | . 17 38 34 4 . 3 . 7 4 . 1 3 1 . . . 13 Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . Damage Taken 1829 | . 168 383 520 93 . 94 . 141 102 . 25 61 22 . . . 220 Core 394 | . 10 100 154 18 . 18 . 18 23 . . . . . . . 53 Absorbed by Shields 36 | . . . . . . . . . . . . . . . . . 36 Redirected to Shielding 44 | . . . . . . . . . . . . . . . . . 44 Regen/Repaired (Parts) 36 | . . . . . . . . . . . . . . 36 . . . Core Remaining (%) 93 | 100 96 75 72 97 100 98 . . . . 96 . 100 . 100 . 96 Volleys Fired 138 | . 7 8 31 28 10 . . 10 33 . 2 . 5 . . . 4 Largest 2 | . 2 2 2 2 1 . . 1 1 . 1 . 1 . . . 1 Hottest 113 | . 60 60 105 105 65 . . 90 90 . 90 . 113 . . . 113 Shots Fired 193 | . 14 16 49 50 10 . . 10 33 . 2 . 5 . . . 4 Gun 103 | . 14 16 47 26 . . . . . . . . . . . . . Cannon 88 | . . . . 24 10 . . 10 33 . 2 . 5 . . . 4 Launcher 2 | . . . 2 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 39 | . 7 8 6 18 . . . . . . . . . . . . . Thermal 152 | . 7 8 41 32 10 . . 10 33 . 2 . 5 . . . 4 Explosive 2 | . . . 2 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 3 2 8 12 . . . . . . . . . . . . . Robot Miss Streak 3 | . 2 3 2 3 . . . . . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 88 | . 6 7 36 25 7 2 . . . . . . 4 1 . . . Core Hits 39 | . 4 5 17 8 2 1 . . . . . . 1 1 . . . Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . 1 2 . . . . . . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . . . . . . . . Impale 2 | . . . . . 2 . . . . . . . . . . . . Melee Attacks 93 | . . . . . 27 14 6 9 8 . 5 5 18 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 93 | . . . . . 27 14 6 9 8 . 5 5 18 1 . . . Sneak Attacks 8 | . . . . . 3 2 . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2083 | . 74 97 459 618 381 112 . . . . . . 267 75 . . . Guns 924 | . 74 95 459 296 . . . . . . . . . . . . . Cannons 322 | . . . . 322 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 835 | . . . . . 381 112 . . . . . . 267 75 . . . Ramming 2 | . . 2 . . . . . . . . . . . . . . . Kinetic 448 | . 50 37 65 296 . . . . . . . . . . . . . Thermal 798 | . 24 58 394 322 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 835 | . . . . . 381 112 . . . . . . 267 75 . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 152 | . . . . 11 24 26 . . . . . . 91 . . . . Projectiles 11 | . . . . 11 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 141 | . . . . . 24 26 . . . . . . 91 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . 14 . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 263 | . 15 1 263 171 72 . . 105 170 . . . 59 . . 68 96 Average Temperature 48 | . 10 1 83 58 19 . . 44 52 . . . 22 . . 20 34 Received Heat Transfer 519 | . 48 117 243 36 . 27 . 9 18 . . . 12 . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . . Heat Transferred 1586 | . 50 125 967 444 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Maximum Alert Level 2 | . . . . . . . . . . . . 2 2 1 . . 2 Low Security (%) 79 | 100 100 100 100 100 100 100 100 . . . . . . . 100 100 50 Level 1 12 | . . . . . . . . . . . . . 79 100 . . 33 Level 2 7 | . . . . . . . . . . . . 100 20 . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 485 | . 60 154 126 65 45 181 80 . . . . 485 417 264 198 174 467 Initial 450 | . . 16 56 38 14 16 80 . . . . 450 261 228 198 118 111 Average 117 | . 32 79 94 39 18 56 37 . . . . 450 347 254 198 135 253 Influence Increases 2581 | . 75 178 210 193 196 239 31 30 30 . . 525 325 67 . 76 406 Destroy 0b10 Robot/C 260 | . 60 80 100 20 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 80 | . 5 . 5 30 15 10 . . . . . . 10 5 . . . Destroy Leader 40 | . 10 10 12 4 2 . . . . . . . . 2 . . . Successful Hack 253 | . . 13 35 44 26 12 6 . . . . 22 38 36 . 21 . Disable Machine 255 | . . . . 60 30 15 . . . . . . 105 . . 15 30 Destroy Structure 223 | . . . 13 5 18 22 10 . . . . 8 22 9 . 40 76 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . Partial Spotted 345 | . . 30 15 30 15 30 15 . . . . 15 45 15 . . 135 Lose Combat Pursuer 675 | . . 45 30 . 90 150 . 30 30 . . 30 105 . . . 165 Influence Decreases 2124 | . 35 84 258 248 193 108 185 31 30 10 . 60 384 208 67 100 123 Entered New Map 879 | . . 24 78 48 17 18 85 5 2 10 . . 204 178 67 80 63 Time Decay 1063 | . 35 50 130 190 174 80 100 26 8 . . 50 120 30 . 20 50 Lost Part 120 | . . 10 50 10 . 10 . . 20 . . 10 . . . . 10 Lost Ally 62 | . . . . . 2 . . . . . . . 60 . . . . Squads Dispatched 24 | . 3 1 . 2 3 3 . . . . . 3 4 2 1 2 . Investigation 7 | . 2 1 . . 1 2 . . . . . . . 1 . . . Extermination 9 | . . . . 1 2 1 . . . . . 1 2 1 . 1 . Reinforcement 7 | . 1 . . 1 . . . . . . . 2 1 . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Distress Signals 7 | . 1 . . . 1 . 1 . . . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 132 | . 10 13 12 9 10 10 4 3 7 . 7 7 15 . 2 . 23 Peak Tracking Total 10 | . 7 8 5 2 6 8 4 3 6 . 5 3 5 . 2 . 10 Tactical Retreats 16 | . . 1 1 . 3 3 . 1 1 . . 1 3 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Traps Triggered 7 | . 2 . . 2 . 1 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Machines Disabled 17 | . . . . 4 2 1 . . . . . . 7 . . 1 2 Max in Single Turn 1 | . . . . 1 1 1 . . . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Machines Accessed 39 | . . 2 3 5 2 5 1 . . 4 . 3 7 5 . 1 1 Terminals 28 | . . 2 3 5 2 4 1 . . . . 3 3 3 . 1 1 Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 101 | . . 6 13 11 3 14 3 . . 17 . 5 14 12 . 2 1 Successful 56 | . . 2 8 8 2 2 2 . . 17 . 3 6 5 . 1 . Failed 45 | . . 4 5 3 1 12 1 . . . . 2 8 7 . 1 1 Catastrophic 10 | . . 3 . 1 . 3 . . . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 54 | . . 5 9 7 2 13 3 . . . . 1 8 4 . 1 1 Terminals 73 | . . 6 13 11 3 13 3 . . . . 5 7 9 . 2 1 Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Terminal Hacks 38 | . . 2 6 6 1 . 1 . . 17 . 2 . 2 . 1 . Record 5 | . . . . . . . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . . . 1 1 . . . . . 4 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . 1 1 1 . . . . . . . . . . . . Branch Access Points 5 | . . 1 1 1 . . 1 . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . 1 . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . 2 2 1 1 1 . . . . 1 4 2 . . . Terminals 11 | . . . 2 2 1 1 1 . . . . 1 2 1 . . . Track 2 | . . . 1 . . . . . . . . . 1 . . . . Assimilate 3 | . . . . 2 . . 1 . . . . . . . . . . Botnet 4 | . . . . . 1 1 . . . . . 1 . 1 . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 2 . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . Hacking Detections 30 | . . 2 3 4 2 4 1 . . . . 3 6 3 . 1 1 Full Trace Events 3 | . . 1 . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Total Allies 6 | . . . . 2 . . 1 . . . . . 3 . . . . Largest Group 3 | . . . . 2 2 . 1 . . . . . 3 . . . . Highest-Rated Group 141 | . . . . 36 35 . 10 . . . . . 141 . . . . Highest-Rated Ally 47 | . . . . 26 26 . 10 . . . . . 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . 6 . . . . Total Damage 173 | . . . . . . . . . . . . . 173 . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Active Infowar (turns) 3014 | . . . 257 380 484 207 212 267 296 44 230 115 259 69 30 58 106 Optics 3014 | . . . 257 380 484 207 212 267 296 44 230 115 259 69 30 58 106 Sensors 2452 | . . . . 376 484 207 212 267 279 44 230 114 24 69 30 58 58 IFF 17 | . . . . . 17 . . . . . . . . . . . . Structural 1887 | . . . . . 79 170 212 267 296 44 230 115 259 69 30 58 58 Seismic 769 | . . . . . . . 208 267 294 . . . . . . . . Cloaking 39 | . . . . . . . 2 . 9 13 . . 15 . . . . Jamming 60 | . . . . . . . . . . . . . . 27 30 3 . Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Turns Passed 3227 | 4 93 102 271 380 484 207 212 267 296 44 230 115 259 69 30 58 106 Spaces Moved 7139 | 2 124 136 281 810 1044 629 388 643 440 140 323 330 825 312 42 244 426 Core 382 | 2 124 136 120 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 5 | . . . 5 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6752 | . . . 156 810 1044 629 388 643 440 140 323 330 825 312 42 244 426 Fastest Speed 8 | 50 50 50 49 23 20 24 24 17 17 22 22 22 15 18 15 15 8 Average Speed 24 | 50 50 50 50 23 23 24 24 23 23 23 22 22 18 18 46 17 14 Slowest Speed 129 | 50 50 50 129 24 24 24 24 24 24 24 22 22 22 18 92 89 15 Overloaded Moves 68 | . . . . . . . . 24 16 . . . 6 . 17 . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . 1 24 5 1 . 2 . . . 1 8 . . . 4 Potential Cave-ins 32 | . . . . . . . . . 25 . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 24 17 30 22 30 23 16 71 70 61 51 14 93 13 48 11 16 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 1 1 . . . . . . . . Spaces Dug 139 | . . . 12 . 16 11 5 9 10 . 5 4 9 4 . 11 43 Terrain Destroyed 191 | . . . 12 4 18 11 5 19 41 . 6 4 11 4 . 11 45 Melee 64 | . . . . . 16 11 5 9 8 . 4 4 7 . . . . Projectile 59 | . . . . 4 2 . . 10 33 . 2 . 4 . . . 4 AOE 12 | . . . 12 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res DSF Acc Com Total 8199 | 6 141 155 353 932 1206 656 493 729 581 149 469 360 883 319 51 257 459 Wait 688 | . 4 1 18 65 114 . 98 70 95 . 140 23 14 2 9 9 26 Move 7034 | 1 123 135 278 766 1033 626 387 638 439 139 322 327 807 311 41 243 418 Hop 40 | . . . 1 19 5 1 . 2 . . . 1 8 . . . 3 Pick Up 31 | . 4 4 2 10 3 2 . . . 2 . 1 2 . . 1 . Fast Attach 41 | . . 2 11 4 4 4 2 . 1 2 . 1 7 2 . 1 . Attach 18 | . 1 2 3 4 2 1 . . . 3 . . . . . 1 1 Detach 7 | . . . . 2 1 1 . . 1 . . . 2 . . . . Swap 25 | . . . 4 3 2 2 . . 3 1 . 1 2 3 1 2 1 Drop 48 | 5 2 2 5 12 5 5 . . 1 2 . 1 7 . . . 1 Fire 138 | . 7 8 31 28 10 . . 10 33 . 2 . 5 . . . 4 Melee 93 | . . . . . 27 14 6 9 8 . 5 5 18 1 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . 15 . . . . . . . . 11 . . . 5 Rewire 4 | . . . . 4 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/DSF -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 10) 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Evolved 2 slots: Propulsion x2 113 | -9/Materials | Identified exit to Mines 197 | -9/Materials | Discovered new exit (range 5) 200 | -9/Materials | Entered another Materials area 200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 217 | -8/Materials | Identified exit to Storage 217 | -8/Materials | Identified exit to Factory 342 | -8/Materials | Lost 4 parts (3n1w) 471 | -8/Materials | Entered Factory 471 | -7/Factory | Evolved 2 slots: Utility x2 565 | -7/Factory | Identified exit to Factory 565 | -7/Factory | Identified exit to Lower Caves 851 | -7/Factory | Entered another Factory area 851 | -6/Factory | Accompanied by 2 allies 851 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -6/Factory | Build established: Scout 1152 | -6/Factory | Spotted B-75 Beast 1159 | -6/Factory | Identified exit to Factory 1335 | -6/Factory | Entered another Factory area 1335 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1541 | -5/Factory | Discovered new exit (range 4) 1542 | -5/Factory | Identified exit to Factory 1542 | -5/Factory | Entered another Factory area 1542 | -4/Factory | Evolved 2 slots: Utility x2 1679 | -4/Factory | Identified exit to Upper Caves 1679 | -4/Factory | Identified exit to Armory 1754 | -4/Factory | Entered Upper Caves 1795 | -4/Upper Caves | Spotted B-86 Titan 1977 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1995 | -4/Upper Caves | Discovered new exit (range 5) 1996 | -4/Upper Caves | Identified exit to Upper Caves 2010 | -4/Upper Caves | Build established: Ninja 2021 | -4/Upper Caves | Entered another Upper Caves area 2202 | -4/Upper Caves | Found Prototype Special Weapon 2202 | -4/Upper Caves | Identified Mak. Laser Shovel 2247 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 2302 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2316 | -4/Upper Caves | Discovered new exit (range 5) 2317 | -4/Upper Caves | Identified exit to Zhirov 2317 | -4/Upper Caves | Entered Zhirov 2317 | -4/Zhirov | Discovered new exit (range 3) 2322 | -4/Zhirov | Met Zhirov 2326 | -4/Zhirov | Learned location of Quarantine (-2) 2326 | -4/Zhirov | Learned location of Testing (-3) 2326 | -4/Zhirov | Learned location of Command (-1) 2328 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2332 | -4/Zhirov | Found Alien Artifact 2332 | -4/Zhirov | Identified Integrated Reactor 2332 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2338 | -4/Zhirov | Found Alien Artifact 2361 | -4/Zhirov | Identified exit to Proximity Caves 2361 | -4/Zhirov | Entered Proximity Caves 2362 | -3/Proximity Caves | Identified exit to Research 2364 | -3/Proximity Caves | Spotter reported a threat 2365 | -3/Proximity Caves | Spotter reported a threat 2578 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2589 | -3/Proximity Caves | Spotter reported a threat 2591 | -3/Proximity Caves | Entered Research 2591 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2631 | -3/Research | Spotted B-86 Titan 2654 | -3/Research | Identified exit to Testing 2706 | -3/Research | Entered Testing 2793 | -3/Testing | Found Prototype Device 2793 | -3/Testing | Identified AEGIS Remote Shield 2803 | -3/Testing | Spotted Striker 2803 | -3/Testing | Spotted Striker 2850 | -3/Testing | Found Prototype Launcher 2918 | -3/Testing | Garrison activated, responded to threat 2927 | -3/Testing | Spotted PL-MNJDMU0HS5 2947 | -3/Testing | Identified Transdimensional Reconstructor 2954 | -3/Testing | Discovered new exit (range 9) 2965 | -3/Testing | Identified exit to Research 2965 | -3/Testing | Entered Research 2965 | -2/Research | Evolved 2 slots: Utility x2 3034 | -2/Research | Identified exit to DSF 3034 | -2/Research | Entered DSF 3043 | -2/DSF | Discovered new exit (range 22) 3064 | -2/DSF | Identified exit to Access 3064 | -2/DSF | Entered Access 3064 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -1/Access | Discovered new exit (range 7) 3122 | -1/Access | Identified exit to Command 3122 | -1/Access | Entered Command 3221 | -1/Command | Spotted B-99 Colossus 3222 | -1/Command | Spotted Executioner 3222 | -1/Command | Spotted Executioner 3223 | -1/Command | Spotted Striker 3225 | -1/Command | Spotted Alpha 7 3226 | -1/Command | Discovered new exit (range 2) 3226 | -1/Command | Identified exit to Surface 3228 | *** | Escaped! Last Messages --------------- 03221_ A bubble of rippling energy engulfs the area. 03221_ Field strength at 89. 03221_ Field strength at 78. 03222_ Penetrated by Slug. 03222_ Field strength at 41. 03223_ Slug penetrates Wall. 03223_ Field strength at 30. 03224_ Field strength at 19. 03225_ Field strength at 8. 03225_ Penetrated by Slug. 03225_ Stasis field depleted. 03225_ Slug penetrates Wall. 03225_ Slug penetrates Access Shell. 03225_ Penetrated by Slug. 03225_ Slug penetrates Wall. 03226_ Penetrated by Slug. 03226_ Cesium-ion Thruster destroyed. 03226_ EXIT=FOUND 03226_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????# = #?? | | ???????????????# "########### ## #?? | | #+############## ##??????#####+###+#?? | | # ] #???????# #?? | | # #???????# #?? | | # ######################"##???????# #?? | | #????????????????????# #????????# #?? | | #### #????????????????????# #????????# #?? | | ???# #????????????????????###????????# #?? | | ####+###?????????????????????????????# #?? | | # #????????????????????????????## #?? | | # #???????????????????????????##"##########?? | | # #??????????????????????????## ##??????????? | | # #?????????????????????????## ##???????????? | | # #????????????????????????## ##????????????? | | # #???????????????????????## ##?????????????? | | # " #??????????????????????## ##??????????????? | | # "%" #?????????????????????## ##???????????????? | | # " #????????????????????##"##????????????????? | | # #??????????###########"##?????????????????? | | # #??????????# ##????????????????? | | # #??????????# % "#????????????????? | | # #??????????# K #?????????????????? | | ####+####? "" "" #?????????????????? | | + ^ ??" " #?????????????????? | | / ????" "@ " #?????????????????? | | / ???????" "" " #?????????????????? | | + ?????????" " #?????????????????? | | ########?????????????"""""" #?????????????????? | | #????????????????????????? #?????????????????? | | #????????????????????????? #?????????????????? | | #????????????????????????? #?????????????????? | | #?????###?????????????????#####?????????????????? | | #?????# #???????????????????????????????????????? | | ##????# #???????????????????????????????????????? | | "######"#???????????????????????????????????????? | | # #######?????????????????????????????????? | | # + #?????????????????????????????????? | | # ##### #?????????????????????????????????? | | # =#???# #?????????????????????????????????? | | # ] #??## #?????????????????????????????????? | | # #?##"+##########????????????????????????? | | # #?# """" #????????????????????????? | | # +?# ""R"" #????????????????????????? | | # #?# "" "" #????????????????????????? | | #########?# #????????????????????????? | | ??# #????????????????????????? | | # ! #????????????????????????? | | + """" #????????????????????????? | | # """" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 60 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 79 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageNetworkedLaser Manual? 1 Play Time 00:58:11 Cumulative 1190.9 hours Start 2025.06.10 @ 19:16:44 End 2025.06.10 @ 21:27:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 531 Adventurer 1 Explorer 0 Win Type 0 Total 191 Types 56/16/29/5/2/1/75/3/2/2 Lore% 98 Gallery% 99 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1efdee68-9a67-4b19-81e0-4e4e8cd36f7c