Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 20:56:49 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (32) 160 Value Destroyed (378) 378 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (10937) 10937 TOTAL SCORE: 18555 Bonus ------- Entered DSFs 1000 Win 3000 Win Speed 6937 Cogmind --------- Core Integrity 1475/1600 Matter 183/300 Energy 348/350 System Corruption 5% Temperature Cool (39) Movement Flying (80) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (10) -- Advanced Heavy Siege Treads Improved VTOL Module Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Stasis Canceller > --- WEAPON (2) ------- Matter Neutralizer Compact Linear Accelerator > --- INVENTORY (5) ---- Armored Medium Treads Biometal Medium Treads Power Sword Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Stasis Canceller Stasis Canceller Improved Light Armor Plating Layered Medium Armor Plating System Shield > --- WEAPON ----------- Matter Neutralizer Compact Linear Accelerator > --- INVENTORY -------- Armored Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads Power Sword [Rating: 143] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Device Improved Sensor Array Storage Small Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Spear Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Compact Linear Accelerator Launcher Tesla Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 8 | . . 2 2 . . . 1 1 . 1 . 1 Utility 9 | . . . . 2 1 . 1 1 2 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 79 | . 5 2 7 14 . 3 6 12 7 . 2 21 Power 7 | . . . . 2 . . 1 1 2 . . 1 Engine 3 | . . . . 2 . . 1 . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . 2 . . 1 Propulsion 31 | . 3 2 4 5 . 3 1 2 1 . 2 8 Treads 8 | . 1 1 2 . . 3 . . . . . 1 Leg 4 | . 2 . . . . . . . . . 2 . Wheel 1 | . . 1 . . . . . . . . . . Hover 4 | . . . 1 1 . . . . . . . 2 Flight 14 | . . . 1 4 . . 1 2 1 . . 5 Utility 28 | . . . 1 5 . . 4 6 3 . . 9 Device 14 | . . . . 1 . . 2 4 1 . . 6 Storage . | . . . . . . . . . . . . . Processor 8 | . . . . 2 . . 2 1 2 . . 1 Hackware 2 | . . . . 1 . . . . . . . 1 Protection 4 | . . . 1 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 13 | . 2 . 2 2 . . . 3 1 . . 3 Energy Gun 1 | . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 5 | . 2 . 2 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . 1 Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . 1 2 . . . 1 Parts Lost 8 | . . . . . . . 2 . . . . 6 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 6 | . . . . . . . 1 . . . . 5 Weapon 1 | . . . . . . . 1 . . . . . Highest Loss Streak 4 | . . . . . . . 2 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | 6 3 3 4 2 5 5 2 4 3 4 4 3 Power . | 1 . . . . . . . 1 1 . . . Propulsion 1 | 4 2 1 2 1 2 2 . . . 2 2 2 Utility 1 | . . 1 1 1 2 2 1 2 . 2 2 . Weapon . | 1 . 1 . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 1 . 1 3 . . 2 4 4 . . 3 Power 6 | . . . . . . . . 3 2 . . 1 Propulsion 4 | . 1 . . 1 . . . . . . . 2 Utility 7 | . . . 1 2 . . 2 1 1 . . . Weapon 1 | . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 45 24 46 79 . 11 40 58 28 . 4 51 Treads 4 | . 2 20 27 . . 11 . . . . . . Leg 1 | . 24 . . . . . . . . . 3 . Hover 2 | . . . 7 6 . . . . . . . 1 Flight 14 | . . . . 29 . . 9 21 10 . 1 18 Device 7 | . . . . 5 . . 9 14 3 . . 10 Processor 3 | . . . . 9 . . 4 4 7 . . . Protection 5 | . . . 7 6 . . 4 5 3 . . 5 Ballistic Gun 2 | . 17 . 3 9 . . . . . . . . Piercing Weapon 1 | . . . . 4 . . 4 . . . . . Peak Build Rating 143 | 5 4 4 14 44 1 16 26 89 57 2 20 143 Average Rating 45 | 3 3 2 10 33 1 9 19 67 34 2 13 106 On Entrance 1 | 6 . . . 1 1 1 1 1 2 2 2 2 Avg Prop Armor Cover (%) 16 | . 28 41 33 7 . 43 . . 1 . 38 5 Naked Turns 27 | . . . 1 . 5 7 . . 1 3 10 . Heaviest Build 58 | . 2 . 5 15 . . 11 31 21 . . 58 Greatest Support 77 | 3 3 3 3 29 3 60 17 39 26 3 30 77 Greatest Overweight (x) 2 | . . . 1 1 . . 2 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 4 3 3 4 2 5 5 1 4 3 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 46% | Sprinter 35% | Mutant 5% | Scientist-Scout 4% | Scientist-Sprinter 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scientist-Scout | -7/Factory Scientist-Scout | -6/Factory Scientist-Scout | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Matter Collected 1386 | 200 50 . 96 272 . . 150 207 116 . 12 283 Remotely . | . . . . . . . . . . . . . Salvage Created 1137 | . 50 . 113 299 . . 184 269 . . . 222 Parts 73 | . 5 . 5 24 . . 24 7 . . . 8 Haulers Intercepted 5 | . . . 1 2 . . . 2 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 6 | . 3 . 3 . . . . . . . . . Guns 6 | . 3 . 3 . . . . . . . . . Classes Destroyed 7 | . 1 . 1 4 . . . . . . . 1 Worker 8 | . . . . 5 . . 2 . . . . 1 Builder 5 | . . . . 1 . . 4 . . . . . Hauler 5 | . . . 1 2 . . . 2 . . . . Recycler 2 | . . . . . . . . . . . . 2 Operator 2 | . . . . 2 . . . . . . . . Watcher 4 | . . . . 1 . . 2 1 . . . . Swarmer 6 | . 3 . 3 . . . . . . . . . Best Kill Streak 6 | . 3 . 1 6 . . 3 1 . . . 3 Combat Bots Only 3 | . 3 . 1 . . . . . . . . . Max Kills in Single Turn 1 | . 1 . 1 1 . . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Hostile Shots Fired 258 | . 44 10 40 . . 1 12 11 6 . 7 127 Missed 95 | . 4 5 18 . . 1 6 8 4 . 2 47 Hits 163 | . 40 5 22 . . . 6 3 2 . 5 80 Projectile 163 | . 40 5 22 . . . 6 3 2 . 5 80 Critical Strikes 8 | . 1 . 1 . . . 2 1 . . . 3 Damage Taken 2807 | . 341 73 276 . . . 282 144 40 . 273 1378 Core 569 | . 114 . 14 . . . 225 . . . 91 125 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 8 | . . . . . . . . 8 . . . . Regen/Repaired (Parts) 172 | . . . . 21 . . 18 133 . . . . Core Remaining (%) 92 | 100 54 100 97 100 . 100 77 100 100 . 93 92 Volleys Fired 91 | . 11 . 25 5 . . . 16 . . . 34 Largest 2 | . 2 . 2 2 . . . 2 . . . 2 Hottest 163 | . 40 . 40 48 . . . 143 . . . 163 Shots Fired 110 | . 14 . 30 9 . . . 21 . . . 36 Gun 65 | . 14 . 30 9 . . . 12 . . . . Cannon 41 | . . . . . . . . 5 . . . 36 Launcher 4 | . . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . . Kinetic 63 | . 14 . 30 9 . . . 5 . . . 5 Thermal 43 | . . . . . . . . 12 . . . 31 Explosive . | . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . 4 . . . . Robot Hit Streak 12 | . 4 . 6 12 . . . 2 . . . 9 Robot Miss Streak 2 | . 1 . 2 . . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 78 | . 10 . 19 19 . . 9 11 . . . 10 Core Hits 37 | . 4 . 8 8 . . 7 5 . . . 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . 3 . . 1 . . . . . Impale 4 | . . . . 3 . . 1 . . . . . Melee Attacks 41 | . . . . 15 . . 23 . 3 . . . Impact 3 | . . . . . . . . . 3 . . . Slashing . | . . . . . . . . . . . . . Piercing 38 | . . . . 15 . . 23 . . . . . Sneak Attacks 13 | . . . . 6 . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2528 | . 74 . 163 691 . . 558 540 . . . 502 Guns 497 | . 74 . 163 104 . . . 156 . . . . Cannons 507 | . . . . . . . . 157 . . . 350 Explosions 379 | . . . . . . . . 227 . . . 152 Melee 1145 | . . . . 587 . . 558 . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 594 | . 74 . 163 104 . . . 157 . . . 96 Thermal 562 | . . . . . . . . 156 . . . 406 Explosive . | . . . . . . . . . . . . . Electromagnetic 227 | . . . . . . . . 227 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1145 | . . . . 587 . . 558 . . . . . Highest Corruption 5 | . . . . . . . . 2 . . . 5 Average Corruption 2 | . . . . . . . . 1 . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . 3 . . . 5 Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . 1 . . . 1 Parts Rejected 2 | . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 208 | . . . . 154 . . 29 17 . . . 8 Projectiles 4 | . . . . . . . . . . . . 4 Explosions 21 | . . . . . . . . 17 . . . 4 Melee 183 | . . . . 154 . . 29 . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 240 | . . . 7 . . . . 240 . . . 234 Average Temperature 97 | . . . 7 . . . . 97 . . . 97 Received Heat Transfer 225 | . 60 18 90 . . . 27 . 21 . . 9 Effects 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 581 | . . . . . . . . 222 . . . 359 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 100 100 100 100 100 67 Level 1 5 | . . . . . . . . . . . . 32 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 358 | . 60 51 127 57 . . 161 61 34 18 17 358 Initial 61 | . . 16 8 57 . . . 61 18 18 17 9 Average 57 | . 31 23 36 15 . . 109 15 8 18 17 158 Influence Increases 1449 | . 70 45 221 82 . . 303 142 69 5 . 512 Destroy 0b10 Robot/C 120 | . 60 . 60 . . . . . . . . . Destroy 0b10 Robot/NC 130 | . . . 5 55 . . 40 15 . . . 15 Destroy Leader 38 | . 10 . 12 6 . . 4 6 . . . . Successful Hack 151 | . . . 39 4 . . 27 29 33 5 . 14 Disable Machine 105 | . . . . 15 . . 15 30 . . . 45 Destroy Structure 110 | . . . . 2 . . 22 2 6 . . 78 Partial Spotted 90 | . . . . . . . 30 15 . . . 45 Lose Combat Pursuer 705 | . . 45 105 . . . 165 45 30 . . 315 Influence Decreases 1154 | . 30 64 115 209 . . 176 232 72 16 6 234 Entered New Map 222 | . . 24 13 70 . . . 66 19 16 6 8 Time Decay 837 | . 30 40 92 139 . . 156 166 48 . . 166 Lost Part 80 | . . . . . . . 20 . . . . 60 Lost Ally 15 | . . . 10 . . . . . 5 . . . Squads Dispatched 13 | . 2 . 1 2 . . 2 2 1 . . 3 Investigation 3 | . 1 . . 1 . . 1 . . . . . Extermination 3 | . . . . . . . . 1 . . . 2 Reinforcement 6 | . 1 . 1 1 . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Distress Signals 11 | . 1 1 3 . . . 1 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 103 | . 8 7 15 5 . 1 17 8 11 . 1 30 Peak Tracking Total 13 | . 4 5 7 3 . 1 9 4 9 . 1 13 Tactical Retreats 21 | . . 1 4 . . . 5 1 1 . . 9 ECM-based Alert Blocks 2 | . . . . . . . 2 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Traps Triggered 7 | . 1 . . . . . 1 2 . . 1 2 Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Machines Disabled 7 | . . . . 1 . . 1 2 . . . 3 Max in Single Turn 1 | . . . . 1 . . 1 1 . . . 1 Garrison Access 2 | . . . 1 . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Machines Accessed 31 | . . 1 5 4 1 . 3 8 6 1 . 2 Terminals 20 | . . 1 3 1 1 . 1 6 4 1 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . 1 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 4 | . . . 1 1 . . . 1 1 . . . Garrison Access 3 | . . . 1 1 . . . . 1 . . . Total Hacks 68 | . . 2 14 10 4 . 5 15 14 1 . 3 Successful 34 | . . . 7 4 1 . 4 11 5 1 . 1 Failed 33 | . . 2 7 5 3 . 1 4 9 . . 2 Catastrophic 9 | . . . 1 1 . . . 3 3 . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 20 | . . 2 3 3 . . 2 5 2 . . 3 Terminals 40 | . . 2 8 3 4 . 2 9 8 1 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . 2 . . 2 2 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 12 | . . . 2 3 . . . 4 3 . . . Garrison Access 9 | . . . 4 2 . . . . 3 . . . Terminal Hacks 9 | . . . 3 . 1 . . 3 1 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open DSF 3 | . . . . . 1 . . . 1 1 . . Level Access Points 2 | . . . 1 . . . . 1 . . . . Locate Traps 2 | . . . . . . . . 2 . . . . Registered Components 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . 2 2 . . . . Scan Component 3 | . . . . 1 . . 1 1 . . . . Repair 3 | . . . . 1 . . 1 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 10 | . . . 2 2 . . . 4 2 . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Retrieve Study 8 | . . . 2 2 . . . 2 2 . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . Seal Access 2 | . . . 1 . . . . . 1 . . . Unauthorized Hacks 6 | . . . 1 . . . 1 2 1 . . 1 Terminals 6 | . . . 1 . . . 1 2 1 . . 1 Assimilate 2 | . . . 1 . . . . . 1 . . . Botnet 4 | . . . . . . . 1 2 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . . 1 4 3 1 . 1 5 4 . . 2 Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 2 . . . 2 2 . . . Parts Repaired 3 | . . . . 1 . . 1 1 . . . . Time 136 | . . . . 60 . . 38 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Total Allies 2 | . . . 1 . . . . . 1 . . . Largest Group 1 | . . . 1 . . . . . 1 . . . Highest-Rated Group 26 | . . . 26 . . . . . 26 . . . Highest-Rated Ally 26 | . . . 26 . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Active Infowar (turns) 1843 | . . . . 392 . . 355 489 180 . . 427 Optics 213 | . . . . . . . 213 . . . . . Sensors 1781 | . . . . 348 . . 337 489 180 . . 427 Structural 35 | . . . . . . . 35 . . . . . T.N.C. 276 | . . . . 276 . . . . . . . . Jamming 1 | . . . . . . . . 1 . . . . ECM 148 | . . . . . . . 148 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Turns Passed 2512 | 6 97 92 291 447 5 23 369 491 197 3 40 451 Spaces Moved 4493 | 2 123 168 386 763 9 33 546 1054 408 5 58 938 Core 803 | 2 123 168 386 1 9 31 21 1 3 5 53 . Treads 2 | . . . . . . 2 . . . . . . Legs 1 | . . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . Hover 17 | . . . . 17 . . . . . . . . Flight 3670 | . . . . 745 . . 525 1053 405 . 4 938 Fastest Speed 25 | 50 50 50 50 25 50 50 30 26 32 50 34 26 Average Speed 34 | 50 50 50 53 31 50 56 33 27 34 50 50 30 Slowest Speed 175 | 50 50 50 100 110 50 160 175 50 100 50 120 80 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 25 | . . . . 5 . . 1 5 4 . . 10 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 28 18 35 20 . 43 22 26 13 . 73 29 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 25 | . . . . 2 . . 11 . 3 . . 9 Terrain Destroyed 44 | . . . . 2 . . 11 1 3 . . 27 Melee 16 | . . . . 2 . . 11 . 3 . . . Projectile 15 | . . . . . . . . 1 . . . 14 AOE 13 | . . . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Total 5260 | 11 149 176 449 932 8 35 697 1224 457 4 69 1049 Wait 432 | . 1 3 14 113 . . 105 126 23 . . 47 Move 4431 | 1 122 167 385 752 8 32 543 1043 399 4 57 918 Hop 24 | . . . . 5 . . 1 5 4 . . 9 Pick Up 32 | . 4 . 2 5 . . 2 6 5 . 1 7 Fast Attach 66 | . 1 1 6 9 . 3 7 13 5 . 2 19 Attach 43 | . 4 2 5 5 . . 5 6 6 . 2 8 Detach 38 | 3 1 2 4 9 . . 6 4 6 . 2 1 Swap 6 | . . . . 3 . . 1 . . . . 2 Drop 52 | 7 5 1 8 11 . . 4 5 6 . 1 4 Fire 91 | . 11 . 25 5 . . . 16 . . . 34 Melee 41 | . . . . 15 . . 23 . 3 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 104 | -10/Materials | Entered another Materials area 104 | -9/Materials | Evolved 2 slots: Propulsion x2 171 | -9/Materials | Discovered new exit (range 3) 196 | -9/Materials | Entered another Materials area 196 | -8/Materials | Evolved 2 slots: Propulsion x2 301 | -8/Materials | Build established: Mutant 416 | -8/Materials | Identified exit to Factory 487 | -8/Materials | Entered Factory 487 | -7/Factory | Evolved 2 slots: Utility x2 673 | -7/Factory | Central database locked down 918 | -7/Factory | Repaired Imp. VTOL Module 923 | -7/Factory | Discovered new exit (range 5) 923 | -7/Factory | Identified exit to Factory 934 | -7/Factory | Entered another Factory area 934 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 939 | -6/Factory | Identified exit to DSF 939 | -6/Factory | Entered DSF 955 | -6/DSF | Discovered new exit (range 16) 962 | -6/DSF | Released all parts (3) 962 | -6/DSF | Entered Factory 962 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1169 | -5/Factory | Repaired Cesium-ion Thruster+ 1198 | -5/Factory | Garrison activated, responded to threat 1210 | -5/Factory | Discovered new exit (range 17) 1304 | -5/Factory | Discovered new exit (range 18) 1331 | -5/Factory | Released all parts (2) 1331 | -5/Factory | Entered another Factory area 1331 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -4/Factory | Found Prototype Processor 1420 | -4/Factory | Identified Exp. Signal Interpreter 1422 | -4/Factory | Found Exp. Signal Interpreter 1545 | -4/Factory | Found Prototype Launcher 1545 | -4/Factory | Identified Tesla Bomb Launcher 1590 | -4/Factory | Repaired Imp. Light Armor Plating 1611 | -4/Factory | Build established: Sprinter 1755 | -4/Factory | Identified exit to Research 1822 | -4/Factory | Released all parts (12) 1822 | -4/Factory | Entered Research 1822 | -3/Research | Evolved 2 slots: Utility x2 1877 | -3/Research | Spotted B-86 Titan 1998 | -3/Research | Discovered new exit (range 13) 2018 | -3/Research | Released all parts (5) 2019 | -3/Research | Entered another Research area 2019 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2022 | -2/Research | Identified exit to DSF 2022 | -2/Research | Entered DSF 2052 | -2/DSF | Additional patrols routed to DSF 2054 | -2/DSF | Discovered new exit (range 15) 2062 | -2/DSF | Released all parts (2) 2062 | -2/DSF | Entered Access 2062 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -1/Access | Build established: Mutant 2183 | -1/Access | Energy Cycler disabled 2264 | -1/Access | Spotted B-99 Colossus 2475 | -1/Access | Spotted B-99 Colossus 2489 | -1/Access | Spotted B-99 Colossus 2510 | -1/Access | Discovered new exit (range 3) 2512 | -1/Access | Identified exit to Surface 2513 | *** | Escaped! Last Messages --------------- 02496_ Penetrated by Slug. 02496_ Slug penetrates Sealed Heavy Doors. 02496_ Penetrated by Slug. 02496_ Slug penetrates Sealed Heavy Doors. 02499_ B-99 Colossus activates siege mode. 02499_ Lyr. Medium Armor Plating destroyed. 02499_ Penetrated by Slug. 02499_ Slug penetrates Sealed Heavy Doors. 02499_ Penetrated by Slug. 02503_ Imp. Light Armor Plating destroyed. 02503_ Penetrated by Slug. 02503_ Slug penetrates Sealed Heavy Doors. 02503_ Penetrated by Slug. 02503_ Slug penetrates Sealed Heavy Doors. 02506_ Knocked back. 02506_ Penetrated by Slug. 02508_ Acquired 7 matter. 02508_ Main Access Shell breached. 02510_ EXIT=FOUND 02512_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????# ?###########??? ??????? | | ??????????????????????# ?# #??? ??????? | | ??????????????????????# # #??# ??????? | | ??????????????????????# # " #??# ?????## | | ??????????????????????# " """ #??# | | ??????????????????????# # """ ]#??# #?????## | | ??????????????????????# + " #??# #??????? | | ??????????????????????# # #??# #??????? | | ??????????????????????# # ! #??# #??????? | | ???????????????????#### ""#""#"####### ######## | | ???????????????????# BB #### + | | ???????????????????# BB #??# ########## | | ???????????????????# #??# #????# | | ???????????????????# #??# #????# | | ???????????????????# %BB #??# #????# | | ???????????????????# %BB%#??# u #????# | | ???????????????????# %= #??# #????## # | | ???????????????????#"""""""" "#??# = #?????# # | | ???????????????????????????" "#??#= #?????# # | | ???????????????????????????" %#??# #?????# # | | ???????????????????#"""""""" "#??# #?????# # | | ???????????????????# #??# #?????# # | | ???????????????????# """ ""% #?#"#######?????# # | | ??????????????????????" " #?##????????????# # | | ??????????????????????" "" " #???????????????# # | | ??????????????????????" "@ " #???????????????# # | | ??????????????????????" " #???????????????# # | | ??????????????????????"""""" #???????????????# # | | ??????????????????????????? #???????????????# # | | ??????????????????????????? #???????????????# # | | ??????????????????????????? ???????????????# | | ??????????????????????????? #???????????????# | | ??????????????????????????? #???????????????# | | ??????????????????????????? #???????????????+ | | ??????????????????????????? ????????????????# | | ??????????????????????????? ????????????????# | | ??????????????????????????? ????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????p???k?p?????????? | | ???????????????????????kk?????????????????? | | ??????????????????????????????????????????+### | | ?????????????????????????????????????????????##+## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 72 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mic. Fission Core | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. VTOL Module | 58% | -7/Factory Cesium-ion Thruster | 28% | -5/Factory Imp. Light Armor Plating | 26% | -4/Factory Studied --------- Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Spear | -7/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Hyp. Mass Driver | -3/Research | Hacked Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Live, Flee, And Rebuild Master Rebuilder Window Shopping Challenges ------------ None Game ------ Seed ThermoelectricRecoilLegs Manual? 0 Play Time 00:45:52 Cumulative 1277.4 hours Start 2025.12.20 @ 20:11:12 End 2025.12.20 @ 20:56:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 552 Rogue 551 Adventurer 1 Explorer 0 Win Type 0 Total 204 Types 60/17/31/5/2/1/78/4/4/2 Lore% 99 Gallery% 98 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29d92aef-c0dd-43f2-ae5b-f6917ecd9dd4