Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 04:47:49 Player: Player Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2281) 2281 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6201 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Sensor Array Hacking Suite System Shield Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Quantum Rifle Magnetic Acceleration Cannon Spear > --- INVENTORY -------- Improved Cooling System Improved Terrain Scan Processor Core Analyzer Recoil Stabilizer Energy Filter Particle Charger Weapon Cycler Advanced ECM Suite Reaction Control System Propulsion Shielding Weapon Shielding Reactive Plating Focal Shield Shock Absorption System EM Disruption Field Hacking Suite System Shield Lightning Gun Heavy Flak Cannon Grenade Launcher [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . Utility 4 | . . 1 1 1 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 119 | 7 10 16 33 6 22 . 25 Power 10 | 1 1 1 4 . . . 3 Engine 8 | 1 1 1 4 . . . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 31 | 2 . 3 11 2 4 . 9 Treads 12 | 2 . 3 1 . 2 . 4 Leg 14 | . . . 6 2 2 . 4 Wheel 5 | . . . 4 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 2 4 4 6 1 12 . 6 Device 20 | 1 1 1 3 . 10 . 4 Storage 6 | 1 3 2 . . . . . Processor 3 | . . 1 1 1 . . . Hackware . | . . . . . . . . Protection 6 | . . . 2 . 2 . 2 Artifact . | . . . . . . . . Weapon 43 | 2 5 8 12 3 6 . 7 Energy Gun 13 | 2 2 3 2 2 . . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 7 | . 1 1 5 . . . . Ballistic Cannon 4 | . . . . 1 2 . 1 Launcher 6 | . 1 1 1 . 1 . 2 Special Weapon 4 | . 1 3 . . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon 4 | . . . 1 . 1 . 2 Piercing Weapon 2 | . . . . . 2 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 31 | . 1 . 12 . . . 18 Power 3 | . . . 2 . . . 1 Propulsion 9 | . . . 4 . . . 5 Utility 13 | . . . 3 . . . 10 Weapon 6 | . 1 . 3 . . . 2 Highest Loss Streak 10 | . 1 . 10 . . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 99 95 89 97 100 100 74 Engine 7 | . 14 11 8 7 6 6 2 Treads 11 | . 28 28 2 . . . 12 Leg 12 | . . . 8 30 32 33 9 Wheel 2 | . . . 8 . . . 1 Device 14 | . 14 21 10 15 16 13 11 Storage 8 | . 14 11 9 7 6 6 4 Processor 8 | . . . 9 12 13 13 12 Protection 2 | . . . 5 . 2 6 2 Energy Gun 9 | . 23 8 14 3 5 . 2 Ballistic Gun 4 | . 3 11 6 5 . . . Ballistic Cannon 1 | . . . . 1 6 13 3 Impact Weapon 1 | . . . 3 . . . . Slashing Weapon 1 | . . . 1 7 3 . 1 Peak Build Rating 62 | 8 8 14 30 38 51 52 62 Average Rating 26 | 6 7 11 20 34 46 51 43 On Entrance 25 | . 8 8 14 30 38 51 52 Naked Turns . | . . . . . . . . Heaviest Build 72 | 15 28 51 66 64 72 70 70 Greatest Support 112 | 40 40 60 60 55 78 78 112 Greatest Overweight (x) 17 | 3 . . 17 1 1 . 3 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 16 20 20 20 20 16 Most Carried 20 | 8 10 20 20 20 20 20 20 Average Carried 15 | 3 7 14 17 19 19 19 15 Final Capacity 20 | 8 15 20 20 20 20 20 5 Final Carried 20 | 8 10 20 19 20 20 20 5 Class Distribution -------------------- 27% | Mutant 27% | Scavenger-Assassin 21% | Scavenger-Mutant 10% | Assassin 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Waste Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 2107 | 270 60 256 755 10 153 . 603 Remotely . | . . . . . . . . Salvage Created 3269 | 183 279 364 1535 55 153 . 700 Parts 152 | 15 14 31 52 1 12 . 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | 1 . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 49 | . 9 7 23 . 2 . 8 Melee 10 | . . . 4 . 1 . 5 Guns 28 | . 8 5 14 . . . 1 Cannons 3 | . . . 2 . 1 . . AOE 6 | . 1 2 1 . . . 2 Classes Destroyed 13 | 2 4 1 2 1 1 . 2 Worker 4 | . 1 1 1 1 . . . Builder 1 | . . . . . . . 1 Tunneler 4 | 4 . . . . . . . Recycler 9 | 1 . 1 5 . . . 2 Mechanic 3 | . . . . 1 1 . 1 Operator 2 | . . . 1 . 1 . . Watcher 8 | . 1 2 3 . 1 . 1 Swarmer 13 | . 6 2 3 . . . 2 Grunt 25 | . 3 2 16 . 1 . 3 Brawler 1 | . . . . . . . 1 Sentry 6 | . . 3 3 . . . . Hunter 1 | . . . 1 . . . . Programmer 3 | . . . . . 1 . 2 Best Kill Streak 12 | 2 4 2 12 2 1 . 4 Combat Bots Only 11 | . 4 2 11 . 1 . 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 1 2 1 . . . 2 Melee 1 | . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 470 | . 42 27 164 . 14 1 222 Missed 160 | . 8 6 52 . 6 1 87 Damage Taken 4670 | . 367 280 1510 . 190 . 2323 Core 1207 | . 64 16 235 . 15 . 877 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . . . 4 . 47 Ignored by Resistances 59 | . . . . . . . 59 Regen/Repaired (Parts) 82 | . . . 42 . . . 40 Core Remaining (%) 85 | 100 74 96 57 100 . . . Volleys Fired 191 | 14 32 34 78 1 16 . 16 Largest 3 | 2 2 2 3 1 2 . 2 Hottest 144 | 90 100 100 144 48 106 . 124 Shots Fired 372 | 28 60 52 192 1 21 . 18 Gun 319 | 28 58 36 187 . . . 10 Cannon 23 | . . . 3 1 19 . . Launcher 14 | . 1 1 2 . 2 . 8 Special 16 | . 1 15 . . . . . Kinetic 162 | . 1 18 123 1 19 . . Thermal 145 | 14 43 18 61 . . . 9 Explosive 14 | . 1 1 2 . 2 . 8 Electromagnetic 51 | 14 15 15 6 . . . 1 Robot Hit Streak 21 | 7 9 8 21 4 5 . 4 Robot Miss Streak 6 | 3 4 5 6 . 3 . 1 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 7 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 257 | 18 33 21 136 3 12 . 34 Core Hits 122 | 6 16 14 53 1 6 . 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . 6 . . . . Critical Strikes 18 | . 4 . 8 . 1 . 5 Burn 6 | . 4 . 2 . . . . Smash 6 | . . . 6 . . . . Sever 4 | . . . . . . . 4 Impale 2 | . . . . . 1 . 1 Melee Attacks 106 | . . . 29 8 19 . 50 Impact 26 | . . . 26 . . . . Slashing 42 | . . . 3 8 10 . 21 Piercing 38 | . . . . . 9 . 29 Sneak Attacks 10 | . . . 2 2 2 . 4 Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6022 | 225 481 383 2593 170 438 . 1732 Guns 2938 | 225 465 296 1821 . . . 131 Cannons 305 | . . . 43 30 232 . . Explosions 759 | . 16 63 35 . 22 . 623 Melee 1974 | . . . 694 140 184 . 956 Ramming 22 | . . . . . . . 22 Kinetic 1745 | . 12 117 1354 30 232 . . Thermal 1024 | 112 327 24 446 . . . 115 Explosive 759 | . 16 63 35 . 22 . 623 Electromagnetic 498 | 113 126 179 64 . . . 16 Impact 661 | . . . 661 . . . . Slashing 829 | . . . 33 140 103 . 553 Piercing 484 | . . . . . 81 . 403 Highest Corruption 40 | . . . . . 1 18 40 Average Corruption 21 | . . . . . 1 7 24 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . . . . . . 4 71 Message Errors 12 | . . . . . . 2 10 Matter Fused 12 | . . . . . . 1 11 Heat Flow Errors 12 | . . . . . . . 12 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 1 5 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . . . 3 Misdirections 18 | . . . . . . . 18 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 454 | . . . 332 31 83 . 8 Projectiles 47 | . . . . . 47 . . Explosions . | . . . . . . . . Melee 407 | . . . 332 31 36 . 8 Knockbacks 2 | . . . 1 . 1 . . Impact 1 | . . . 1 . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . 126 Shots 3 | . . . . . . . 3 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 361 | 150 361 40 290 . 48 . 265 Average Temperature 76 | 46 145 12 62 . 22 . 98 Received Heat Transfer 1299 | . 144 78 765 . . . 312 Effects 3 | . 3 . . . . . . Energy Bleed 2 | . 2 . . . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 12 | . 2 . 10 . . . . Impact Corruptions 13 | . . . 13 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 5 1 1 . . . . Heat Transferred 3047 | 333 1258 50 1258 . . . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 352 | 25 352 242 336 98 50 27 309 Initial 80 | . 16 3 13 80 . 12 15 Average 89 | 12 103 89 137 69 27 16 96 Maximum Alert Level 1 | . 1 1 1 . . . 1 Low Security (%) 89 | 100 69 99 84 100 100 100 79 Level 1 10 | . 30 . 15 . . . 20 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 1 4 1 1 . 7 Investigation 3 | . . 1 1 1 . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 7 | . 1 . 3 . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 9 | . 1 1 6 . . . 1 Communications Jammed 8 | . . . . . 5 . 3 Distress Signals 7 | . . . . . 5 . 2 Times Spotted 143 | . 15 12 50 . 4 6 56 Peak Tracking Total 15 | . 6 3 10 . 1 6 15 Tactical Retreats 17 | . 3 3 5 . . . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . . 1 . 1 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 6 | . 1 . 2 . 2 . 1 Max in Single Turn 2 | . 1 . 1 . 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 24 | . 4 6 6 5 . . 3 Terminals 17 | . 4 5 5 1 . . 2 Fabricators 3 | . . . . 3 . . . Repair Stations 3 | . . . 1 1 . . 1 Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 63 | . 16 20 12 9 . . 6 Successful 33 | . 11 8 8 3 . . 3 Failed 30 | . 5 12 4 6 . . 3 Catastrophic 4 | . 2 1 . 1 . . . Database Lockouts . | . . . . . . . . Manual 30 | . 9 10 4 5 . . 2 Terminals 46 | . 16 16 10 2 . . 2 Fabricators 5 | . . . . 5 . . . Repair Stations 8 | . . . 2 2 . . 4 Recycling Units 4 | . . 4 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 8 5 5 . . . . Prototype ID Bank 3 | . 1 2 . . . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 7 | . 3 2 2 . . . . Unreport Threat 2 | . 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 3 | . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 Scan Component 2 | . . . 1 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks 2 | . . 2 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 3 1 1 3 . . 1 Terminals 5 | . 3 . 1 . . . 1 Botnet 4 | . 2 . 1 . . . 1 Operators 1 | . 1 . . . . . . Fabricators 2 | . . . . 2 . . . Liberate 2 | . . . . 2 . . . Repair Stations 1 | . . . . 1 . . . Mechanics 1 | . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . Monitor 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 5 6 4 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 100 | . . . 32 . . . 68 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . 2 . Total Damage 41 | . . . . . . 41 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 6323 | 239 492 1208 1735 538 901 124 1086 Spaces Moved 3383 | 112 225 570 707 262 564 100 843 Core 500 | 6 . . 5 . . . 489 Treads 1073 | 106 225 570 52 . . . 120 Legs 1163 | . . . 113 262 564 100 124 Wheels 647 | . . . 537 . . . 110 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 115 190 120 120 50 Average Speed 140 | 156 160 160 176 190 125 120 88 Slowest Speed 900 | 200 160 160 900 190 190 120 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 8 39 46 52 5 16 82 30 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 52 | . 1 12 7 6 14 . 12 Terrain Destroyed 88 | . 9 18 7 6 22 . 26 Melee 34 | . . . 7 6 9 . 12 Projectile 21 | . 1 12 . . 6 . 2 AOE 33 | . 8 6 . . 7 . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4405 | 144 294 787 1001 291 708 104 1076 Wait 440 | 4 18 131 113 . 58 3 113 Move 3377 | 111 224 569 706 261 564 99 843 Hop . | . . . . . . . . Pick Up 83 | 8 5 23 20 8 14 1 4 Fast Attach 41 | 7 2 1 14 3 1 . 13 Attach 31 | . 2 2 13 2 7 . 5 Detach 7 | . . . 2 . . . 5 Swap 47 | . 6 13 6 1 14 . 7 Drop 79 | . 5 14 20 7 15 1 17 Fire 191 | 14 32 34 78 1 16 . 16 Melee 106 | . . . 29 8 19 . 50 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Identified exit to Mines 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -9/Materials | Discovered new exit (range 4) 1683 | -9/Materials | Build established: Scavenger-Mutant 1940 | -9/Materials | Identified exit to Materials 1940 | -9/Materials | Entered another Materials area 1940 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2208 | -8/Materials | Destroyed 11 combat bots 2215 | -8/Materials | Lost 10 parts (1p4n3u2w) 2532 | -8/Materials | Repaired Imp. Ion Engine 2630 | -8/Materials | Build established: Scavenger-Skirmisher 3054 | -8/Materials | Build established: Scavenger-Mutant 3513 | -8/Materials | Discovered new exit (range 10) 3542 | -8/Materials | Discovered new exit (range 16) 3673 | -8/Materials | Identified exit to Factory 3675 | -8/Materials | Entered Factory 3675 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3734 | -7/Factory | Build established: Scavenger-Assassin 3952 | -7/Factory | Discovered new exit (range 5) 3961 | -7/Factory | Identified exit to Factory 4213 | -7/Factory | Entered another Factory area 4213 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5036 | -6/Factory | Discovered new exit (range 13) 5114 | -6/Factory | Sucked down chute 5114 | -6/Factory | Entered Waste 5115 | -6/Waste | Met a frightened Derelict 5129 | -6/Waste | EMP discharged 5145 | -6/Waste | Spotted C-40 Crusher 5165 | -6/Waste | Spotted C-40 Crusher 5166 | -6/Waste | Spotted C-40 Crusher 5174 | -6/Waste | Spotted C-40 Crusher 5176 | -6/Waste | Spotted C-40 Crusher 5190 | -6/Waste | Spotted C-40 Crusher 5215 | -6/Waste | Discovered new exit (range 19) 5229 | -6/Waste | EMP discharged 5229 | -6/Waste | System corruption reached 10% 5237 | -6/Waste | Identified exit to Factory 5238 | -6/Waste | Entered Factory 5408 | -6/Factory | Repaired Quantum Rifle 5739 | -6/Factory | Lost 3 parts (2u1w) 6040 | -6/Factory | Cargo convoy interrupted 6060 | -6/Factory | System corruption reached 30% 6098 | -6/Factory | Lost 9 parts (1p3n4u1w) 6132 | -6/Factory | Core integrity fell below 50% 6145 | -6/Factory | Lost 3 parts (2n1u) 6299 | -6/Factory | Core integrity fell below 20% 6323 | -6/Factory | Discovered new exit (range 7) 6324 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06298_ A bubble of electromagnetic force engulfs the area. <x2> 06298_ Proton Bomb Trap short circuited. 06298_ K-01 Serf destroyed. 06298_ A bubble of electromagnetic force engulfs the area. 06299_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06301_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 06310_ YFII7KSD/&ZTCCW2&BWNU>9QC %M0ZAX=>3RA= 06312_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06313_ K-01 Serf destroyed. 06316_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06323_ EXIT=FOUND 06323_ K-01 Serf cleans the Fusion Modulator. 06324_ Adv. Visual Processing Unit destroyed. 06324_ Critical hit (Blast). 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"?????????????????????????????+ | | ????????????" ??????????????????????????????# | | ????????????"???????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????##???# | | ????????????????????????????????######## ???# | | ???????????????????????????????? ??# | | ???????????????????????????????# T ?# | | ???????????????????????????????# ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveRemoteProjector Manual? 0 Play Time 01:46:16 Cumulative 135.7 hours Start 2025.05.02 @ 01:20:24 End 2025.05.02 @ 04:47:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beb0cc9a-c260-4eae-8080-d8dfde3a22a8