Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.28 @ 09:49:54 Player: Dosh Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2304) 2304 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5754 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (1150) Ox22 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Coolant Injector (fused) High-capacity Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON (3) ------- Enhanced Autogun (fused) Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Improved Ion Engine High-capacity Matter Pod (0) Transport Network Coupler Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Hacking Suite System Shield System Restoration Module Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Coolant Injector High-capacity Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Longsword +1 > --- INVENTORY -------- Improved Ion Engine Wheel Wheel High-capacity Matter Pod Transport Network Coupler Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Hacking Suite System Shield System Restoration Module Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 75 | 7 11 . . 2 45 10 Power 4 | 1 . . . 1 2 . Engine 3 | 1 . . . . 2 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 19 | 4 4 . . 1 8 2 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 17 | 2 4 . . 1 8 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . 4 . . . 15 2 Device 7 | . 1 . . . 4 2 Storage 2 | . 1 . . . 1 . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 11 | . 2 . . . 9 . Artifact . | . . . . . . . Weapon 31 | 2 3 . . . 20 6 Energy Gun 1 | . . . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 25 | 2 3 . . . 16 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 18 | . 2 . . . 10 6 Power 2 | . . . . . 1 1 Propulsion 8 | . . . . . 4 4 Utility 3 | . . . . . 3 . Weapon 5 | . 2 . . . 2 1 Highest Loss Streak 6 | . 1 . . . 6 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 100 97 88 Engine 9 | . 14 14 14 1 8 5 Core 1 | . . . . 12 . . Wheel 20 | . 28 28 28 28 17 10 Device 7 | . 3 . . . 11 14 Storage 11 | . 13 14 14 14 9 9 Protection 16 | . 9 14 14 14 21 19 Ballistic Gun 26 | . 27 28 28 28 25 24 Peak Build Rating 40 | 5 9 8 9 11 37 40 Average Rating 20 | 4 8 8 8 10 28 34 On Entrance 10 | . 5 8 8 9 11 32 Naked Turns . | . . . . . . . Heaviest Build 84 | 9 31 30 30 30 84 83 Greatest Support 40 | 40 26 20 20 20 26 26 Greatest Overweight (x) 22 | . 1 1 1 1 8 22 Average Overweight (x) 2 | . . 1 1 1 3 3 Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 Average Capacity 17 | 5 14 15 15 15 18 20 Most Carried 20 | 3 10 10 11 14 20 20 Average Carried 13 | . 7 10 10 12 17 18 Final Capacity 20 | 5 15 15 15 15 20 20 Final Carried 20 | 1 10 10 11 14 20 16 Class Distribution -------------------- 51% | Mutant 40% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 2852 | 251 752 24 . 42 1555 228 Remotely . | . . . . . . . Salvage Created 3452 | . 1039 64 . 144 2177 28 Parts 237 | . 84 8 . 13 131 1 Haulers Intercepted 7 | . 2 . . . 5 . Recyclers Shooed 4 | . 3 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 53 | . 18 4 . 2 29 . Guns 52 | . 18 4 . 2 28 . Cannons 1 | . . . . . 1 . Classes Destroyed 14 | . 8 . . 1 5 . Worker 6 | . 2 . . . 4 . Builder 5 | . 3 . . 1 . 1 Tunneler 1 | . . . . 1 . . Hauler 7 | . 2 . . . 5 . Recycler 5 | . 3 . . . 2 . Mechanic 1 | . . . . . 1 . Operator 4 | . 1 . . . 3 . Watcher 8 | . 3 . . . 5 . Swarmer 10 | . 6 4 . . . . Grunt 32 | . 12 . . 2 18 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 8 | . . . . . 8 . Hunter 1 | . . . . . 1 . Best Kill Streak 8 | . 8 5 . 2 5 1 Combat Bots Only 5 | . 5 3 . 2 5 . Max Kills in Single Turn 2 | . 1 2 . 1 2 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 206 | . 77 9 . 3 117 . Missed 50 | . 22 4 . . 24 . Damage Taken 3345 | . 549 38 . 39 1364 1355 Core 635 | . 78 . . . 132 425 Absorbed by Shields 92 | . . . . . 92 . Ignored by Resistances 16 | . . . . . 16 . Regen/Repaired (Parts) 67 | . 67 . . . . . Core Remaining (%) 84 | 100 . . . 68 . . Volleys Fired 255 | . 89 4 . 11 129 22 Largest 3 | . 2 2 . 2 3 3 Hottest 113 | . 40 40 . 40 113 75 Shots Fired 656 | . 177 8 . 22 386 63 Gun 652 | . 177 8 . 22 382 63 Cannon 4 | . . . . . 4 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 642 | . 177 8 . 22 372 63 Thermal 10 | . . . . . 10 . Explosive . | . . . . . . . Electromagnetic 4 | . . . . . 4 . Robot Hit Streak 14 | . 14 7 . 7 13 1 Robot Miss Streak 7 | . 6 2 . 2 7 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 . . 7 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 353 | . 107 6 . 16 222 2 Core Hits 185 | . 59 4 . 10 112 . Critical Kills 3 | . 1 . . 1 1 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 5 | . 1 . . 1 3 . Destroy 5 | . 1 . . 1 3 . Melee Attacks 18 | . . . . . 2 16 Impact . | . . . . . . . Slashing 18 | . . . . . 2 16 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5031 | . 1231 53 . 134 3477 136 Guns 4777 | . 1231 53 . 134 3345 14 Cannons 132 | . . . . . 132 . Explosions . | . . . . . . . Melee 90 | . . . . . . 90 Ramming 32 | . . . . . . 32 Kinetic 4656 | . 1231 53 . 134 3224 14 Thermal 121 | . . . . . 121 . Explosive . | . . . . . . . Electromagnetic 132 | . . . . . 132 . Impact . | . . . . . . . Slashing 90 | . . . . . . 90 Piercing . | . . . . . . . Highest Corruption 39 | . . . . . 3 39 Average Corruption 16 | . . . . . 2 24 Corruption Purged 3 | . . . . . 3 . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . 4 16 Message Errors 5 | . . . . . . 5 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 2 | . . . . . 1 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 65 | . . . . . 15 50 Projectiles 15 | . . . . . 15 . Explosions . | . . . . . . . Melee 50 | . . . . . . 50 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . . . . . 32 Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 426 | . 31 6 . 28 305 426 Average Temperature 61 | . 7 4 . 11 61 159 Received Heat Transfer 712 | . 210 . . 21 481 . Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 160 | . . . . . 160 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 343 | . 341 159 . 75 343 146 Initial 120 | . . 39 . . . 120 Average 141 | . 190 115 . 49 168 50 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 72 | 100 61 100 . 100 61 100 Level 1 27 | . 38 . . . 38 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 5 . . . 8 3 Investigation 7 | . 4 . . . 3 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . . . 4 1 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 10 | . 2 5 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 25 5 . 2 43 . Peak Tracking Total 6 | . 6 2 . 2 5 . Tactical Retreats 7 | . 1 1 . . 5 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 6 | . 2 . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 23 | . 10 . 2 . 8 3 Terminals 16 | . 7 . . . 6 3 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 61 | . 19 . 2 . 24 16 Successful 31 | . 11 . 2 . 10 8 Failed 30 | . 8 . . . 14 8 Catastrophic 6 | . 1 . . . 2 3 Database Lockouts . | . . . . . . . Manual 42 | . 16 . 1 . 12 13 Terminals 48 | . 14 . . . 18 16 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 1 . 2 . 1 3 Record 1 | . . . 1 . . . Part Schematic 1 | . . . . . . 1 Terminal Index 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 8 . . . 5 5 Terminals 16 | . 6 . . . 5 5 Track 2 | . . . . . 1 1 Botnet 2 | . 1 . . . . 1 Operators 1 | . . . . . . 1 Skim 11 | . 5 . . . 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 18 | . 8 . . . 8 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 168 | . . . . . . 168 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 6312 | 55 1662 238 205 492 2660 1000 Spaces Moved 3414 | 37 904 65 215 465 1597 131 Core 5 | 3 . . . . . 2 Treads 14 | 14 . . . . . . Legs . | . . . . . . . Wheels 3395 | 20 904 65 215 465 1597 129 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 95 95 95 120 Average Speed 113 | 113 102 95 95 95 126 146 Slowest Speed 1150 | 160 105 95 95 95 200 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 3 | . . . . . . 3 Exploration Rate (%) 50 | 3 98 16 60 85 75 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . . Spaces Dug 22 | . . . . . 2 20 Terrain Destroyed 22 | . . . . . 2 20 Melee 17 | . . . . . 2 15 Projectile 5 | . . . . . . 5 AOE . | . . . . . . . Terrain Rammed 32 | . . . . . . 32 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 5037 | 48 1482 234 215 497 1991 570 Wait 1177 | . 461 166 . 15 177 358 Move 3407 | 36 903 64 214 464 1596 130 Hop . | . . . . . . . Pick Up 38 | 1 12 . 1 3 20 1 Fast Attach 21 | 7 3 . . . 11 . Attach 15 | . 2 . . . 10 3 Detach 5 | 2 . . . . 3 . Swap 39 | . 6 . . 2 24 7 Drop 30 | 2 6 . . 2 19 1 Fire 255 | . 89 4 . 11 129 22 Melee 18 | . . . . . 2 16 Ram 31 | . . . . . . 31 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 203 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 872 | -10/Materials | Discovered new exit (range 3) 1014 | -10/Materials | Discovered new exit (range 7) 1039 | -10/Materials | Discovered new exit (range 14) 1235 | -10/Materials | Learned location of 2 exits from Subcaves 1290 | -10/Materials | Learned 4 Recycling zone layouts 1337 | -10/Materials | Loaded intel: 11 trap records 1373 | -10/Materials | Learned Storage stockpile data 1401 | -10/Materials | Learned location of 1 exit from Recycling 1441 | -10/Materials | Learned location of 1 exit from Recycling 1492 | -10/Materials | Learned 2 Mines zone layouts 1554 | -10/Materials | Loaded intel: 1 repair station location 1659 | -10/Materials | Repaired Lgt. Armor Plating 1718 | -10/Materials | Entered Mines 1719 | -10/Mines | Assembled infested the area 1719 | -10/Mines | Identified exit to Subcaves 1952 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1952 | -10/Mines | Discovered new exit (range 5) 1956 | -10/Mines | Entered Exiles 1979 | -10/Exiles | Met 8R-AWN 1996 | -10/Exiles | Met EX-HEX 2022 | -10/Exiles | Met EX-BIN 2035 | -10/Exiles | Aligned with FarCom system 2036 | -10/Exiles | Given EX-Vault access code 2058 | -10/Exiles | Opened EX-Vault 2063 | -10/Exiles | Found Longsword +1 2082 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2110 | -10/Exiles | Met EX-DEC 2115 | -10/Exiles | Learned location of Zion (-7) 2153 | -10/Exiles | Discovered new exit (range 10) 2161 | -10/Exiles | Left Exiles lab with Longsword +1 2161 | -10/Exiles | Entered Mines 2162 | -9/Mines | Learned location of Storage (-8) 2265 | -9/Mines | Learned Materials terminal intel 2288 | -9/Mines | Discovered new exit (range 15) 2653 | -9/Mines | Entered Materials 2653 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2654 | -8/Materials | Identified exit to Storage 2655 | -8/Materials | Loaded intel: 12 terminal locations 2848 | -8/Materials | Lost 6 parts (1p2n1u2w) 3106 | -8/Materials | Build established: Scavenger-Tank 3559 | -8/Materials | Discovered new exit (range 13) 4399 | -8/Materials | Garrison activated, responded to threat 5313 | -8/Materials | Entered Storage 5340 | -8/Storage | Met a pair of Derelict thieves 5892 | -8/Storage | Crushed by falling debris 5918 | -8/Storage | Crushed by falling debris 5919 | -8/Storage | System corruption reached 10% 5940 | -8/Storage | Crushed by falling debris 5940 | -8/Storage | Core integrity fell below 50% 5971 | -8/Storage | Lost 6 parts (1p4n1w) 6176 | -8/Storage | Core integrity fell below 20% 6211 | -8/Storage | System corruption reached 30% 6278 | -8/Storage | Build established: Mutant 6313 | -8/Storage | Core destroyed Last Messages --------------- 06221_ Destabilizing: System corrupted (+2). 06233_ WFI3H2CWUR5%EGARJRDCDUDM ,X:E97UAL K 06233_ Slammed into Wall. 06244_ Destabilizing: Core damaged (-11). 06244_ Destabilizing: Core damaged (-5). 06256_ Slammed into Wall. 06256_ Destabilizing: System corrupted (+2). 06267_ Slammed into Wall. 06267_ Destabilizing: System corrupted (+2). 06275_ System corrupted: Matter fused (-8). 06279_ Slammed into Wall. 06279_ Destabilizing: Core damaged (-5). 06279_ Destabilizing: System corrupted (+2). 06290_ H67APO8G5EWW:IK:X:KE#BRXHJYPG,EA 06302_ Destabilizing: System corrupted (+1). 06302_ Destabilizing: Core damaged (-11). 06305_ UXKL