Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 12:49:50 Player: DGSTER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (2271) 2271 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4346 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 150/150 System Corruption 0% Temperature Cool (26) Movement Walking (270) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Transmission Jammer Graphene Brace > --- WEAPON (2) ------- Heavy Laser Minigun > --- INVENTORY (15) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Active Sensor Suite Hacking Suite System Restoration Module Minigun Rocket Launcher Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Transmission Jammer Graphene Brace > --- WEAPON ----------- Heavy Particle Gun Heavy Laser > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Active Sensor Suite Hacking Suite System Restoration Module Minigun Rocket Launcher Mini Grenade Launcher Chainsword [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 76 | 6 12 27 31 Power 9 | 1 2 3 3 Engine 7 | 1 2 3 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 25 | 2 3 11 9 Treads 2 | . . . 2 Leg 21 | 2 3 11 5 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 17 | 1 1 6 9 Device 5 | . . 1 4 Storage 4 | 1 1 1 1 Processor 5 | . . 3 2 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 25 | 2 6 7 10 Energy Gun 4 | . 1 1 2 Energy Cannon . | . . . . Ballistic Gun 13 | 2 4 4 3 Ballistic Cannon 2 | . . . 2 Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 33 | . 6 11 16 Power 6 | . 1 2 3 Propulsion 12 | . 2 6 4 Utility 7 | . . 1 6 Weapon 8 | . 3 2 3 Highest Loss Streak 5 | . 3 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 81 88 84 Engine 9 | . 13 10 6 Treads 1 | . . . 5 Leg 16 | . 27 19 6 Device 5 | . . 2 13 Storage 10 | . 14 11 9 Processor 20 | . . 26 22 Energy Gun 5 | . . 5 7 Ballistic Gun 11 | . 23 11 5 Naked Turns . | . . . . Heaviest Build 42 | 14 19 33 42 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 10 | . . 3 10 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 6 8 13 15 Most Carried 13 | 4 7 9 13 Average Carried 6 | 1 4 6 8 Final Capacity 15 | 8 10 15 15 Final Carried 13 | 1 7 5 13 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1718 | 244 379 538 557 Remotely . | . . . . Salvage Created 2510 | . 399 1056 1055 Parts 135 | . 27 58 50 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 57 | . 15 21 21 Melee 3 | . . 3 . Guns 43 | . 14 15 14 Cannons 4 | . . . 4 AOE 7 | . 1 3 3 Classes Destroyed 14 | . 2 5 7 Worker 2 | . . . 2 Tunneler 2 | . . 1 1 Hauler 1 | . . . 1 Recycler 3 | . . 2 1 Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 9 | . 6 3 . Grunt 27 | . 9 8 10 Brawler 1 | . . . 1 Duelist 2 | . . 2 . Sentry 13 | . . 8 5 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . 1 3 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 414 | . 111 126 177 Missed 104 | . 22 33 49 Damage Taken 5032 | . 1110 1465 2457 Core 1132 | . 215 361 556 Absorbed by Shields . | . . . . Core Remaining (%) 41 | 100 14 9 . Volleys Fired 213 | . 63 65 85 Largest 2 | . 2 2 2 Hottest 124 | . 46 79 124 Shots Fired 344 | . 102 107 135 Gun 307 | . 101 106 100 Cannon 32 | . . . 32 Launcher 5 | . 1 1 3 Special . | . . . . Kinetic 253 | . 90 94 69 Thermal 86 | . 11 12 63 Explosive 5 | . 1 1 3 Electromagnetic . | . . . . Robot Hit Streak 39 | . 13 39 16 Robot Miss Streak 4 | . 4 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 272 | . 66 101 105 Core Hits 113 | . 22 39 52 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 1 5 Burn 3 | . . 1 2 Destroy 1 | . 1 . . Blast 3 | . . . 3 Melee Attacks 15 | . . 14 1 Impact . | . . . . Slashing 15 | . . 14 1 Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5420 | . 914 1887 2619 Guns 3746 | . 847 1370 1529 Cannons 543 | . . . 543 Explosions 653 | . 31 167 455 Melee 405 | . . 341 64 Ramming 73 | . 36 9 28 Kinetic 3113 | . 738 1197 1178 Thermal 1176 | . 109 173 894 Explosive 653 | . 31 167 455 Electromagnetic . | . . . . Impact . | . . . . Slashing 405 | . . 341 64 Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . 5 25 . Message Errors 9 | . 2 7 . Matter Fused 4 | . 1 3 . Heat Flow Errors 6 | . . 6 . Energy Discharges 5 | . 1 4 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Misfires 2 | . . 2 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 173 | . . 30 143 Projectiles 16 | . . . 16 Explosions 127 | . . . 127 Melee 30 | . . 30 . Knockbacks 6 | . 1 . 5 Impact 1 | . 1 . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 176 | . . . 176 Shots 2 | . . . 2 Rammed 6 | . . . 6 Targets Rammed 23 | . 12 3 8 Kicked 17 | . 12 3 2 Crushed . | . . . . Highest Temperature 245 | . 90 245 78 Average Temperature 54 | . 30 78 14 Received Heat Transfer 1620 | . 528 453 639 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . . 2 8 Heat Transferred 2655 | . 250 518 1887 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 326 | . 304 326 315 Initial 6 | . . 5 6 Average 102 | . 125 116 72 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 85 69 94 Level 1 19 | . 14 30 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 1 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 3 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 4 1 . Communications Jammed 22 | . . . 22 Distress Signals 14 | . . . 14 Times Spotted 96 | . 32 36 28 Peak Tracking Total 6 | . 6 4 5 Tactical Retreats 9 | . 2 5 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 4 7 6 Terminals 17 | . 4 7 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 7 16 14 Successful 21 | . 5 10 6 Failed 16 | . 2 6 8 Catastrophic 6 | . . 2 4 Database Lockouts . | . . . . Manual 12 | . 2 5 5 Terminals 37 | . 7 16 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 5 10 5 Record 2 | . . 2 . Prototype ID Bank 5 | . 1 4 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . . 1 Alert Level 4 | . 1 2 1 Unreport Threat 3 | . 1 2 . Locate Traps 1 | . 1 . . Transport Status 1 | . . . 1 Registered Components 1 | . . . 1 Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 13 | . 1 6 6 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4914 | 64 870 2368 1612 Spaces Moved 2310 | 51 538 1025 696 Core 35 | 14 . . 21 Treads 221 | . . . 221 Legs 1832 | 37 538 1025 232 Wheels 222 | . . . 222 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 95 Average Speed 168 | 100 120 190 178 Slowest Speed 550 | 120 120 330 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 4 82 86 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 82 | . 9 14 59 Melee 2 | . . 2 . Projectile 2 | . . . 2 AOE 78 | . 9 12 57 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2964 | 63 658 1314 929 Wait 229 | . 12 152 65 Move 2307 | 50 537 1024 696 Hop . | . . . . Pick Up 78 | 7 17 22 32 Fast Attach . | . . . . Attach 55 | 6 7 20 22 Detach 4 | . . 1 3 Swap 21 | . 5 7 9 Drop 19 | . 5 6 8 Fire 213 | . 63 65 85 Melee 15 | . . 14 1 Ram 2 | . . . 2 Kick 17 | . 12 3 2 Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 456 | -10/Materials | Core integrity fell below 50% 479 | -10/Materials | Discovered new exit (range 9) 494 | -10/Materials | Lost 3 parts (1n2w) 502 | -10/Materials | Core integrity fell below 20% 628 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Entered another Materials area 935 | -9/Materials | Evolved 2 slots: Utility x2 995 | -9/Materials | Discovered new exit (range 9) 1101 | -9/Materials | Discovered new exit (range 16) 1497 | -9/Materials | Lost 3 parts (1p1n1u) 1585 | -9/Materials | Discovered new exit (range 18) 1632 | -9/Materials | Core integrity fell below 50% 1675 | -9/Materials | Lost 3 parts (1p1n1w) 1711 | -9/Materials | Identified exit to Mines 1758 | -9/Materials | Discovered new exit (range 18) 1907 | -9/Materials | Identified exit to Materials 2285 | -9/Materials | Build established: Scavenger-Mutant 2345 | -9/Materials | Core integrity fell below 20% 2633 | -9/Materials | Discovered exit to Materials (range 17) 2996 | -9/Materials | Discovered exit to Mines (range 12) 3303 | -9/Materials | Entered another Materials area 3303 | -8/Materials | Evolved 2 slots: Utility x2 3690 | -8/Materials | Build established: Mutant 4410 | -8/Materials | Lost 5 parts (1p1n1u2w) 4466 | -8/Materials | Core integrity fell below 50% 4504 | -8/Materials | Found Prototype Device 4828 | -8/Materials | Core integrity fell below 20% 4868 | -8/Materials | Lost 3 parts (1n1u1w) 4915 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired Cesium-ion Thruster. K-01 Serf collects debris. Acquired Cesium-ion Thruster. U-05 Engineer lays Concrete. Acquired Cesium-ion Thruster. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Minigun. U-05 Engineer lays Concrete. 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"" + # | | # """ # # # | | + """ # # = # | | # # = @ # | | ######### g # = # | | ??????#####+ # # + # | | ??????# # # # | | ??????# !### # # | | ??????# "" #?# # # | | ??????# "" *### # # | | ###???# "T [!![%## #![ # | | #???# "" [!!!### #==[! # | | #???# "" !! #?# ##%##### | | #???# !#?#######???? | | #???#####+#####???????????? | | #???????# #???????????????? | | %%#???????# #########???????? | | ####?????## ## #???????? | | !######### # """ #???????? | | %= ! + """ #???????? | | [######### # """ #???????? | | ##???????##### """ #???????? | | ?????????????# #???????? | | ?????????????########???????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileDynamicUnit Manual? 0 Play Time 00:33:16 Cumulative 35.7 hours Start 2024.04.29 @ 12:17:52 End 2024.04.29 @ 12:49:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd4ff177-5a66-481e-b2e5-a7df99e7b830