Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 21:59:10 Player: Olafz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (27537) 27537 TOTAL SCORE: 34547 Bonus ------- Pacifist 10869 Win 3000 Win Speed 13668 Cogmind --------- Core Integrity 645/1600 Matter 210/300 Energy 92/100 System Corruption 3% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (18) ----- Advanced Signal Interpreter Experimental Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Great Axe Kinetic Spear > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Cloaking Device Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Impulse Thruster Field Propulsion Array Improved Propulsion Shielding Great Axe [Rating: 61] Favorites ----------- Power None Propulsion Cooled Field Propulsion Drive Flight Unit Cooled Field Propulsion Drive Utility Improved Propulsion Shielding Device Advanced Sensor Array Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Kinetic Spear Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 16 | . . 2 1 1 2 2 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 36 | . . 3 1 . 5 5 3 . 1 7 3 8 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | . . 3 . . . 3 . . . 2 . 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11 | . . 3 . . . 3 . . . 2 . 3 Utility 21 | . . . . . 5 1 3 . 1 4 3 4 Device 4 | . . . . . 2 . . . . 1 . 1 Storage . | . . . . . . . . . . . . . Processor 5 | . . . . . 2 1 . . 1 . 1 . Hackware 7 | . . . . . 1 . 2 . . . 2 2 Protection 5 | . . . . . . . 1 . . 3 . 1 Artifact . | . . . . . . . . . . . . . Weapon 4 | . . . 1 . . 1 . . . 1 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . 3 1 . Parts Lost 20 | . . 2 1 . 1 3 1 . . 3 1 8 Power . | . . . . . . . . . . . . . Propulsion 8 | . . 2 1 . . 1 . . . 2 . 2 Utility 12 | . . . . . 1 2 1 . . 1 1 6 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 6 | . . 1 2 . 1 1 1 . . 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 21 | . . 7 3 . 13 23 18 21 22 26 34 36 Flight 3 | . . 7 1 . . 2 5 5 5 4 4 3 Processor 6 | . . . . . 7 9 5 5 6 9 8 9 Hackware 4 | . . . . . 3 4 4 5 5 4 7 10 Protection 3 | . . . . . . . 3 5 5 7 8 7 Piercing Weapon 1 | . . . . . . . . . . . 4 4 Peak Build Rating 61 | . . 1 3 . 17 27 30 27 32 41 50 61 Average Rating 24 | . . . . . 8 18 24 27 27 31 42 51 On Entrance 16 | . . . 1 . . 17 17 27 27 32 38 50 Naked Turns 267 | . 20 34 31 161 21 . . . . . . . Heaviest Build 8 | . . . 2 . 1 3 2 2 2 6 6 8 Greatest Support 15 | 3 3 4 4 3 3 13 13 13 13 13 10 15 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 1 1 2 2 2 2 2 4 5 5 Average Carried 2 | . . . . 1 1 1 1 2 2 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 1 2 . 2 2 2 3 5 . Class Distribution -------------------- 70% | Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 383 | 88 . . . 137 15 . . . 38 . . 105 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 443 | . 8 32 21 4 36 61 67 6 . 33 43 132 Missed 228 | . 5 13 7 2 11 35 34 3 . 15 27 76 Damage Taken 4234 | . 26 268 211 30 184 641 556 23 . 565 389 1341 Core 3208 | . 26 198 204 30 159 520 385 23 . 406 302 955 Absorbed by Shields 19 | . . . . . . 19 . . . . . . Redirected to Shielding 312 | . . . . . . . 88 . . 95 . 129 Core Remaining (%) 70 | 100 89 50 62 95 81 48 . . 64 68 79 40 Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 22 | . . . 2 . . 1 . . . 1 6 12 Impact . | . . . . . . . . . . . . . Slashing 3 | . . . 2 . . 1 . . . . . . Piercing 19 | . . . . . . . . . . 1 6 12 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 2 3 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 2 1 Matter Fused 2 | . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . . . . . . . 106 Shots 1 | . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 133 | . . . . . . . . . . . 133 . Average Temperature 86 | . . . . . . . . . . . 86 . Received Heat Transfer 363 | . . 84 27 18 54 90 42 . . 30 18 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 781 | . 15 55 100 165 105 233 314 . . 346 529 781 Initial 316 | . . 5 18 45 80 51 114 . . 107 194 316 Average 212 | . 4 24 62 100 89 117 175 . . 211 287 512 Maximum Alert Level 3 | . . . . . . 1 1 . . 1 2 3 Low Security (%) 62 | 100 100 100 100 100 100 90 78 . . 42 32 . Level 1 19 | . . . . . . 9 21 . . 57 56 10 Level 2 13 | . . . . . . . . . . . 11 66 Level 3 4 | . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 1 3 . 3 2 . . 2 3 3 Investigation 5 | . . . . . . . 1 . . . 3 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 12 | . . 1 1 3 . 3 1 . . 2 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 3 | . . 2 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 4 11 6 9 2 18 17 1 . 22 25 41 Peak Tracking Total 17 | . 4 13 4 5 2 7 11 1 . 10 10 17 Tactical Retreats 19 | . . . 1 1 . 2 2 . . 3 3 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 5 | . . . . . 1 1 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 14 | . . 2 . . 2 1 1 . . 2 4 2 Terminals 14 | . . 2 . . 2 1 1 . . 2 4 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 34 | . . 5 . . 3 1 3 . . 3 14 5 Successful 11 | . . 1 . . 2 . . . . 1 5 2 Failed 23 | . . 4 . . 1 1 3 . . 2 9 3 Catastrophic 6 | . . . . . 1 1 1 . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . . 5 . . 2 . . . . 3 14 5 Terminals 34 | . . 5 . . 3 1 3 . . 3 14 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . . . . 1 . . . . . 2 1 Level Access Points 2 | . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 . . 1 . . . . 1 3 1 Terminals 7 | . . 1 . . 1 . . . . 1 3 1 Botnet 7 | . . 1 . . 1 . . . . 1 3 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . 2 . . 2 1 1 . . 2 4 2 Full Trace Events 4 | . . . . . . . 1 . . . 2 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 1606 | 9 20 102 50 161 116 267 137 91 26 173 178 276 Spaces Moved 3458 | 18 40 225 90 322 215 617 326 226 62 380 349 588 Core 920 | 18 40 65 71 322 215 189 . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2538 | . . 160 19 . . 428 326 226 62 380 349 588 Fastest Speed 32 | 50 50 40 40 50 50 32 40 40 40 40 37 37 Average Speed 42 | 50 50 42 47 50 50 39 40 40 40 41 39 39 Slowest Speed 50 | 50 50 50 50 50 50 50 40 40 40 45 40 40 Overloaded Moves 68 | . . . . . . 15 . . . . 42 11 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 34 | . . 6 . . . 4 1 . . 8 2 13 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 20 | 2 18 29 17 19 8 26 13 50 15 21 22 22 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . . Spaces Dug 21 | . . . 2 . . 1 . . . 1 6 11 Terrain Destroyed 35 | . . . 2 . . 1 . . . 1 6 25 Melee 21 | . . . 2 . . 1 . . . 1 6 11 Projectile . | . . . . . . . . . . . . . AOE 14 | . . . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 3515 | 17 39 223 93 321 220 631 329 226 62 383 375 596 Wait 1 | . . . . . . . . 1 . . . . Move 3384 | 17 39 212 89 321 214 608 323 225 61 364 345 566 Hop 27 | . . 6 . . . 4 1 . . 7 1 8 Pick Up 11 | . . 2 . . 1 1 2 . . 2 2 1 Fast Attach 23 | . . 1 1 . 5 2 3 . 1 4 3 3 Attach 13 | . . 2 . . . 3 . . . 3 . 5 Detach 3 | . . . 1 . . . . . . 2 . . Swap . | . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . 1 Fire . | . . . . . . . . . . . . . Melee 22 | . . . 2 . . 1 . . . 1 6 12 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 12 . . . . 18 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 6) 26 | -10/Materials | Discovered new exit (range 10) 30 | -10/Materials | Entered another Materials area 30 | -9/Materials | Evolved 2 slots: Utility x2 129 | -9/Materials | Discovered new exit (range 5) 132 | -9/Materials | Entered another Materials area 132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 179 | -8/Materials | Discovered new exit (range 5) 182 | -8/Materials | Entered Factory 182 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 306 | -7/Factory | Build established: Mutant 333 | -7/Factory | Discovered new exit (range 14) 343 | -7/Factory | Entered another Factory area 343 | -6/Factory | Evolved 2 slots: Utility x2 449 | -6/Factory | Discovered new exit (range 4) 457 | -6/Factory | Identified exit to Lower Caves 459 | -6/Factory | Entered another Factory area 459 | -5/Factory | Evolved 2 slots: Utility x2 710 | -5/Factory | Core integrity fell below 50% 724 | -5/Factory | Discovered new exit (range 4) 726 | -5/Factory | Entered another Factory area 726 | -4/Factory | Evolved 2 slots: Utility x2 765 | -4/Factory | Discovered new exit (range 5) 863 | -4/Factory | Entered Upper Caves 874 | -4/Upper Caves | Learned Research terminal intel 880 | -4/Upper Caves | Learned location of Quarantine (-2) 896 | -4/Upper Caves | Learned Research security intel 949 | -4/Upper Caves | Spotted B-86 Titan 953 | -4/Upper Caves | Discovered new exit (range 7) 954 | -4/Upper Caves | Entered another Upper Caves area 972 | -4/Upper Caves | Learned Research garrison access intel 973 | -4/Upper Caves | Discovered new exit (range 11) 980 | -4/Upper Caves | Identified exit to Research 980 | -4/Upper Caves | Entered Research 980 | -3/Research | Evolved 2 slots: Utility x2 982 | -3/Research | Loaded intel: 24 terminal locations 983 | -3/Research | Loaded intel: 4 garrison access locations 1101 | -3/Research | Found Prototype Device 1101 | -3/Research | Identified Adv. EM Disruption Field 1130 | -3/Research | Spotted B-86 Titan 1150 | -3/Research | Discovered new exit (range 7) 1153 | -3/Research | Identified exit to Research 1153 | -3/Research | Entered another Research area 1153 | -2/Research | Evolved 2 slots: Utility x2 1253 | -2/Research | Identified exit to Quarantine 1264 | -2/Research | Crushed by falling debris 1289 | -2/Research | Spotted B-90 Cyclops 1302 | -2/Research | Found Prototype Processor 1302 | -2/Research | Identified Exp. Signal Interpreter 1321 | -2/Research | Identified exit to Access 1331 | -2/Research | Entered Access 1331 | -1/Access | Evolved 2 slots: Utility x2 1339 | -1/Access | Spotted B-99 Colossus 1526 | -1/Access | Energy Cycler disabled 1530 | -1/Access | Spotted B-99 Colossus 1555 | -1/Access | Identified exit to Surface 1588 | -1/Access | Build established: Hacker-Mutant 1591 | -1/Access | Core integrity fell below 50% 1607 | *** | Escaped! Last Messages --------------- >>Access(Main) Found 1 level access point to Surface: (67,62) Map updated. ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. Imp. Propulsion Shielding destroyed. Knocked back. Adv. Hacking Suite destroyed. ALERT: Rogue bot located, Programmers report to Access Zone 9N. C-30 ARC bursts open, deploying its payload. S-43 Plague unfolds itself. Imp. Propulsion Shielding destroyed. Cld. Field Propulsion Drive destroyed. Impulse Thruster destroyed. Adv. Hacking Suite destroyed. Acquired 105 matter. ALERT: Security rotation in progress. The Access Shell folds into the floor. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ???????????###?????##?????????????# #???????# #? | | ???????????# ??? #?????????????# #???????# %#? | | ???????????# ? #?????#######+# #???????# #? | | ???????????#* "" #?????# ####????# #? | | ???????????# """ #?????# """#????# #? | | ???????????# F" #?????# """#????# #? | | ???????????# """ #?????# " ""#????# #? | | ???????????# "" #?????# """ F""#????# #? | | ???????????? #?????# """ """#????# #? | | ?????????????? ???????# " ####???## ## | | ??????????######+########## ######## # | | ??????????# " " T" # | | ??????????# " = "" # | | ??????????# ############## # | | ??????????# ###################????????????###### | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????#u """ """ "??????????????????? | | ??????????#Rws "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ????????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ]]????????????????????????????????????? | | ???????????]?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Corruption Containment 8 Propulsion Shielding 66 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 48 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed RestorationRiotDrive Manual? 0 Play Time 00:40:37 Cumulative 188.3 hours Start 2024.08.09 @ 20:53:16 End 2024.08.09 @ 21:59:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 325 Adventurer 2 Explorer 0 Win Type 0 Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e7211de-ef45-48d5-966c-96c0c8e778f3