Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 20:09:52 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (5710) 5710 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (835) 835 TOTAL SCORE: 14215 Bonus ------- Pacifist 200 High Alert Combat Kills 179 Follower Combat Kills 303 Met Zhirov 300 Friendly Fire -147 Cogmind --------- Core Integrity 515/1300 Matter 291/300 Energy 200/200 System Corruption 33% Temperature Cool (6) Movement Core (400) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- Gamma Rifle > --- INVENTORY (5) ---- Improved Coolant Injector Heavy Disruptor Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Improved Lightning Gun Tri-rail Accelerator > --- INVENTORY -------- Fission Core Improved Medium Treads Wheel Compact Wheel Compact Wheel Compact Wheel Armored Huge Wheel Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Matter Compressor Long-range Tractor Beam Transdimensional Reconstructor Proton Cannon HERF Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Light Antimatter Cannon Advanced EMP Blaster Missile Launcher [Rating: 96] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Visual Processing Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . 2 . . . 1 1 . . . . . . Utility 8 | . . . . 1 2 1 1 2 . . . . 1 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 184 | 7 5 35 22 12 10 9 5 10 4 . 6 3 56 Power 20 | 1 . 3 3 1 . 1 . . . . 1 . 10 Engine 8 | 1 . 3 3 1 . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . 3 Reactor 8 | . . . . . . . . . . . 1 . 7 Propulsion 53 | 3 1 16 7 3 2 3 1 2 1 . . . 14 Treads 22 | 1 . 8 3 2 1 1 1 1 1 . . . 3 Leg 1 | 1 . . . . . . . . . . . . . Wheel 28 | 1 1 8 4 1 1 2 . 1 . . . . 9 Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 45 | 1 3 7 3 4 6 1 2 4 1 . 2 1 10 Device 23 | . 2 7 2 2 2 . 2 1 1 . . . 4 Storage 5 | 1 1 . . 1 1 . . . . . 1 . . Processor 5 | . . . . 1 . 1 . . . . . 1 2 Hackware 4 | . . . . . 1 . . . . . . . 3 Protection 8 | . . . 1 . 2 . . 3 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 66 | 2 1 9 9 4 2 4 2 4 2 . 3 2 22 Energy Gun 20 | 2 1 7 1 . . 1 . 1 1 . 1 1 4 Energy Cannon 13 | . . . 1 . 2 1 1 1 . . 1 1 5 Ballistic Gun 14 | . . 2 4 3 . 1 . . . . . . 4 Ballistic Cannon 10 | . . . 1 . . . 1 2 . . 1 . 5 Launcher 7 | . . . . 1 . 1 . . 1 . . . 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 3 3 1 . 1 . 2 . . 4 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 12 | . . . . . . . . . . . . . 12 Parts Lost 54 | . . 5 10 . . . . . 1 1 . 2 35 Power 6 | . . 1 1 . . . . . . . . . 4 Propulsion 25 | . . 2 7 . . . . . . . . . 16 Utility 10 | . . 1 1 . . . . . 1 1 . 2 4 Weapon 13 | . . 1 1 . . . . . . . . . 11 Highest Loss Streak 9 | . . 5 2 . . . . . 1 1 . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 97 98 99 99 99 99 90 89 85 75 86 72 Engine 4 | . 14 11 11 9 7 4 . . . . . . . Core 1 | . . . . . . 1 5 5 5 5 2 . 1 Treads 13 | . 14 21 21 17 15 13 17 10 10 10 10 10 2 Wheel 16 | . 14 20 20 18 15 20 17 15 15 15 15 15 12 Device 11 | . 11 10 6 8 14 13 16 15 15 15 15 15 7 Storage 7 | . 14 11 11 9 7 6 5 5 5 5 5 5 3 Processor 9 | . . . . 7 7 13 11 10 10 10 10 12 20 Protection 5 | . . . 4 1 6 6 5 12 15 11 11 9 1 Energy Gun 4 | . 28 18 6 . . . . 1 4 5 . 4 2 Energy Cannon 1 | . . . . . 6 5 8 3 . . . . 1 Ballistic Gun 4 | . . 2 8 17 7 5 1 . . . . . . Ballistic Cannon 4 | . . . 5 9 7 6 5 8 5 5 . 5 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 139 | 12 30 35 43 59 103 106 114 138 139 136 137 137 134 Greatest Support 70 | 16 16 32 40 32 32 40 36 36 36 70 36 36 68 Greatest Overweight (x) 5 | 1 1 2 2 1 3 2 3 5 3 3 3 3 4 Average Overweight (x) 1 | . . . 1 1 1 2 3 3 3 2 2 3 2 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 12 15 15 18 22 25 25 25 25 25 25 25 23 Most Carried 25 | 6 12 15 15 20 24 25 25 25 25 24 25 24 23 Average Carried 18 | 3 9 14 14 17 20 24 24 24 24 24 24 23 15 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 12 15 15 20 23 25 25 25 24 24 23 23 4 Class Distribution -------------------- 36% | Mutant 19% | Scavenger-Mutant 10% | Scavenger-Gunner 10% | Scavenger-Tank 6% | Skirmisher 6% | Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 4711 | 224 . 655 492 420 192 359 104 88 298 27 350 142 1360 Remotely 251 | . . . . . . . . . . . . . 251 Salvage Created 5865 | . . 878 915 490 304 228 284 80 670 110 100 140 1666 Parts 230 | . . 36 26 22 20 9 8 2 22 5 1 6 73 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 12 4 . 5 . Prevented 9 | . . . . . . . . . 7 1 1 . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 105 | . . 16 18 10 4 3 3 1 13 2 . 3 32 Guns 39 | . . 14 12 6 1 . . . 2 . . . 4 Cannons 42 | . . . 4 4 3 . 3 1 6 2 . 2 17 AOE 13 | . . . . . . 3 . . 2 . . . 8 Classes Destroyed 14 | . . 7 . 1 4 . 1 . . . . . 1 Worker 5 | . . 1 . . 2 . 1 . . . . . 1 Builder 4 | . . . . . 2 1 . . . . . . 1 Tunneler 3 | . . . . . 2 1 . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . Recycler 8 | . . 1 3 1 . 1 1 . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 Swarmer 18 | . . 3 2 1 1 3 . . 3 . . . 5 Grunt 42 | . . 8 8 6 1 . . . 4 2 . . 13 Brawler 4 | . . . . . 1 . . . 2 . . . 1 Duelist 2 | . . 1 . . . . . . 1 . . . . Sentry 19 | . . 4 8 2 1 . . 1 2 . . . 1 Hunter 5 | . . . . 1 . . . . . . . 2 2 Programmer 16 | . . . . . . . 3 . 2 . . 1 10 Decomposer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 7 | . . 7 4 3 5 3 3 1 5 2 . 2 5 Combat Bots Only 5 | . . 5 4 3 3 3 2 1 5 2 . 2 5 Max Kills in Single Turn 3 | . . 1 2 1 1 3 1 1 3 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . 2 . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Damage Taken 10640 | . . 1237 1472 693 209 . 220 46 752 133 . 426 5452 Core 1255 | . . 187 165 92 13 . . . 59 16 . . 723 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 137 | . . . . . . . . . 15 5 . 5 112 Redirected to Shielding 158 | . . . . . . . . . . . . 143 15 Regen/Repaired (Parts) 290 | . . 37 102 133 18 . . . . . . . . Core Remaining (%) 85 | 100 100 . 12 83 98 100 100 . . . . 93 . Volleys Fired 382 | . 7 59 78 28 19 14 12 1 32 7 3 10 112 Largest 3 | . 2 2 2 3 3 3 3 3 2 2 1 2 3 Hottest 203 | . 105 121 113 96 141 141 189 181 120 120 88 148 203 Shots Fired 689 | . 14 114 151 74 35 16 33 3 38 10 3 17 181 Gun 391 | . 14 114 129 52 8 1 . . 8 7 . 1 57 Cannon 274 | . . . 22 22 27 14 33 3 23 3 3 16 108 Launcher 24 | . . . . . . 1 . . 7 . . . 16 Special . | . . . . . . . . . . . . . . Kinetic 350 | . . 28 85 74 16 2 9 2 23 3 . 10 98 Thermal 253 | . 14 86 66 . 19 13 24 1 . . . . 30 Explosive 16 | . . . . . . 1 . . . . . . 15 Electromagnetic 70 | . . . . . . . . . 15 7 3 7 38 Robot Hit Streak 37 | . 5 11 37 10 12 3 23 5 16 7 6 13 29 Robot Miss Streak 5 | . 5 2 3 3 2 4 2 1 2 1 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 6 | . . 2 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 512 | . 7 85 121 51 26 7 28 2 25 9 3 14 134 Core Hits 242 | . 2 34 31 23 13 7 8 1 23 5 . 6 89 Critical Kills 2 | . . . . . 1 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 Critical Strikes 33 | . . 9 5 1 1 1 . 1 2 . 1 1 11 Burn 13 | . . 9 4 . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 4 | . . . . . 1 . . . . . . . 3 Blast 10 | . . . 1 1 . . . 1 2 . . 1 4 Corrupt 5 | . . . . . . . . . . . 1 . 4 Melee Attacks 4 | . . . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4 | . . . 4 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15491 | . 93 1270 2146 938 563 332 842 62 1900 285 102 710 6248 Guns 5397 | . 93 1270 1706 611 81 16 . . 89 131 . . 1400 Cannons 7837 | . . . 418 327 482 122 842 62 1198 154 102 710 3420 Explosions 2209 | . . . . . . 173 . . 613 . . . 1423 Melee . | . . . . . . . . . . . . . . Ramming 48 | . . . 22 . . 21 . . . . . . 5 Kinetic 7880 | . . 316 1179 938 258 16 266 38 1198 154 . 513 3004 Thermal 4030 | . 93 954 945 . 305 122 576 24 207 . . . 804 Explosive 1541 | . . . . . . 173 . . . . . . 1368 Electromagnetic 1992 | . . . . . . . . . 495 131 102 197 1067 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . 3 . 2 2 2 3 33 Average Corruption 10 | . . . . . . . 2 . 1 2 2 2 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 97 | . . . . . . . 3 . 5 5 . 11 73 Message Errors 20 | . . . . . . . . . . 1 . 3 16 Matter Fused 18 | . . . . . . . 1 . 1 1 . 3 12 Heat Flow Errors 11 | . . . . . . . . . . . . 3 8 Energy Discharges 17 | . . . . . . . 1 . 2 2 . 2 10 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 1 1 . . 4 Data Loss (major) 3 | . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 8 | . . . . . . . . . . . . . 8 Weapon Failures 10 | . . . . . . . 1 . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 262 | . . . 22 10 17 . 28 . 52 . 4 . 129 Projectiles 227 | . . . 22 10 17 . 28 . 22 . 4 . 124 Explosions 35 | . . . . . . . . . 30 . . . 5 Melee . | . . . . . . . . . . . . . . Knockbacks 60 | . . . 1 5 1 . 5 . 10 3 . 7 28 Impact . | . . . . . . . . . . . . . . Kinetic 53 | . . . 1 4 1 . 4 . 10 3 . 6 24 Secondary 7 | . . . . 1 . . 1 . . . . 1 4 Self-Inflicted Damage 35 | . . . . . . . . . 33 . . . 2 Shots 1 | . . . . . . . . . 1 . . . . Rammed 7 | . . . 4 . . 2 . . . . . . 1 Targets Rammed 7 | . . . 4 . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 229 | . 135 229 121 216 192 54 190 126 198 126 . 116 184 Average Temperature 64 | . 44 101 34 73 65 14 104 72 71 44 . 33 45 Received Heat Transfer 2278 | . . 561 564 297 24 . . 9 99 27 . . 697 Effects 1 | . . 1 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . 2 1 . 2 3 Total Turns 181 | . . . . . . . . . 46 20 . 29 86 Longest Duration 50 | . . . . . . . . . 26 20 . 22 50 Robots Corrupted 8 | . . . . . . . . . 3 . 1 1 3 Combat Hostiles 8 | . . . . . . . . . 3 . 1 1 3 Parts Fried 7 | . . . . . . . . . 2 . 1 . 4 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 5 | . . 2 2 . . 1 . . . . . . . Combat Hostiles 4 | . . 2 2 . . . . . . . . . . Parts Melted 13 | . . 8 3 . . 1 . . . . . . 1 Heat Transferred 8204 | . 199 3108 2442 . 555 222 777 37 50 . . . 814 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 609 | . 52 349 609 473 347 151 64 94 . . . . 454 Initial 214 | . . 21 146 187 214 7 2 21 . . . . . Average 213 | . 34 135 368 326 212 85 10 47 . . . . 275 Maximum Alert Level 2 | . . 1 2 2 1 . . . . . . . 2 Low Security (%) 45 | 100 100 77 3 6 52 100 100 100 . . . . 13 Level 1 42 | . . 22 49 72 47 . . . . . . . 80 Level 2 11 | . . . 47 21 . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 1 9 2 1 . 1 . . . . . 5 Investigation 3 | . 1 . 1 1 . . . . . . . . . Extermination 4 | . . . . . . . 1 . . . . . 3 Reinforcement 7 | . . 1 3 1 . . . . . . . . 2 Assault 2 | . . . 2 . . . . . . . . . . Garrison 4 | . . . 3 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 12 | . . 2 3 1 . 1 . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 185 | . 3 27 38 20 5 7 3 1 17 2 . 3 59 Peak Tracking Total 10 | . 2 9 10 4 3 4 2 1 8 2 . 2 8 Tactical Retreats 10 | . . . . 1 . . . . 4 . . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 14 | . 2 . 3 1 1 . . . 1 . . . 6 Indirectly 1 | . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 1 . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 3 | . . . 2 . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . 1 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 27 | . 1 2 8 2 5 1 . 2 . . 4 . 2 Terminals 11 | . 1 1 5 . . 1 . 2 . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 7 | . . 1 2 1 2 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 2 . . . . . . . . Total Hacks 63 | . 1 4 12 5 10 4 . 5 . . 17 . 5 Successful 45 | . 1 2 8 4 4 3 . 4 . . 17 . 2 Failed 18 | . . 2 4 1 6 1 . 1 . . . . 3 Catastrophic 2 | . . . 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 1 . . . 2 1 . 3 . . . . . Terminals 20 | . 1 2 6 . . 4 . 5 . . . . 2 Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 18 | . . 2 5 4 4 . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 4 . . . . . . . . Terminal Hacks 27 | . 1 . 4 . . 2 . 2 . . 17 . 1 Record 5 | . . . . . . . . . . . 5 . . Part Schematic 5 | . 1 . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . Open Door 3 | . . . 3 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . . 2 3 3 3 . . . . . . . 1 Scan Component 8 | . . 1 2 2 2 . . . . . . . 1 Repair 4 | . . 1 1 1 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 . . . . . . . . Seal Access 3 | . . . 1 1 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . 2 . . . . . Terminals 3 | . . . . . . 1 . 2 . . . . . Botnet 3 | . . . . . . 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . . 2 5 1 3 1 . 2 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 1 1 1 . . . . . . . . Time 110 | . . 26 32 26 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 14 | . . . 12 . . . . . 2 . . . . Largest Group 10 | . . . 10 2 . . . . 2 . . . . Highest-Rated Group 88 | . . . 88 62 . . . . 77 . . . . Highest-Rated Ally 47 | . . . 31 31 . . . . 47 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 73 | . . . 49 21 . . . . 3 . . . . Total Damage 898 | . . . 535 329 . . . . 34 . . . . Kills 13 | . . . 7 5 . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 8079 | 66 261 730 1064 661 843 481 462 312 627 384 217 583 1388 Spaces Moved 4872 | 48 198 390 567 413 568 327 303 217 372 262 159 353 695 Core 3 | 2 . . . . . . . . . . . . 1 Treads 12 | . . . 1 . . 7 . . . 4 . . . Legs 2 | 2 . . . . . . . . . . . . . Wheels 4780 | 44 198 390 566 413 568 320 303 217 372 258 159 353 619 Hover 75 | . . . . . . . . . . . . . 75 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 95 105 115 115 116 131 131 131 131 116 131 50 Average Speed 121 | 99 110 99 112 115 128 120 131 131 131 132 122 131 122 Slowest Speed 325 | 120 115 130 250 115 145 325 131 155 131 240 131 131 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 32 42 81 42 13 9 6 6 56 56 62 60 20 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . . 1 . Spaces Dug 95 | . . . 2 1 . 8 . . . . . . 84 Terrain Destroyed 180 | . . . 5 6 1 8 . 1 35 3 . 7 114 Melee 2 | . . . 2 . . . . . . . . . . Projectile 61 | . . . 3 6 1 . . 1 18 3 . 7 22 AOE 117 | . . . . . . 8 . . 17 . . . 92 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 6382 | 63 227 624 835 551 660 398 342 246 473 288 182 455 1038 Wait 675 | 3 6 94 121 69 45 31 17 . 38 20 . 89 142 Move 4860 | 47 197 389 567 412 567 326 302 216 371 261 158 352 695 Hop . | . . . . . . . . . . . . . . Pick Up 107 | 5 8 19 17 17 9 7 3 6 . . 3 1 12 Fast Attach 71 | 7 2 8 4 3 2 3 1 5 . . 5 . 31 Attach 58 | . . 6 9 5 4 2 3 2 1 . 2 1 23 Detach 28 | 1 . 3 2 2 3 . . 1 . . 4 . 12 Swap 57 | . 3 21 9 4 4 4 1 3 3 . . 2 3 Drop 97 | . 4 25 13 11 7 9 3 12 1 . 7 . 5 Fire 382 | . 7 59 78 28 19 14 12 1 32 7 3 10 112 Melee 4 | . . . 4 . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 5 | . . . 3 . . 2 . . . . . . . Escape Stasis 8 | . . . 8 . . . . . . . . . . Rewire 27 | . . . . . . . . . 27 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x2 642 | -9/Materials | Repaired Lgt. Treads 907 | -9/Materials | Lost 5 parts (1p2n1u1w) 1032 | -9/Materials | Discovered new exit (range 6) 1058 | -9/Materials | Entered Storage 1089 | -9/Storage | Core integrity fell below 50% 1461 | -9/Storage | Core integrity fell below 20% 1655 | -9/Storage | Garrison activated, responded to threat 1727 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2035 | -9/Storage | Repaired Hvy. Assault Rifle 2062 | -9/Storage | Discovered new exit (range 15) 2107 | -9/Storage | Met a pair of Derelict thieves 2122 | -9/Storage | Entered Materials 2122 | -8/Materials | Accompanied by 2 allies 2122 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2695 | -8/Materials | Repaired Lgt. Treads 2777 | -8/Materials | Discovered new exit (range 7) 2783 | -8/Materials | Entered Factory 2783 | -7/Factory | Evolved 2 slots: Utility x2 2889 | -7/Factory | Discovered new exit (range 5) 2988 | -7/Factory | Repaired Structural Scanner 3421 | -7/Factory | Garrison activated, responded to threat 3626 | -7/Factory | Entered another Factory area 3626 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3849 | -6/Factory | Discovered new exit (range 5) 3860 | -6/Factory | Discovered new exit (range 9) 4085 | -6/Factory | Build established: Scavenger-Mutant 4107 | -6/Factory | Entered another Factory area 4107 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4232 | -5/Factory | Discovered new exit (range 19) 4569 | -5/Factory | Entered another Factory area 4569 | -4/Factory | Evolved 2 slots: Utility x2 4576 | -4/Factory | Identified exit to Upper Caves 4881 | -4/Factory | Entered Upper Caves 4925 | -4/Upper Caves | Learned Research terminal intel 4938 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5189 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5224 | -4/Upper Caves | Learned location of Quarantine (-2) 5276 | -4/Upper Caves | Spotted B-86 Titan 5483 | -4/Upper Caves | Build established: Scavenger-Tank 5497 | -4/Upper Caves | Discovered new exit (range 8) 5508 | -4/Upper Caves | Entered another Upper Caves area 5511 | -4/Upper Caves | Discovered new exit (range 13) 5548 | -4/Upper Caves | Spotted B-86 Titan 5881 | -4/Upper Caves | Discovered new exit (range 9) 5892 | -4/Upper Caves | Entered Zhirov 5893 | -4/Zhirov | Discovered new exit (range 3) 5914 | -4/Zhirov | Met Zhirov 5940 | -4/Zhirov | Learned location of Testing (-3) 5940 | -4/Zhirov | Learned location of Command (-1) 5956 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5974 | -4/Zhirov | Found Alien Artifact 5974 | -4/Zhirov | Identified Integrated Dissipator 5974 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5989 | -4/Zhirov | Found Alien Artifact 6007 | -4/Zhirov | Build established: Scavenger-Mutant 6109 | -4/Zhirov | Entered Proximity Caves 6646 | -3/Proximity Caves | Build established: Scavenger-Gunner 6679 | -3/Proximity Caves | Discovered new exit (range 5) 6692 | -3/Proximity Caves | Entered Research 6692 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6693 | -3/Research | Loaded intel: 24 terminal locations 6853 | -3/Research | Lost 3 parts (1n1u1w) 7086 | -3/Research | System corruption reached 10% 7151 | -3/Research | Lost 9 parts (1p5n1u2w) 7239 | -3/Research | Lost 5 parts (2n3w) 7468 | -3/Research | Found Gamma Bomb Array 7625 | -3/Research | Lost 3 parts (1p1n1w) 7628 | -3/Research | Identified Transdimensional Reconstructor 7628 | -3/Research | Warped through subspace 7629 | -3/Research | Core integrity fell below 50% 7781 | -3/Research | Build established: Mutant 7982 | -3/Research | System corruption reached 30% 8024 | -3/Research | Lost 5 parts (1p2n1u1w) 8080 | -3/Research | Self-destructed Last Messages --------------- 08017_ Dropped Hvy. Disruptor Cannon. 08018_ % NZJIRHRVEM IAFX|>GV5PJ0&<9BMPT7BQX 08019_ Acquired Gamma Bomb Array. 08021_ Acquired Gamma Rifle. 08024_ Acquired Imp. Coolant Injector. 08026_ Acquired 42 matter. 08033_ JF0K/KAIMWJ4CUJ0CGEM8PPN SV0NYAK 08049_ TK=D=8GU%OSVZMK5RD,EZEY#GJFD8VEBU 08064_ System corrupted: Substantial component data lost. 08064_ Acquired Gamma Rifle. 08073_ Acquired Magnetic Acceleration Cannon. 08073_ Magnetic Acceleration Cannon destroyed. 08073_ Imp. Antigrav System destroyed. 08074_ System corrupted: Gamma Rifle failed to cycle. 08076_ Imp. Antigrav System destroyed. 08079_ Gamma Rifle destroyed. 08080_ System corrupted: Matter fused (-9). 08080_ P-80 Master misfires. Map ----- +----------------------------------------------------+ | ??????##########################?????????????????? | | ??????# """T""" # #?????????????????? | | ??????# """ """ # #?????????????????? | | ??????# # ! #?????????????????? | | ??????# # """" #?????????????????? | | ??????# # """" ################### | | ?????##% """ # """" # | | ?????#% !!! """ # """" + | | ?????## !! 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Storage Unit | -10/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SniperInsulationKit Manual? 0 Play Time 01:14:13 Cumulative 269.1 hours Start 2022.06.01 @ 19:19:08 End 2022.06.02 @ 20:09:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 67 Gallery% 82 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42b2ca5d-a2e0-4e45-a2cd-b394bdd9ee13