Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 01:01:07 Player: BionicSandwich Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (303) 303 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1538 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Assault Rifle Datajack > --- INVENTORY (15) --- Light Ion Engine Structural Scanner Signal Interpreter Hacking Suite Medium Laser Medium Laser Small Laser Small Laser Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Structural Scanner Signal Interpreter Hacking Suite Medium Laser Medium Laser Small Laser Small Laser Datajack Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 6 5 2 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 . Engine 14 | . 14 14 . Treads 28 | . 28 28 . Device 7 | . 9 . . Storage 14 | . 14 14 . Hackware 5 | . 3 14 . Ballistic Gun 22 | . 24 14 . Special Melee Weapon 5 | . 3 14 . Naked Turns . | . . . . Heaviest Build 28 | 12 28 28 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 12 | 7 11 15 . Most Carried 12 | 5 12 12 . Average Carried 7 | 1 7 10 . Final Capacity 15 | 8 15 15 15 Final Carried 12 | 2 12 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 541 | 255 242 44 . Remotely . | . . . . Salvage Created 334 | . 244 90 . Parts 29 | . 24 5 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 8 2 . Melee 1 | . 1 . . Guns 9 | . 7 2 . Classes Destroyed 6 | . 6 . . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 5 | . 3 2 . Best Kill Streak 4 | . 4 1 . Combat Bots Only 4 | . 4 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 60 | . 46 14 . Missed 19 | . 19 . . Damage Taken 539 | . 340 199 . Core 143 | . 93 50 . Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 48 | 1 39 8 . Largest 2 | 2 2 1 . Hottest 40 | 40 40 20 . Shots Fired 81 | 2 71 8 . Gun 81 | 2 71 8 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 81 | 2 71 8 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 1 7 8 . Robot Miss Streak 4 | 1 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 47 | 1 34 12 . Core Hits 21 | . 16 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . . 6 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 564 | 15 450 99 . Guns 535 | 15 421 99 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 29 | . 29 . . Kinetic 535 | 15 421 99 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 9 | . 9 . . Targets Rammed 12 | . 12 . . Kicked . | . . . . Crushed 3 | . 3 . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 168 | . 54 114 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 274 | . 274 164 . Initial 63 | . . 48 63 Average 92 | . 95 109 . Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 83 100 . Level 1 12 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 26 5 . Peak Tracking Total 6 | . 6 2 . Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 7 | . 7 . . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Alert Level 2 | . 2 . . Disarm Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . 3 . Non-combat 2 | . . 2 . Combat 1 | . . 1 . Robot Hacks Applied 4 | . . 4 . parse_system 2 | . . 2 . no_distress 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 11 | . . 11 . Total Damage 125 | . . 125 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1472 | 93 1058 321 . Spaces Moved 787 | 57 565 165 . Core 14 | 14 . . . Treads 773 | 43 565 165 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 158 | 132 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 79 33 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 924 | 72 640 212 . Wait 35 | 1 6 28 . Move 784 | 56 564 164 . Hop . | . . . . Pick Up 22 | 8 13 1 . Fast Attach . | . . . . Attach 8 | 6 2 . . Detach . | . . . . Swap 5 | . 3 2 . Drop 4 | . 1 3 . Fire 48 | 1 39 8 . Melee 6 | . . 6 . Ram . | . . . . Kick . | . . . . Crush 12 | . 12 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Discovered new exit (range 15) 900 | -10/Materials | Derelicts attacked the area 915 | -10/Materials | Discovered new exit (range 13) 1105 | -10/Materials | Discovered new exit (range 15) 1152 | -10/Materials | Entered Mines 1164 | -10/Mines | Learned Materials emergency access door positions 1273 | -10/Mines | Core integrity fell below 50% 1413 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1456 | -10/Mines | Discovered new exit (range 11) 1473 | -10/Mines | Entered Materials 1473 | -9/Materials | Accompanied by 2 allies 1473 | -9/Materials | Evolved 2 slots: Propulsion x2 1473 | -9/Materials | Self-destructed Last Messages --------------- Reading system data... G-47 Trooper destroyed. Acquired 15 matter. K-01 Serf collects debris. Dropped Lgt. Treads. K-01 Serf collects debris. T-07 Excavator is excavating. Trooper 1a: "Hello LRC-V3. What is your command?" Mercenary 1a: "Hello LRC-V3. What is your command?" Trooper 1b: "Hello LRC-V3. What is your command?" Mercenary 1a destroyed. Acquired 10 matter. K-01 Serf collects debris. EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# +?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????#g #?????????????????????? | | ????????# #?????????????????????? | | ????????# @ #?????????????????????? | | ????????#g #?????????????????????? | | ????????#####?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalBeamFlail Manual? 0 Play Time 00:12:47 Cumulative 2.5 hours Start 2024.04.02 @ 00:48:00 End 2024.04.02 @ 01:01:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c3cf110-0026-46b5-b48a-0619ac76f346