Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.24 @ 07:26:18 Player: Trione Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (30) 6000 Robots Destroyed (289) 1445 Value Destroyed (13584) 13584 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (9849) 9849 TOTAL SCORE: 34558 Bonus ------- High Alert Combat Kills 3178 Follower Combat Kills 2387 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -1616 Cogmind --------- Core Integrity 0/1150 Matter 58/300 Energy 160/170 System Corruption 12% Temperature Cool (521) Movement Hovering (92) Ox1 Location -4/Garrison Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Cooled Aerolev Unit Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY (12) ----- Medium Storage Unit Medium Storage Unit Large Storage Unit Enhanced Optical Array Hardened Heavy Armor Plating Advanced Hacking Suite Relay Coupler [ARC] (13) Relay Coupler [Sentry] (7) Relay Coupler [Sentry] (30) > --- WEAPON (2) ------- Matter Neutralizer Improved Remote Datajack > --- INVENTORY (18) --- Reinforced Fission Core Quantum Reactor Improved Coolant Injector Superbattery (2000) Advanced Matter Compressor (400) Improved Core Shielding Improved Hacking Suite Relay Coupler [Brawler] (30) Relay Coupler [Sentry] (29) Relay Coupler [Demolisher] (28) Nova Cannon Railgun Compact Tesla Bomb Launcher Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Advanced Matter Compressor Enhanced Optical Array Precision Matter Filter Advanced Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] System Backup Module > --- WEAPON ----------- Advanced Remote Datajack Power Sword > --- INVENTORY -------- Micro Fission Core Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Experimental Heat Sink Medium Storage Unit Superbattery Damper Plating Advanced Hacking Suite Improved System Shield Advanced System Shield Relay Coupler [Demolisher] Heavy Tesla Rifle Heavy Neutron Cannon Heavy Gauss Cannon Compact Tesla Bomb Launcher Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack Improved Remote Datajack [Rating: 112] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Improved Remote Datajack Energy Gun Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 . . . 1 . . . . . 1 . . . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 501 | 6 3 6 6 . . . 53 . 5 3 17 . 10 10 11 . 2 7 38 37 29 13 31 3 . 16 110 9 51 25 Power 36 | 1 . . . . . . 3 . 2 1 1 . 1 1 1 . . 1 1 7 2 . 2 . . . 7 . 3 2 Engine 10 | 1 . . . . . . 2 . 1 . . . . . 1 . . . . 5 . . . . . . . . . . Core 19 | . . . . . . . 1 . 1 1 1 . 1 1 . . . 1 1 2 2 . 2 . . . 3 . 2 . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 Propulsion 79 | 2 . . 1 . . . 8 . 2 . . . 1 1 4 . . 3 16 4 5 . 5 . . 1 20 1 4 1 Treads 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hover 59 | . . . . . . . . . . . . . . . . . . 3 15 4 5 . 5 . . 1 20 1 4 1 Flight 9 | . . . . . . . . . 2 . . . 1 1 4 . . . 1 . . . . . . . . . . . Utility 192 | 1 3 . 4 . . . 13 . 1 2 15 . 4 5 2 . . 3 16 14 4 7 10 . . 9 44 4 21 10 Device 60 | . . . 1 . . . 3 . . 2 6 . . 1 2 . . 1 5 1 3 . 2 . . . 23 2 7 1 Storage 35 | 1 3 . 1 . . . . . 1 . 1 . 1 . . . . . 5 5 . 1 4 . . 2 5 . 1 4 Processor 13 | . . . . . . . . . . . 8 . 2 . . . . . . 1 1 . 1 . . . . . . . Hackware 34 | . . . . . . . . . . . . . . 1 . . . . 2 5 . 5 2 . . 7 7 1 3 1 Protection 50 | . . . 2 . . . 10 . . . . . 1 3 . . . 2 4 2 . 1 1 . . . 9 1 10 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 194 | 2 . 6 1 . . . 29 . . . 1 . 4 3 4 . 2 . 5 12 18 6 14 3 . 6 39 4 23 12 Energy Gun 20 | . . . . . . . . . . . . . . . . . . . . 2 1 . 4 . . 3 8 . 2 . Energy Cannon 21 | . . 2 1 . . . 7 . . . . . . . . . . . 2 . . . 3 1 . . 2 . 2 1 Ballistic Gun 32 | 2 . 3 . . . . 9 . . . . . . . . . . . . 3 . . 1 . . 1 3 2 4 4 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Launcher 50 | . . 1 . . . . 12 . . . . . . 3 1 . . . 1 4 6 3 . . . 1 6 1 9 2 Special Weapon 24 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . 1 11 1 3 3 Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . Slashing Weapon 24 | . . . . . . . 1 . . . 1 . 4 . 3 . 2 . 1 1 6 . . . . . 2 . 1 2 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . Special Melee Weapon 9 | . . . . . . . . . . . . . . . . . . . . 2 4 2 . . . . 1 . . . Unidentified Prototypes 10 | . . . 1 . . . . . 1 . . . . . . . . . 2 . 2 . 2 . . . 2 . . . Parts Lost 119 | . . . 1 . . . 21 1 1 . . . . 4 7 1 . . 3 13 4 3 12 . . 2 21 . 18 7 Power 18 | . . . . . . . 3 . 1 . . . . 1 1 . . . . 6 1 . 1 . . . 1 . 2 1 Propulsion 24 | . . . 1 . . . 6 1 . . . . . 1 4 . . . 1 1 . . 2 . . 1 4 . 2 . Utility 41 | . . . . . . . 5 . . . . . . 1 1 1 . . 1 3 . 2 3 . . 1 10 . 8 5 Weapon 36 | . . . . . . . 7 . . . . . . 1 1 . . . 1 3 3 1 6 . . . 6 . 6 1 Highest Loss Streak 12 | . . . 1 . . . 12 1 1 . . . . 3 5 3 . . 1 8 2 2 6 . . 1 4 . 6 5 Average Slot Usage (%) 91 | . 98 100 96 100 100 100 92 24 28 51 79 84 85 79 61 33 30 52 92 90 99 98 95 100 100 99 93 98 93 85 Engine 2 | . 14 14 11 11 11 11 5 . 1 . . . . . 3 . . . . 4 1 . . . . . . . . . Core 3 | . . . . . . . 2 . 1 8 7 7 7 5 1 . . 1 6 . 4 6 4 5 5 5 2 5 2 1 Wheel 3 | . 28 28 13 11 11 11 14 . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . 6 23 25 26 26 23 23 23 22 20 21 19 17 Flight 1 | . . . . . . . . . 15 18 15 15 18 22 20 7 6 6 1 . . . . . . . . . . . Device 4 | . . . . . . . 3 . . 16 14 15 11 2 . . . 1 7 . 1 2 . . . . 8 11 7 1 Storage 16 | . 26 28 30 33 33 33 25 . . . . . 2 7 3 . . . 9 19 20 19 15 17 17 16 16 15 15 19 Processor 6 | . . . . . . . . . . . 33 38 38 32 30 25 20 20 14 1 . . 5 5 5 5 5 5 5 5 Hackware 17 | . . . . . . . . . . . . . . . . . . . 5 22 31 29 33 35 35 34 25 25 21 21 Protection 4 | . . . 9 11 11 11 20 . . . . . . 2 . . . 2 8 2 . . . . . . 1 2 8 5 Energy Cannon 1 | . . 8 3 11 11 11 6 . . . . . . . . . . . 1 1 . . . . . . . . . . Ballistic Gun 3 | . 28 19 18 11 11 11 8 . . . . . . . . . . . . 3 1 . . 5 5 . . 4 2 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 4 5 4 3 4 2 2 Slashing Weapon 2 | . . . . . . . . 9 9 9 7 7 6 3 . . 4 13 7 1 5 . . . . . 1 . 1 1 Naked Turns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 39 45 63 63 63 63 83 2 9 12 12 10 16 18 16 10 4 58 77 95 50 55 56 56 55 56 123 73 111 99 Greatest Support 76 | 20 20 20 20 10 10 10 40 3 12 12 12 12 18 18 17 6 6 32 76 66 73 66 73 66 66 66 73 51 66 62 Greatest Overweight (x) 24 | . 1 2 6 6 6 6 6 . . . . . . 1 3 1 . 1 1 2 1 1 1 . . 1 17 1 2 24 Average Overweight (x) . | . . 2 5 6 6 6 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 Largest Inventory Capacity 26 | 6 16 16 22 22 22 22 22 4 8 4 8 4 8 8 8 4 4 4 14 18 18 18 20 20 20 20 26 22 22 24 Average Capacity 17 | 4 12 16 20 22 22 22 21 4 4 4 4 4 5 8 6 4 4 4 9 16 18 17 16 20 20 19 21 22 21 23 Most Carried 25 | 4 15 16 22 22 22 22 22 3 4 4 4 4 8 8 8 4 4 4 14 18 18 18 19 20 20 20 25 22 22 24 Average Carried 16 | 2 10 15 20 22 21 22 19 3 3 1 3 4 5 7 5 4 4 4 9 15 17 17 16 18 20 19 20 20 20 22 Final Capacity 22 | 6 16 16 22 22 22 22 4 4 4 4 4 4 8 8 4 4 4 4 14 18 18 18 20 20 20 20 22 22 20 18 Final Carried 22 | 4 15 16 22 22 22 22 3 3 4 1 4 4 7 8 4 4 4 4 14 18 17 18 18 20 20 20 20 22 20 17 Class Distribution -------------------- 46% | Botlord-Mutant 13% | Hauler-Mutant 10% | Mutant 8% | Scavenger-Mutant 6% | Bothacker-Mutant 4% | Scout 3% | Mechanic-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -8/Garrison Sprinter | -8/Materials Scout | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Sprinter | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Matter Collected 10204 | 191 123 85 255 19 . 30 1175 . 48 52 51 . 261 39 40 . 13 362 454 608 261 441 388 55 . 524 2221 425 1680 403 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12326 | . 154 248 514 . . 43 1986 . 48 52 51 . 68 104 40 . 13 . 1244 532 392 391 1237 300 . 322 1877 63 1861 786 Parts 587 | . 12 14 30 . . 6 124 . 5 2 4 . 9 9 3 . 2 . 48 23 16 19 39 5 . 8 88 6 80 35 Haulers Intercepted 13 | . . . 1 . . . 2 . 1 . 1 . . . . . . . 3 . 2 . 3 . . . . . . . Recyclers Shooed 16 | . 1 . 1 . . . 2 . . . . . . . 1 . . . 5 . 1 . . . . . 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 217 | . 5 6 10 . . 3 47 . . 1 . . 1 9 3 . . . 8 16 6 12 8 1 . . 35 . 33 13 Melee 22 | . . . . . . . . . . 1 . . 1 . . . . . 7 . . 2 4 . . . 7 . . . Guns 35 | . 5 1 9 . . 1 10 . . . . . . . . . . . . 1 . . 2 1 . . 4 . . 1 Cannons 23 | . . 2 1 . . 2 4 . . . . . . . . . . . . 1 . . 1 . . . 6 . 6 . AOE 122 | . . 3 . . . . 33 . . . . . . 9 3 . . . 1 14 6 10 . . . . 17 . 20 6 Classes Destroyed 19 | . 2 1 2 . . . 7 . . . . . 1 . . . . . . . . . . 1 . . 2 1 1 1 Worker 15 | . . . . . . . 5 . . . . . . . . . 1 . 1 . 1 . 2 . . . 1 . 4 . Builder 12 | . . . . . . . 8 . . . . . . . . . . . . . 1 . . . . . 3 . . . Tunneler 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Hauler 13 | . . . 1 . . . 2 . 1 . 1 . . . . . . . 3 . 2 . 3 . . . . . . . Recycler 17 | . . 1 . . . . 4 . . . . . . . . . . . 4 . 1 . 2 . . . 4 . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 6 | . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 1 . . . 1 . . . Swarmer 59 | . 3 6 . . . 3 4 . . . . . . 9 3 . . . . 7 5 6 . . . . 4 . 4 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Grunt 94 | . 2 . 7 . . . 32 . . . . . . . . . . . 4 6 . 6 3 . . . 14 . 13 7 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Duelist 5 | . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 14 | . . . 3 . . . 7 . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . Hunter 10 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 8 . Programmer 28 | . . . . . . . . . . . . . 1 . . . . . 3 1 1 . 4 . . . 14 . 4 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 4 3 3 . . 3 12 . 1 1 1 . 1 3 3 . 1 . 4 10 5 4 2 1 . . 6 . 10 7 Combat Bots Only 10 | . 4 3 3 . . 3 9 . . 1 . . 1 3 3 . . . 4 10 3 4 2 1 . . 5 . 8 7 Max Kills in Single Turn 5 | . 1 3 1 . . 1 4 . 1 1 1 . 1 3 3 . 1 . 1 4 3 4 1 1 . . 4 1 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . . . 3 . . . . . . 3 3 . . . 1 4 3 4 . . . . 3 . 5 4 Melee 1 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . 1 1 . . . 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Damage Taken 21425 | . 136 86 488 . . 214 3219 227 86 44 . . 105 451 524 78 . . 1085 1512 886 378 1840 . . 114 3771 . 4332 1849 Core 3321 | . 38 22 100 . . 37 366 83 42 . . . 15 57 184 57 . . 82 168 284 86 491 . . 36 538 . 218 417 Absorbed by Shields 667 | . . . . . . . . . . . . . . 97 . . . . . 59 . 20 . . . 6 . . 318 167 Core Remaining (%) 54 | 100 . 76 . . . 65 . . . 10 . . . . . 55 . . . . . 27 . . . 47 . . . . Volleys Fired 675 | . 12 16 45 . . 10 119 . . . . . . 5 1 . . . 23 27 10 7 35 8 . 62 149 13 89 44 Largest 2 | . 2 2 2 . . 2 2 . . . . . . 1 1 . . . 1 2 1 1 2 1 . 1 2 1 2 2 Hottest 180 | . 40 112 91 . . 91 128 . . . . . . 39 39 . . . 90 180 80 80 98 40 . 65 135 49 159 105 Shots Fired 906 | . 24 27 90 . . 20 208 . . . . . . 5 1 . . . 23 34 10 7 38 8 1 66 152 13 128 51 Gun 415 | . 24 5 73 . . 10 114 . . . . . . . . . . . . 13 1 1 21 3 1 27 65 6 27 24 Cannon 242 | . . 21 17 . . 10 40 . . . . . . . . . . . 20 8 . . 11 . . . 48 . 65 2 Launcher 167 | . . 1 . . . . 54 . . . . . . 5 1 . . . 3 13 9 6 . . . 3 20 1 32 19 Special 82 | . . . . . . . . . . . . . . . . . . . . . . . 6 5 . 36 19 6 4 6 Kinetic 412 | . 24 5 73 . . 10 114 . . . . . . . . . . . . 10 . . 3 3 1 1 76 6 62 24 Thermal 148 | . . . 17 . . 10 40 . . . . . . . . . . . 20 11 1 1 16 . . . 4 . 26 2 Explosive 127 | . . 1 . . . . 54 . . . . . . 5 1 . . . 3 13 9 5 . . . . 18 . 17 1 Electromagnetic 137 | . . 21 . . . . . . . . . . . . . . . . . . . 1 13 . . 29 35 1 19 18 Robot Hit Streak 18 | . 9 10 18 . . 3 14 . . . . . . 4 5 . . . 4 8 4 2 7 13 . 15 12 12 7 12 Robot Miss Streak 10 | . 2 3 4 . . 10 8 . . . . . . . . . . . 1 2 2 3 2 . . 2 7 1 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Secondary Targets 6 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 710 | . 18 12 51 . . 5 124 . 2 3 2 . 11 6 1 . 1 . 58 24 37 13 59 8 . 42 132 10 59 32 Core Hits 562 | . 13 10 17 . . 3 157 . 1 1 1 . 2 10 5 . 1 . 29 38 22 18 21 2 . 7 95 5 76 28 Critical Hits 27 | . . . . . . 1 1 . . . 1 . 1 . . . . . 3 . . . 2 1 . . 11 1 5 . Critical Kills 12 | . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 1 . . 4 1 2 . Critical Parts Destroyed 14 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . 7 . 3 . Melee Attacks 435 | . . . . . . . 1 . 7 3 4 . 47 8 2 . 1 . 123 9 72 14 50 . . . 79 . 13 2 Impact 34 | . . . . . . . . . . . . . . . . . . . . . 2 5 27 . . . . . . . Slashing 336 | . . . . . . . 1 . 7 3 4 . 47 8 2 . 1 . 123 6 58 . . . . . 61 . 13 2 Piercing 40 | . . . . . . . . . . . . . . . . . . . . . . . 23 . . . 17 . . . Sneak Attacks 57 | . . . . . . . . . 1 1 1 . 2 . . . 1 . 14 2 19 4 5 . . . 6 . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . . . . . Damage Inflicted 37255 | . 137 422 822 . . 128 6543 . 142 189 141 . 628 849 198 . 82 . 2211 2665 2546 739 2083 33 . 439 8117 228 6073 1840 Guns 5085 | . 137 45 701 . . 46 1232 . . . . . . . . . . . . 73 25 . 389 33 . 379 1162 182 341 340 Cannons 3773 | . . 204 121 . . 82 695 . . . . . . . . . . . 128 172 . . 162 . . . 1101 . 1036 72 Explosions 19977 | . . 173 . . . . 4602 . . . . . . 780 191 . . . 239 2100 1086 694 35 . . 60 4032 46 4511 1428 Melee 8399 | . . . . . . . . . 142 189 141 . 628 69 . . 82 . 1844 320 1435 45 1497 . . . 1822 . 185 . Ramming 21 | . . . . . . . 14 . . . . . . . 7 . . . . . . . . . . . . . . . Kinetic 5121 | . 137 45 701 . . 46 1232 . . . . . . . . . . . . 73 . . 19 33 . . 1397 182 916 340 Thermal 2954 | . . 46 121 . . 82 695 . . . . . . . . . . . 128 172 25 39 280 . . . 835 . 401 130 Explosive 16138 | . . 127 . . . . 4602 . . . . . . 780 191 . . . 239 2100 1086 585 . . . . 3162 . 2934 332 Electromagnetic 4622 | . . 204 . . . . . . . . . . . . . . . . . . . 70 287 . . 439 901 46 1637 1038 Impact 886 | . . . . . . . . . . . . . . . . . . . . . . 45 841 . . . . . . . Slashing 6857 | . . . . . . . . . 142 189 141 . 628 69 . . 82 . 1844 320 1435 . . . . . 1822 . 185 . Piercing 656 | . . . . . . . . . . . . . . . . . . . . . . . 656 . . . . . . . Highest Corruption 14 | . . . . . . . . . 1 1 . 7 8 8 9 9 . . 6 6 7 7 6 14 14 14 6 5 11 12 Average Corruption 6 | . . . . . . . . . 1 1 . 7 7 8 8 9 . . 4 6 6 7 3 12 14 14 4 5 7 11 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Effects 456 | . . . . . . . . . 1 . . 1 22 8 10 3 . . 38 25 54 17 18 8 5 78 70 10 46 42 Message Errors 98 | . . . . . . . . . . . . . 5 3 2 . . . 6 5 16 3 8 1 . 10 19 3 7 10 Matter Fused 89 | . . . . . . . . . . . . 1 6 1 3 . . . 5 8 11 7 5 1 . 10 15 3 6 7 Heat Flow Errors 43 | . . . . . . . . . . . . . 3 . 1 . . . 8 3 3 . . 1 . 5 8 1 8 2 Energy Discharges 43 | . . . . . . . . . . . . . 2 . 2 2 . . 7 . 3 2 1 . . 7 8 1 3 5 Parts Rejected 9 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 1 1 2 1 Data Loss (minor) 52 | . . . . . . . . . . . . . 1 2 . 1 . . 5 2 11 . 1 . . 9 10 . 4 6 Data Loss (major) 22 | . . . . . . . . . . . . . 1 . 1 . . . . 1 3 2 2 1 . 6 2 1 1 1 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . Misdirections 31 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 18 . . 4 4 Targeting Errors 56 | . . . . . . . . . 1 . . . 4 2 . . . . 7 6 5 3 . 1 1 6 7 . 8 5 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2270 | . . . . . . . 193 . . 4 . . 6 18 . . . . 178 311 517 . 196 . . . 636 . 197 14 Projectiles 80 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 57 . 18 . Explosions 1038 | . . . . . . . 188 . . . . . . 18 . . . . . 196 155 . . . . . 288 . 179 14 Melee 1152 | . . . . . . . . . . 4 . . 6 . . . . . 178 115 362 . 196 . . . 291 . . . Knockbacks 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 11 . 4 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 4 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 992 | . . . . . . . 317 . . . . . . 119 64 . . . . 20 111 30 . . . 16 83 . 148 84 Shots 28 | . . . . . . . 11 . . . . . . 2 1 . . . . 2 2 1 . . . 1 1 . 4 3 Rammed 7 | . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 18 204 215 . . 280 427 . . . . . 268 . 148 . . . 423 408 216 42 306 149 22 331 498 145 395 521 Average Temperature 109 | . 11 92 76 . . 137 122 . . . . . 118 . 74 . . . 130 176 65 17 62 41 12 91 122 37 97 114 Received Heat Transfer 3779 | . 36 . 180 . . . 1215 36 . 27 . . . 24 45 33 . . 255 285 174 127 303 . . 27 393 . 422 197 Effects 43 | . . . . . . 1 9 . . . . . . . . . . . 3 12 . . 1 . . 1 14 . 1 1 Shutdowns 10 | . . . . . . . 1 . . . . . . . . . . . 1 3 . . 1 . . . 4 . . . Energy Bleed 9 | . . . . . . . 5 . . . . . . . . . . . 1 1 . . . . . . 2 . . . Interference 12 | . . . . . . 1 3 . . . . . . . . . . . 1 4 . . . . . . 2 . 1 . Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 7 6 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 Parts Fried 33 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 2 . 15 9 Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . 2 . . . Heat Transferred 3564 | . . 50 222 . . 148 1184 . . . . . . . . . . . 187 155 37 100 400 . . . 550 . 407 124 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Peak Influence 1637 | . 190 148 287 47 . 70 1059 688 413 297 178 92 186 333 297 260 162 85 343 605 382 394 308 332 232 296 1254 1241 1637 1482 Average Influence 394 | . 109 63 173 47 . 8 453 684 362 293 159 72 101 161 231 241 149 42 154 383 222 230 148 100 232 237 577 1029 1005 1429 Maximum Alert Level 5 | . . . 1 . . . 3 2 2 1 . . . 1 1 1 . . 1 2 1 1 1 1 1 1 4 4 5 4 Low Security (%) 14 | 100 100 100 51 100 . 100 21 . . . 100 100 100 69 23 . 100 100 77 19 51 30 64 71 . 15 26 . . . Level 1 7 | . . . 48 . . . 28 . 80 100 . . . 30 76 100 . . 22 27 48 69 35 28 100 84 11 . . . Level 2 16 | . . . . . . . 31 100 19 . . . . . . . . . . 53 . . . . . . 21 24 13 . Level 3 29 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . 26 6 59 . Level 4 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 68 25 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . . . 4 . . . 7 . . . . . 7 . 4 . 1 . 13 . 11 . 10 . . . 18 . 13 . Investigation 25 | . . . 2 . . . . . . . . . 3 . 2 . 1 . 5 . 3 . 5 . . . 3 . 1 . Extermination 22 | . . . . . . . . . . . . . 2 . . . . . 3 . 3 . 2 . . . 8 . 4 . Reinforcement 24 | . . . 2 . . . 5 . . . . . 1 . 2 . . . 2 . 5 . . . . . 4 . 3 . Assault 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . 5 . Garrison 7 | . . . . . . . . . . . . . 1 . . . . . 3 . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control Effect 40 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 7 28 . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Distress Signals 12 | . . . . . . . 4 . 1 . . . . . . . . . 1 . 1 . 1 . . . 1 . 3 . Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Times Spotted 516 | . 8 6 10 . . 3 69 6 10 1 1 2 9 10 15 4 . 6 34 35 40 23 30 4 . 24 81 6 60 19 Peak Tracking Total 11 | . 4 3 3 . . 3 8 8 9 1 . 2 5 3 6 4 . 6 8 11 7 7 7 2 . 5 5 4 10 8 Tactical Retreats 60 | . . . . . . . 5 . . . . . 2 . 2 . . . 8 9 10 3 6 . . 2 10 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Traps Triggered 53 | . . . 1 . . . 1 1 . . 1 . 1 4 . . 1 . 2 3 3 1 3 . . 9 12 . 1 9 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Machines Disabled 60 | . . . . . . . 7 . . . . . . 1 . . . . . 3 3 2 . . . 4 25 . 13 2 Max in Single Turn 3 | . . . . . . . 2 . . . . . . 1 . . . . . 1 1 1 . . . 1 3 . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Relay 11 | . . . . . . . . . . . . . . 1 . . . . . 3 . 2 . . . 4 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Machines Accessed 109 | . 4 1 1 . 1 . 4 . 3 . . . 8 . 7 . 3 . 21 . 16 . 14 . 2 . 18 . 6 . Terminals 64 | . 4 1 1 . . . 3 . 2 . . . 7 . 4 . 2 . 11 . 6 . 8 . . . 12 . 3 . Fabricators 13 | . . . . . . . . . . . . . . . . . 1 . 4 . 2 . 4 . . . 1 . 1 . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . 1 . 1 . Recycling Units 8 | . . . . . . . . . . . . . . . 2 . . . 1 . 3 . . . 1 . 1 . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . . . 1 . 1 . . . 2 . 1 . . . 1 . 3 . 1 . Total Hacks 281 | . 11 2 2 . 1 . 6 . 7 . . . 19 . 18 . 6 . 63 . 43 . 36 . 4 . 51 . 12 . Successful 143 | . 9 2 2 . 1 . 4 . 4 . . . 6 . 7 . 1 . 32 . 22 . 20 . 3 . 24 . 6 . Failed 138 | . 2 . . . . . 2 . 3 . . . 13 . 11 . 5 . 31 . 21 . 16 . 1 . 27 . 6 . Catastrophic 18 | . . . . . . . . . 1 . . . 5 . 1 . 1 . 2 . 2 . 1 . . . 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 11 2 2 . 1 . 4 . 6 . . . 15 . 8 . 6 . 27 . 9 . 9 . . . 33 . 5 . Terminals 167 | . 11 2 2 . . . 4 . 6 . . . 18 . 10 . 4 . 30 . 19 . 21 . . . 34 . 6 . Fabricators 44 | . . . . . . . . . . . . . . . . . 2 . 18 . 7 . 11 . . . 2 . 4 . Repair Stations 18 | . . . . . . . . . . . . . . . . . . . 3 . 8 . 1 . . . 5 . 1 . Recycling Units 20 | . . . . . . . . . . . . . . . 7 . . . 3 . 5 . . . 2 . 3 . . . Scanalyzers 13 | . . . . . . . . . . . . . . . . . . . 7 . 3 . 3 . . . . . . . Garrison Access 18 | . . . . . . . 2 . 1 . . . 1 . 1 . . . 2 . 1 . . . 2 . 7 . 1 . Terminal Hacks 37 | . 5 1 1 . 1 . 2 . 1 . . . 2 . . . . . 7 . 3 . 7 . . . 6 . 1 . Part Schematic 4 | . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Zone Layout 16 | . 4 1 1 . . . 2 . 1 . . . 1 . . . . . 2 . . . 2 . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . . . . . . . . . . . . . . 8 . 5 . 6 . . . 2 . 3 . Load Schematic 13 | . . . . . . . . . . . . . . . . . . . 5 . 3 . 3 . . . 1 . 1 . Build 11 | . . . . . . . . . . . . . . . . . . . 3 . 2 . 3 . . . 1 . 2 . Repair Station Hacks 9 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . 4 . . . Scan Component 5 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . Repair 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Recycling Unit Hacks 10 | . . . . . . . . . . . . . . . 4 . . . 1 . 3 . . . 1 . 1 . . . Recycle Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . . 1 . 1 . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . . . 5 . 2 . 2 . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . Analyze 5 | . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . Garrison Access Hacks 14 | . . . . . . . 1 . 1 . . . 1 . 1 . . . 2 . 1 . . . 2 . 4 . 1 . Unlock Access 8 | . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Coupler Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Unauthorized Hacks 123 | . 8 2 2 . . . 3 . 6 . . . 10 . 9 . 7 . 22 . 12 . 10 . . . 27 . 5 . Terminals 39 | . 4 1 1 . . . 1 . 2 . . . 3 . 2 . 1 . 8 . 4 . 5 . . . 6 . 1 . Track 20 | . 4 1 1 . . . 1 . 1 . . . 2 . 1 . 1 . 2 . 2 . 1 . . . 2 . 1 . Assimilate 4 | . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . Botnet 14 | . . . . . . . . . . . . . . . 1 . . . 4 . 2 . 3 . . . 4 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 2 1 1 . . . 3 . 3 . . . 8 . 6 . 3 . 19 . 13 . 13 . 1 . 15 . 6 . Full Trace Events 20 | . . . . . . . . . 1 . . . 3 . 2 . 1 . 5 . 1 . 5 . . . 1 . 1 . Feedback Events 4 | . . . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . Corruption 4 | . . . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . 1 . . . . . 4 . 1 . 2 . . . . . . . Parts Built 14 | . . . . . . . . . . . . . . . . . . . 5 . 3 . 3 . . . 1 . 2 . Matter 2426 | . . . . . . . . . . . . . . . . . . . 658 . 424 . 489 . . . 285 . 570 . Time 1033 | . . . . . . . . . . . . . . . . . . . 163 . 212 . 202 . . . 152 . 304 . Total Part Build Rating 74 | . . . . . . . . . . . . . . . . . . . 33 . 19 . 7 . . . 5 . 10 . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Time 239 | . . . . . . . . . . . . . . . . . . . . . 58 . . . . . 181 . . . Parts Recycled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycled Matter 27 | . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . . . . . . . . . . . . . . 10 . 4 . . . 2 . 9 . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Used RIF Installer 8 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 63 | . . . . . . . . . . . . . . . . . . . . 2 3 4 3 4 . 17 16 6 5 3 Non-combat 15 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . 8 . 2 . Combat 48 | . . . . . . . . . . . . . . . . . . . . 2 . 4 1 4 . 17 8 6 3 3 Autoassimilated 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 2 . Robot Hacks Applied 61 | . . . . . . . . . . . . . . . . . . . . 2 5 4 3 5 . 16 13 6 3 4 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . find_chute 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . find_fabricator 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . drop_inventory 6 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . ignore_targets 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 6 . . focus_fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 24 | . . . . . . . . . . . . . . . . . . . . 2 . 4 1 . . 13 1 . 2 1 Relay Couplers Released 53 | . . . . . . . . . . . . . . 3 . . . . . 12 . 8 . . . 17 8 . . 5 Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Machine Destruction 45 | . . . . . . . . . . . . . . 3 . . . . . 12 . 8 . . . 17 . . . 5 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Attached 28 | . . . . . . . . . . . . . . 1 . . . . . 5 . 5 1 . . 7 4 1 3 1 Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Total Allies 80 | . . 1 . . . . . . . . . 1 1 . . . . 19 2 2 3 4 2 . . 15 6 19 4 1 Largest Group 19 | . . 1 . . . . . . . . . 1 1 . . . . 18 9 2 3 1 1 . . 8 6 19 15 1 Highest-Rated Group 714 | . . 31 . . . . . . . . . 31 26 . . . . 650 323 58 93 40 49 . . 271 215 714 589 48 Highest-Rated Ally 115 | . . 31 . . . . . . . . . 31 26 . . . . 50 46 29 31 40 49 . . 49 49 50 115 48 Total Orders 18 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . 9 1 . 1 . STAY 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . GOTO 11 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 6 1 . 1 . FOLLOW 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . Ally Attacks 556 | . . . . . . . . . . . . 8 . . . . . 102 74 9 20 14 7 . . 62 116 83 56 5 Total Damage 19424 | . . . . . . . . . . . . 147 . . . . . 4449 1782 131 339 299 388 . . 1553 3444 4270 2163 459 Kills 80 | . . . . . . . . . . . . . . . . . . 8 9 1 . 1 2 . . 9 29 9 11 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Turns Passed 19746 | 47 419 542 460 201 403 337 1353 66 149 117 234 30 641 238 314 48 107 219 1960 689 1851 361 1649 81 48 1340 3329 343 1321 849 Spaces Moved 20123 | 45 391 487 217 144 285 220 769 103 294 140 584 85 1035 380 657 133 288 467 2169 795 2595 430 1659 111 89 1263 2540 314 968 466 Core 273 | 5 . . . . . . 111 103 24 . . . . . 13 . . . . . . . . . . . 1 . . 16 Treads 24 | . . . 8 . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2418 | 40 391 487 209 144 285 220 642 . . . . . . . . . . . . . . . . . . . . . . . Hover 13448 | . . . . . . . . . . . . . . . . . . 66 2169 795 2595 430 1659 111 89 1263 2539 314 968 450 Flight 3960 | . . . . . . . . . 270 140 584 85 1035 380 644 133 288 401 . . . . . . . . . . . . Fastest Speed 30 | 50 80 100 100 140 140 140 50 50 32 32 32 32 30 30 30 35 35 35 33 38 46 53 46 53 53 53 46 92 88 91 Average Speed 70 | 76 88 100 135 140 140 140 113 50 33 32 32 32 31 30 35 35 35 42 62 57 55 62 59 53 53 81 95 92 94 130 Slowest Speed 1250 | 80 90 100 220 140 140 140 240 50 55 32 32 32 32 102 200 105 35 116 116 130 91 91 91 53 53 91 900 92 126 1250 Overloaded Moves 126 | . . . . . . . . . . . . . . . . . . . 46 15 2 . 52 . . . 11 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . 1 . 9 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 79 84 24 31 69 57 65 36 33 28 16 81 24 64 29 36 11 90 50 88 55 50 40 91 4 86 57 93 18 66 Regions Visited 30 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 273 | . . 7 . . . . 7 . 5 . 1 . 26 . . . . . 43 17 32 12 12 . . . 62 . 26 23 Terrain Destroyed 1220 | . . 11 . . . . 203 . 5 . 1 . 26 49 19 . . . 56 144 163 71 20 . . . 283 1 137 31 Melee 139 | . . . . . . . 1 . 5 . 1 . 26 . . . . . 29 . 32 . 7 . . . 27 . 9 2 Projectile 98 | . . . . . . . 2 . . . . . . . . . . . 15 . . . 7 . . . 24 1 48 1 AOE 983 | . . 11 . . . . 200 . . . . . . 49 19 . . . 12 144 131 71 6 . . . 232 . 80 28 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Total 23965 | 54 446 512 299 143 290 229 1042 116 332 206 625 87 1278 480 719 132 291 483 2506 975 2875 495 2197 129 89 1535 3167 356 1229 648 Wait 1449 | . 25 3 11 . . . 61 . 23 62 . 3 176 19 32 . . 10 109 68 136 16 353 . . 73 185 16 62 6 Move 20079 | 44 390 486 216 143 284 219 769 101 294 138 584 84 1033 378 639 131 288 466 2169 793 2595 428 1659 110 89 1262 2540 313 968 466 Hop 10 | . . . . . . . . . . . . . 1 . 9 . . . . . . . . . . . . . . . Pick Up 242 | 4 13 1 13 . 3 . 16 . 1 . 5 . 3 . 7 . . . 22 12 13 7 27 3 . 15 38 4 24 11 Fast Attach 172 | 6 . . 3 . . . 5 . 4 . 13 . 7 3 8 . 2 7 11 16 12 6 8 2 . 6 36 4 8 5 Attach 136 | . 1 . 1 . . . 18 . . 3 1 . 2 4 3 . . . 9 10 4 1 10 . . 3 35 1 23 7 Detach 68 | . . . . . . . 1 . . . 6 . 4 6 2 . . . 5 11 3 3 . . . 1 19 . 5 2 Swap 194 | . 2 6 2 . . . 30 . 1 . 3 . 1 3 . . . . 19 11 13 6 13 1 . 7 39 4 20 13 Drop 190 | . 3 . 8 . 3 . 21 . 2 . 9 . 4 . 10 1 . . 24 6 18 3 12 5 . 6 34 1 17 3 Fire 675 | . 12 16 45 . . 10 119 . . . . . . 5 1 . . . 23 27 10 7 35 8 . 62 149 13 89 44 Melee 421 | . . . . . . . 1 . 7 3 4 . 47 8 2 . 1 . 115 9 71 14 45 . . . 79 . 13 2 Ram 7 | . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 312 | . . . . . . . . 15 . . . . . 54 . . . . . 12 . 4 26 . . 99 13 . . 89 Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Sto / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: [*Res x2] / [*Ext]) -4/Waste -4/Factory (discovered 2 exits: [*Ext] / Gar) -4/Garrison (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 148 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Entered Mines 571 | -10/Mines | Learned location of Storage (-7) 573 | -10/Mines | Discovered new exit (range 14) 643 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 688 | -10/Mines | Destroyed YI-UF0 933 | -10/Mines | Received a Mining Laser from a helpful Derelict 975 | -10/Mines | Discovered new exit (range 7) 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Discovered new exit (range 15) 1359 | -9/Materials | Build established: Hauler-Mutant 1449 | -9/Materials | Discovered new exit (range 9) 1469 | -9/Materials | Entered Mines 1482 | -9/Mines | Met a Derelict bent on vengeance 1555 | -9/Mines | Discovered new exit (range 13) 1663 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1664 | -9/Mines | Discovered new exit (range 5) 1670 | -9/Mines | Entered Exiles 1705 | -9/Exiles | Met 8R-AWN 1728 | -9/Exiles | Met EX-HEX 1780 | -9/Exiles | Met EX-DEC 1820 | -9/Exiles | Met EX-BIN 1844 | -9/Exiles | Aligned with FarCom system 1845 | -9/Exiles | Given EX-Vault access code 1879 | -9/Exiles | Opened EX-Vault 1893 | -9/Exiles | Found Superbattery 1900 | -9/Exiles | Found PSU Rigger 1932 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2059 | -9/Exiles | Discovered new exit (range 10) 2073 | -9/Exiles | Stole two prototypes: Superbattery, PSU Rigger 2073 | -9/Exiles | Entered Mines 2344 | -8/Mines | Discovered new exit (range 9) 2410 | -8/Mines | Entered Materials 2410 | -8/Materials | Evolved 2 slots: Utility x2 2572 | -8/Materials | Lost 5 parts (2n2u1w) 3210 | -8/Materials | First assault squad dispatched 3585 | -8/Materials | Destroyed 9 combat bots 3690 | -8/Materials | Core integrity fell below 50% 3699 | -8/Materials | Released all parts (5) 3723 | -8/Materials | Lost 12 parts (1p3n3u5w) 3723 | -8/Materials | Discovered new exit (range 8) 3763 | -8/Materials | Identified exit to Garrison 3763 | -8/Materials | Entered Garrison 3800 | -8/Garrison | Triggered checkpoint 3806 | -8/Garrison | Triggered checkpoint 3819 | -8/Garrison | Discovered new exit (range 10) 3827 | -8/Garrison | Installed Relay Interface Framework 3829 | -8/Garrison | Entered Materials 3830 | -8/Materials | Core integrity fell below 20% 3910 | -8/Materials | Discovered new exit (range 11) 3953 | -8/Materials | Discovered new exit (range 16) 3978 | -8/Materials | Identified exit to Garrison 3978 | -8/Materials | Entered Garrison 3980 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4093 | -8/Garrison | Discovered new exit (range 7) 4095 | -8/Garrison | Entered Factory 4095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4096 | -7/Factory | Identified exit to Storage 4097 | -7/Factory | FarCom data flow suspended 4274 | -7/Factory | Discovered new exit (range 16) 4302 | -7/Factory | Discovered new exit (range 18) 4329 | -7/Factory | Sucked down chute 4329 | -7/Factory | Entered Waste 4330 | -7/Waste | Met a frightened Derelict 4337 | -7/Waste | Spotted C-40 Crusher 4337 | -7/Waste | Spotted C-40 Crusher 4338 | -7/Waste | Spotted C-40 Crusher 4342 | -7/Waste | Spotted C-40 Crusher 4344 | -7/Waste | EMP discharged 4346 | -7/Waste | Spotted C-40 Crusher 4347 | -7/Waste | Discovered new exit (range 13) 4359 | -7/Waste | Entered Factory 4734 | -7/Factory | Build established: Scout 4940 | -7/Factory | Garrison activated, responded to threat 5000 | -7/Factory | Identified exit to Garrison 5000 | -7/Factory | Entered Garrison 5076 | -7/Garrison | Discovered new exit (range 9) 5078 | -7/Garrison | Identified exit to Factory 5083 | -7/Garrison | Garrison Relay disabled 5084 | -7/Garrison | Triggered checkpoint 5143 | -7/Garrison | Lost 3 parts (1n1u1w) 5161 | -7/Garrison | Discovered exit to Factory (range 11) 5236 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5238 | -7/Garrison | Entered Factory 5338 | -7/Factory | Lost 5 parts (1p2n1u1w) 5379 | -7/Factory | Discovered new exit (range 19) 5431 | -7/Factory | Discovered exit to Storage (range 11) 5499 | -7/Factory | Discovered new exit (range 19) 5509 | -7/Factory | Identified exit to Factory 5540 | -7/Factory | Discovered exit to Factory (range 20) 5552 | -7/Factory | Identified exit to Garrison 5552 | -7/Factory | Entered Garrison 5576 | -7/Garrison | Triggered checkpoint 5587 | -7/Garrison | Discovered exit to Factory (range 14) 5596 | -7/Garrison | Expanded RIF knowledge: Program Shield 5600 | -7/Garrison | Entered Factory 5600 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5607 | -6/Factory | Lost 3 parts (2n1u) 5707 | -6/Factory | Sucked down chute 5707 | -6/Factory | Entered Waste 5708 | -6/Waste | Met a frightened Derelict 5718 | -6/Waste | Spotted C-40 Crusher 5724 | -6/Waste | Spotted C-40 Crusher 5754 | -6/Waste | Spotted C-40 Crusher 5764 | -6/Waste | Spotted C-40 Crusher 5795 | -6/Waste | Spotted C-40 Crusher 5805 | -6/Waste | Spotted C-40 Crusher 5815 | -6/Waste | Warlord forces began an assault 5838 | -6/Waste | Discovered new exit (range 13) 5841 | -6/Waste | Build established: Mutant 5852 | -6/Waste | Allies destroyed C-40 Crusher 5882 | -6/Waste | Found Damper Plating 5926 | -6/Waste | Entered Factory 5926 | -6/Factory | Accompanied by 8 allies 6018 | -6/Factory | Spotted B-75 Beast 6035 | -6/Factory | Allies destroyed B-75 Beast 6153 | -6/Factory | Build established: Scavenger-Mutant 6160 | -6/Factory | Garrison activated, responded to threat 6770 | -6/Factory | Discovered new exit (range 11) 7422 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 7545 | -6/Factory | Build established: Hacker-Mutant 7621 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter? 7712 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7772 | -6/Factory | Discovered new exit (range 19) 7886 | -6/Factory | Identified exit to Garrison 7886 | -6/Factory | Entered Garrison 7886 | -6/Garrison | Accompanied by 1 ally 7968 | -6/Garrison | Triggered checkpoint 7976 | -6/Garrison | Triggered checkpoint 8047 | -6/Garrison | Lost 8 parts (4p2u2w) 8049 | -6/Garrison | Destroyed 10 combat bots 8054 | -6/Garrison | Triggered checkpoint 8061 | -6/Garrison | Garrison Relay disabled 8076 | -6/Garrison | Discovered new exit (range 9) 8206 | -6/Garrison | Garrison Relay disabled 8209 | -6/Garrison | Lost 4 parts (1p1n1u1w) 8212 | -6/Garrison | Triggered checkpoint 8261 | -6/Garrison | Triggered checkpoint 8272 | -6/Garrison | Discovered new exit (range 14) 8392 | -6/Garrison | Discovered new exit (range 14) 8402 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 8480 | -6/Garrison | Triggered checkpoint 8508 | -6/Garrison | Garrison Relay disabled 8575 | -6/Garrison | Entered Factory 8575 | -6/Factory | Accompanied by 2 allies 8694 | -6/Factory | Build established: Botlord-Mutant 8752 | -6/Factory | Discovered new exit (range 14) 9083 | -6/Factory | Repaired Lrn. Missile Launcher 9098 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter? 9208 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9588 | -6/Factory | Repaired Cld. Aerolev Unit 10023 | -6/Factory | Discovered new exit (range 6) 10232 | -6/Factory | Spotted B-75 Beast 10312 | -6/Factory | Core integrity fell below 50% 10426 | -6/Factory | Identified exit to Garrison 10426 | -6/Factory | Entered Garrison 10431 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 10542 | -6/Garrison | Triggered checkpoint 10600 | -6/Garrison | Garrison Relay disabled 10674 | -6/Garrison | Triggered checkpoint 10690 | -6/Garrison | Garrison Relay disabled 10775 | -6/Garrison | Discovered new exit (range 14) 10787 | -6/Garrison | Entered Factory 10787 | -5/Factory | Evolved 2 slots: Utility x2 11326 | -5/Factory | Fabricated Cld. Aerolev Unit? 11619 | -5/Factory | Spotted B-75 Beast 11666 | -5/Factory | Discovered new exit (range 5) 11703 | -5/Factory | Fabricated Lrg. Storage Unit? 11790 | -5/Factory | Garrison activated, responded to threat 11800 | -5/Factory | Lost 6 parts (1p1n2u2w) 11813 | -5/Factory | Fabricated Lrg. Storage Unit? 12086 | -5/Factory | Build established: Mechanic-Mutant 12436 | -5/Factory | Manually triggered Chute Trap 12436 | -5/Factory | Sucked down chute 12436 | -5/Factory | Entered Waste 12441 | -5/Waste | Spotted C-40 Crusher 12450 | -5/Waste | Spotted C-40 Crusher 12451 | -5/Waste | EMP discharged 12451 | -5/Waste | System corruption reached 10% 12459 | -5/Waste | Destroyed C-40 Crusher 12469 | -5/Waste | Found Damper Plating 12476 | -5/Waste | Spotted C-40 Crusher 12479 | -5/Waste | Spotted C-40 Crusher 12479 | -5/Waste | Spotted C-40 Crusher 12489 | -5/Waste | Spotted C-40 Crusher 12504 | -5/Waste | Discovered new exit (range 11) 12517 | -5/Waste | Entered Factory 12565 | -5/Factory | Identified exit to Garrison 12565 | -5/Factory | Entered Garrison 12587 | -5/Garrison | Garrison Relay disabled 12603 | -5/Garrison | Spotted B-75 Beast 12640 | -5/Garrison | Triggered checkpoint 12663 | -5/Garrison | Build established: Botlord-Mutant 12696 | -5/Garrison | Core integrity fell below 50% 12840 | -5/Garrison | Triggered checkpoint 12934 | -5/Garrison | Triggered checkpoint 12959 | -5/Garrison | Allies destroyed B-75 Beast 12959 | -5/Garrison | Triggered checkpoint 12996 | -5/Garrison | Triggered checkpoint 12999 | -5/Garrison | Garrison Relay disabled 13019 | -5/Garrison | Discovered new exit (range 9) 13159 | -5/Garrison | Discovered new exit (range 21) 13182 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 13239 | -5/Garrison | Garrison Relay disabled 13527 | -5/Garrison | Garrison Relay disabled 13540 | -5/Garrison | Triggered checkpoint 13747 | -5/Garrison | Discovered new exit (range 9) 13905 | -5/Garrison | Entered Factory 13905 | -4/Factory | Accompanied by 6 allies 13905 | -4/Factory | Evolved 2 slots: Utility x2 14188 | -4/Factory | Found Prototype Launcher 14188 | -4/Factory | Identified Com. Tesla Bomb Launcher 14756 | -4/Factory | Lost 3 parts (1n1u1w) 14775 | -4/Factory | Discovered new exit (range 20) 14935 | -4/Factory | Repaired Adv. Remote Datajack 15032 | -4/Factory | Repaired Imp. Gyrokinetic Inverter 15168 | -4/Factory | Lost 3 parts (1n1u1w) 15197 | -4/Factory | Found Hvy. Insulated Plating 15313 | -4/Factory | Spotted B-86 Titan 15681 | -4/Factory | First assault squad dispatched 15714 | -4/Factory | Discovered new exit (range 10) 15936 | -4/Factory | Spotted B-86 Titan 16087 | -4/Factory | Discovered new exit (range 15) 16373 | -4/Factory | Build established: Bothacker-Mutant 16715 | -4/Factory | Fabricated Cld. Aerolev Unit? 16760 | -4/Factory | Lost 3 parts (1p1n1u) 17173 | -4/Factory | Build established: Botlord-Mutant 17195 | -4/Factory | Lost 4 parts (2u2w) 17234 | -4/Factory | Sucked down chute 17234 | -4/Factory | Entered Waste 17250 | -4/Waste | Spotted C-40 Crusher 17280 | -4/Waste | Spotted C-40 Crusher 17294 | -4/Waste | Spotted C-40 Crusher 17297 | -4/Waste | Spotted C-40 Crusher 17307 | -4/Waste | Spotted C-40 Crusher 17310 | -4/Waste | Spotted C-40 Crusher 17320 | -4/Waste | Discovered new exit (range 22) 17337 | -4/Waste | Warlord forces began an assault 17349 | -4/Waste | Allies destroyed C-40 Crusher 17352 | -4/Waste | Allies destroyed C-40 Crusher 17352 | -4/Waste | Allies destroyed C-40 Crusher 17353 | -4/Waste | Allies destroyed C-40 Crusher 17354 | -4/Waste | Allies destroyed C-40 Crusher 17357 | -4/Waste | Allies destroyed C-40 Crusher 17577 | -4/Waste | Entered Factory 17577 | -4/Factory | Accompanied by 15 allies 17801 | -4/Factory | Discovered new exit (range 19) 18025 | -4/Factory | Core integrity fell below 50% 18057 | -4/Factory | Lost 3 parts (1p1n1w) 18082 | -4/Factory | Spotted B-86 Titan 18205 | -4/Factory | Fabricated Cld. Aerolev Unit? 18376 | -4/Factory | First assault squad dispatched 18417 | -4/Factory | Fabricated Cld. Aerolev Unit (x1) 18428 | -4/Factory | System corruption reached 10% 18564 | -4/Factory | Destroyed 8 combat bots 18576 | -4/Factory | Lost 6 parts (1p3u2w) 18627 | -4/Factory | Assimilated Titan 7a with formatsys_high 18826 | -4/Factory | Destroyed 7 combat bots 18898 | -4/Factory | Identified exit to Garrison 18898 | -4/Factory | Entered Garrison 18919 | -4/Garrison | Build established: Bothacker-Mutant 18936 | -4/Garrison | Triggered checkpoint 18996 | -4/Garrison | Garrison Relay disabled 19047 | -4/Garrison | Spotted B-86 Titan 19074 | -4/Garrison | Triggered checkpoint 19085 | -4/Garrison | Triggered checkpoint 19116 | -4/Garrison | Destroyed 7 combat bots 19129 | -4/Garrison | Destroyed B-86 Titan 19147 | -4/Garrison | Lost 5 parts (1p4u) 19308 | -4/Garrison | Build established: Botlord-Mutant 19429 | -4/Garrison | Discovered new exit (range 10) 19524 | -4/Garrison | Triggered checkpoint 19564 | -4/Garrison | Discovered new exit (range 21) 19588 | -4/Garrison | Expanded RIF knowledge: Autooverride 19629 | -4/Garrison | Spotted B-86 Titan 19629 | -4/Garrison | Spotted B-86 Titan 19660 | -4/Garrison | Triggered checkpoint 19730 | -4/Garrison | Core integrity fell below 20% 19748 | -4/Garrison | Core destroyed Last Messages --------------- 19721_ Slug penetrates G-67 Veteran. 19729_ System corrupted: Matter fused (-6). 19729_ Lrg. Storage Unit destroyed. 19730_ Slug penetrates G-67 Veteran. 19730_ Slug penetrates Wall. 19736_ Slug penetrates L-61 Swordsman. 19740_ System corrupted: Imp. Remote Datajack targeting data glitched. 19740_ Jacked L-61 Swordsman... >>spike_heat Tweaking power source heat flow. 19741_ Railgun destroyed. 19741_ Jacked L-61 Swordsman... >>focus_fire Set priority target: LRC-V3. 19744_ System corrupted: Component data lost. 19745_ L-61 Swordsman heat spikes uncontrollably. 19745_ L-61 Swordsman overheating. 19747_ L-61 Swordsman heat damages Power Sword, Microactuators. 19747_ L-61 Swordsman overheating. 19748_ Overheating: Core damaged (-230). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ??????[ ?????????????????????????????????????? | | ??????[ ?????????????????????????????????????? | | ??????[ ?????????????????????????????????????? | | ?????? ???????????????????#??????????????????? | | ??????| ?????????????????? #??????????????????? | | ??????| ??????????????????? #??????????????????? | | ??????| ?????????????????? #??????????????????? | | ??????# #???????????####### ##### #??????????? | | ??????# #???????????#!!l@|g! ; ; #????????? | | ??????# #???????????# ##### ## ####????????????? | | ??????# #???????????# #???? #??????????????????? | | ####### #??????######+##### #??????????????????? | | #??????# #??????????????????? | | #??????# #??????????????????? | | ## #### #??????+^^###+##### #??????????????????? | | ?# #??# #??????# ^#?# #?????????????????????????? | | ?# #??# #??????# #?# #?????????????????????????? | | ?# #??# #??????# #?# #?????????????????????????? | | ?# #??# #??????# #?# #?????????????????????????? | | ?# #??# #??????# #?# #?????????????????????????? | | ##+####++##""""## ### #?????????????????????????? | | ##+##### #??????????????????? | | ^ #??????????????????? | | #??????????????????? | | ###### "# ## ###########??????????????????? | | ???### #" #" ###??????????????????????????? | | ???# #??????????????????????????? | | ???# #??????????????????????????? | | ???# ###????????????????????????? | | ???# =! + #????????????????????????? | | ???### ## = !### ####?????????????????????? | | ###### ## # ]= #####?????????????????? | | = ^^ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 100 Energy Generation 25 Energy Capacity 2100 Matter Stores 531 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1275 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 24 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Imp. Proton Missile Launcher | -7/Factory | Hacked Hacking Suite | -6/Factory | Hacked Imp. Gyrokinetic Inverter | -6/Factory | Scanalyzed Mic. Fission Core | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Cld. Aerolev Unit | -6/Factory | Scanalyzed Lrg. Storage Unit | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ P-70 Sage | -4/Factory | Hacked Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -6/Factory Imp. Gyrokinetic Inverter | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Gyrokinetic Inverter | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Cld. Aerolev Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Cld. Aerolev Unit | x1 | -4/Factory Cld. Aerolev Unit | x1 | -4/Factory Cld. Aerolev Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisThrusterBoomstick Manual? 0 Play Time 04:58:42 Cumulative 841.7 hours Start 2019.11.24 @ 01:52:12 End 2019.11.24 @ 07:26:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 21 Types 11/1/7/0/0/0/2 Lore% 95 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e4c50a3-3474-4a50-8612-77131e209bc5