Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 18:36:43 Player: Cinder Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1763) 1763 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4508 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 100/100 System Corruption 17% Temperature Critical (500) Movement Walking (90) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Visual Processing Unit Improved Sensor Array > --- WEAPON (4) ------- Barrage Gun Light Cannon > --- INVENTORY (5) ---- Micro Nuclear Core Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Layered Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Laser Gatling Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core VSS Leg Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter ECM Suite High-powered Shotgun Light Cannon Grenade Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon 2 | . . . . 2 . Parts Attached 63 | 7 2 10 9 32 3 Power 10 | 1 . 2 1 5 1 Engine 6 | 1 . 2 . 3 . Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 17 | 2 . 3 3 9 . Treads . | . . . . . . Leg 17 | 2 . 3 3 9 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 . 3 4 8 . Device 6 | . . 1 2 3 . Storage 4 | 1 . 1 . 2 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . . 1 1 3 . Artifact . | . . . . . . Weapon 20 | 3 2 2 1 10 2 Energy Gun 4 | 1 . . . 3 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 9 | 2 . 2 1 3 1 Ballistic Cannon 5 | . 2 . . 3 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 1 2 14 9 Power 4 | . . . . 2 2 Propulsion 9 | . . . 2 5 2 Utility 5 | . . 1 . 2 2 Weapon 8 | . . . . 5 3 Highest Loss Streak 9 | . . 1 2 4 9 To Critical Strikes . | . . . . . . Average Backups 13 | 3 7 13 14 14 14 Power 2 | . 1 2 2 2 1 Propulsion 5 | 2 2 4 6 5 4 Utility 2 | . . . . 2 4 Weapon 3 | . 2 5 5 3 3 Tool/Special . | . . . . . . Unused Backups 23 | . 3 2 2 4 12 Power 2 | . . . . 1 1 Propulsion 11 | . 3 . . 3 5 Utility 5 | . . 2 . . 3 Weapon 5 | . . . 2 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 84 90 99 96 90 Engine 6 | . 14 11 7 5 . Core 1 | . . . 1 . 6 Leg 31 | . 28 42 35 29 22 Device 5 | . . 2 8 6 7 Storage 8 | . 14 11 9 7 7 Processor 5 | . . . 8 7 7 Protection 5 | . . . 9 6 6 Energy Gun 4 | . . . . 5 15 Energy Cannon 1 | . . . . 1 . Ballistic Gun 11 | . 19 1 18 13 5 Ballistic Cannon 8 | . 7 20 . 6 7 Peak Build Rating 38 | 6 6 14 23 38 38 Average Rating 24 | 5 5 10 19 29 36 On Entrance 13 | . 6 6 14 21 36 Naked Turns . | . . . . . . Heaviest Build 66 | 11 14 32 36 66 44 Greatest Support 61 | 20 20 43 43 61 46 Greatest Overweight (x) 4 | 2 . . 1 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 14 Most Carried 15 | 6 8 15 15 15 15 Average Carried 13 | 3 7 13 14 14 14 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 6 8 15 14 13 5 Class Distribution -------------------- 29% | Mutant 24% | Skirmisher 18% | Scavenger-Tank 10% | Scavenger-Mutant 10% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1735 | 207 107 229 252 854 86 Remotely . | . . . . . . Salvage Created 1558 | . 26 358 207 842 125 Parts 78 | . 1 24 9 39 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 40 | . 1 8 6 21 4 Guns 17 | . 1 . 6 10 . Cannons 19 | . . 8 . 11 . AOE 4 | . . . . . 4 Classes Destroyed 7 | . 1 3 2 1 . Recycler 1 | . . 1 . . . Swarmer 7 | . . . 3 3 1 Grunt 18 | . 1 5 2 9 1 Brawler 2 | . . 1 . . 1 Sentry 6 | . . 2 . 3 1 Hunter 1 | . . . 1 . . Programmer 6 | . . . . 6 . Best Kill Streak 5 | . 1 5 3 4 4 Combat Bots Only 4 | . 1 4 3 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 505 | . 13 39 75 326 52 Missed 145 | . 2 11 24 93 15 Hits 360 | . 11 28 51 233 37 Melee 11 | . . 2 . . 9 Projectile 349 | . 11 26 51 233 28 Critical Strikes 10 | . . 1 . 7 2 Part Disruptions 3 | . . . . 3 . Damage Taken 5073 | . 121 387 687 2945 933 Core 840 | . 22 35 50 390 343 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 91 91 90 . . Volleys Fired 140 | . 11 17 28 74 10 Largest 4 | . 2 2 2 4 4 Hottest 244 | . 50 60 46 244 168 Shots Fired 343 | . 22 34 56 201 30 Gun 205 | . 13 . 56 119 17 Cannon 134 | . 9 34 . 82 9 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 278 | . 22 34 56 147 19 Thermal 61 | . . . . 54 7 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 4 8 14 18 8 Robot Miss Streak 6 | . 2 2 3 6 6 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 215 | . 12 19 38 128 18 Core Hits 94 | . 4 13 14 46 17 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 1 2 . Burn 1 | . . . . 1 . Destroy 1 | . . . 1 . . Blast 3 | . . 2 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4545 | . 142 337 665 2566 835 Guns 2326 | . 55 . 592 1425 254 Cannons 1565 | . 83 328 . 1055 99 Explosions 482 | . . . . . 482 Melee . | . . . . . . Ramming 172 | . 4 9 73 86 . Kinetic 2979 | . 138 328 592 1687 234 Thermal 912 | . . . . 793 119 Explosive 482 | . . . . . 482 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . 1 . 10 17 Average Corruption 6 | . . 1 . 6 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 81 | . . . . 64 17 Message Errors 16 | . . . . 12 4 Matter Fused 22 | . . . . 17 5 Heat Flow Errors 10 | . . . . 7 3 Energy Discharges 9 | . . . . 7 2 Data Loss (minor) 10 | . . . . 8 2 Data Loss (major) 5 | . . . . 5 . Misfires 6 | . . . . 6 . Alerts 2 | . . . . 2 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 25 | . . . . 19 6 Projectiles 19 | . . . . 19 . Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks 22 | . 3 3 . 14 2 Impact 2 | . . . . 2 . Kinetic 20 | . 3 3 . 12 2 Secondary . | . . . . . . Self-Inflicted Damage 61 | . . . . . 61 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 35 | . 1 3 21 10 . Kicked 35 | . 1 3 21 10 . Crushed . | . . . . . . Highest Temperature 642 | . 34 24 16 642 608 Average Temperature 133 | . 20 12 9 133 283 Received Heat Transfer 1167 | . 66 165 180 711 45 Effects 25 | . . . . 15 10 Shutdowns 3 | . . . . 3 . Energy Bleed 7 | . . . . 6 1 Matter Decay 3 | . . . . 1 2 Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 2 1 Damage (major) 4 | . . . . . 4 Damage (core) 4 | . . . . 2 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1796 | . . . . 1521 275 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 133 | . 30 133 61 117 . Initial 28 | . . . 28 . . Average 34 | . 3 34 16 42 . Influence Increases 1287 | . 50 269 142 731 95 Destroy 0b10 Robot/C 800 | . 20 160 120 420 80 Destroy 0b10 Robot/NC 5 | . . 5 . . . Destroy Leader 190 | . 10 40 20 120 . Successful Hack 58 | . 20 2 . 36 . Disable Machine 30 | . . 30 . . . Destroy Structure 9 | . . 2 2 5 . Lose Combat Pursuer 195 | . . 30 . 150 15 Influence Decreases 1275 | . 50 200 211 653 161 Entered New Map 71 | . . . 41 . 30 Time Decay 987 | . 50 193 160 513 71 Lost Part 217 | . . 7 10 140 60 Squads Dispatched 13 | . 1 . 2 10 . Investigation 4 | . 1 . . 3 . Extermination 6 | . . . . 6 . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 3 10 13 39 9 Peak Tracking Total 7 | . 2 4 4 4 7 Tactical Retreats 11 | . . 2 . 8 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . 1 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 18 | . 3 3 3 9 . Terminals 9 | . 3 1 2 3 . Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . 1 . 1 . Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 43 | . 6 9 6 22 . Successful 23 | . 3 9 2 9 . Failed 20 | . 3 . 4 13 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 6 2 4 8 . Fabricators 4 | . . . . 4 . Repair Stations 4 | . . . . 4 . Recycling Units 5 | . . 2 . 3 . Scanalyzers 10 | . . 5 2 3 . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 2 . 3 . Robot Analysis 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Locate Traps 3 | . . 1 . 2 . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 4 | . . 2 . 2 . Process 2 | . . 1 . 1 . Retrieve Matter 2 | . . 1 . 1 . Scanalyzer 9 | . . 5 2 2 . Insert Component 5 | . . 2 2 1 . Analyze 4 | . . 3 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 14 | . 1 2 2 9 . Full Trace Events 3 | . . . . 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 375 | . . 249 . 126 . Retrieved Matter 375 | . . 249 . 126 . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . Part Schematics Acquired 3 | . . 2 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 3911 | . . 201 488 2783 439 Optics 3710 | . . . 488 2783 439 Sensors 1398 | . . . . 959 439 Seismic 2247 | . . 201 480 1566 . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4897 | 64 307 797 507 2783 439 Spaces Moved 2775 | 41 216 330 277 1565 346 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 2772 | 38 216 330 277 1565 346 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 116 116 Average Speed 131 | 117 120 120 121 141 116 Slowest Speed 400 | 150 120 120 190 400 116 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 38 30 24 40 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3744 | 53 247 697 396 1989 362 Wait 630 | . 3 315 48 264 . Move 2771 | 40 215 329 276 1565 346 Hop . | . . . . . . Pick Up 50 | 6 8 13 5 16 2 Fast Attach 33 | 6 1 7 4 14 1 Attach 15 | . 1 1 1 10 2 Detach 2 | . . 1 . 1 . Swap 21 | 1 . 2 4 14 . Drop 48 | . 7 9 9 22 1 Fire 140 | . 11 17 28 74 10 Melee . | . . . . . . Ram . | . . . . . . Kick 34 | . 1 3 21 9 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 77 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x2 1139 | -9/Materials | Discovered new exit (range 10) 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Utility x2 1662 | -8/Materials | Discovered new exit (range 10) 1676 | -8/Materials | Entered Factory 1676 | -7/Factory | Evolved 2 slots: Weapon x2 1760 | -7/Factory | Build established: Scavenger-Mutant 1846 | -7/Factory | Lost 3 parts (1p2w) 2343 | -7/Factory | Build established: Scavenger-Tank 3423 | -7/Factory | Build established: Tank 3725 | -7/Factory | Build established: Skirmisher 3725 | -7/Factory | System corruption reached 10% 4247 | -7/Factory | Core integrity fell below 50% 4277 | -7/Factory | Lost 4 parts (1n3w) 4450 | -7/Factory | Discovered new exit (range 8) 4459 | -7/Factory | Entered Lower Caves 4552 | -7/Lower Caves | Spotted B-75 Beast 4846 | -7/Lower Caves | Identified exit to Lower Caves 4861 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4893 | -7/Lower Caves | Core integrity fell below 20% 4898 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 04886_ Overheating: Titanium Leg damaged (-34). 04886_ GZ&FGPN|8VPWX|XE72&BDD<