Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 11:25:11 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (3235) 3235 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1710) 1710 TOTAL SCORE: 8095 Bonus ------- High Alert Combat Kills 210 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 212/550 Matter 0/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield Relay Coupler [Sentry] (10) > --- WEAPON (3) ------- YOLO Cannon Enhanced Autogun > --- INVENTORY (10) --- Neutrino Core Armored Treads Armored Treads Improved Heat Sink Hardened Medium Armor Plating Hacking Suite Relay Coupler [NC] (26) Disruptor Cannon Precision Grenade Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield Relay Coupler [Sentry] > --- WEAPON ----------- YOLO Cannon Improved Remote Datajack > --- INVENTORY -------- Neutrino Core Armored Treads Armored Treads Improved Heat Sink Hardened Medium Armor Plating Hacking Suite Relay Coupler [NC] Disruptor Cannon Enhanced Autogun Precision Grenade Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 67 | 1 15 8 2 2 31 8 Power 8 | 1 2 . 1 1 2 1 Engine 7 | 1 2 . 1 1 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | . 4 1 1 . 7 . Treads 10 | . 4 1 1 . 4 . Leg 3 | . . . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 4 3 . 1 9 2 Device 4 | . . 1 . 1 2 . Storage 2 | . 1 . . . 1 . Processor 1 | . . . . . 1 . Hackware 3 | . . . . . 2 1 Protection 9 | . 3 2 . . 3 1 Artifact . | . . . . . . . Weapon 27 | . 5 4 . . 13 5 Energy Gun 6 | . 1 2 . . 3 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 11 | . 3 1 . . 5 2 Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 1 . . 2 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 5 | . 1 2 . . 2 . Power 1 | . 1 . . . . . Propulsion 2 | . . . . . 2 . Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 1 | . 1 1 . . 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 100 91 90 Engine 10 | . 14 14 14 14 7 9 Treads 21 | . 28 28 28 28 11 18 Device 4 | . . . . . 8 8 Storage 11 | . 14 14 14 14 9 9 Processor 1 | . . . . . 7 . Hackware 8 | . . . . . 10 18 Protection 10 | . 12 13 14 13 8 9 Energy Gun 4 | . 2 15 14 14 1 . Energy Cannon 3 | . . . . . 1 9 Ballistic Gun 14 | . 25 9 14 14 21 5 Launcher 1 | . . 2 . . . 3 Naked Turns . | . . . . . . . Heaviest Build 48 | 3 16 19 17 17 47 48 Greatest Support 40 | 3 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 5 8 8 8 8 10 10 Average Capacity 8 | 5 7 8 8 8 8 10 Most Carried 10 | 5 8 8 7 8 10 10 Average Carried 8 | 3 6 7 6 7 8 9 Final Capacity 10 | 5 8 8 8 8 10 10 Final Carried 10 | 5 8 7 7 7 8 10 Class Distribution -------------------- 38% | Hacker-Skirmisher 35% | Mutant 13% | Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1858 | 210 421 112 . 39 960 116 Remotely . | . . . . . . . Salvage Created 2739 | . 664 113 . 97 1701 164 Parts 165 | . 45 3 . 3 98 16 Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 66 | . 14 8 . 2 32 10 Guns 43 | . 11 7 . 2 21 2 Cannons 5 | . . . . . 2 3 AOE 15 | . 3 1 . . 7 4 Classes Destroyed 12 | . 4 2 . . 6 . Worker 2 | . . . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 6 | . 2 . . . 4 . Recycler 1 | . . . . . 1 . Operator 3 | . 1 . . . 2 . Watcher 5 | . 1 . . . 4 . Swarmer 13 | . . . . . 6 7 Grunt 33 | . 14 1 . 2 16 . Sentry 11 | . . . . . 9 2 Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . . 1 1 Assembled 6 | . . 6 . . . . Best Kill Streak 7 | . 4 3 . 2 7 4 Combat Bots Only 6 | . 4 3 . 2 6 4 Max Kills in Single Turn 3 | . 2 1 . 1 3 3 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 305 | . 61 32 . 12 122 78 Missed 93 | . 12 8 . 3 41 29 Damage Taken 3253 | . 638 487 . 144 1237 747 Core 565 | . 124 67 . 36 207 131 Absorbed by Shields 12 | . . . . . . 12 Regen/Repaired (Parts) 180 | . 82 . . . 98 . Core Remaining (%) 54 | 100 . . . 9 . . Volleys Fired 270 | . 73 28 . 9 96 64 Largest 3 | . 2 2 . 2 3 2 Hottest 151 | . 60 105 . 85 151 125 Shots Fired 537 | . 146 53 . 17 254 67 Gun 498 | . 144 51 . 17 239 47 Cannon 17 | . . . . . 12 5 Launcher 11 | . 2 2 . . 3 4 Special 11 | . . . . . . 11 Kinetic 424 | . 133 19 . 9 216 47 Thermal 91 | . 11 32 . 8 35 5 Explosive 11 | . 2 2 . . 3 4 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 16 9 . 4 10 12 Robot Miss Streak 5 | . 4 5 . 2 5 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 . 1 2 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 318 | . 95 23 . 10 149 41 Core Hits 147 | . 37 14 . 4 71 21 Critical Kills 3 | . . . . . 2 1 Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 7 | . 2 . . . 4 1 Burn 2 | . . . . . 2 . Meltdown 3 | . . . . . 2 1 Destroy 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7081 | . 1105 360 . 119 4068 1429 Guns 4180 | . 937 292 . 119 2476 356 Cannons 991 | . . . . . 527 464 Explosions 1785 | . 168 68 . . 1065 484 Melee . | . . . . . . . Ramming 125 | . . . . . . 125 Kinetic 3514 | . 872 48 . 40 2198 356 Thermal 3010 | . 65 244 . 79 1674 948 Explosive 432 | . 168 68 . . 196 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 303 | . . . . . 158 145 Projectiles 230 | . . . . . 121 109 Explosions 73 | . . . . . 37 36 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . 15 5 . . . 94 Shots 4 | . 1 1 . . . 2 Rammed 69 | . . . . . . 69 Targets Rammed 70 | . . . . . . 70 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 376 | . 112 188 . 376 139 19 Average Temperature 49 | . 30 73 . 185 27 10 Received Heat Transfer 1143 | . 381 87 . 96 396 183 Effects 2 | . . . . 2 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Melted 9 | . . . . . 6 3 Heat Transferred 3842 | . 150 570 . 185 2217 720 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 1600 | . 219 103 . 65 736 1600 Initial 478 | . . 22 . . 25 478 Average 442 | . 108 37 . 4 271 952 Maximum Alert Level 5 | . 1 . . . 3 5 Low Security (%) 44 | 100 88 100 . 100 24 . Level 1 15 | . 11 . . . 59 . Level 2 6 | . . . . . 9 11 Level 3 23 | . . . . . 5 59 Level 4 9 | . . . . . . 25 Level 5 1 | . . . . . . 3 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 . . . 8 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 8 | . 2 . . . 6 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 6 | . 2 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 30 9 . 3 45 14 Peak Tracking Total 5 | . 4 2 . 3 5 4 Tactical Retreats 3 | . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 13 | . 1 . . . 1 11 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 10 | . 1 1 . . 3 5 Max in Single Turn 1 | . 1 1 . . 1 1 Garrison Relay 3 | . . . . . . 3 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 8 | . 3 . 1 . 3 1 Terminals 4 | . 2 . . . 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . 12 . 1 . 13 3 Successful 12 | . 4 . 1 . 6 1 Failed 16 | . 8 . . . 6 2 Catastrophic 4 | . 2 . . . 1 1 Database Lockouts 1 | . . . . . 1 . Manual 13 | . 4 . 1 . 8 . Terminals 12 | . 6 . . . 3 3 Fabricators . | . . . . . . . Repair Stations 12 | . 6 . . . 6 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 4 | . 1 . 1 . 1 1 Prototype ID Bank 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 3 . . . 4 . Scan Component 4 | . 2 . . . 2 . Repair 3 | . 1 . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . . 2 . Time 124 | . 26 . . . 98 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 2 | . . . . . . 2 Watcher Feeds 1 | . . . . . . 1 Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 go_dormant 2 | . . . . . . 2 Relay Couplers Released 13 | . . . . . . 13 Machine Destruction 13 | . . . . . . 13 Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 7313 | 23 1273 998 564 460 1463 2532 Spaces Moved 2984 | 32 606 510 212 205 548 871 Core 32 | 32 . . . . . . Treads 2814 | . 606 510 212 205 410 871 Legs 138 | . . . . . 138 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 250 Average Speed 189 | 50 160 160 160 160 183 250 Slowest Speed 250 | 50 160 160 160 160 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 3 95 94 60 44 59 81 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 14 | . . . . . 14 . Terrain Destroyed 312 | . 8 19 . . 150 135 Melee . | . . . . . . . Projectile 8 | . . . . . 7 1 AOE 304 | . 8 19 . . 143 134 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4156 | 38 778 640 437 321 874 1068 Wait 663 | . 65 94 221 104 162 17 Move 2978 | 31 605 509 211 204 547 871 Hop . | . . . . . . . Pick Up 42 | 6 14 . 1 1 14 6 Fast Attach 17 | . 2 2 . . 13 . Attach 16 | 1 7 1 . . 7 . Detach 3 | . . . . . 3 . Swap 34 | . 6 5 2 2 11 8 Drop 35 | . 6 1 2 1 21 4 Fire 270 | . 73 28 . 9 96 64 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 70 | . . . . . . 70 Escape Stasis 22 | . . . . . . 22 Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 9) 499 | -10/Materials | Discovered new exit (range 7) 586 | -10/Materials | Discovered new exit (range 8) 986 | -10/Materials | Discovered new exit (range 7) 1033 | -10/Materials | Repaired Lgt. Armor Plating 1204 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Entered Mines 1298 | -10/Mines | Assembled infested the area 1319 | -10/Mines | Met a Derelict bent on vengeance 1372 | -10/Mines | Learned Materials stockpile data 1526 | -10/Mines | Core integrity fell below 50% 1676 | -10/Mines | Discovered new exit (range 9) 1787 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1929 | -10/Mines | Discovered new exit (range 4) 1949 | -10/Mines | Learned Materials terminal intel 2289 | -10/Mines | Discovered new exit (range 5) 2295 | -10/Mines | Entered Exiles 2337 | -10/Exiles | Met 8R-AWN 2364 | -10/Exiles | Met EX-HEX 2412 | -10/Exiles | Met EX-BIN 2431 | -10/Exiles | Aligned with FarCom system 2433 | -10/Exiles | Given EX-Vault access code 2470 | -10/Exiles | Opened EX-Vault 2488 | -10/Exiles | Found YOLO Cannon 2741 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2785 | -10/Exiles | Met EX-DEC 2792 | -10/Exiles | Build established: Scavenger-Mutant 2845 | -10/Exiles | Discovered new exit (range 11) 2859 | -10/Exiles | Left Exiles lab with YOLO Cannon 2859 | -10/Exiles | Entered Mines 3284 | -9/Mines | Core integrity fell below 20% 3298 | -9/Mines | Discovered new exit (range 10) 3319 | -9/Mines | Entered Materials 3319 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3320 | -8/Materials | Identified exit to Storage 3322 | -8/Materials | Loaded intel: 12 terminal locations 3726 | -8/Materials | Discovered new exit (range 6) 3748 | -8/Materials | Build established: Skirmisher 3784 | -8/Materials | Central database locked down 4031 | -8/Materials | Discovered new exit (range 15) 4317 | -8/Materials | Repaired Imp. Heat Sink 4379 | -8/Materials | Repaired Enh. Autogun 4563 | -8/Materials | Garrison activated, responded to threat 4672 | -8/Materials | Garrison activated, responded to threat 4743 | -8/Materials | Identified exit to Garrison 4782 | -8/Materials | Entered Garrison 4830 | -8/Garrison | Build established: Hacker-Skirmisher 4854 | -8/Garrison | Triggered checkpoint 4889 | -8/Garrison | Garrison Relay disabled 5058 | -8/Garrison | Triggered checkpoint 5102 | -8/Garrison | Triggered checkpoint 5188 | -8/Garrison | Triggered checkpoint 5280 | -8/Garrison | Discovered new exit (range 12) 5298 | -8/Garrison | Installed Relay Interface Framework 5684 | -8/Garrison | Discovered new exit (range 13) 5709 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5766 | -8/Garrison | Triggered checkpoint 5781 | -8/Garrison | Garrison Relay disabled 6154 | -8/Garrison | Discovered new exit (range 9) 6180 | -8/Garrison | Triggered checkpoint 6360 | -8/Garrison | Garrison Relay disabled 7024 | -8/Garrison | Phase Generator disabled 7236 | -8/Garrison | Triggered checkpoint 7264 | -8/Garrison | Core integrity fell below 50% 7314 | -8/Garrison | Self-destructed Last Messages --------------- ALERT: Garrison interior compromised. Slammed into C-30 ARC. C-30 ARC knocked back. Slammed into C-30 ARC. Beams of light sweep through the air. An alarm sounds. Jacked Y-45 Defender... >>go_dormant Shutting down primary systems. Y-45 Defender system offline. Y-45 Defender springs to life. Jacked Y-45 Defender... >>go_dormant Shutting down primary systems. Y-45 Defender system offline. Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Y-45 Defender springs to life. Critical hit (Burn: +37). Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ???????????????????????#"""[*[="""#??????????????? | | ???????????????????????#"" ""#??????????????? | | ???????????????????????#"! ]"#??????????????? | | ???????????????????????#"[ ####*!"#??????????????? | | ????????????????####???#"!?#??# "#??????????????? | | ???????????????? #???#"= #??#! "#??????????????? | | ????????????????< #???#"! ####/ "#??????????????? | | ???????????????? #???#"| ^!"#??????????????? | | ????????????????# #???#"" ""#??????????????? | | ????????????????# #???### ###??????????????? | | ????????????????# #?????# #????????????????? | | ????????????????# #?????##### #????????????????? | | ??????????####### #??????#### ###??????????????? | | ??????????# ########T## #????########### | | ??????????# ##### ###????# ^^ | | ????????### "##?# ###????# | | ????????# " " #?######## #### #????# ######## | | ????????# "=""### #????# #??# ###????# #??????? | | ????????### [ #????# #??## #??????# #??????? | | ????????# !! "#####????#Y#???# #??????# ##### ## | | ????????# [ #???????# #???# #?????## " | | ????????# ##???????# #???# ####### "####### | | ????????### " #????????# #???# ## # = #????? | | ??????????# ###????????# #??## ## # ##????? | | ??????????# #"#????????#Y#### =[ "#????? | | #######???#! "#????????# @ "###### | | ## #???#!!!#????????###### * | | # ##### !"#?????????????# ## ;; ####### | | #"#?????????????# ## ## ###???? | | ##########???????????? #???? | | ######????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #? | | ??????????????????????????### ""[ ## #### #? | | ????????????????????????????# "" ## ####### | | ????????????????????????????# | | ????????????????????????????# ^ | | ????????????????????????????# | | ????????????????????????????## ## ## ##### ## | | ?????????????????????????????# ## #? #?????#? | | ?????????????????????????????# ## ####?? #??????? | | ?????????????????????????????# ## #??????#??????? | | ?????????????????????????????# ## #?????????????? | | ????????????????????????????## ## #?????????????? | | ???????????????????????????### ## #?????????????? | | ?########################### # #?????????????? | | ?#"""" ## #?????????????? | | ?#" ###?????????????? | | ?#""""^## #### ####### ##### # #??????????????? | | ?######## #??# #?????# #???## ###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainZhirovDerivative Manual? 0 Play Time 00:32:03 Cumulative 41.3 hours Start 2024.07.15 @ 17:55:27 End 2024.07.16 @ 11:25:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 81 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe6a113c-5482-44b9-acfa-84d8adbb37a2