Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 19:00:05 Player: Busket Result: Destroyed by as-05920 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (375) 375 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1525 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Small Laser Mining Claw > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Compact Wheel Flight Unit Large Storage Unit Light Armor Plating Light Armor Plating Hardened Light Armor Plating Small Laser Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Small Laser Beam Rifle Mining Claw > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Compact Wheel Flight Unit Large Storage Unit Hardened Light Armor Plating Small Laser Mining Claw [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 26 | 6 6 10 4 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 4 | . . 2 2 Leg 2 | 2 . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 5 . Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 3 5 8 Power 6 | . 2 1 3 Propulsion 5 | . 1 1 3 Utility . | . . . . Weapon 5 | . . 3 2 Highest Loss Streak 8 | . 1 5 8 To Critical Strikes . | . . . . Average Backups 8 | 3 6 8 14 Power . | . . . 1 Propulsion 4 | 1 4 4 5 Utility 1 | . . 2 4 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 88 87 96 Engine 15 | . 11 14 21 Treads 10 | . . 12 21 Leg 9 | . 25 . . Wheel 4 | . 2 8 . Storage 14 | . 20 12 11 Processor 6 | . . 9 11 Energy Gun 10 | . . 14 20 Ballistic Gun 13 | . 28 7 . Slashing Weapon 4 | . . 6 10 Peak Build Rating 13 | 6 7 13 13 Average Rating 8 | 4 6 10 12 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 48 | 11 48 48 38 Greatest Support 40 | 20 32 40 40 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 15 | 6 9 15 15 Average Carried 8 | 3 6 8 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 5 15 10 Class Distribution -------------------- 48% | Mutant 40% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 496 | 236 36 210 14 Remotely . | . . . . Salvage Created 500 | . 163 274 63 Parts 31 | . 8 23 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 14 | . 4 6 4 Melee 9 | . . 5 4 Guns 5 | . 4 1 . Classes Destroyed 3 | . 1 1 1 Grunt 8 | . 4 4 . Sentry 2 | . . 2 . Assembled 4 | . . . 4 Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 211 | . 53 59 99 Missed 52 | . 10 12 30 Hits 159 | . 43 47 69 Melee 2 | . . . 2 Projectile 157 | . 43 47 67 AOE 1 | . . . 1 Critical Strikes 4 | . . 4 . Damage Taken 2229 | . 518 649 1062 Core 526 | . 116 228 182 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 53 . . Volleys Fired 34 | . 24 10 . Largest 2 | . 2 2 . Hottest 60 | . 40 60 . Shots Fired 63 | . 48 15 . Gun 63 | . 48 15 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 61 | . 48 13 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 2 | . . 2 . Robot Hit Streak 5 | . 5 5 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 50 | . 29 14 7 Core Hits 27 | . 10 13 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 19 | . . 7 12 Impact . | . . . . Slashing 19 | . . 7 12 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 715 | . 269 231 215 Guns 393 | . 269 124 . Cannons . | . . . . Explosions . | . . . . Melee 276 | . . 72 204 Ramming 46 | . . 35 11 Kinetic 369 | . 269 100 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 24 | . . 24 . Impact . | . . . . Slashing 276 | . . 72 204 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . 15 . Shots . | . . . . Rammed 12 | . . 10 2 Targets Rammed 12 | . . 10 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 19 | . 12 19 . Average Temperature 6 | . 4 10 . Received Heat Transfer 576 | . 291 285 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 40 60 3 Initial 8 | . . 8 3 Average 9 | . 8 18 . Influence Increases 260 | . 110 150 . Destroy 0b10 Robot/C 200 | . 80 120 . Destroy Leader 60 | . 30 30 . Influence Decreases 260 | . 90 160 10 Entered New Map 19 | . . 12 7 Time Decay 191 | . 70 118 3 Lost Part 50 | . 20 30 . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 8 7 13 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1007 | 90 347 349 221 Spaces Moved 549 | 68 175 196 110 Core 12 | 12 . . . Treads 219 | . . 109 110 Legs 206 | 56 150 . . Wheels 112 | . 25 87 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 100 160 Average Speed 142 | 107 153 135 160 Slowest Speed 400 | 120 400 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 40 18 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 678 | 85 211 253 129 Wait 3 | . . 3 . Move 546 | 67 174 195 110 Hop . | . . . . Pick Up 32 | 12 4 16 . Fast Attach . | . . . . Attach 27 | 6 6 10 5 Detach 5 | . 2 3 . Swap . | . . . . Drop 1 | . 1 . . Fire 34 | . 24 10 . Melee 18 | . . 6 12 Ram 10 | . . 10 . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 3) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 585 | -9/Materials | Core integrity fell below 50% 593 | -9/Materials | Lost 5 parts (1p1n3w) 749 | -9/Materials | Discovered new exit (range 15) 787 | -9/Materials | Entered Mines 803 | -9/Mines | Met a Derelict bent on vengeance 857 | -9/Mines | Build established: Scavenger-Mutant 921 | -9/Mines | Assembled infested the area 926 | -9/Mines | Assisted by a Guerilla fighting off Assembled 988 | -9/Mines | Core integrity fell below 20% 1008 | -9/Mines | Destroyed by as-05920 with Assembled Rifle Last Messages --------------- of Assembled to figure out where they're coming from, and they're closing on this area, come on!" as-07186 destroyed. as-60019 destroyed. Lgt. Treads destroyed. Imp. Ion Engine destroyed. Lgt. Treads destroyed. as-45987 destroyed. Ion Engine destroyed. Mining Claw destroyed. Slammed into as-15297. Beam Rifle destroyed. Acquired 14 matter. Ion Engine destroyed. as-69958 destroyed. as-61323 destroyed. D-53 Grenadier destroyed. Lgt. Treads destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | "" #####?????????????????????????????????? #????? | | "" ?????????????????????????????????? #????? | | "" #??????????????????????????????####?? ##???? | | #????????????????????????????### ## ###?? | | ####???????????????????????????## #? | | #??????????????????###?#####???# ?? | | #?????????????????? #?# ###?# ? ??? | | #??????????????????# ### #### #???? 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