Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.19 @ 16:34:11 Player: Luminiferous Result: Destroyed by as-74044 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (800) 800 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2381 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Weight Redist. System Structural Scanner Terrain Scan Processor ECM Suite Light Armor Plating Beam Rifle Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon Mini Grenade Launcher Heavy Hammer Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Wheel Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Weight Redist. System Terrain Scan Processor ECM Suite Light Armor Plating EM Pulse Gun Small Laser Beam Rifle Improved Medium Laser Light EM Pulse Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 45 | 6 7 6 22 4 Power 9 | 1 2 1 5 . Engine 9 | 1 2 1 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 1 6 1 Treads 1 | 1 . . . . Leg . | . . . . . Wheel 10 | 1 2 1 5 1 Hover . | . . . . . Flight 1 | . . . 1 . Utility 9 | 1 2 3 3 . Device 3 | . 1 2 . . Storage 3 | 1 1 . 1 . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 1 8 3 Energy Gun 10 | 1 1 1 6 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 13 | . 1 4 5 3 Power 4 | . . 1 2 1 Propulsion 6 | . 1 1 2 2 Utility 1 | . . 1 . . Weapon 2 | . . 1 1 . Highest Loss Streak 4 | . 1 4 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 96 86 94 100 Engine 12 | . 14 14 9 11 Treads 1 | . 3 . . . Wheel 22 | . 24 21 21 22 Device 6 | . 10 7 . . Storage 13 | . 14 14 11 11 Processor 10 | . . . 29 33 Energy Gun 17 | . 14 19 21 14 Ballistic Gun 7 | . 14 7 . . Naked Turns . | . . . . . Heaviest Build 89 | 11 51 50 89 89 Greatest Support 32 | 20 32 32 32 32 Greatest Overweight (x) 5 | 1 5 3 5 5 Average Overweight (x) 1 | . 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 21 | 6 19 20 23 25 Most Carried 25 | 5 20 20 25 25 Average Carried 17 | 3 12 18 21 24 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 3 18 16 25 24 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 769 | 260 188 66 166 89 Remotely . | . . . . . Salvage Created 1228 | . 386 88 655 99 Parts 75 | . 25 3 42 5 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 28 | . 7 3 14 4 Guns 20 | . 7 3 9 1 AOE 7 | . . . 4 3 Classes Destroyed 9 | . 5 . 2 2 Builder 1 | . . . 1 . Hauler 4 | . 1 . 3 . Recycler 2 | . 1 . 1 . Watcher 4 | . 2 . 2 . Swarmer 12 | . 3 1 8 . Grunt 12 | . 4 2 4 2 Duelist 1 | . . . . 1 Sentry 2 | . . . 2 . Assembled 1 | . . . . 1 Best Kill Streak 8 | . 3 2 8 3 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1454 | . 302 136 657 359 Core 507 | . 89 16 233 169 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 12 | . 12 . . . Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 97 | . 41 14 37 5 Largest 2 | . 2 2 2 2 Hottest 112 | . 70 90 112 112 Shots Fired 192 | . 82 28 73 9 Gun 188 | . 82 28 72 6 Cannon . | . . . . . Launcher 4 | . . . 1 3 Special . | . . . . . Kinetic 53 | . 41 12 . . Thermal 125 | . 41 15 63 6 Explosive 4 | . . . 1 3 Electromagnetic 10 | . . 1 9 . Robot Hit Streak 14 | . 12 4 14 3 Robot Miss Streak 5 | . 5 5 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 118 | . 46 15 53 4 Core Hits 54 | . 20 6 23 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 2 . 9 . Burn 11 | . 2 . 9 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2206 | . 555 198 1053 400 Guns 1710 | . 555 198 892 65 Cannons . | . . . . . Explosions 496 | . . . 161 335 Melee . | . . . . . Ramming . | . . . . . Kinetic 332 | . 261 71 . . Thermal 1248 | . 294 127 762 65 Explosive 496 | . . . 161 335 Electromagnetic 130 | . . . 130 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 2 6 2 2 Average Corruption 3 | . 2 5 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 3 19 3 5 Message Errors 12 | . 2 7 1 2 Matter Fused 2 | . . 1 1 . Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 4 | . . 3 1 . Data Loss (minor) 6 | . 1 4 . 1 Misfires 3 | . . 2 . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions 9 | . . . . 9 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . . . 98 35 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 324 | . 205 152 324 116 Average Temperature 67 | . 73 49 73 45 Received Heat Transfer 435 | . 153 84 186 12 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 9 | . 1 2 5 1 Heat Transferred 3818 | . 906 370 2394 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 408 | . 131 75 408 166 Initial 63 | . . 25 11 63 Average 88 | . 60 35 182 144 Maximum Alert Level 2 | . . . 2 . Low Security (%) 93 | 100 100 100 70 100 Level 1 5 | . . . 25 . Level 2 . | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 . 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 15 5 21 6 Peak Tracking Total 6 | . 3 3 6 3 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 10 | . 4 . 5 1 Terminals 8 | . 3 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 14 . 17 3 Successful 21 | . 10 . 11 . Failed 13 | . 4 . 6 3 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 27 | . 11 . 15 1 Terminals 30 | . 12 . 15 3 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 5 . Terminal Index 3 | . 1 . 2 . Alert Level 3 | . 2 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 4 . Terminals 7 | . 3 . 4 . Botnet 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . 4 1 Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 2758 | 55 1010 781 578 334 Spaces Moved 1741 | 44 610 550 294 243 Core 15 | 15 . . . . Treads 9 | 9 . . . . Legs . | . . . . . Wheels 1717 | 20 610 550 294 243 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 115 115 130 Average Speed 121 | 92 111 126 126 130 Slowest Speed 175 | 160 155 145 175 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 69 59 24 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 74 | . . . 36 38 Melee . | . . . . . Projectile . | . . . . . AOE 74 | . . . 36 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 2206 | 56 859 607 430 254 Wait 246 | . 172 32 42 . Move 1737 | 43 609 549 293 243 Hop . | . . . . . Pick Up 56 | 6 23 3 23 1 Fast Attach 4 | 4 . . . . Attach 23 | 2 5 6 9 1 Detach 4 | . 2 2 . . Swap 18 | . 2 . 13 3 Drop 21 | 1 5 1 13 1 Fire 97 | . 41 14 37 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 1 exit: *Zio) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 14) 681 | -10/Materials | Repaired Lgt. Ion Engine 1056 | -10/Materials | Discovered new exit (range 8) 1066 | -10/Materials | Entered Mines 1158 | -10/Mines | Learned location of Storage (-9) 1170 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1172 | -10/Mines | Found Prototype Device 1174 | -10/Mines | Identified Exp. Sensor Array 1540 | -10/Mines | Lost 4 parts (1p1n1u1w) 1801 | -10/Mines | Discovered new exit (range 7) 1846 | -10/Mines | Identified exit to Materials 1847 | -10/Mines | Entered Materials 1847 | -9/Materials | Evolved 2 slots: Utility x2 2197 | -9/Materials | Lost 3 parts (1p1n1w) 2219 | -9/Materials | Core integrity fell below 50% 2395 | -9/Materials | Discovered new exit (range 11) 2423 | -9/Materials | Identified exit to Mines 2425 | -9/Materials | Entered Mines 2509 | -9/Mines | Core integrity fell below 20% 2537 | -9/Mines | Build established: Scavenger-Mutant 2660 | -9/Mines | Assembled infested the area 2666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2674 | -9/Mines | Identified exit to Zion 2759 | -9/Mines | Destroyed by as-74044 with Assembled Rifle Last Messages --------------- 02545_ Acquired 11 matter. 02565_ Connecting with Terminal... 02587_ The unstable cave ceiling collapses. 02617_ System corrupted: Component data lost. 02660_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02666_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" 02666_ DTGMEGS4TR 02759_ Lgt. Ion Engine destroyed. 02759_ Destroyed Lgt. Ion Engine. 02759_ as-20422 destroyed. 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