Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 00:41:47 Player: Runagate Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (68) 340 Value Destroyed (1354) 1354 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9874 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 138/300 Energy 88/100 System Corruption 10% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Shifter Tesla Rifle Light Assault Rifle Heavy Assault Rifle Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Graphene Brace Hacking Suite Advanced System Shield > --- WEAPON ----------- Tesla Rifle Heavy Assault Rifle > --- INVENTORY -------- Flight Unit Nuclear Pulse Thruster Nuclear Pulse Array Transmission Jammer Phase Shifter Light Assault Rifle Improved Proton Missile Launcher [Rating: 119] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Backup Plating I Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Heavy Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 2 . . . 1 . . . . . 1 . . 1 . . Utility 11 | . . 1 . 2 . . 1 . . 2 . . . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 115 | 9 9 17 12 5 1 14 3 1 . 6 . . 13 2 . 9 1 13 Power 15 | 1 1 2 1 . . 2 1 . . 1 . . 3 . . . . 3 Engine 5 | 1 1 2 . . . 1 . . . . . . . . . . . . Core 4 | . . . 1 . . 1 1 . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . 3 . . . . 3 Propulsion 41 | 2 2 6 5 5 . 3 1 . . 1 . . 5 . . 6 1 4 Treads 14 | 2 2 6 4 . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . 5 . 3 1 . . 1 . . 5 . . 6 1 4 Utility 39 | 3 3 4 3 . 1 9 1 . . 4 . . 4 1 . 2 . 4 Device 20 | 2 2 2 . . 1 3 . . . 3 . . 2 1 . 1 . 3 Storage 5 | 1 1 . 1 . . 2 . . . . . . . . . . . . Processor 7 | . . . . . . 2 1 . . 1 . . 1 . . 1 . 1 Hackware 3 | . . . . . . 2 . . . . . . 1 . . . . . Protection 4 | . . 2 2 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 20 | 3 3 5 3 . . . . 1 . . . . 1 1 . 1 . 2 Energy Gun 5 | 2 1 . . . . . . . . . . . 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 2 4 2 . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . . . . . . . . . . . . 1 . 1 Parts Lost 43 | . . 5 2 . . 2 1 2 . . 4 . 3 . . 4 4 16 Power 4 | . . 1 . . . . . 1 . . . . . . . 1 . 1 Propulsion 25 | . . 2 1 . . 1 1 1 . . 3 . 2 . . 2 4 8 Utility 11 | . . 1 . . . 1 . . . . 1 . 1 . . 1 . 6 Weapon 3 | . . 1 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 16 | . . 2 2 . . 2 1 2 . . 4 . 2 . . 4 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 5 11 14 8 5 4 4 6 8 5 6 8 7 6 7 6 6 7 Power . | . . . 1 . . . 1 . 1 . . 1 . . . . . 1 Propulsion 1 | . 1 3 6 3 1 1 . 1 1 . . . . 1 1 1 . . Utility 2 | . 1 3 3 3 3 1 2 3 4 3 3 4 3 2 2 2 2 1 Weapon 2 | . 2 3 3 1 1 1 1 1 2 2 3 3 3 3 4 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . 1 1 . 3 . 1 . . . 1 . . . . . . . 1 Power 2 | . . . . 1 . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . Utility 2 | . . . . 1 . . . . . . . . . . . . . 1 Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 90 93 59 65 96 99 91 86 95 81 41 69 78 78 86 66 51 Engine 5 | . 14 10 6 . . . 4 . . . . . . . . . . . Core 1 | . . . 2 7 7 6 1 5 6 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 6 10 10 8 4 3 Treads 13 | . 28 24 40 6 . . . . . . . . . . . . . . Flight 14 | . . . . 25 38 38 39 31 26 33 29 17 23 26 26 33 22 13 Device 13 | . 13 18 . . 3 15 12 13 13 19 15 . 12 15 15 16 13 12 Storage 7 | . 14 11 9 2 . 1 6 6 6 5 5 5 5 5 5 4 4 3 Processor 5 | . . . . . . 7 13 13 13 11 11 11 12 10 10 10 8 9 Hackware 3 | . . . . . . 9 6 6 6 5 5 5 6 10 10 9 8 7 Protection 1 | . . 3 15 2 . . . . . . . . . . . . . . Energy Gun 2 | . 15 . . . . . . . . . . . . . . 1 . . Ballistic Gun 10 | . 12 21 16 15 15 7 6 6 6 5 3 . . . . 1 . . Impact Weapon 1 | . . . 1 . . 6 6 6 6 5 3 . . . . . 4 2 Peak Build Rating 119 | 7 14 18 21 18 17 33 44 48 46 64 64 21 92 104 98 119 99 117 Average Rating 36 | 6 10 15 19 12 14 27 39 45 46 61 49 21 68 98 98 107 84 77 On Entrance 43 | . 7 14 14 21 12 17 33 43 46 46 64 21 21 92 98 98 99 83 Avg Prop Armor Cover (%) 4 | . . . . . . . 3 . . 2 . . 3 . . 7 3 4 Naked Turns 36 | . . . . . . . . . . . . . . . . . . 36 Heaviest Build 43 | 14 32 39 33 9 10 22 23 23 22 33 33 5 32 43 32 41 23 36 Greatest Support 106 | 40 46 69 106 25 25 29 30 30 25 37 37 16 46 46 46 55 54 54 Greatest Overweight (x) 10 | . . 1 10 2 . . . . . 1 . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 9 | 7 8 15 15 7 5 5 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 15 | 2 10 15 15 15 5 7 6 8 8 8 8 8 8 7 7 8 6 8 Average Carried 7 | . 5 11 14 6 5 4 4 6 8 5 6 8 7 6 7 6 6 7 Final Capacity 15 | 8 15 15 15 5 5 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 2 9 15 15 5 5 6 6 8 8 6 8 8 8 7 7 6 6 5 Class Distribution -------------------- 47% | Mutant 15% | Scavenger-Scout 10% | Hacker-Scout 7% | Hacker-Sprinter 6% | Scavenger-Sprinter 5% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scavenger-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 2368 | 312 308 678 83 69 . 205 207 46 . 20 50 . . 218 . . . 172 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2400 | 170 514 642 288 69 . 205 . . . 20 200 . . 120 . . . 172 Parts 135 | 18 33 48 17 2 . 2 . . . . 2 . . 10 . . . 3 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 4 . . 5 . . . . Prevented 6 | . . . . . . . . . . . 1 . . 5 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 41 | . 12 18 7 . . . . . . . . . . 4 . . . . Guns 38 | . 12 18 7 . . . . . . . . . . 1 . . . . AOE 3 | . . . . . . . . . . . . . . 3 . . . . Classes Destroyed 11 | 3 5 2 1 . . . . . . . . . . . . . . . Worker 6 | 2 . 1 . . . 2 . . . . . . . . . . . 1 Builder 3 | . 2 1 . . . . . . . . . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . Recycler 6 | 1 . 1 . 1 . 2 . . . . . . . . . . . 1 Operator 3 | . 1 1 . . . . . . . 1 . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . . . . . . . Swarmer 22 | . 3 13 2 . . . . . . . . . . 4 . . . . Grunt 15 | . 9 3 3 . . . . . . . . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | 4 4 8 4 1 . 1 . . . . . . . 4 . . . 2 Combat Bots Only 7 | . 4 7 4 . . . . . . . . . . 4 . . . . Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 . . . 1 . . . 2 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Hostile Shots Fired 658 | . 54 144 66 . . 24 21 25 . . 43 . 22 10 8 28 19 194 Missed 290 | . 16 37 24 . . 15 12 13 . . 29 . 13 5 6 12 8 100 Hits 368 | . 38 107 42 . . 9 9 12 . . 14 . 9 5 2 16 11 94 Melee 16 | . . . . . . . . . . . . . . . . . . 16 Projectile 352 | . 38 107 42 . . 9 9 12 . . 14 . 9 5 2 16 11 78 AOE 3 | . . . . . . . . . . . . . . . . . . 3 Critical Strikes 15 | . . 1 2 . . . . . . . 1 . . . . 1 . 10 Actively Blocked 9 | . . . . . . . . . . . . . . . . 1 . 8 Damage Taken 6643 | . 492 1099 589 . . 121 90 252 . . 233 . 158 74 37 361 494 2643 Core 2176 | . 41 92 72 . . 21 16 82 . . 39 . . . . 97 97 1619 Absorbed by Shields 26 | . . . . . . . . . . . . . . . . . . 26 Core Remaining (%) 91 | 100 83 77 86 . . 97 . . 88 . . 96 . . 100 92 93 . Volleys Fired 185 | 17 44 73 37 2 . . . . . . . . 2 4 . 6 . . Largest 2 | 2 2 2 2 2 . . . . . . . . 2 2 . 2 . . Hottest 105 | 60 105 46 46 43 . . . . . . . . 88 66 . 88 . . Shots Fired 364 | 34 88 144 71 4 . . . . . . . . 4 8 . 11 . . Gun 360 | 34 88 144 71 4 . . . . . . . . 4 4 . 11 . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 306 | 17 58 144 71 4 . . . . . . . . 2 4 . 6 . . Thermal 47 | 17 30 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . 2 4 . 5 . . Robot Hit Streak 22 | 5 10 22 11 6 . . . . . . . . . 2 . 2 . . Robot Miss Streak 5 | 2 2 5 4 . . . . . . . . . . 1 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 5 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 252 | 22 61 96 45 4 . 9 . . . 1 5 . . 3 . 3 . 3 Core Hits 91 | 8 23 31 18 1 . 1 . . . . 1 . . 6 . . . 2 Critical Kills 3 | . . 2 . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . 2 . . . 1 . . . . 2 . . . . . . . Critical Strikes 9 | . 1 4 . . . 1 . . . . 3 . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . Destroy 4 | . . 4 . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 1 . . . . 3 . . . . . . . Melee Attacks 53 | . . . 5 . . 20 11 2 . 2 5 . . . . . 2 6 Impact 53 | . . . 5 . . 20 11 2 . 2 5 . . . . . 2 6 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 6 . . . 1 . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4783 | 266 856 1470 623 43 . 591 . . . 98 418 . 16 151 . 56 . 195 Guns 3325 | 266 843 1467 617 42 . . . . . . . . 16 18 . 56 . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 133 | . . . . . . . . . . . . . . 133 . . . . Melee 1302 | . . . . . . 591 . . . 98 418 . . . . . . 195 Ramming 23 | . 13 3 6 1 . . . . . . . . . . . . . . Kinetic 2910 | 144 580 1467 617 42 . . . . . . . . 16 18 . 26 . . Thermal 385 | 122 263 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 163 | . . . . . . . . . . . . . . 133 . 30 . . Impact 1302 | . . . . . . 591 . . . 98 418 . . . . . . 195 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 3 . . . . . . . . . 2 2 . . . . 2 9 Average Corruption 3 | . 2 . . . . . . . . . 1 2 . . . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 15 | . 7 . . . . . . . . . . . . . . . 3 5 Message Errors 5 | . 2 . . . . . . . . . . . . . . . 2 1 Matter Fused 4 | . 1 . . . . . . . . . . . . . . . 1 2 Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . . Energy Discharges 3 | . 2 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 556 | . . . . . . 253 . . . 63 164 . . . . . . 76 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 556 | . . . . . . 253 . . . 63 164 . . . . . . 76 Knockbacks 9 | . . . . . . 4 . . . 1 3 . . . . . . 1 Impact 9 | . . . . . . 4 . . . 1 3 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 7 | . 3 1 2 1 . . . . . . . . . . . . . . Targets Rammed 8 | . 4 1 2 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 307 | . 198 22 26 3 . 10 20 3 . 64 122 . 101 204 30 307 . 80 Average Temperature 62 | . 49 10 13 3 . 4 6 3 . 32 53 . 48 72 16 99 . 55 Received Heat Transfer 1092 | . 264 243 153 . . 18 36 30 . . . . 21 . . 48 . 279 Effects 8 | . . . . . . . . . . . . . . 3 . 5 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . Interference 6 | . . . . . . . . . . . . . . 3 . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . 2 . . . 1 2 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . Parts Fried 9 | . . . . . . 3 . . . 1 2 . . 1 . . . 2 Impact Corruptions 21 | . . . . 1 . 8 . . . 2 8 . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . Heat Transferred 958 | 275 683 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 . . 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 192 | 5 95 192 137 44 10 43 16 . . 33 . . 99 . . 190 172 160 Initial 123 | . . 16 65 44 10 . 12 . . 6 . . 42 . . 27 123 96 Average 46 | 1 34 77 80 36 7 7 3 . . 14 . . 40 . . 24 89 64 Influence Increases 2702 | 35 373 520 242 5 . 155 41 15 . 85 175 . 237 90 . 285 149 295 Destroy 0b10 Robot/C 820 | . 240 360 140 . . . . . . . . . . 80 . . . . Destroy 0b10 Robot/NC 140 | 35 25 30 . 5 . 25 . . . . 10 . . . . . . 10 Destroy Leader 188 | . 54 84 40 . . . . . . . . . . 10 . . . . Successful Hack 111 | . 24 12 . . . 15 . . . 40 . . 12 . . . 8 . Disable Machine 165 | . . 30 30 . . 15 . . . 30 . . 30 . . 30 . . Destroy Structure 33 | . . 4 2 . . 10 11 . . . . . . . . . 6 . Partial Spotted 150 | . . . . . . . 30 . . 15 . . 75 . . . . 30 Lose Combat Pursuer 1095 | . 30 . 30 . . 90 . 15 . . 165 . 120 . . 255 135 255 Influence Decreases 2552 | 35 332 406 300 73 29 128 68 . 4 68 118 17 206 137 11 106 207 307 Entered New Map 490 | . . 25 90 53 19 . 15 . 4 5 11 17 26 37 11 14 97 66 Time Decay 1770 | 35 332 331 190 20 10 123 52 . . 63 67 . 150 100 . 77 70 150 Lost Part 292 | . . 50 20 . . 5 1 . . . 40 . 30 . . 15 40 91 Squads Dispatched 22 | . 3 1 3 . . 3 1 . . . . . 1 . . 2 3 5 Investigation 5 | . 1 1 1 . . 1 . . . . . . . . . . 1 . Extermination 8 | . . . . . . 2 1 . . . . . 1 . . 1 1 2 Reinforcement 9 | . 2 . 2 . . . . . . . . . . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 9 | . 1 1 . . . . . . . . . . 2 . . 1 3 1 Communications Jammed 20 | . . . . . . . . . . . . . 14 . . 6 . . Distress Signals 12 | . . . . . . . . . . . . . 6 . . 6 . . Times Spotted 212 | . 20 29 12 . 4 8 6 7 . 3 16 . 22 4 2 23 19 37 Peak Tracking Total 23 | . 4 5 4 . 4 5 6 7 . 2 11 . 12 4 2 23 14 21 Tactical Retreats 25 | . 2 . 1 . . 4 . 1 . . 2 . 5 . . 3 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 14 | . 3 2 1 1 . 2 . . . . . . . . . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled 11 | . . 2 2 . . 1 . . . 2 . . 2 . . 2 . . Max in Single Turn 1 | . . 1 1 . . 1 . . . 1 . . 1 . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 43 | . 7 7 2 1 . 10 5 . . 3 . . 3 . . 1 2 2 Terminals 33 | . 7 6 2 . . 5 4 . . 3 . . 2 . . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 2 . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 3 1 . . . . . 1 . . . 1 . Total Hacks 87 | . 16 17 4 2 . 20 11 . . 4 . . 5 . . 2 4 2 Successful 40 | . 10 10 . . . 8 5 . . 3 . . 2 . . . 2 . Failed 47 | . 6 7 4 2 . 12 6 . . 1 . . 3 . . 2 2 2 Catastrophic 11 | . 1 . 2 . . . 3 . . 1 . . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 61 | . 16 15 4 . . 10 6 . . 3 . . 1 . . 2 2 2 Terminals 69 | . 16 14 4 . . 12 10 . . 4 . . 2 . . 2 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 3 . . . 3 . . . . . . . . . . . . Garrison Access 12 | . . . . 2 . 5 1 . . . . . 3 . . . 1 . Terminal Hacks 7 | . 1 . . . . 1 1 . . 1 . . 1 . . . 2 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . 1 . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Study 3 | . . 2 . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 27 | . 9 8 . . . 4 4 . . 2 . . . . . . . . Terminals 27 | . 9 8 . . . 4 4 . . 2 . . . . . . . . Assimilate 3 | . 1 . . . . . . . . 2 . . . . . . . . Botnet 7 | . 2 2 . . . 1 2 . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . Skim 15 | . 5 5 . . . 3 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 6 2 1 . 7 5 . . 2 . . 1 . . 1 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies 1 | . . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 26 | . . . . . . . . . . 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . . . . . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Active Infowar (turns) 4007 | 137 384 900 . . 13 512 291 197 7 149 144 7 319 201 12 298 159 277 Optics 1963 | . . . . . . . 206 197 7 149 144 7 319 188 12 298 159 277 Sensors 1967 | . . . . . 13 458 291 197 7 149 95 . 289 201 12 255 . . Terrain 1252 | . . . . . . 428 290 197 7 149 94 . . . . . . 87 Seismic 2424 | 137 384 900 . . . 134 . . . . . . 294 . . 182 159 234 Cloaking 113 | . . . . . . . . . . . . . . . . . . 113 Jamming 701 | . . . . . . . . . . . . . 219 201 12 269 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 5676 | 205 1010 1363 387 51 24 512 291 197 7 149 144 7 319 201 12 298 159 340 Spaces Moved 8813 | 87 507 631 137 105 79 1504 769 623 21 409 450 19 887 533 41 765 397 849 Core 98 | 3 . . 3 1 . . . . . . . . . . . . . 91 Treads 1355 | 84 507 631 133 . . . . . . . . . . . . . . . Legs 1 | . . . 1 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7359 | . . . . 104 79 1504 769 623 21 409 450 19 887 533 41 765 397 758 Fastest Speed 18 | 50 160 160 160 28 28 28 28 28 31 25 25 34 28 28 28 20 22 18 Average Speed 50 | 156 160 169 173 29 28 28 28 28 31 31 27 34 30 28 28 27 30 32 Slowest Speed 550 | 160 160 240 550 150 28 28 28 31 31 109 34 34 111 28 28 32 35 112 Overloaded Moves 185 | . . . . . . . . . . . . . . . . . . 185 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 99 | . . . . 2 . 6 11 3 . 5 . . 15 1 . 19 7 30 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 83 54 17 5 66 44 24 82 5 14 77 6 31 74 14 28 21 36 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 3 | . 2 1 . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 2 . . 2 . . . . Spaces Dug 25 | . . . 1 . . 10 11 1 . . . . . . . . 2 . Terrain Destroyed 25 | . . . 1 . . 10 11 1 . . . . . . . . 2 . Melee 25 | . . . 1 . . 10 11 1 . . . . . . . . 2 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Total 9500 | 118 616 782 210 126 79 1551 812 633 20 418 464 18 919 575 40 820 424 875 Wait 234 | 5 30 27 5 2 . 6 38 8 . 1 . . 6 35 . 23 32 16 Move 8610 | 86 506 630 136 101 78 1491 748 616 20 399 449 18 859 530 40 727 382 794 Hop 87 | . . . . 2 . 6 9 3 . 4 . . 12 1 . 18 7 25 Pick Up 44 | 1 9 15 2 . . 5 1 2 . 1 2 . 3 . . 2 . 1 Fast Attach 54 | 7 1 5 3 . 1 3 . . . 3 . . 13 . . 5 1 12 Attach 43 | . . 2 3 5 . 5 2 1 . 3 . . 8 3 . 9 . 2 Detach 26 | . 1 . 1 . . 2 . . . 2 2 . 8 2 . 5 . 3 Swap 63 | 2 13 18 9 . . 9 3 1 . 1 . . 2 . . 5 . . Drop 67 | . 8 11 7 13 . 4 . . . 2 6 . 6 . . 5 . 5 Fire 185 | 17 44 73 37 2 . . . . . . . . 2 4 . 6 . . Melee 53 | . . . 5 . . 20 11 2 . 2 5 . . . . . 2 6 Ram 1 | . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . 4 1 2 . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . 15 . 11 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 206 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 9) 886 | -10/Materials | Discovered new exit (range 15) 1007 | -10/Materials | Learned location of Mines (-10) 1059 | -10/Materials | Learned location of 2 exits from Subcaves 1099 | -10/Materials | Learned location of 2 exits from Mines 1131 | -10/Materials | Identified exit to Mines 1167 | -10/Materials | Learned location of Recycling (-7) 1175 | -10/Materials | Discovered new exit (range 12) 1192 | -10/Materials | Learned 2 Mines zone layouts 1216 | -10/Materials | Entered another Materials area 1216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -9/Materials | Discovered new exit (range 15) 1841 | -9/Materials | Learned Storage trap positions 1959 | -9/Materials | Identified exit to Materials 1989 | -9/Materials | Destroyed 7 combat bots 2001 | -9/Materials | Learned Storage trap positions 2034 | -9/Materials | Loaded intel: 16 trap records 2059 | -9/Materials | Learned Storage security intel 2092 | -9/Materials | Learned location of 1 exit from Recycling 2136 | -9/Materials | Learned 4 Materials zone layouts 2221 | -9/Materials | Discovered exit to Materials (range 8) 2579 | -9/Materials | Entered another Materials area 2579 | -8/Materials | Evolved 2 slots: Propulsion x2 2580 | -8/Materials | Identified exit to Factory 2926 | -8/Materials | Discovered exit to Factory (range 9) 2966 | -8/Materials | Entered Factory 2966 | -7/Factory | Evolved 2 slots: Utility x2 3017 | -7/Factory | Sucked down chute 3017 | -7/Factory | Entered Waste 3021 | -7/Waste | Spotted C-40 Crusher 3031 | -7/Waste | Spotted C-40 Crusher 3032 | -7/Waste | Spotted C-40 Crusher 3033 | -7/Waste | Spotted C-40 Crusher 3034 | -7/Waste | Spotted C-40 Crusher 3038 | -7/Waste | Discovered new exit (range 10) 3041 | -7/Waste | Entered Factory 3096 | -7/Factory | Discovered new exit (range 9) 3461 | -7/Factory | Build established: Scavenger-Scout 3545 | -7/Factory | Discovered new exit (range 15) 3553 | -7/Factory | Identified exit to Factory 3553 | -7/Factory | Entered another Factory area 3553 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3838 | -6/Factory | Discovered new exit (range 22) 3843 | -6/Factory | Identified exit to Lower Caves 3844 | -6/Factory | Entered Lower Caves 3987 | -6/Lower Caves | Encountered a Warlord checkpoint 3989 | -6/Lower Caves | Spotted B-75 Beast 4014 | -6/Lower Caves | Learned Factory non-interactive machine intel 4033 | -6/Lower Caves | Discovered new exit (range 22) 4040 | -6/Lower Caves | Identified exit to Lower Caves 4041 | -6/Lower Caves | Entered another Lower Caves area 4044 | -6/Lower Caves | Discovered new exit (range 14) 4047 | -6/Lower Caves | Identified exit to Factory 4048 | -6/Lower Caves | Entered Factory 4048 | -5/Factory | Evolved 2 slots: Utility x2 4049 | -5/Factory | Loaded intel: 208 non-interactive machine locations 4187 | -5/Factory | Discovered new exit (range 10) 4192 | -5/Factory | Identified exit to Upper Caves 4197 | -5/Factory | Entered Upper Caves 4262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4263 | -5/Upper Caves | Learned Factory terminal intel 4283 | -5/Upper Caves | Spotted B-75 Beast 4308 | -5/Upper Caves | Learned Factory terminal intel 4328 | -5/Upper Caves | Lost 4 parts (3n1u) 4333 | -5/Upper Caves | Encountered a Warlord checkpoint 4334 | -5/Upper Caves | Discovered new exit (range 22) 4341 | -5/Upper Caves | Identified exit to Upper Caves 4341 | -5/Upper Caves | Entered another Upper Caves area 4347 | -5/Upper Caves | Discovered new exit (range 4) 4347 | -5/Upper Caves | Identified exit to Factory 4348 | -5/Upper Caves | Entered Factory 4348 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4349 | -4/Factory | Loaded intel: 26 terminal locations 4510 | -4/Factory | Spotted B-86 Titan 4657 | -4/Factory | Discovered new exit (range 14) 4660 | -4/Factory | Identified exit to Upper Caves 4667 | -4/Factory | Entered Upper Caves 4839 | -4/Upper Caves | Build established: Hacker-Scout 4865 | -4/Upper Caves | Discovered new exit (range 6) 4866 | -4/Upper Caves | Identified exit to Upper Caves 4868 | -4/Upper Caves | Entered another Upper Caves area 4872 | -4/Upper Caves | Learned Research stockpile data 4874 | -4/Upper Caves | Discovered new exit (range 19) 4879 | -4/Upper Caves | Identified exit to Research 4880 | -4/Upper Caves | Entered Research 4880 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5140 | -3/Research | Spotted B-86 Titan 5166 | -3/Research | Lost 4 parts (1p2n1u) 5168 | -3/Research | Discovered new exit (range 5) 5169 | -3/Research | Identified exit to Research 5178 | -3/Research | Entered another Research area 5178 | -2/Research | Evolved 2 slots: Utility x2 5209 | -2/Research | Identified exit to Access 5215 | -2/Research | Spotted B-90 Cyclops 5295 | -2/Research | Spotted B-90 Cyclops 5337 | -2/Research | Entered Access 5337 | -1/Access | Evolved 2 slots: Utility x2 5367 | -1/Access | Spotted B-99 Colossus 5506 | -1/Access | Discovered new exit (range 13) 5546 | -1/Access | Allied Derelicts emerged from ambush trap array 5549 | -1/Access | P-80 Master assimilated allied BM-0IV(g) 5641 | -1/Access | Released all parts (5) 5649 | -1/Access | Core integrity fell below 50% 5661 | -1/Access | Lost 16 parts (1p8n6u1w) 5673 | -1/Access | Core integrity fell below 20% 5677 | -1/Access | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 05630_ Cld. Impulse Thruster destroyed. 05639_ Acquired Quantum Rifle. 05640_ System corrupted: Matter fused (-9). 05641_ Released Adv. Terrain Scan Processor. 05641_ Released Graphene Brace. 05641_ Released Adv. System Shield. 05641_ Released Adv. Signal Interpreter. 05641_ Released Quantum Rifle. 05652_ Wave Collapse Detector explodes. 05652_ G-73 Enforcer destroyed. 05652_ C-57 Dissector destroyed. 05653_ G-73 Enforcer suffers critical hit (Burn). 05653_ G-73 Enforcer destroyed. 05657_ I<, 6E OFRPGQWNBG#WJX:GF8W 05666_ Connecting with Terminal... 05670_ Critical hit (Burn: +37). 05672_ Door malfunctions. 05673_ System corrupted: Energy discharge (-22). 05676_ X-87 Electro IFF system glitched. Map ----- +----------------------------------------------------+ | ?####/###?? ????????????????????????? | | ????# #???? ????????????????????????? | | ????# #???? #???????????????????????? | | ????# #???? #???????????????????????? | | ????# #???? #???????????????????????? | | ????# #???? ####????????????????????? | | ????# ##### #??????? #???????????? | | ????# #?? #?????? #???????????? | | ????## #?? #????? ##??????????? | | ?### ### ###### ????????? | | ?# ????????? | | ## ????? ?? | | # %[ *% ???? +? | | # *=%[ ! " " """ #? | | # %!! """ """ ""T"" #? | | ? ] ! """ """ "" "" #? | | ? % " " #? | | ?# #? | | ?#! #+ | | ?# | | ?# ### | | ?# #?# | | ?# #?# ?? | | ?# !g #?# ##?##### | | ?# gg #?# # / # | | ?# g @#?# / # | | ?# g g #?#+##+######## # = ! # | | ?# #??? ?????# #? # | | ?# [[ x #? ! ] ???# #??! !# | | ?# [[ x ## == #??# #???? # | | ?# [ ## ! =! ! #??# #?????## | | ?## ################# #??????? | | ??# # ! !# ######## | | ??# / # | | ??# ###### ! # | | ??# #????? # | | ??# #?????? * # " ""G"" | | ??# #?????? # """ " " | | ??# #???????! # """ " " | | ??# #???????#### " | | ### ###????????# | | # #????????### | | # #??????????# | | # "" #??????????# | | # "T ] #??????????/?? | | # #????????????? | | # #?????????????? | | # #??????????????? | | #########???????????????# | | ????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 37 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 EM Shielding 4 Armor Coverage 230 Phase Shifting 5 Evasion (%) 75 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingBladeInterface Manual? 0 Play Time 01:17:40 Cumulative 273.3 hours Start 2026.09.26 @ 23:27:29 End 2026.09.27 @ 00:41:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 407 Adventurer 0 Explorer 2 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48241424-a5eb-405d-9b8e-a933621e915a