Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 16:45:57 Player: daxter767676 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (1849) 1849 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4139 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Hover Unit > --- UTILITY (5) ------ Disposable Heat Sink Large Storage Unit Improved Targeting Computer Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON (2) ------- Maul Maul > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Cooling System Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating System Shield Heavy Assault Rifle Improved Grenade Launcher Maul Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Disposable Heat Sink Disposable Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating Hardened Light Armor Plating Improved Grenade Launcher Maul Maul Maul Maul [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 47 | . 4 21 22 Power 8 | . . 5 3 Engine 6 | . . 4 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 16 | . 2 7 7 Treads . | . . . . Leg 2 | . . . 2 Wheel 12 | . 2 6 4 Hover 2 | . . 1 1 Flight . | . . . . Utility 10 | . 1 3 6 Device 5 | . . 3 2 Storage 2 | . 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | . 1 6 6 Energy Gun 3 | . . 1 2 Energy Cannon 2 | . 1 1 . Ballistic Gun 2 | . . 2 . Ballistic Cannon 3 | . . 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 2 2 Parts Lost 17 | . . 4 13 Power 1 | . . . 1 Propulsion 11 | . . 3 8 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 1 7 To Critical Strikes 1 | . . . 1 Average Backups 14 | . 9 14 13 Power 2 | . 1 2 2 Propulsion . | . 4 . . Utility 5 | . . 5 6 Weapon 5 | . 3 6 4 Tool/Special . | . . . . Unused Backups 29 | . 4 13 12 Power 5 | . 1 2 2 Propulsion 4 | . . 4 . Utility 8 | . . 2 6 Weapon 12 | . 3 5 4 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 85 95 88 Engine 8 | . 14 9 6 Core 1 | . . 1 . Leg 1 | . 2 . 1 Wheel 22 | . 25 26 16 Hover 2 | . . 2 1 Device 19 | . . 21 20 Storage 10 | . 14 11 9 Processor 5 | . . . 12 Energy Gun 3 | . 8 . 6 Energy Cannon 6 | . 5 11 . Ballistic Gun 1 | . 14 1 . Ballistic Cannon 6 | . . 8 5 Impact Weapon 2 | . . . 5 Peak Build Rating 25 | . 10 20 25 Average Rating 18 | . 7 17 21 On Entrance 10 | 6 6 10 20 Avg Prop Armor Cover (%) 8 | . . 5 13 Naked Turns . | . . . . Heaviest Build 42 | 10 28 37 42 Greatest Support 48 | 20 32 48 44 Greatest Overweight (x) 10 | . . 1 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 15 Most Carried 15 | . 14 15 15 Average Carried 14 | . 9 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 14 15 14 Class Distribution -------------------- 81% | Mutant 10% | Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1125 | 182 48 508 387 Remotely . | . . . . Salvage Created 2146 | . . 999 1147 Parts 120 | . . 73 47 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . . 30 25 Melee 6 | . . . 6 Guns 6 | . . . 6 Cannons 37 | . . 29 8 Classes Destroyed 9 | . . 7 2 Worker 9 | . . 2 7 Recycler 5 | . . 1 4 Operator 2 | . . . 2 Watcher 7 | . . 3 4 Swarmer 25 | . . 14 11 Grunt 13 | . . 6 7 Duelist 1 | . . 1 . Sentry 14 | . . 9 5 Specialist 2 | . . . 2 Best Kill Streak 10 | . . 10 10 Combat Bots Only 9 | . . 9 6 Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 260 | . 9 113 138 Missed 52 | . 4 20 28 Hits 208 | . 5 93 110 Melee 3 | . . 3 . Projectile 205 | . 5 90 110 Critical Strikes 8 | . . 3 5 Damage Taken 2798 | . 93 1023 1682 Core 735 | . 36 146 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 125 | . . 125 . Core Remaining (%) 82 | 100 85 63 . Volleys Fired 122 | . 1 74 47 Largest 2 | . 2 2 2 Hottest 136 | . 88 136 102 Shots Fired 239 | . 2 146 91 Gun 56 | . 1 8 47 Cannon 183 | . 1 138 44 Launcher . | . . . . Special . | . . . . Kinetic 110 | . 1 65 44 Thermal 129 | . 1 81 47 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . . 16 18 Robot Miss Streak 5 | . 2 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 203 | . . 91 112 Core Hits 68 | . . 35 33 Critical Kills 2 | . . . 2 Critical Parts Destroyed 12 | . . . 12 Critical Strikes 17 | . . 2 15 Burn 1 | . . . 1 Blast 2 | . . 2 . Smash 14 | . . . 14 Melee Attacks 56 | . . 4 52 Impact 56 | . . 4 52 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . . . 9 Combat Hostiles . | . . . . Follow-up Attacks 4 | . . . 4 Damage Inflicted 5487 | . . 1973 3514 Guns 721 | . . 120 601 Cannons 2585 | . . 1853 732 Explosions 50 | . . . 50 Melee 2131 | . . . 2131 Ramming . | . . . . Kinetic 1620 | . . 888 732 Thermal 1686 | . . 1085 601 Explosive . | . . . . Electromagnetic 50 | . . . 50 Impact 2131 | . . . 2131 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1020 | . . 38 982 Projectiles 55 | . . 38 17 Explosions . | . . . . Melee 965 | . . . 965 Knockbacks 25 | . . 4 21 Impact 8 | . . . 8 Kinetic 13 | . . 3 10 Secondary 4 | . . 1 3 Self-Inflicted Damage 44 | . . . 44 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 197 | . 48 197 57 Average Temperature 31 | . 31 35 15 Received Heat Transfer 843 | . 36 231 576 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 14 | . . 1 13 Combat Hostiles 6 | . . 1 5 Parts Fried 15 | . . 1 14 Impact Corruptions 42 | . . 1 41 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 3219 | . . 1961 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | . 100 95 72 Level 1 13 | . . 4 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 306 | . . 214 306 Initial 27 | . . . 27 Average 97 | . . 98 110 Influence Increases 1721 | . . 885 836 Destroy 0b10 Robot/C 1100 | . . 600 500 Destroy 0b10 Robot/NC 115 | . . 30 85 Destroy Leader 254 | . . 146 108 Successful Hack 67 | . . 36 31 Disable Machine 60 | . . 30 30 Destroy Structure 20 | . . 13 7 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 90 | . . 30 60 Influence Decreases 1419 | . . 820 599 Entered New Map 38 | . . . 38 Time Decay 962 | . . 531 431 Lost Part 161 | . . 31 130 Purge Threat 258 | . . 258 . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 6 40 44 Peak Tracking Total 11 | . 5 7 11 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . . 12 5 Terminals 14 | . . 9 5 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 64 | . . 52 12 Successful 35 | . . 30 5 Failed 28 | . . 21 7 Catastrophic 2 | . . 2 . Database Lockouts 1 | . . 1 . Manual 43 | . . 32 11 Terminals 49 | . . 37 12 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 5 | . . 4 1 Recycling Unit Index 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Unreport Threat 2 | . . 2 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Retrieve Study 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . . 15 4 Terminals 19 | . . 15 4 Track 3 | . . 3 . Assimilate 2 | . . 2 . Botnet 4 | . . 4 . Skim 10 | . . 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 15 | . . 10 5 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . 5 . Parts Repaired 3 | . . 3 . Time 84 | . . 84 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3224 | . 200 1659 1365 Spaces Moved 1476 | 1 180 781 514 Core 11 | . . . 11 Treads . | . . . . Legs 9 | 1 6 . 2 Wheels 1401 | . 174 781 446 Hover 55 | . . . 55 Flight . | . . . . Fastest Speed 86 | 120 100 86 86 Average Speed 112 | 120 100 99 136 Slowest Speed 550 | 120 120 105 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 2 45 90 42 Regions Visited 3 Branch Regions . Pre-discovered Areas 3 | . . 3 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . 4 . Terrain Destroyed 10 | . . 5 5 Melee 4 | . . 4 . Projectile 2 | . . 1 1 AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2698 | . 197 1516 985 Wait 927 | . 1 586 340 Move 1473 | . 179 780 514 Hop . | . . . . Pick Up 28 | . 8 16 4 Fast Attach 33 | . 2 16 15 Attach 8 | . . 3 5 Detach 4 | . 2 2 . Swap 14 | . 2 9 3 Drop 37 | . 2 26 9 Fire 122 | . 1 74 47 Melee 52 | . . 4 48 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 215 | -9/Materials | Central database locked down 307 | -9/Materials | Build established: Mutant 330 | -9/Materials | Destroyed 9 combat bots 349 | -9/Materials | Repaired Imp. Light Cannon 377 | -9/Materials | Repaired Heat Sink 404 | -9/Materials | Repaired Lgt. Armor Plating 427 | -9/Materials | Discovered new exit (range 15) 777 | -9/Materials | Discovered new exit (range 13) 1094 | -9/Materials | Discovered new exit (range 16) 1706 | -9/Materials | Discovered new exit (range 16) 1713 | -9/Materials | Identified exit to Materials 1783 | -9/Materials | Learned location of Mines (-9) 1811 | -9/Materials | Learned Storage emergency access door positions 1860 | -9/Materials | Entered another Materials area 1860 | -8/Materials | Evolved 2 slots: Utility x2 2721 | -8/Materials | Lost 4 parts (2n1u1w) 2881 | -8/Materials | Core integrity fell below 50% 2948 | -8/Materials | Lost 7 parts (1p4n1u1w) 3168 | -8/Materials | Build established: Gladiator 3200 | -8/Materials | Core integrity fell below 20% 3222 | -8/Materials | Discovered new exit (range 6) 3225 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Specialist reinforcements to area. 03173_ Acquired Com. Wheel+. 03177_ Acquired System Shield. 03180_ Acquired Hvy. Assault Rifle. 03188_ Penetrated by Slug. 03190_ Destroyed Adv. Visual Processing Unit. 03190_ X-62 Marksman system corrupted by crushing effect. 03190_ Maul+ follow-up attack on X-62 Marksman. 03190_ X-62 Marksman suffers critical hit (Smash). 03190_ Destroyed Imp. Deuterium Engine. 03190_ X-62 Marksman system corrupted by crushing effect. 03191_ X-62 Marksman system terminally corrupted. 03191_ Core Analyzer fried. 03191_ Penetrated by Slug. 03194_ Acquired 30 matter. 03200_ X-62 Marksman suffers critical hit (Smash). 03200_ X-62 Marksman destroyed. 03208_ Acquired Imp. Cooling System. 03222_ EXIT=FOUND 03225_ Penetrated by Slug. 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Light Cannon | 44% | -9/Materials Heat Sink | 6% | -9/Materials Lgt. Armor Plating | 75% | -9/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Maul | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonMappingSegregator Manual? 0 Play Time 00:33:34 Cumulative 158.1 hours Start 2025.11.05 @ 16:12:15 End 2025.11.05 @ 16:45:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 162 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 57 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36a2aa20-8270-473d-8012-32216d6dfdcb