Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 00:13:04 Player: Ultra Sane Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (912) 912 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2407 Bonus ------- None Cogmind --------- Core Integrity 215/400 Matter 415/500 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Faulty Experimental Sensor Array > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Compact Matter Pod (0) Structural Scanner Seismic Detector Power Shielding EM Pulse Gun Medium Laser Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Small Storage Unit Compact Matter Pod Structural Scanner Power Shielding EM Pulse Gun Medium Laser Assault Rifle Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 21 | 6 3 1 5 6 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 1 3 Treads 4 | 2 . . 1 1 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 3 . Device 3 | . . 1 2 . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 . . 3 Energy Gun 1 | 1 . . . . Energy Cannon 3 | . . . . 3 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 5 | . . 2 2 1 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 1 1 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 8 7 9 Power . | . . . . . Propulsion . | . . . . 1 Utility 4 | . 3 5 5 4 Weapon 2 | 1 2 2 2 3 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 97 84 77 93 Engine 11 | . 14 14 4 11 Treads 18 | . 28 20 11 14 Leg 1 | . . . . 5 Device 13 | . . 12 20 19 Storage 17 | . 14 14 22 22 Processor 3 | . 11 1 . . Energy Gun 10 | . 14 14 11 2 Energy Cannon 4 | . . . . 16 Ballistic Gun 2 | . 2 . 7 2 Launcher 4 | . 11 6 . . Peak Build Rating 23 | 6 8 16 18 23 Average Rating 13 | 5 7 14 17 21 On Entrance 9 | . 6 8 14 18 Naked Turns . | . . . . . Heaviest Build 41 | 14 30 31 37 41 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 13 14 15 15 Most Carried 12 | 4 9 10 9 12 Average Carried 7 | 2 6 8 7 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 4 9 10 6 12 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 836 | 213 76 344 106 97 Remotely . | . . . . . Salvage Created 1050 | 146 265 64 349 226 Parts 57 | 8 19 3 17 10 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 21 | . 10 2 5 4 Guns 6 | . . 1 5 . Cannons 4 | . . . . 4 AOE 11 | . 10 1 . . Classes Destroyed 8 | 3 4 . 1 . Worker 1 | 1 . . . . Tunneler 2 | 2 . . . . Hauler 2 | . 1 . . 1 Recycler 2 | 1 . . 1 . Watcher 3 | . 2 . 1 . Swarmer 3 | . 3 . . . Grunt 16 | . 7 2 3 4 Sentry 2 | . . . 2 . Best Kill Streak 9 | 2 9 1 3 2 Combat Bots Only 8 | . 8 1 3 2 Max Kills in Single Turn 4 | 1 4 1 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 104 | . 21 9 49 25 Missed 28 | . 7 . 14 7 Hits 76 | . 14 9 35 18 Projectile 76 | . 14 9 35 18 Critical Strikes 1 | . . . 1 . Damage Taken 1065 | . 208 177 481 199 Core 267 | . 39 43 163 22 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 67 . . Volleys Fired 71 | 14 12 8 26 11 Largest 2 | 2 2 2 2 2 Hottest 136 | 70 80 80 70 136 Shots Fired 134 | 28 22 10 52 22 Gun 100 | 28 12 8 52 . Cannon 22 | . . . . 22 Launcher 12 | . 10 2 . . Special . | . . . . . Kinetic 40 | 14 . . 26 . Thermal 82 | 14 12 8 26 22 Explosive 12 | . 10 2 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 6 8 13 9 11 Robot Miss Streak 2 | 2 2 . 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 92 | 19 16 5 36 16 Core Hits 42 | 5 15 4 13 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2104 | 245 950 117 463 329 Guns 857 | 245 98 51 463 . Cannons 329 | . . . . 329 Explosions 911 | . 852 59 . . Melee . | . . . . . Ramming 7 | . . 7 . . Kinetic 357 | 133 . . 224 . Thermal 1141 | 112 410 51 239 329 Explosive 599 | . 540 59 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 5 . . Message Errors 4 | . . 4 . . Energy Discharges 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 84 | . 84 . . . Projectiles . | . . . . . Explosions 84 | . 84 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . 50 37 . . Shots 3 | . 2 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 513 | 72 102 141 62 513 Average Temperature 82 | 26 29 65 30 188 Received Heat Transfer 435 | . 75 78 174 108 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . 1 2 Heat Transferred 2396 | 333 546 148 777 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . 1 . . . Low Security (%) 87 | 100 38 100 100 100 Level 1 12 | . 61 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 350 | 10 350 145 80 55 Initial 127 | . . 127 17 21 Average 76 | 1 209 97 41 8 Influence Increases 826 | 20 424 118 162 102 Destroy 0b10 Robot/C 420 | . 200 40 100 80 Destroy 0b10 Robot/NC 50 | 20 15 . 10 5 Destroy Leader 80 | . 46 10 22 2 Successful Hack 5 | . 5 . . . Disable Machine 195 | . 120 60 . 15 Destroy Structure 46 | . 38 8 . . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 781 | 20 95 402 155 109 Entered New Map 261 | . . 202 28 31 Time Decay 470 | 20 95 180 107 68 Lost Part 50 | . . 20 20 10 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 12 2 7 4 Peak Tracking Total 4 | . 4 1 3 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 13 | . 8 4 . 1 Max in Single Turn 6 | . 6 4 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 1 | . 1 . . . Failed 5 | . 5 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 457 | . . . 220 237 Terrain 214 | . . . 214 . Seismic 243 | . . . 6 237 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1401 | 185 276 374 246 320 Spaces Moved 613 | 93 144 172 69 135 Core 19 | 19 . . . . Treads 569 | 74 144 172 69 110 Legs 25 | . . . . 25 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 184 | 137 160 199 233 199 Slowest Speed 320 | 160 160 240 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 36 48 9 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . 36 8 . . Melee . | . . . . . Projectile . | . . . . . AOE 44 | . 36 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 746 | 122 167 192 102 163 Wait 6 | . 3 3 . . Move 609 | 92 143 171 68 135 Hop . | . . . . . Pick Up 32 | 10 6 7 2 7 Fast Attach . | . . . . . Attach 15 | 6 1 . 6 2 Detach 2 | . . . . 2 Swap 9 | . 2 2 . 5 Drop 1 | . . . . 1 Fire 71 | 14 12 8 26 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 319 | -10/Materials | Destroyed 8 combat bots 439 | -10/Materials | Discovered new exit (range 13) 462 | -10/Materials | Entered Mines 485 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 491 | -10/Mines | Found Prototype Device 492 | -10/Mines | Identified Exp. Sensor Array 591 | -10/Mines | Learned location of Storage (-9) 772 | -10/Mines | Discovered new exit (range 9) 836 | -10/Mines | Entered Materials 836 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Discovered new exit (range 13) 1082 | -9/Materials | Entered Storage 1402 | -9/Storage | Self-destructed Last Messages --------------- Lgt. Treads destroyed. Power failure, Imp. Ion Engine shutdown. G-34 Mercenary destroyed. Adv. Beam Cannon broken. Overheating: Short circuit. Acquired 97 matter. Connecting with Door Terminal... Acquired Adv. Beam Cannon. Dropped Broken Adv. Beam Cannon. Connecting with Door Terminal... Acquired Aluminum Leg. A-02 Transporter destroyed. Acquired Lgt. Treads. R-06 Scavenger collects Power Shielding. R-06 Scavenger collects Flail. R-06 Scavenger collects Weight Redist. System. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Flail. G-34 Mercenary destroyed. Storage Shell breached. 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