Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 19:52:15 Player: Sasha Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (501) 501 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2791 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Light Armor Plating Bomb Factory No. 2 > --- WEAPON ----------- Improved Medium Laser Gauss Cannon > --- INVENTORY -------- Weight Redist. System Signal Interpreter Targeting Computer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 49 | 7 16 14 3 6 3 Power 6 | 2 1 1 2 . . Engine 6 | 2 1 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 3 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 2 3 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 10 9 . 5 2 Device 15 | . 7 3 . 3 2 Storage 1 | 1 . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 9 | . 2 5 . 2 . Artifact . | . . . . . . Weapon 8 | 2 3 1 . 1 1 Energy Gun 5 | 1 3 1 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 12 | . . . 2 . 10 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 5 | . . . 1 . 4 Weapon 3 | . . . 1 . 2 Highest Loss Streak 9 | . . . 1 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 94 91 94 53 Engine 17 | . 14 17 22 22 8 Wheel 23 | . 28 22 22 22 11 Device 15 | . 21 11 11 15 14 Protection 12 | . 2 21 21 17 5 Energy Gun 15 | . 19 22 15 11 . Ballistic Gun 2 | . 7 . . . . Ballistic Cannon 2 | . . . . 6 5 Peak Build Rating 27 | 6 7 14 13 27 19 Average Rating 10 | 4 6 10 11 14 9 On Entrance 8 | . 6 7 13 10 17 Naked Turns 15 | . . . . . 15 Heaviest Build 27 | 11 11 22 22 23 27 Greatest Support 28 | 26 26 22 22 22 28 Greatest Overweight (x) 2 | . . 1 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 3 | 1 4 3 4 3 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 3 5 5 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 644 | 237 177 115 60 10 45 Remotely . | . . . . . . Salvage Created 799 | . 271 179 349 . . Parts 45 | . 19 9 17 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 5 | . 2 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 8 3 5 . . Guns 15 | . 7 3 5 . . Classes Destroyed 6 | . 4 2 . . . Hauler 1 | . . 1 . . . Recycler 3 | . 1 . 2 . . Watcher 2 | . 2 . . . . Swarmer 6 | . 6 . . . . Grunt 9 | . 2 2 5 . . Duelist 1 | . . 1 . . . Best Kill Streak 3 | . 3 2 3 . . Combat Bots Only 3 | . 3 2 3 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 154 | . 47 13 28 . 66 Missed 41 | . 11 4 9 . 17 Damage Taken 1802 | . 379 156 322 . 945 Core 546 | . 136 8 81 . 321 Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . . 3 23 . . Core Remaining (%) 72 | 100 45 . . . . Volleys Fired 83 | . 41 12 19 . 11 Largest 2 | . 2 2 2 . 2 Hottest 113 | . 100 106 106 . 113 Shots Fired 113 | . 54 24 23 . 12 Gun 101 | . 54 24 23 . . Cannon 12 | . . . . . 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 1 | . . . . . 1 Thermal 112 | . 54 24 23 . 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 4 5 6 . 3 Robot Miss Streak 4 | . 4 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 66 | . 28 16 16 . 6 Core Hits 33 | . 14 7 9 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 2 2 . . Burn 6 | . 2 2 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1063 | . 366 248 262 . 187 Guns 854 | . 353 239 262 . . Cannons 187 | . . . . . 187 Explosions . | . . . . . . Melee . | . . . . . . Ramming 22 | . 13 9 . . . Kinetic . | . . . . . . Thermal 1041 | . 353 239 262 . 187 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . 5 3 . . . Shots . | . . . . . . Rammed 7 | . 4 3 . . . Targets Rammed 7 | . 4 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 406 | . 406 72 174 . 119 Average Temperature 108 | . 207 23 80 . 57 Received Heat Transfer 534 | . 153 42 105 . 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 2923 | . 1184 740 740 . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 216 | . 168 198 216 . . Initial 76 | . . 61 76 . . Average 104 | . 73 125 162 . . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 87 | 100 100 100 47 . . Level 1 12 | . . . 52 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 18 5 10 . 9 Peak Tracking Total 12 | . 4 4 5 . 12 Tactical Retreats 8 | . 2 2 1 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 6 1 . . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 14 2 . . . Successful 10 | . 10 . . . . Failed 6 | . 4 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 8 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 7 . . . . Record 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 111 | . 111 . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 155 | . . . . 155 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 3 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2032 | 64 630 334 332 524 148 Spaces Moved 1968 | 54 583 284 329 543 175 Core 127 | 9 . . . . 118 Treads . | . . . . . . Legs . | . . . . . . Wheels 1841 | 45 583 284 329 543 57 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 85 85 50 Average Speed 84 | 83 81 87 85 93 63 Slowest Speed 150 | 90 90 95 85 100 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 79 20 58 58 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2225 | 72 685 344 359 564 201 Wait 27 | 3 1 14 . . 9 Move 1963 | 53 582 283 328 542 175 Hop . | . . . . . . Pick Up 56 | 9 23 10 4 9 1 Fast Attach . | . . . . . . Attach 20 | 6 3 3 . 5 3 Detach . | . . . . . . Swap 29 | 1 13 11 3 1 . Drop 40 | . 18 8 5 7 2 Fire 83 | . 41 12 19 . 11 Melee . | . . . . . . Ram 7 | . 4 3 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Identified exit to Materials 667 | -10/Materials | Core integrity fell below 50% 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1010 | -9/Materials | Discovered new exit (range 15) 1029 | -9/Materials | Entered Mines 1034 | -9/Mines | Learned Materials security intel 1051 | -9/Mines | Learned 2 Materials zone layouts 1122 | -9/Mines | Learned location of Storage (-7) 1316 | -9/Mines | Assembled infested the area 1321 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1359 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1361 | -9/Mines | Entered Zion 1469 | -7/Zion | Found CR-A16's Pointy Stick 1628 | -7/Zion | Met Imprinter 1643 | -7/Zion | Imprinted 1645 | -7/Zion | Declared Zion's savior 1819 | -7/Zion | Found Prototype Device 1821 | -7/Zion | Identified Bomb Factory No. 2 1873 | -7/Zion | Discovered new exit (range 12) 1885 | -7/Zion | Entered Proximity Caves 1931 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1964 | -6/Proximity Caves | Core integrity fell below 50% 1981 | -6/Proximity Caves | Ambushed by research squad 1998 | -6/Proximity Caves | Lost 9 parts (2p2n3u2w) 2028 | -6/Proximity Caves | Core integrity fell below 20% 2033 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Y-64 Sentinel: "REQUESTING BACKUP." Penetrated by Slug. Ion Engine destroyed. S-27 Virus destroyed. Lgt. Ion Engine destroyed. Imp. Light Armor Plating destroyed. Wheel destroyed. Hvy. Ion Cannon destroyed. Penetrated by Slug. Arm. Wheel destroyed. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Gauss Cannon destroyed. Slug penetrates Wall. Heat Sink destroyed. Critical hit (Burn: +37). Slug penetrates Wall. P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####????############????????###????????? | | ?????????## ##???# #??####### ##???????? | | ?????????# ##### ####+### #?## #???????? | | ??????????# ## # # "# ### ##???????? | | ?????????## # # "# ## ##???????? | | ??????#"## / "# # #### #???????? | | ??????# g "# ##??# #???????? | | ??????# # "# #???# #???????? | | ??????# # # @"# #???# #???????? | | ??????# "# ####p### #???# #???????? | | ??????## "### ##???# #???????? | | ??????## ##??# ## ######## ##???????? | | ??????#" % #???## ## #????????? | | ??????## ##???# ## #????????? | | ??????# ########### ###### #????????? | | ??????# ##?????## ##????# #????????? | | ??????## ##??????## ##?????# #????????? | | ???????# ##??????###??????# #????????? | | ???????#!%# #???????????##### ##???????? | | ???????# ## #??????????## ## #???????? | | ???????#/[### ## ##??????##### #???????? | | ???????# !#?# #?####???????# ""##" ######## | | ???????# #?# #????????????#" " " | | ??????## #?# #????#####???#" | | ?????## #?# #????# #???#"" "" ###### # | | ?????# ### #????# ##???"""##" ### #??? | | ?????# #?#### ######?# #??? | | ?????# #### ## ## ##### | | ?????# ##?# # ## | | ?????## ### # ## ## # | | ??????## ## ### ## ##### #### | | ??????## ### #?# ## #???### ###### #??? | | ??????# #?# #?# ## #?????# #????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Survived The Infestation It's Just You Loot Pinata Shopping List The One Challenges ------------ None Game ------ Seed MultitargetingFireHammer Manual? 0 Play Time 00:37:22 Cumulative 3.4 hours Start 2025.02.02 @ 19:12:38 End 2025.02.02 @ 19:52:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 783e2e30-abf2-4b86-a867-580ca21915fd