Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 21:12:05 Player: Blue Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (2654) 2654 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8839 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 5/300 Energy 100/100 System Corruption 25% Temperature Hot (262) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Insulated Plating Improved Field Recycling Unit (0) Mini Assault Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit Target Analyzer Improved Power Shielding Medium Reflective Plating Force Field Hacking Suite Component Analysis Suite > --- WEAPON ----------- Advanced Assault Cannon Hardcell Cannon Hardcell Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Hybrid Deuterium Engine Armored Treads Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Improved Carbon-fiber Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Matter Compressor Weight Redist. System Transmission Jammer ECM Suite Advanced Reaction Control System Medium Armor Plating Insulated Plating Graphene Brace Graphene Brace Improved Focal Shield Improved Shock Absorption System EM Shield Hardlight Generator System Shield Improved Field Recycling Unit Enhanced Autogun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Great Maul [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Lightpack 2.0 Device Seismic Detector Storage Lightpack 2.0 Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . . Utility 8 | . . . . . 4 1 1 1 1 Weapon 2 | . . . . . . . 1 1 . Parts Attached 70 | 8 2 2 . . 15 9 14 4 16 Power 6 | 1 . . . . 1 . 1 2 1 Engine 6 | 1 . . . . 1 . 1 2 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . . 3 2 4 . 3 Treads 9 | 2 . . . . 3 2 . . 2 Leg 5 | . . . . . . . 4 . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 2 . . . . 5 5 5 1 6 Device 7 | 1 . . . . . 1 2 1 2 Storage 5 | 1 . . . . 3 . . . 1 Processor 5 | . . . . . 1 1 3 . . Hackware 2 | . . . . . . 1 . . 1 Protection 5 | . . . . . 1 2 . . 2 Artifact . | . . . . . . . . . . Weapon 26 | 3 2 2 . . 6 2 4 1 6 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 2 . . . 3 . . . . Ballistic Cannon 11 | . . . . . 2 2 3 1 3 Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 3 | . . 1 . . 1 . . . 1 Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 25 | . . . . . 3 2 3 1 16 Power 2 | . . . . . . 1 . . 1 Propulsion 10 | . . . . . 3 . 1 . 6 Utility 7 | . . . . . . 1 1 1 4 Weapon 6 | . . . . . . . 1 . 5 Highest Loss Streak 14 | . . . . . 1 1 2 1 14 To Critical Strikes . | . . . . . . . . . . Average Backups 21 | . 3 7 6 6 10 26 34 35 24 Power 2 | . 1 1 . . 2 3 3 3 1 Propulsion 2 | . . . . . 1 . 3 3 5 Utility 9 | . . 2 2 3 2 12 15 19 11 Weapon 7 | . 1 4 3 3 4 10 12 9 6 Tool/Special . | . . . . . . . . . . Unused Backups 43 | . . . 1 . . 3 6 1 32 Power 4 | . . . 1 . . 1 1 . 1 Propulsion 10 | . . . . . . . 2 . 8 Utility 21 | . . . . . . 1 2 1 17 Weapon 8 | . . . . . . 1 1 . 6 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 97 100 77 80 80 85 70 Engine 8 | . 14 14 14 14 9 6 6 5 7 Treads 14 | . 28 28 28 28 18 22 4 . . Leg 5 | . . . . . . . 15 15 10 Device 5 | . 14 14 12 14 5 . 3 10 5 Storage 10 | . 14 14 13 14 18 13 6 5 3 Processor 8 | . . . . . 6 8 17 11 8 Hackware 3 | . . . . . . 4 6 5 5 Protection 5 | . . . . . 3 9 4 5 8 Ballistic Gun 5 | . 19 26 14 14 9 . . . . Ballistic Cannon 8 | . . . . . 4 11 12 16 11 Impact Weapon 2 | . . . 14 14 3 . . . . Peak Build Rating 116 | 7 10 10 13 13 53 67 85 95 116 Average Rating 56 | 5 8 9 11 13 46 62 79 93 79 On Entrance 34 | . 7 10 10 13 13 53 67 84 91 Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 12 15 15 14 14 34 54 43 50 79 Greatest Support 60 | 40 40 40 40 40 40 60 60 50 58 Greatest Overweight (x) 7 | . . . . . . . 2 1 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 Average Capacity 31 | 7 8 8 7 8 40 40 40 40 27 Most Carried 40 | 2 7 8 8 8 20 34 40 37 39 Average Carried 21 | . 3 7 7 8 10 27 34 35 24 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 5 Final Carried 36 | 1 7 8 8 8 18 32 36 36 5 Class Distribution -------------------- 40% | Hauler-Mutant 21% | Mutant 19% | Hauler-Gunner 8% | Hauler-Tank 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3056 | 256 77 44 . 35 690 416 724 109 705 Remotely . | . . . . . . . . . . Salvage Created 2983 | 13 99 . . . 715 346 707 119 984 Parts 153 | 5 5 . . . 41 21 35 6 40 Haulers Intercepted 4 | . . . . . 2 . . . 2 Recyclers Shooed 4 | . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 50 | . 2 . . . 18 10 8 1 11 Guns 9 | . 2 . . . 7 . . . . Cannons 34 | . . . . . 11 9 8 1 5 AOE 7 | . . . . . . 1 . . 6 Classes Destroyed 14 | 1 2 . . . 8 1 1 1 . Worker 10 | . . . . . 1 3 2 2 2 Builder 4 | . . . . . 1 . 1 . 2 Tunneler 3 | 1 . . . . 1 . . . 1 Hauler 4 | . . . . . 2 . . . 2 Recycler 10 | . . . . . 1 2 3 1 3 Operator 2 | . 1 . . . . . 1 . . Watcher 2 | . . . . . 2 . . . . Swarmer 15 | . . . . . 10 5 . . . Grunt 16 | . 2 . . . 2 2 3 . 7 Sentry 5 | . . . . . 3 1 1 . . Specialist 3 | . . . . . 3 . . . . Hunter 1 | . . . . . . . . 1 . Programmer 9 | . . . . . . 2 3 . 4 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 8 | 1 2 . . . 7 7 5 4 8 Combat Bots Only 7 | . 2 . . . 7 3 2 1 3 Max Kills in Single Turn 4 | 1 1 . . . 2 4 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 564 | . 9 . . . 163 70 60 35 227 Missed 167 | . 3 . . . 62 19 19 7 57 Hits 397 | . 6 . . . 101 51 41 28 170 Projectile 397 | . 6 . . . 101 51 41 28 170 Critical Strikes 22 | . . . . . 4 . 3 . 15 Part Disruptions 2 | . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 7288 | . 81 . . . 1200 680 1153 524 3650 Core 1731 | . 52 . . . 174 98 208 39 1160 Absorbed by Shields 606 | . . . . . . . . . 606 Redirected to Shielding 87 | . . . . . . . . . 87 Ignored by Resistances 114 | . . . . . . 16 . . 98 Regen/Repaired (Parts) 384 | . . . . . . . 159 225 . Core Remaining (%) 84 | 100 . . . 79 68 86 75 96 . Volleys Fired 208 | 3 8 5 . . 74 31 32 8 47 Largest 3 | 2 2 1 . . 2 2 3 3 3 Hottest 153 | 60 60 100 . . 60 80 120 120 153 Shots Fired 402 | 6 16 5 . . 127 56 70 24 98 Gun 117 | 6 16 . . . 95 . . . . Cannon 271 | . . . . . 32 56 70 24 89 Launcher 9 | . . . . . . . . . 9 Special 5 | . . 5 . . . . . . . Kinetic 377 | 3 8 . . . 127 56 70 24 89 Thermal 16 | 3 8 5 . . . . . . . Explosive 9 | . . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 2 4 . . . 10 10 6 4 8 Robot Miss Streak 8 | 2 1 . . . 6 5 3 8 6 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 251 | 3 11 . . . 95 32 43 10 57 Core Hits 142 | 1 7 . . . 44 13 19 7 51 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 Critical Strikes 17 | . . . . . 1 3 6 3 4 Blast 15 | . . . . . . 3 6 3 3 Smash 2 | . . . . . 1 . . . 1 Melee Attacks 61 | . . 3 . . 17 1 5 5 30 Impact 28 | . . 3 . . 17 1 . . 7 Slashing 33 | . . . . . . . 5 5 23 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 . 4 . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9047 | 37 134 . . . 1643 1408 1952 369 3504 Guns 1114 | 37 134 . . . 943 . . . . Cannons 4945 | . . . . . 531 1035 1501 369 1509 Explosions 2004 | . . . . . . 364 182 . 1458 Melee 955 | . . . . . 161 . 268 . 526 Ramming 29 | . . . . . 8 9 1 . 11 Kinetic 6004 | 26 90 . . . 1474 1035 1501 369 1509 Thermal 237 | 11 44 . . . . . 182 . . Explosive 1822 | . . . . . . 364 . . 1458 Electromagnetic . | . . . . . . . . . . Impact 320 | . . . . . 161 . . . 159 Slashing 635 | . . . . . . . 268 . 367 Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . . . . 2 2 . 25 Average Corruption 4 | . . . . . . 1 1 . 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . . . . . . 11 8 . 24 Message Errors 7 | . . . . . . 6 . . 1 Matter Fused 8 | . . . . . . 1 1 . 6 Heat Flow Errors 6 | . . . . . . . 1 . 5 Energy Discharges 2 | . . . . . . 1 1 . . Parts Rejected 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . 2 4 . 4 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 493 | . . . . . 93 173 89 7 131 Projectiles 202 | . . . . . 3 43 89 7 60 Explosions 130 | . . . . . . 130 . . . Melee 161 | . . . . . 90 . . . 71 Knockbacks 50 | . . . . . 17 9 7 5 12 Impact 2 | . . . . . 1 . . . 1 Kinetic 44 | . . . . . 13 9 7 4 11 Secondary 4 | . . . . . 3 . . 1 . Self-Inflicted Damage 220 | . . . . . . . 198 . 22 Shots 4 | . . . . . . . 2 . 2 Rammed 5 | . . . . . 3 2 . . . Targets Rammed 8 | . . . . . 3 2 1 . 2 Kicked 3 | . . . . . . . 1 . 2 Crushed . | . . . . . . . . . . Highest Temperature 418 | . 27 60 . . 29 103 387 418 244 Average Temperature 84 | . 17 22 . . 12 46 90 226 83 Received Heat Transfer 798 | . 48 . . . 189 150 162 126 123 Effects 6 | . . . . . . . 4 2 . Shutdowns 1 | . . . . . . . . 1 . Interference 3 | . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . Impact Corruptions 6 | . . . . . 5 . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 275 | 25 100 . . . . . 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . 1 Low Security (%) 91 | 100 100 100 . 100 59 100 100 100 92 Level 1 8 | . . . . . 40 . . . 7 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 329 | 5 40 4 . . 329 153 153 65 249 Initial 128 | . . . . . . 128 26 65 17 Average 67 | . 9 . . . 126 73 41 13 109 Influence Increases 2242 | 5 55 8 . . 592 372 439 94 677 Destroy 0b10 Robot/C 1000 | . 40 . . . 360 200 160 20 220 Destroy 0b10 Robot/NC 175 | 5 5 . . . 40 25 35 15 50 Destroy Leader 262 | . 10 . . . 98 50 60 10 34 Successful Hack 112 | . . . . . 5 50 34 23 . Disable Machine 195 | . . . . . . 15 75 . 105 Destroy Structure 288 | . . 8 . . 14 17 45 26 178 Lose Combat Pursuer 210 | . . . . . 75 15 30 . 90 Influence Decreases 2103 | 5 55 8 . . 308 601 359 192 575 Entered New Map 275 | . . . . . . 156 29 70 20 Time Decay 1588 | 5 55 8 . . 288 425 300 112 395 Lost Part 240 | . . . . . 20 20 30 10 160 Squads Dispatched 30 | . 2 . . . 4 8 4 4 8 Investigation 10 | . 1 . . . . 3 1 3 2 Extermination 7 | . . . . . . 3 2 . 2 Reinforcement 11 | . 1 . . . 2 2 1 1 4 Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 3 . . . 30 11 11 5 27 Peak Tracking Total 9 | . 2 . . . 9 3 3 5 6 Tactical Retreats 10 | . . . . . 2 1 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 4 | . 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 13 | . . . . . . 1 5 . 7 Max in Single Turn 4 | . . . . . . 1 4 . 2 Garrison Access 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 25 | . . . 1 . 4 5 6 5 4 Terminals 11 | . . . . . 2 3 2 1 3 Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . . . . . 1 1 . Recycling Units 4 | . . . . . 1 1 . 1 1 Scanalyzers 2 | . . . . . . 1 . 1 . Garrison Access 3 | . . . . . 1 . 1 1 . Total Hacks 60 | . . . 1 . 7 16 11 14 11 Successful 37 | . . . 1 . 5 9 6 12 4 Failed 23 | . . . . . 2 7 5 2 7 Catastrophic 4 | . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 . 1 . . . 1 Terminals 30 | . . . . . 4 10 4 3 9 Fabricators 2 | . . . . . . . 2 . . Repair Stations 7 | . . . . . . . 3 4 . Recycling Units 10 | . . . . . 2 3 . 3 2 Scanalyzers 6 | . . . . . . 3 . 3 . Garrison Access 4 | . . . . . 1 . 2 1 . Terminal Hacks 15 | . . . 1 . 2 5 2 3 2 Record 2 | . . . . . . . 1 1 . Part Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . 1 . 1 . . Open DSF 3 | . . . . . . 2 . . 1 Level Access Points 1 | . . . . . . 1 . . . Alert Level 4 | . . . . . 1 1 . 1 1 Security Status 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 2 | . . . . . . . 2 . . Repair Station Hacks 6 | . . . . . . . 2 4 . Scan Component 3 | . . . . . . . 1 2 . Repair 3 | . . . . . . . 1 2 . Recycling Unit Hacks 10 | . . . . . 2 3 . 3 2 Recycle Component 3 | . . . . . . 2 . 1 . Report Inventory 2 | . . . . . 1 . . . 1 Retrieve Matter 3 | . . . . . . 1 . 1 1 Retrieve Components 2 | . . . . . 1 . . 1 . Scanalyzer 2 | . . . . . . 1 . 1 . Insert Component 2 | . . . . . . 1 . 1 . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . . . . . 2 5 4 4 3 Full Trace Events 9 | . . . . . . 3 1 3 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 2 . Time 101 | . . . . . . . 19 82 . Parts Recycled 3 | . . . . . . 2 . 1 . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . . . . . 10 . . 4 . Parts Scanalyzed 2 | . . . . . . 1 . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 5364 | 52 212 385 541 127 772 271 1629 420 955 Optics 3275 | . . . . . . 271 1629 420 955 Traps 395 | . . . . . . . 395 . . Seismic 2089 | 52 212 385 541 127 772 . . . . ECM 2 | . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 7175 | 152 212 385 618 127 1252 1425 1629 420 955 Spaces Moved 3930 | 84 113 220 382 64 577 759 935 251 545 Core 275 | 3 . . . . . . . . 272 Treads 2342 | 81 113 220 382 64 577 759 134 . 12 Legs 1313 | . . . . . . . 801 251 261 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 120 50 Average Speed 145 | 156 160 160 160 160 160 160 129 125 123 Slowest Speed 400 | 160 160 160 160 160 160 163 260 190 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . 2 . 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 28 61 75 14 40 20 19 7 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 52 | . . 8 . . 11 1 7 5 20 Terrain Destroyed 228 | . . 8 . . 12 20 53 14 121 Melee 36 | . . 3 . . 11 1 1 5 15 Projectile 74 | . . 5 . . 1 7 26 9 26 AOE 118 | . . . . . . 12 26 . 80 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 4868 | 96 127 231 390 89 744 900 1271 328 692 Wait 412 | . . . . 26 24 65 236 52 9 Move 3921 | 83 112 219 381 63 576 758 934 250 545 Hop . | . . . . . . . . . . Pick Up 106 | 2 5 1 3 . 16 25 30 5 19 Fast Attach 21 | 6 . . 2 . 4 2 . 2 5 Attach 36 | 1 . . . . 8 6 9 3 9 Detach 16 | . . . . . 7 3 3 1 2 Swap 41 | 1 2 3 . . 11 6 12 2 4 Drop 31 | . . . 4 . 4 1 9 . 13 Fire 208 | 3 8 5 . . 74 31 32 8 47 Melee 61 | . . 3 . . 17 1 5 5 30 Ram . | . . . . . . . . . . Kick 3 | . . . . . . . 1 . 2 Crush 5 | . . . . . 3 2 . . . Escape Stasis 7 | . . . . . . . . . 7 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 365 | -10/Materials | Entered Mines 423 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 581 | -10/Mines | Learned Materials stockpile data 642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 644 | -10/Mines | Discovered new exit (range 5) 671 | -10/Mines | Received a Mining Laser from a helpful Derelict 750 | -10/Mines | Entered Exiles 750 | -10/Exiles | Accompanied by 1 ally 771 | -10/Exiles | Discovered new exit (range 15) 790 | -10/Exiles | Met 8R-AWN 818 | -10/Exiles | Met EX-HEX 861 | -10/Exiles | Met EX-BIN 898 | -10/Exiles | Aligned with FarCom system 899 | -10/Exiles | Given EX-Vault access code 939 | -10/Exiles | Opened EX-Vault 1031 | -10/Exiles | Found Lightpack 2.0 1102 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1147 | -10/Exiles | Met EX-DEC 1214 | -10/Exiles | Visited The Gauntlet 1347 | -10/Exiles | Discovered new exit (range 14) 1368 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1368 | -10/Exiles | Entered Mines 1369 | -9/Mines | Met a Derelict bent on vengeance 1479 | -9/Mines | Discovered new exit (range 5) 1495 | -9/Mines | Entered Materials 1495 | -8/Materials | Evolved 4 slots: Utility x4 1791 | -8/Materials | Build established: Hauler-Mutant 2187 | -8/Materials | Garrison activated, responded to threat 2245 | -8/Materials | Destroyed 7 combat bots 2711 | -8/Materials | Discovered new exit (range 5) 2721 | -8/Materials | Discovered new exit (range 16) 2747 | -8/Materials | Entered Factory 2747 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3478 | -7/Factory | Identified exit to Factory 4172 | -7/Factory | Entered another Factory area 4172 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4278 | -6/Factory | Repaired Hrd. Medium Armor Plating 4324 | -6/Factory | Spotted B-75 Beast 5150 | -6/Factory | Build established: Hauler-Gunner 5632 | -6/Factory | Discovered new exit (range 14) 5801 | -6/Factory | Entered another Factory area 5801 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6087 | -5/Factory | Repaired Carbon-fiber Leg 6131 | -5/Factory | Repaired Adv. Assault Cannon 6148 | -5/Factory | Discovered new exit (range 20) 6221 | -5/Factory | Entered another Factory area 6221 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6532 | -4/Factory | Build established: Hauler-Tank 6609 | -4/Factory | Spotted B-86 Titan 6846 | -4/Factory | System corruption reached 10% 6966 | -4/Factory | Core integrity fell below 50% 7015 | -4/Factory | Lost 14 parts (1p6n3u4w) 7125 | -4/Factory | Core integrity fell below 20% 7176 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- P-70 Sage crushed by falling debris. System corrupted: Component data lost. Axe destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Nuclear Reactor explodes. Penetrated by Slug. Slug penetrates P-70 Sage. Field strength at 43. K-01 Serf collects debris. Field strength at 37. Field strength at 31. System corrupted: Heat flow error (+256). The unstable cave ceiling collapses. Field strength at 14. Stasis field depleted. Map ----- +----------------------------------------------------+ | ! % ??????????????????????????? | | ! !% ??????????????????????????? | | * ! ??????????????????????????? | | !!! ??????????????????????????? | | !!! ??????????????????????????? | | #########????????????????????????????? | | """ #????????????????????????????????????? | | %! """"" #????????????????????????????????????? | | "" #????????????????????????????????????? | | % #????????????????????????????????????? | | #????????????????????????????????????? | | #?####???????????????????????????????? | | % ###+######" #########???????????????????????? | | % # ## " ! #???????????????????????? | | % % # * #### #???????????????????????? | | %% # #??# """ #???????????????????????? | | # #??# """ #???????????????????????? | | # """ """ #??# """ #???????????????????????? | | % # """ """ #??# #???????????????????????? | | # """ """ #??# #???????????????????????? | | # #??# #??????????? #?????????? | | ########"##### "Y" #?##?????? #?????????? | | #???# ## """ ##;##### #?????????? | | #???# ## # ! #?????????? | | #???# #####+### !! = #?????????? | | #???# + u p @ +??????? | | #???# # % #?????????? | | ########/#### !BB#???????? | | ## BB#???????? | | ##################### ##???????? | | #???????############# ##????????? | | #???????# #????????? | | #???????# #####????? | | ##+#######???# """"" # k ???? | | #???# """"" * # ???? | | !#???# """ # ??? | | #???# ! / ???? | | #???# """"" # "" "" ?????? | | """ """ #???# """"" ! # ""F"" ?????? | | """ """ #???# """ # """ ?????? | | """ """ #???# #####+#########????????? | | #???# # #?????????? | | """ """ #???# # """ """ #?????????? | | """ """ #???############## """ """ #?????????? | | """ """ #????????????????# """ """ * #?????????? | | #????????????????# #?????????? | | ##########????????????????# #?????????? | | ??????????????????????????# #?????????? | | ########################################?????????? | | # #[ # ! !#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 850 Matter Stores 400 Matter Capacity 550 Sight Range 20 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Focal Shield | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 33% | -6/Factory Carbon-fiber Leg | 5% | -5/Factory Adv. Assault Cannon | 24% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Packrat Party Time Challenges ------------ None Game ------ Seed UltimateConstructSlayer Manual? 0 Play Time 03:11:45 Cumulative 31.8 hours Start 2025.09.12 @ 15:59:12 End 2025.09.12 @ 21:12:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30cae23b-9540-433f-b4a7-c6c9bffa3996