Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 23:54:31 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (226) 226 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1171 Bonus ------- None Cogmind --------- Core Integrity 265/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (14) --- Ion Engine Light Ion Engine Heat Sink Heat Sink Sensor Array Improved ECM Suite EM Pulse Gun EM Pulse Gun Beam Rifle Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Sensor Array Improved ECM Suite EM Pulse Gun EM Pulse Gun Assault Rifle Missile Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 9 | . 3 6 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 2 | . 2 . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . . 5 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 88 | . 98 82 Engine 11 | . 14 10 Leg 22 | . 28 19 Device 11 | . 12 11 Storage 18 | . 14 21 Energy Gun 12 | . 14 12 Energy Cannon 3 | . . 6 Ballistic Gun 6 | . 14 1 Naked Turns . | . . . Heaviest Build 49 | 10 13 49 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 16 | . . 16 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 14 | 6 6 14 Average Capacity 10 | 6 6 13 Most Carried 11 | 6 6 11 Average Carried 7 | 6 5 8 Final Capacity 14 | 6 6 14 Final Carried 11 | 6 6 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 296 | 200 34 62 Remotely . | . . . Salvage Created 266 | . 102 164 Parts 12 | . 2 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Guns 3 | . 2 1 Cannons 2 | . . 2 Classes Destroyed 2 | . 1 1 Grunt 2 | . 2 . Sentry 3 | . . 3 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 703 | . 75 628 Core 135 | . . 135 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 19 | . 4 15 Largest 2 | . 2 2 Hottest 124 | . 60 124 Shots Fired 37 | . 8 29 Gun 30 | . 8 22 Cannon 7 | . . 7 Launcher . | . . . Special . | . . . Kinetic 11 | . 4 7 Thermal 14 | . . 14 Explosive . | . . . Electromagnetic 12 | . 4 8 Robot Hit Streak 14 | . 7 14 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 7 25 Core Hits 12 | . 5 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 433 | . 111 322 Guns 280 | . 80 200 Cannons 122 | . . 122 Explosions 31 | . 31 . Melee . | . . . Ramming . | . . . Kinetic 82 | . 27 55 Thermal 241 | . 31 210 Explosive . | . . . Electromagnetic 110 | . 53 57 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 323 | . 70 323 Average Temperature 95 | . 35 108 Received Heat Transfer 282 | . 24 258 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . . 5 Heat Transferred 544 | . 100 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 152 | . 65 152 Initial 27 | . . 27 Average 62 | . 20 92 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 2 10 Peak Tracking Total 5 | . 2 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 611 | 3 253 355 Spaces Moved 338 | 3 185 150 Core 5 | . . 5 Treads . | . . . Legs 333 | 3 185 145 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 154 | 120 120 197 Slowest Speed 850 | 120 120 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 33 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 392 | 2 210 180 Wait 12 | . 12 . Move 336 | 2 184 150 Hop . | . . . Pick Up 6 | . 2 4 Fast Attach 6 | . 2 4 Attach 1 | . . 1 Detach 4 | . 1 3 Swap 2 | . 1 1 Drop 6 | . 4 2 Fire 19 | . 4 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 13) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 567 | -9/Materials | Discovered new exit (range 14) 612 | -9/Materials | Self-destructed Last Messages --------------- 00493_ Acquired 10 matter. 00494_ R-06 Scavenger collects Lgt. Ion Engine. 00522_ R-06 Scavenger inserts Hover Unit into recycling unit. 00525_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 00535_ R-06 Scavenger collects Lgt. Treads. 00539_ R-06 Scavenger collects Hvy. Assault Rifle. 00543_ R-06 Scavenger collects Heat Sink. 00552_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00558_ K-01 Serf cleans the Electrolysis Chamber. 00563_ U-05 Engineer lays Concrete. 00567_ Aluminum Leg destroyed. 00567_ EXIT=FOUND 00571_ Aluminum Leg destroyed. 00571_ K-01 Serf cleans the Electrolysis Chamber. 00585_ U-05 Engineer lays Concrete. 00591_ Ion Engine destroyed. 00596_ K-01 Serf cleans the Machine. 00601_ Hvy. EM Pulse Gun destroyed. 00601_ K-01 Serf cleans the Machine. 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