Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 23:08:13 Player: Sigmundus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1883) 1883 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3833 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 50/100 System Corruption 0% Temperature Warm (131) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON (4) ------- Shock Rifle Minigun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Power Shielding > --- WEAPON ----------- Particle Gun Light Assault Rifle High-powered Shotgun Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 68 | 9 11 10 38 Power 7 | 1 2 1 3 Engine 5 | 1 2 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 22 | 4 2 2 14 Treads 7 | . . 2 5 Leg 13 | 2 2 . 9 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 4 3 6 Device 5 | 1 1 1 2 Storage 4 | . 2 . 2 Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 25 | 3 3 4 15 Energy Gun 8 | 1 2 . 5 Energy Cannon . | . . . . Ballistic Gun 9 | 2 1 . 6 Ballistic Cannon 6 | . . 4 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 3 . 25 Power 3 | . . . 3 Propulsion 8 | . . . 8 Utility 4 | . 1 . 3 Weapon 13 | . 2 . 11 Highest Loss Streak 11 | . 3 . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 91 99 84 Engine 7 | . 13 11 3 Core 2 | . . . 4 Treads 11 | . . 17 12 Leg 15 | . 27 4 17 Device 8 | . 13 5 7 Processor 1 | . . 4 . Protection 8 | . 8 11 8 Energy Gun 6 | . 14 . 7 Ballistic Gun 8 | . 14 . 12 Ballistic Cannon 18 | . . 44 11 Naked Turns . | . . . . Heaviest Build 27 | 7 14 27 27 Greatest Support 83 | 20 20 43 83 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 5 8 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 4 5 5 Average Carried 1 | . . 1 . Final Capacity 5 | 5 5 5 5 Final Carried 4 | 1 4 2 . Class Distribution -------------------- 30% | Scavenger-Tank 22% | Mutant 20% | Tank 14% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2021 | 282 195 610 934 Remotely . | . . . . Salvage Created 1742 | 31 215 569 927 Parts 121 | 3 13 50 55 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 46 | 1 4 17 24 Guns 21 | 1 4 . 16 Cannons 24 | . . 17 7 Classes Destroyed 9 | 1 2 5 1 Worker 6 | . . 4 2 Builder 3 | . . 1 2 Tunneler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 5 | . 1 2 2 Swarmer 8 | . . 4 4 Grunt 24 | 1 4 8 11 Sentry 12 | . . 5 7 Hunter 2 | . . . 2 Best Kill Streak 5 | 1 2 5 3 Combat Bots Only 3 | 1 2 3 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4680 | . 641 580 3459 Core 782 | . 159 67 556 Absorbed by Shields . | . . . . Redirected to Shielding 88 | . . . 88 Regen/Repaired (Parts) 390 | . 103 . 287 Core Remaining (%) 73 | 100 36 83 . Volleys Fired 153 | 2 28 34 89 Largest 4 | 2 2 4 4 Hottest 166 | 40 85 156 166 Shots Fired 461 | 4 56 131 270 Gun 224 | 4 56 . 164 Cannon 237 | . . 131 106 Launcher . | . . . . Special . | . . . . Kinetic 363 | 4 28 131 200 Thermal 95 | . 28 . 67 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 11 | 1 6 6 11 Robot Miss Streak 5 | 2 4 5 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 239 | 2 32 58 147 Core Hits 100 | 2 12 26 60 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 13 | . . 5 8 Burn 3 | . . . 3 Destroy 1 | . . . 1 Blast 9 | . . 5 4 Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4481 | 25 422 1383 2651 Guns 1985 | 25 412 . 1548 Cannons 2336 | . . 1369 967 Explosions . | . . . . Melee 95 | . . . 95 Ramming 65 | . 10 14 41 Kinetic 3444 | 25 228 1369 1822 Thermal 859 | . 184 . 675 Explosive . | . . . . Electromagnetic 18 | . . . 18 Impact . | . . . . Slashing 95 | . . . 95 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 15 2 Projectiles 17 | . . 15 2 Explosions . | . . . . Melee . | . . . . Knockbacks 26 | . . 17 9 Impact . | . . . . Kinetic 24 | . . 15 9 Secondary 2 | . . 2 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 19 | . . 2 17 Targets Rammed 24 | . 1 2 21 Kicked 4 | . 1 . 3 Crushed 1 | . . . 1 Highest Temperature 465 | . 93 351 465 Average Temperature 125 | . 41 131 132 Received Heat Transfer 2040 | . 375 162 1503 Effects 14 | . . 5 9 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 6 | . . 4 2 Matter Decay 1 | . . 1 . Damage (minor) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . . 4 Heat Transferred 2299 | . 412 . 1887 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 356 | 20 105 310 356 Initial 128 | . 13 . 128 Average 127 | 5 31 157 157 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 64 81 Level 1 19 | . . 35 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | 1 7 20 40 Peak Tracking Total 7 | 1 3 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 2 2 7 Terminals 4 | . . 1 3 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 26 | . 6 3 17 Successful 20 | . 6 1 13 Failed 6 | . . 2 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . 2 4 Fabricators . | . . . . Repair Stations 13 | . 5 . 8 Recycling Units 2 | . 1 1 . Scanalyzers 3 | . . . 3 Garrison Access 2 | . . . 2 Terminal Hacks 3 | . . . 3 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Investigation Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 5 . 7 Scan Component 7 | . 3 . 4 Repair 5 | . 2 . 3 Recycling Unit Hacks 2 | . 1 1 . Report Inventory 1 | . 1 . . Retrieve Components 1 | . . 1 . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 2 . 3 Time 142 | . 52 . 90 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3909 | 106 823 1177 1803 Spaces Moved 2221 | 79 541 624 977 Core 46 | 21 . . 25 Treads 878 | . . 517 361 Legs 1297 | 58 541 107 591 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 50 Average Speed 136 | 101 120 165 131 Slowest Speed 250 | 120 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 90 46 57 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 14 | . . 7 7 Melee 1 | . . . 1 Projectile 13 | . . 7 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2746 | 100 659 686 1301 Wait 182 | . 60 . 122 Move 2218 | 78 540 623 977 Hop . | . . . . Pick Up 65 | 9 14 9 33 Fast Attach . | . . . . Attach 43 | 6 8 3 26 Detach 2 | . . . 2 Swap 25 | 3 3 7 12 Drop 27 | 2 5 8 12 Fire 153 | 2 28 34 89 Melee 7 | . . . 7 Ram . | . . . . Kick 4 | . 1 . 3 Crush 20 | . . 2 18 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 15) 270 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Lost 3 parts (1u2w) 389 | -10/Materials | Repaired Lgt. Ion Engine 425 | -10/Materials | Repaired Aluminum Leg 531 | -10/Materials | Discovered new exit (range 13) 585 | -10/Materials | Discovered new exit (range 3) 812 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Build established: Scavenger-Mutant 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Weapon x2 1213 | -9/Materials | Discovered new exit (range 7) 1233 | -9/Materials | Build established: Tank 1288 | -9/Materials | Discovered new exit (range 14) 1438 | -9/Materials | Discovered new exit (range 9) 1696 | -9/Materials | Build established: Gunner 1717 | -9/Materials | Discovered new exit (range 7) 2107 | -9/Materials | Entered another Materials area 2107 | -8/Materials | Evolved 2 slots: Propulsion x2 2156 | -8/Materials | Repaired Lgt. Treads 2190 | -8/Materials | Repaired Imp. Light Cannon 2420 | -8/Materials | Build established: Scavenger-Tank 2698 | -8/Materials | Lost 6 parts (4n1u1w) 2822 | -8/Materials | Lost 5 parts (1p1u3w) 3281 | -8/Materials | Discovered new exit (range 8) 3433 | -8/Materials | Repaired Particle Gun 3849 | -8/Materials | Core integrity fell below 50% 3875 | -8/Materials | Core integrity fell below 20% 3910 | -8/Materials | Lost 11 parts (1p4n1u5w) 3910 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Carbon-fiber Leg destroyed. Acquired Particle Gun. Critical hit (Burn: +37). G-50 Soldier overheating. G-50 Soldier heat damages Hvy. Laser. G-50 Soldier overheating. Particle Gun destroyed. G-50 Soldier heat damages Carbon-fiber Leg. R-06 Scavenger collects Aluminum Leg. Acquired 47 matter. Acquired 34 matter. Acquired Minigun. Acquired Hrd. Medium Armor Plating. Acquired Shock Rifle. G-50 Soldier destroyed. Switching to secondary target: G-47 Trooper. Critical hit (Burn: +37). G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????#??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ????????????? #???##?????????????????????????? | | #???????????? #?? ??????????????????????????? | | ##??????????? #? [???????????????????????????? | | #??????????# # ????????????????????H???????? | | ##?????????# # ?????????????????????????????? | | #?????????+ +??????????????????????????????? | | #?????????# #??????????????????????????????? | | #?????????# #??????????????????????????????? | | ############# ##?????????????????????????????? | | T * # #?????????????????????????????? | | "" # #?????????????????????????????? | | " " / #?????????????????????????????? | | = = " #% #?????????????????????????????? | | * " # #?????????????????????????????? | | *" ## ###########????????????????????? | | * = ## # gg #????????????????????? | | ###### ###### #=g #????????????????????? | | ?????###????# /ggt @#????????????????????? | | ????????????# #%! #????????????????????? | | ????????????# ###########????????????????????? | | ????????????# #??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# T ?????????????????????????????? | | ???????????# ?????????????????????????????? | | ???????????# # ????????????????????????????? | | ???????????####### ????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You Novice Programmer Oops Storm Trooper Challenges ------------ None Game ------ Seed PowerAssemblySpear Manual? 0 Play Time 00:55:14 Cumulative 2.5 hours Start 2022.12.27 @ 22:12:00 End 2022.12.27 @ 23:08:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de3e5f1c-000c-4882-b7fb-56c4397e885e