Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 10:37:15 // Winter2021/Sauler Player: Komeiji O. Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (388) 1940 Value Destroyed (19954) 19954 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (17518) 17518 TOTAL SCORE: 49912 Bonus ------- High Alert Combat Kills 7366 Follower Combat Kills 1409 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 574 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -431 Cogmind --------- Core Integrity 1077/1600 Matter 285/300 Energy 448/450 System Corruption 32% Temperature Cool (0) Movement Rolling (150) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Biometal Leg Centrium Wheel Centrium Wheel > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Quantum Capacitor Improved Core Shielding > --- WEAPON (3) ------- Gamma Rifle Enhanced Nova Cannon KE Penetrator > --- INVENTORY (20) --- Light Quantum Reactor Light Quantum Reactor Experimental Energy Well (600) Advanced Drone Bay (2/2) Advanced Remote Datajack Particle Cleaver Vortex Lance (14) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Experimental Biometal Medium Treads Myomer Leg Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Quantum Capacitor Improved Core Shielding Centrium Heavy Armor Plating System Mapper > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Gamma Bomb Array > --- INVENTORY -------- Quantum Reactor Experimental Energy Well Heavy Armor Plating Advanced Drone Bay Enhanced Nova Cannon Particle Cleaver Vortex Lance [Rating: 196] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Experimental Flexi-carbon Leg Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Light Regenerative Plating Weapon Cooled Plasma Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . . . 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . 1 . 2 . Utility 10 | . . . . . 2 2 . . . . 1 . . . 2 . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 531 | 7 7 1 . 5 22 45 5 12 5 7 29 10 . 13 25 23 26 9 41 126 66 47 Power 46 | 1 . . . . 1 1 1 1 . . 4 . . . 1 3 3 1 2 11 12 4 Engine 16 | 1 . . . . 1 1 1 1 . . 3 . . . . 2 1 . 1 4 . . Core 5 | . . . . . . . . . . . . . . . 1 1 1 . 1 1 . . Reactor 25 | . . . . . . . . . . . 1 . . . . . 1 1 . 6 12 4 Propulsion 67 | 2 1 . . . 7 10 . . . . 1 . . . . 1 4 . 1 17 14 9 Treads 13 | 2 . . . . . . . . . . . . . . . . . . . 4 6 1 Leg 38 | . . . . . 7 10 . . . . 1 . . . . 1 4 . 1 7 3 4 Wheel 16 | . 1 . . . . . . . . . . . . . . . . . . 6 5 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 270 | 2 6 . . 1 8 18 4 5 3 3 18 4 . 13 18 16 12 7 26 57 29 20 Device 190 | 1 4 . . . 6 12 1 3 3 3 12 4 . 12 10 13 9 6 19 40 18 14 Storage 13 | 1 2 . . 1 . 1 . . . . . . . . . . . . 1 4 3 . Processor 15 | . . . . . 1 2 . . . . 2 . . . . . 1 . 2 3 4 . Hackware 6 | . . . . . . . . . . . 1 . . . 4 . . . 1 . . . Protection 46 | . . . . . 1 3 3 2 . . 3 . . 1 4 3 2 1 3 10 4 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | 2 . 1 . 4 6 16 . 6 2 4 6 6 . . 6 3 7 1 12 41 11 14 Energy Gun 12 | 2 . . . 2 4 2 . . . . . . . . . . 1 . . . . 1 Energy Cannon 79 | . . . . . . 7 . 3 1 2 4 4 . . 5 2 3 1 8 27 6 6 Ballistic Gun 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Ballistic Cannon 5 | . . 1 . . . 4 . . . . . . . . . . . . . . . . Launcher 33 | . . . . 2 . 3 . 3 1 2 1 2 . . . 1 1 . 4 4 3 6 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . 1 . . 7 1 . Special Melee Weapon 5 | . . . . . . . . . . . . . . . 1 . 1 . . 3 . . Unidentified Prototypes 45 | . . . . . . 8 . 1 2 . 1 . . . . . 7 . 4 8 12 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 System Corruption 30 | . . . . . . . . . . . . . . . . . . . . 7 . 23 Parts Lost 86 | . . . . 1 . 4 . . . . 3 . . . 1 1 . 3 2 32 14 25 Power 15 | . . . . . . . . . . . . . . . . . . 1 1 6 3 4 Propulsion 25 | . . . . . . . . . . . . . . . . . . . . 12 6 7 Utility 36 | . . . . 1 . 3 . . . . 3 . . . 1 1 . 1 1 11 5 9 Weapon 10 | . . . . . . 1 . . . . . . . . . . . 1 . 3 . 5 Highest Loss Streak 8 | . . . . 1 . 2 . . . . 1 . . . 1 1 . 2 1 7 6 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 100 99 99 99 100 100 99 100 99 100 100 100 93 93 94 94 89 88 82 82 Engine 5 | . 14 14 14 14 9 7 7 7 7 7 8 6 6 6 5 5 4 3 1 1 . . Core 1 | . . . . . . . . . . . . . . . 3 5 4 2 2 1 . . Reactor 3 | . . . . . . . . . . . 3 6 6 6 1 . . 1 5 7 12 12 Treads 3 | . 20 14 14 14 . . . . . . . . . . . . . . . 2 9 9 Leg 19 | . . . . . 36 29 30 30 30 30 26 26 26 26 23 23 23 23 26 11 1 2 Wheel 2 | . 7 14 14 14 . . . . . . . . . . . . . . . 4 7 7 Device 16 | . 14 14 14 . 11 21 22 23 22 23 16 20 20 20 14 11 13 20 19 18 15 13 Storage 6 | . 14 14 14 27 10 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 Processor 10 | . . . . . 7 7 7 7 7 7 17 13 13 13 11 11 11 11 10 13 16 16 Hackware 1 | . . . . . . . . . . . . . . . 4 5 3 . 1 4 4 3 Protection 5 | . . . . . 5 7 7 7 7 7 5 6 6 6 8 10 11 11 6 4 2 4 Energy Gun 2 | . 28 18 14 4 12 1 . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . 7 15 14 14 14 12 12 13 13 10 10 10 10 9 7 6 7 Ballistic Cannon 1 | . . 9 14 14 4 5 . . . . . . . . . . . . . . . . Peak Build Rating 196 | 8 10 9 11 12 47 83 86 90 90 90 102 98 95 101 112 114 123 123 149 163 184 196 Average Rating 101 | 6 8 8 10 11 43 59 84 85 89 88 97 94 95 95 108 110 113 118 144 138 161 183 On Entrance 79 | . 8 8 9 11 12 45 83 85 90 90 87 98 95 95 98 109 113 123 120 145 130 181 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 14 49 51 51 54 58 93 93 92 92 92 109 93 92 105 108 104 113 117 142 140 139 159 Greatest Support 230 | 40 40 16 16 16 75 99 99 99 99 99 104 104 104 104 104 104 113 113 136 136 230 190 Greatest Overweight (x) 9 | . 3 3 3 3 . 1 . . . . 1 . . 1 1 . 1 1 1 8 5 9 Average Overweight (x) . | . 1 3 3 3 . . . . . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 16 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 10 15 17 19 19 19 19 19 20 20 19 20 20 20 19 19 19 18 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 16 19 20 19 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 8 Class Distribution -------------------- 47% | Mutant 21% | Skirmisher 10% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Matter Collected 7469 | 258 232 55 . 101 309 759 182 180 50 194 325 145 . 130 193 338 280 87 627 1302 973 749 Remotely 158 | . . . . . . 158 . . . . . . . . . . . . . . . . Salvage Created 19506 | 75 412 93 . 89 442 809 260 696 . 297 1440 383 . 596 680 598 241 280 1373 3027 1709 6006 Parts 857 | 6 23 4 . 3 27 53 4 19 . 8 76 22 . 24 36 15 9 9 70 137 59 253 Haulers Intercepted 14 | . 2 . . . . 4 . 1 . . 3 . . . . . . . . 3 1 . Recyclers Shooed 5 | . . . . . . 1 . . . . . . . . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . 3 19 1 7 . 17 . 23 . 15 . 11 . . . . Prevented 4 | . . . . . . . . . . 1 . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 322 | . 13 3 . 6 5 13 3 13 . 8 28 13 . 9 10 11 4 5 34 44 24 76 Melee 5 | . . . . . . . . . . . 1 . . . . . . . . 4 . . Guns 15 | . 12 . . . 3 . . . . . . . . . . . . . . . . . Cannons 142 | . . 3 . 1 1 8 1 5 . 4 18 5 . 7 7 7 2 3 13 22 8 27 AOE 102 | . . . . 5 1 5 . 7 . 4 9 8 . . 1 3 . 1 20 13 5 20 Classes Destroyed 25 | 1 4 1 . . 3 3 3 . . . 4 . . 1 . 1 1 . . . 2 1 Worker 7 | . . . . . 1 1 . . . . 1 . . . . . . . 1 3 . . Builder 11 | . . . . . . 2 . . . . 1 . . . 1 . . . 1 5 . 1 Tunneler 10 | 3 . . . . 3 . . . . . 2 . . . . . . . 1 . 1 . Hauler 14 | . 2 . . . . 4 . 1 . . 3 . . . . . . . . 3 1 . Recycler 10 | . . 1 . . 1 3 . . . . . . . . . . . . 2 1 . 2 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Operator 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . Watcher 16 | . 1 . . . 2 2 . . . . 1 . . . 4 . . . 1 4 . 1 Swarmer 70 | . 9 3 . 3 . 3 . . . . 7 8 . 1 1 . . 1 14 9 . 11 Saboteur 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Grunt 105 | . 4 . . 3 1 4 . 11 . 5 11 . . 6 4 2 2 3 7 5 8 29 Brawler 10 | . . . . . . . 1 1 . 1 1 . . . . 2 . . . 2 . 2 Duelist 10 | . . . . . . 1 . . . . . 2 . . . 2 . . . 3 . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . . . . 2 2 . . . . 1 1 . 1 2 1 . . . 3 . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 4 | . . . . . . . . . . . 2 . . . . . 1 . 1 . . . Hunter 39 | . . . . . 2 . . . . 2 3 . . . . 2 . . 2 7 5 16 Programmer 51 | . . . . . . 3 1 1 . . 2 1 . . 2 1 . . 10 14 3 13 Behemoth 4 | . . . . . . . 1 . . . . . . 1 1 . . 1 . . . . Striker 6 | . . . . . . . . . . . . . . . . . 1 . . . 5 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 26 | 2 3 3 . 6 4 9 1 5 . 4 8 4 . 5 3 7 1 2 18 9 8 26 Combat Bots Only 25 | . 3 2 . 6 1 5 1 5 . 4 6 4 . 5 3 7 1 2 17 5 8 25 Max Kills in Single Turn 5 | 1 1 1 . 2 1 2 1 4 . 2 3 4 . 1 2 1 1 1 5 4 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 2 . 4 . 2 2 4 . . 1 1 . 1 4 4 3 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Hostile Shots Fired 2145 | . 50 13 . 25 41 161 12 28 . 41 75 33 . 27 82 67 48 45 170 540 231 456 Missed 725 | . 15 3 . 2 14 58 3 14 . 15 29 16 . 6 34 18 19 17 72 162 67 161 Damage Taken 28142 | . 305 78 . 291 436 1150 120 231 . 456 937 197 . 273 844 715 1031 458 1374 7376 5333 6537 Core 3266 | . 139 27 . 69 54 211 20 27 . 63 108 23 . 107 12 40 224 17 109 792 701 523 Absorbed by Shields 2570 | . . . . . . 376 45 63 . . . . . 149 35 227 70 178 691 736 . . Reduced by Siege Mode 505 | . . . . . . . . . . . . . . . . . . . . 133 188 184 Redirected to Shielding 324 | . . . . . . . . . . . . . . . . . . . 87 212 . 25 Ignored by Resistances 91 | . . . . . . . . . . 33 15 . . . . . . . . 43 . . Regen/Repaired (Parts) 1520 | . . . . . . . . . . . . . . . 109 139 657 65 112 438 . . Core Remaining (%) 63 | 100 . . . 6 90 . . . . 54 . . . 72 . . . 70 90 39 51 67 Volleys Fired 1087 | 5 43 10 . 9 43 65 20 28 . 15 80 14 . 18 58 28 17 12 94 195 111 222 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 . 2 2 2 2 2 2 2 1 2 Hottest 230 | 90 90 90 . 89 103 230 230 230 . 230 230 70 . 140 145 116 78 145 150 230 120 214 Shots Fired 1611 | 10 86 20 . 12 77 124 35 48 . 26 145 25 . 36 100 53 34 23 145 286 110 216 Gun 174 | 10 86 11 . 4 56 3 . . . . . . . . . . . . . . . 4 Cannon 1344 | . . 9 . 3 16 115 35 44 . 21 143 22 . 36 100 50 32 23 134 276 100 185 Launcher 88 | . . . . 5 . 6 . 4 . 5 2 3 . . . 3 2 . 11 10 10 27 Special 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Kinetic 93 | . . 9 . 3 16 65 . . . . . . . . . . . . . . . . Thermal 1186 | 10 86 11 . 4 35 50 35 44 . 21 143 22 . 36 100 49 32 23 134 243 38 70 Explosive 66 | . . . . 5 . 6 . 4 . 5 2 3 . . . 3 2 . 11 8 6 11 Electromagnetic 266 | . . . . . 26 3 . . . . . . . . . 1 . . . 35 66 135 Robot Hit Streak 25 | 2 7 2 . 6 7 8 7 8 . 9 10 14 . 25 16 10 10 12 5 19 12 18 Robot Miss Streak 8 | 3 3 7 . 2 4 5 1 2 . 1 8 2 . 3 3 1 2 1 3 5 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 348 | . . . . . . . . . . . . . . . . . . . . 72 95 181 Shots Hit Robots 966 | 4 49 6 . 7 49 59 20 32 . 17 67 18 . 22 52 37 32 19 61 203 67 145 Core Hits 633 | 3 22 4 . 11 18 40 4 23 . 14 52 15 . 17 21 20 8 6 57 94 49 155 Critical Kills 11 | . . . . . . . . . . . . . . 2 2 . 2 1 2 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 56 | . 2 . . . 4 3 4 7 . 5 . . . 2 2 . 2 1 2 12 2 8 Burn 27 | . 2 . . . 3 1 4 7 . 5 . . . . . . . . . 5 . . Meltdown 11 | . . . . . . . . . . . . . . 2 2 . 2 1 2 1 . 1 Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Corrupt 11 | . . . . . 1 . . . . . . . . . . . . . . 1 2 7 Impale 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 36 | . . . . . . . . . . . 1 . . . . . 7 . . 28 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . . . . . . 19 . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . 7 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53131 | 45 600 139 . 484 875 2551 833 2002 . 1392 4346 1214 . 754 2463 1782 1123 778 4784 10972 5067 10927 Guns 1307 | 45 600 25 . 38 522 32 . . . . . . . . . . . . . . . 45 Cannons 31952 | . . 114 . 34 288 1531 833 1121 . 457 2654 585 . 754 1999 1174 871 778 2505 7737 2604 5913 Explosions 18826 | . . . . 412 65 971 . 881 . 935 1606 625 . . 398 608 235 . 2271 2389 2463 4967 Melee 861 | . . . . . . . . . . . 30 . . . . . . . . 831 . . Ramming 185 | . . . . . . 17 . . . . 56 4 . . 66 . 17 . 8 15 . 2 Kinetic 1314 | . . 114 . 34 288 878 . . . . . . . . . . . . . . . . Thermal 28430 | 45 600 25 . 38 374 735 833 1179 . 579 3159 585 . 754 2397 1174 871 778 2562 7072 1156 3514 Explosive 13144 | . . . . 412 . 889 . 792 . 813 1101 625 . . . 608 235 . 2214 1836 1924 1695 Electromagnetic 9197 | . . . . . 213 32 . 31 . . . . . . . . . . . 1218 1987 5716 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . 30 . . . . . . . . . . . Piercing 414 | . . . . . . . . . . . . . . . . . . . . 414 . . Entropic 417 | . . . . . . . . . . . . . . . . . . . . 417 . . Highest Corruption 37 | . . . . . . . . . . . . . . . 1 2 2 . 19 37 7 32 Average Corruption 10 | . . . . . . . . . . . . . . . 1 1 2 . 11 20 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . . . . . . . . . . . . . . . 7 6 . . 47 115 14 17 Message Errors 35 | . . . . . . . . . . . . . . . . 1 . . 10 21 2 1 Matter Fused 43 | . . . . . . . . . . . . . . . 2 . . . 8 29 3 1 Heat Flow Errors 28 | . . . . . . . . . . . . . . . 2 1 . . 7 15 3 . Energy Discharges 16 | . . . . . . . . . . . . . . . . 1 . . 2 10 2 1 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 . . 1 2 2 1 Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Data Loss (minor) 24 | . . . . . . . . . . . . . . . 1 1 . . 6 14 . 2 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . 2 6 . 2 Misfires 9 | . . . . . . . . . . . . . . . . 1 . . 2 6 . . Alerts 6 | . . . . . . . . . . . . . . . . . . . 3 1 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 24 | . . . . . . . . . . . . . . . 1 . . . 6 9 1 7 Overload Shots 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . Overflow Damage 1921 | . . . . 10 19 135 57 114 . 51 107 40 . 20 110 26 . 28 211 618 264 111 Projectiles 1132 | . . . . . 19 46 57 86 . 21 78 40 . 20 76 26 . 28 154 312 78 91 Explosions 639 | . . . . 10 . 89 . 28 . 30 13 . . . 34 . . . 57 172 186 20 Melee 150 | . . . . . . . . . . . 16 . . . . . . . . 134 . . Knockbacks 11 | . . 1 . . 2 6 . . . . 1 . . . . . . . 1 . . . Impact 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Kinetic 9 | . . 1 . . 2 6 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 944 | . . . . 27 . 171 . 75 . . 75 30 . . . . . . 25 164 112 265 Shots 33 | . . . . 2 . 6 . 2 . . 1 1 . . . . . . 1 4 9 7 Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 17 | . . . . . . 3 . . . . 1 1 . . 5 . 1 . 1 4 . 1 Kicked 15 | . . . . . . 3 . . . . 1 1 . . 5 . 1 . 1 2 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 515 | 60 210 162 . 140 45 225 192 316 . 420 318 42 . 178 326 329 17 3 293 515 372 458 Average Temperature 95 | 23 70 59 . 71 9 67 103 112 . 148 111 15 . 54 99 107 9 3 71 91 135 127 Received Heat Transfer 3575 | . 72 . . 156 99 285 33 90 . 99 162 36 . 98 532 114 57 114 120 698 306 504 Effects 22 | . . . . . . . . . . 2 2 . . . . 1 . . . 7 4 6 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . 1 1 3 Energy Bleed 5 | . . . . . . . . . . . 2 . . . . 1 . . . 2 . . Interference 8 | . . . . . . . . . . . . . . . . . . . . 3 3 2 Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . 5 5 8 Total Turns 243 | . . . . . . . . . . . . . . . . . . . . 64 50 129 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . 25 34 60 Robots Corrupted 44 | . . . . . . . . . . . 1 . . . . . . . . 4 11 28 Combat Hostiles 43 | . . . . . . . . . . . . . . . . . . . . 4 11 28 Parts Fried 68 | . . . . . 1 . . . . . 1 1 . . . . . . . 10 16 39 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 19 | . 1 . . . . . 2 2 . . . . . 2 2 1 2 1 2 3 . 1 Combat Hostiles 15 | . 1 . . . . . 2 1 . . . . . 2 2 1 2 1 1 1 . 1 Parts Melted 75 | . 3 . . . 1 3 3 5 . 4 . . . 3 9 4 6 . 2 21 . 11 Heat Transferred 29639 | 112 1735 74 . 111 938 1110 1680 2370 . 1430 480 900 . 1130 3030 1800 1200 800 1049 6158 969 2563 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . 2 . . 2 . 1 5 . . . . . . . . 2 . 7 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Peak Influence 2433 | 15 249 133 . 168 140 620 . . . . 1092 . . . 340 . . . 873 1439 997 2433 Initial 790 | . 9 41 . . . 49 . . . . . . . . . . . . 109 458 790 577 Average 495 | 6 157 72 . 118 59 297 . . . . 452 . . . 147 . . . 325 801 797 1297 Maximum Alert Level 5 | . 1 . . . . 2 . . . . 3 . . . 1 . . . 3 4 3 5 Low Security (%) 35 | 100 60 100 . 100 100 49 . . . . 26 . . . 66 . . . 43 . . . Level 1 12 | . 39 . . . . 6 . . . . 18 . . . 33 . . . 31 . . . Level 2 22 | . . . . . . 44 . . . . 37 . . . . . . . 15 42 15 7 Level 3 23 | . . . . . . . . . . . 18 . . . . . . . 10 38 84 46 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 19 . 15 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 30 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 2 . . . 2 6 . . . . 10 . . . 8 . . . 9 18 4 13 Investigation 14 | . . . . . 1 1 . . . . 3 . . . 3 . . . 3 . 3 . Extermination 18 | . . . . . . 3 . . . . 3 . . . 1 . . . 3 5 . 3 Reinforcement 24 | . 2 . . . 1 2 . . . . 2 . . . 3 . . . 3 4 1 6 Assault 16 | . . . . . . . . . . . 2 . . . 1 . . . . 9 . 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . 3 4 . 1 Construction Impeded 8 | . . . . . . 1 . . . . . . . . 2 . . . 1 2 . 2 Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Distress Signals 35 | . 2 . . . 3 1 . . . . 3 . . . 1 . . . 2 6 10 7 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Times Spotted 521 | . 25 3 . 6 10 27 5 14 . 10 42 7 . 12 22 12 45 14 42 83 41 101 Peak Tracking Total 12 | . 5 3 . 5 3 6 3 5 . 4 7 4 . 5 8 7 12 8 9 6 9 9 Tactical Retreats 25 | . 2 1 . . . 2 . . . . 5 . . 1 2 . . 2 3 4 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Traps Triggered 15 | . . . . . . 3 . . . . 3 . . . . . . . 1 4 . 4 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts 18 | . . . . . . . . . . . . . . . 18 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Traps Extracted 6 | . . . . . . . . . . . . . . . . 3 . 1 . 2 . . Installed 11 | . . . . . . . . . . . . . . 5 . . . 2 . 4 . . Triggered 14 | . . . . . . 1 . . . . . . . . 2 . 6 1 . 1 . 3 Most Traps Carried 6 | . . . . . . . . . . . . . . 3 3 6 6 6 5 5 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Machines Disabled 48 | . . . . . 1 18 . . . . 12 . . . 1 1 . . 5 7 1 2 Max in Single Turn 7 | . . . . . 1 7 . . . . 2 . . . 1 1 . . 1 1 1 1 Garrison Access 10 | . . . . . . 2 . . . . 2 . . . 1 . . . . 1 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Machines Accessed 106 | . 3 . 2 . 2 15 . 4 . . 21 . 3 . 22 1 1 . 15 9 4 4 Terminals 53 | . 3 . . . 1 9 . 1 . . 10 . . . 10 . . . 9 5 1 4 Fabricators 12 | . . . . . . 2 . . . . 5 . . . 4 . . . 1 . . . Repair Stations 8 | . . . . . . 1 . . . . 1 . . . 3 . . . 2 . 1 . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . Scanalyzers 8 | . . . . . . . . . . . 3 . . . 2 . . . 1 2 . . Garrison Access 12 | . . . . . 1 3 . . . . 2 . . . 2 . . . 1 1 2 . Total Hacks 263 | . 7 . 3 . 4 35 . 6 . . 56 . 21 . 58 1 1 . 37 16 9 9 Successful 139 | . 4 . 3 . 1 10 . 6 . . 35 . 21 . 26 1 1 . 16 7 4 4 Failed 124 | . 3 . . . 3 25 . . . . 21 . . . 32 . . . 21 9 5 5 Catastrophic 32 | . 1 . . . 2 3 . . . . 8 . . . 8 . . . 6 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 6 . 1 . 2 22 . . . . 23 . . . 22 . 1 . 15 4 . 4 Terminals 130 | . 7 . . . 2 26 . 1 . . 26 . . . 25 . . . 23 9 2 9 Fabricators 33 | . . . . . . 3 . . . . 10 . . . 17 . . . 3 . . . Repair Stations 22 | . . . . . . 2 . . . . 5 . . . 7 . . . 4 . 4 . Recycling Units 4 | . . . . . . . . . . . . . . . 1 . . . 2 1 . . Scanalyzers 24 | . . . . . . . . . . . 12 . . . 5 . . . 3 4 . . Garrison Access 19 | . . . . . 2 4 . . . . 3 . . . 3 . . . 2 2 3 . Terminal Hacks 56 | . 2 . 3 . . . . 6 . . 5 . 21 . 3 1 1 . 7 3 1 3 Record 11 | . . . 2 . . . . 4 . . 1 . 2 . . . . . 2 . . . Part Schematic 10 | . . . . . . . . . . . 1 . 9 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 5 | . . . . . . . . 2 . . . . . . . 1 1 . . . . 1 Branch Access Points 5 | . . . . . . . . . . . . . . . . . . . 2 1 1 1 Alert Level 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . Locate Traps 6 | . 2 . . . . . . . . . 2 . . . . . . . 1 . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 1 . . . . 5 . . . 8 . . . 1 . . . Network Status 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Load Schematic 6 | . . . . . . . . . . . 2 . . . 3 . . . 1 . . . Build 7 | . . . . . . 1 . . . . 2 . . . 4 . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . 2 . . . 3 . . . 1 . 2 . Scan Component 7 | . . . . . . . . . . . 2 . . . 2 . . . 1 . 2 . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzer 16 | . . . . . . . . . . . 10 . . . 3 . . . 1 2 . . Insert Component 7 | . . . . . . . . . . . 4 . . . 1 . . . 1 1 . . Analyze 9 | . . . . . . . . . . . 6 . . . 2 . . . . 1 . . Garrison Access Hacks 6 | . . . . . . 2 . . . . 2 . . . . . . . . 1 1 . Seal Access 6 | . . . . . . 2 . . . . 2 . . . . . . . . 1 1 . Unauthorized Hacks 36 | . 2 . . . 1 7 . . . . 11 . . . 8 . . . 6 . . 1 Terminals 30 | . 2 . . . 1 6 . . . . 8 . . . 6 . . . 6 . . 1 Assimilate 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Botnet 10 | . 1 . . . 1 3 . . . . 2 . . . 1 . . . 1 . . 1 Skim 18 | . . . . . . 3 . . . . 5 . . . 5 . . . 5 . . . Fabricators 6 | . . . . . . 1 . . . . 3 . . . 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Haulers 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 3 . . . 2 12 . . . . 19 . . . 21 . . . 15 8 3 4 Full Trace Events 14 | . . . . . 1 1 . . . . 3 . . . 3 . . . 3 . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 1 . 7 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 2 . 9 . 3 . . . . 1 . . Parts Built 9 | . . . . . . 2 . . . . 3 . . . 4 . . . . . . . Authchips 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . Time 610 | . . . . . . 106 . . . . 210 . . . 294 . . . . . . . Total Part Build Rating 56 | . . . . . . 12 . . . . 19 . . . 25 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Time 80 | . . . . . . . . . . . . . . . 80 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . 2 . . . . 5 . . Parts Scanalyzed 5 | . . . . . . . . . . . 3 . . . 1 . . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Machine Destruction 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 2 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Total Allies 25 | . 1 . . . . 3 . . 2 . 6 . . . 4 2 5 . . 2 . . Largest Group 6 | . 1 1 1 1 1 3 3 . 2 2 3 1 . . 2 2 6 2 . 2 . . Highest-Rated Group 329 | . 10 10 10 10 10 93 93 . 71 71 93 31 . . 98 79 329 117 . 192 . . Highest-Rated Ally 96 | . 10 10 10 10 10 31 31 . 51 51 37 31 . . 49 49 68 68 . 96 . . Total Orders 21 | . . . . . . . . . . . . . . . . 2 2 . 12 . . 5 STAY 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 14 | . . . . . . . . . . . . . . . . . . . 12 . . 2 Ally Attacks 225 | . . . . . . . 35 1 . 2 60 1 . . 3 5 38 7 41 32 . . Total Damage 7105 | . . . . . . . 676 20 . 83 1029 . . . 58 207 1705 522 702 2103 . . Kills 40 | . . . . . . . 2 . . 1 8 . . . 1 1 15 2 2 8 . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Derelict Logs Recovered 13 | . . . . . . . 2 2 1 2 . 2 . 3 . 1 . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . . . . 14 . . 3 Drone Recoveries 16 | . . . . . . . . . . . . . . . . . . . 13 . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Turns Passed 23653 | 182 854 318 470 548 743 1993 796 720 790 506 2485 809 89 944 1801 995 946 261 1453 2869 1864 1217 Spaces Moved 17032 | 97 443 195 323 353 540 1487 780 672 817 481 1808 769 92 863 1440 792 762 182 1017 1602 1054 463 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Treads 1066 | 92 162 . . . . . . . . . . . . . . . . . . 77 514 221 Legs 13437 | . . . . . 540 1487 780 672 817 481 1808 769 92 863 1440 792 762 182 1017 935 . . Wheels 2524 | . 281 195 323 353 . . . . . . . . . . . . . . . 590 540 242 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 145 145 145 145 60 90 90 90 90 90 90 97 97 97 78 97 97 100 98 98 131 130 Average Speed 109 | 154 150 145 145 145 90 106 90 90 90 90 106 97 97 100 97 97 98 106 100 127 145 161 Slowest Speed 410 | 160 160 145 145 145 100 186 90 90 90 90 170 97 97 174 174 97 174 175 174 410 165 270 Overloaded Moves 7 | . . . . . 1 . . . . . . . . . 6 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 69 40 75 67 32 44 70 79 84 69 52 88 74 90 41 87 74 35 30 37 36 16 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 9 | . . . 1 . . . 1 . 2 . . 1 1 1 . . . . 2 . . . Known Exits Taken 6 | . . . . . . . 1 . . . 1 . . 1 1 . . 1 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . . 1 1 . . 1 1 . Scrap Searched 27 | . . . . 2 . . 10 3 4 1 . 2 . 3 . 2 . . . . . . Spaces Dug 114 | . . . . . 5 5 6 . . 2 20 . . 2 20 . . . 27 19 3 5 Terrain Destroyed 1287 | . . 3 . 32 17 132 13 90 . 75 174 45 . 11 48 36 24 2 134 164 65 222 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Projectile 342 | . . 3 . . 6 26 13 12 . 8 62 3 . 11 39 8 . 2 65 60 7 17 AOE 943 | . . . . 32 11 106 . 78 . 67 112 42 . . 9 28 24 . 69 102 58 205 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp War Pro Fac Res Res Acc Total 20687 | 116 543 210 325 377 712 1782 839 736 871 523 2226 801 91 907 1757 975 930 224 1288 2187 1373 894 Wait 1424 | . 37 4 . 5 74 105 31 10 45 21 276 8 . 8 191 76 87 17 103 134 65 127 Move 17010 | 96 442 194 322 352 539 1486 779 671 816 480 1807 768 91 862 1439 791 762 181 1016 1601 1053 462 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 7 11 1 3 4 15 32 1 7 . . 17 . . . 11 4 9 . 12 38 21 16 Fast Attach 154 | 7 . . . . 3 8 . 1 5 . 5 . . . 3 6 9 . 10 47 36 14 Attach 101 | . . . . 1 2 8 . . . . 5 . . . 6 1 5 4 9 25 9 26 Detach 51 | . . . . . . 6 . . . . 1 . . . 2 . 4 3 8 9 9 9 Swap 277 | . 7 1 . 4 17 30 5 11 . 7 19 10 . 13 16 16 12 5 22 54 21 7 Drop 244 | 1 3 . . 2 19 39 3 8 5 . 14 . . 1 8 9 18 . 13 43 48 10 Fire 1087 | 5 43 10 . 9 43 65 20 28 . 15 80 14 . 18 58 28 17 12 94 195 111 222 Melee 36 | . . . . . . . . . . . 1 . . . . . 7 . . 28 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kick 14 | . . . . . . 3 . . . . 1 1 . . 5 . . . 1 2 . 1 Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 49 | . . . . . . . . . . . . . . . . 44 . . . 5 . . Trap 29 | . . . . . . . . . . . . . . 5 18 . . 2 . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 14) 604 | -10/Materials | Core integrity fell below 50% 801 | -10/Materials | Discovered new exit (range 13) 995 | -10/Materials | Discovered new exit (range 10) 1037 | -10/Materials | Entered Mines 1037 | -10/Mines | Accompanied by 1 ally 1109 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1171 | -10/Mines | Discovered new exit (range 5) 1355 | -10/Mines | Entered Exiles 1355 | -10/Exiles | Accompanied by 1 ally 1390 | -10/Exiles | Met 8R-AWN 1415 | -10/Exiles | Met EX-HEX 1458 | -10/Exiles | Met EX-BIN 1474 | -10/Exiles | Aligned with FarCom system 1476 | -10/Exiles | Given EX-Vault access code 1511 | -10/Exiles | Opened EX-Vault 1518 | -10/Exiles | Found Potential Leg 1520 | -10/Exiles | Found Potential Leg 1552 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1591 | -10/Exiles | Met EX-DEC 1598 | -10/Exiles | Learned location of Zion (-7) 1656 | -10/Exiles | Visited The Gauntlet 1809 | -10/Exiles | Discovered new exit (range 14) 1825 | -10/Exiles | Left Exiles lab with Potential Leg 1825 | -10/Exiles | Entered Mines 1825 | -9/Mines | Accompanied by 1 ally 1836 | -9/Mines | Core integrity fell below 20% 1851 | -9/Mines | Met a Derelict bent on vengeance 2361 | -9/Mines | Discovered new exit (range 5) 2373 | -9/Mines | Entered Materials 2373 | -8/Materials | Accompanied by 1 ally 2373 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2834 | -8/Materials | Discovered new exit (range 13) 3116 | -8/Materials | Entered Factory 3116 | -7/Factory | Evolved 2 slots: Utility x2 3498 | -7/Factory | Discovered new exit (range 8) 3693 | -7/Factory | Build established: Skirmisher 4514 | -7/Factory | Build established: Mutant 4779 | -7/Factory | Fabricated Imp. Kinecellerator (x2) 4821 | -7/Factory | Cargo convoy interrupted 4940 | -7/Factory | Found Prototype Energy Cannon 4941 | -7/Factory | Identified Exp. Thermic Cannon 4944 | -7/Factory | Allied Derelicts emerged from ambush trap array 5109 | -7/Factory | Entered Lower Caves 5109 | -7/Lower Caves | Accompanied by 3 allies 5355 | -7/Lower Caves | Identified exit to Lower Caves 5599 | -7/Lower Caves | Encountered a Warlord checkpoint 5636 | -7/Lower Caves | Spotted B-75 Beast 5678 | -7/Lower Caves | Destroyed B-75 Beast 5905 | -7/Lower Caves | Entered another Lower Caves area 5905 | -7/Lower Caves | Accompanied by 1 ally 5950 | -7/Lower Caves | Discovered new exit (range 8) 6305 | -7/Lower Caves | Learned Extension stockpile data 6401 | -7/Lower Caves | Learned Factory stockpile data 6412 | -7/Lower Caves | Learned 4 Factory zone layouts 6482 | -7/Lower Caves | Discovered new exit (range 7) 6527 | -7/Lower Caves | Encountered a Warlord checkpoint 6625 | -7/Lower Caves | Entered Zion 6693 | -7/Zion | Discovered new exit (range 13) 6826 | -7/Zion | Given A8's code to call for help 6838 | -7/Zion | Identified exit to Deep Caves 6882 | -7/Zion | Gained Derelict followers 7009 | -7/Zion | Found Prototype Device 7009 | -7/Zion | Identified Bomb Factory No. 2 7186 | -7/Zion | Learned location of Storage (-7) 7298 | -7/Zion | Learned location of Recycling (-7) 7415 | -7/Zion | Entered Proximity Caves 7415 | -6/Proximity Caves | Accompanied by 2 allies 7480 | -6/Proximity Caves | Learned Factory interactive machine intel 7912 | -6/Proximity Caves | Discovered new exit (range 7) 7914 | -6/Proximity Caves | Spotted B-75 Beast 7921 | -6/Proximity Caves | Entered Factory 7921 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7924 | -6/Factory | Loaded intel: 54 interactive machine locations 8011 | -6/Factory | Discovered new exit (range 8) 8127 | -6/Factory | Discovered new exit (range 21) 8225 | -6/Factory | Build established: Skirmisher 8360 | -6/Factory | Discovered new exit (range 15) 8682 | -6/Factory | Fabricated Lgt. Antimatter Reactor? 9164 | -6/Factory | Discovered new exit (range 8) 9392 | -6/Factory | Discovered new exit (range 18) 9434 | -6/Factory | Discovered new exit (range 15) 9444 | -6/Factory | Loaded intel: 241 machine locations 9491 | -6/Factory | Identified exit to Lower Caves 9581 | -6/Factory | Learned location of 2 exits from Proximity Caves 9582 | -6/Factory | Identified exit to Extension 9631 | -6/Factory | Learned location of 1 exit from Proximity Caves 9817 | -6/Factory | Allied Derelicts emerged from ambush trap array 10021 | -6/Factory | First assault squad dispatched 10373 | -6/Factory | Fabricated Cld. Plasma Cannon (x1) 10406 | -6/Factory | Entered Lower Caves 10406 | -6/Lower Caves | Accompanied by 1 ally 10535 | -6/Lower Caves | Build established: Mutant 10537 | -6/Lower Caves | P-60 Hacker assimilated allied VW-XWR(g) 10577 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10635 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10781 | -6/Lower Caves | Learned location of 1 exit from Factory 10923 | -6/Lower Caves | Discovered new exit (range 22) 11215 | -6/Lower Caves | Entered Data Miner 11215 | -6/Data Miner | Discovered new exit (range 6) 11234 | -6/Data Miner | Met Data Miner 11263 | -6/Data Miner | Learned location of Section 7 (-2) 11263 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11273 | -6/Data Miner | Received God Mode back door access code from Data Miner 11304 | -6/Data Miner | Entered Proximity Caves 11305 | -5/Proximity Caves | Identified exit to Factory 11566 | -5/Proximity Caves | Spotted B-75 Beast 11613 | -5/Proximity Caves | Destroyed B-75 Beast 11897 | -5/Proximity Caves | Learned location of 1 exit from Factory 11988 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12176 | -5/Proximity Caves | Learned Factory interactive machine intel 12248 | -5/Proximity Caves | Entered Factory 12248 | -5/Factory | Evolved 2 slots: Utility x2 12249 | -5/Factory | Identified exit to Factory 12249 | -5/Factory | Identified exit to Upper Caves 12250 | -5/Factory | Loaded intel: 52 interactive machine locations 12556 | -5/Factory | Build established: Skirmisher 12667 | -5/Factory | Fabricated Lgt. Regenerative Plating? 12712 | -5/Factory | Fabricated Matter Neutralizer? 12778 | -5/Factory | Spotted B-75 Beast 12820 | -5/Factory | Destroyed B-75 Beast 13183 | -5/Factory | Repaired Cld. Plasma Cannon 13575 | -5/Factory | Fabricated P-60 Hacker? 13695 | -5/Factory | Learned Extension trap positions 13791 | -5/Factory | Build established: Mutant 13794 | -5/Factory | Learned 2 Upper Caves zone layouts 13806 | -5/Factory | Learned 4 Research zone layouts 13809 | -5/Factory | Learned Armory terminal intel 13822 | -5/Factory | Learned 2 Extension zone layouts 13847 | -5/Factory | Learned Testing trap positions 14033 | -5/Factory | Fabricated Combat Drone Bay (x1) 14049 | -5/Factory | Entered Upper Caves 14050 | -5/Upper Caves | Identified exit to Upper Caves 14108 | -5/Upper Caves | Encountered a Warlord checkpoint 14270 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14327 | -5/Upper Caves | Destroyed 7 combat bots 14399 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14526 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14644 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15044 | -5/Upper Caves | Entered Warlord 15044 | -5/Warlord | Accompanied by 1 ally 15077 | -5/Warlord | System corruption cleaned by Quarantine Array 15142 | -5/Warlord | Discovered new exit (range 20) 15324 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15477 | -5/Warlord | Visited the Vortex Lab 15480 | -5/Warlord | Found Prototype Energy Gun 15480 | -5/Warlord | Identified Vortex Shotgun 15486 | -5/Warlord | Found Prototype Piercing Weapon 15486 | -5/Warlord | Identified Vortex Lance 15490 | -5/Warlord | Warlord's base attacked by MAIN.C 15589 | -5/Warlord | Met Warlord 15599 | -5/Warlord | Opened Warlord's prototype stash 15604 | -5/Warlord | Found Prototype Reactor 15604 | -5/Warlord | Identified Vortex Chain Reactor 15624 | -5/Warlord | Found Prototype Processor 15624 | -5/Warlord | Identified Spectral Analyzer 15630 | -5/Warlord | Found Prototype Hackware 15687 | -5/Warlord | Build established: Commander-Mutant 15783 | -5/Warlord | Lost 6 allies 15840 | -5/Warlord | Warlord forces counterattacked 15844 | -5/Warlord | Spotted Striker 15850 | -5/Warlord | Spotted Striker 15857 | -5/Warlord | Destroyed Striker 15888 | -5/Warlord | Lost 4 allies 15922 | -5/Warlord | Spotted Executioner 15922 | -5/Warlord | Spotted Executioner 15945 | -5/Warlord | Allies destroyed Executioner 15951 | -5/Warlord | Allies destroyed Executioner 15964 | -5/Warlord | Lost 14 allies 15990 | -5/Warlord | Spotted Executioner 15990 | -5/Warlord | Spotted Executioner 15990 | -5/Warlord | Spotted B-75 Beast 15990 | -5/Warlord | Spotted B-86 Titan 15990 | -5/Warlord | Entered Proximity Caves 15990 | -4/Proximity Caves | Accompanied by 2 allies 16030 | -4/Proximity Caves | Spotted B-86 Titan 16038 | -4/Proximity Caves | Destroyed B-86 Titan 16251 | -4/Proximity Caves | Entered Factory 16251 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16252 | -4/Factory | Identified exit to Research 16253 | -4/Factory | Identified exit to Upper Caves 16569 | -4/Factory | Build established: Skirmisher 16888 | -4/Factory | Incoming investigation squad redirected 16907 | -4/Factory | Found Prototype Processor 16907 | -4/Factory | Identified Exp. Melee Analysis Suite 16908 | -4/Factory | System corruption reached 10% 17054 | -4/Factory | Found Hvy. Reflective Plating 17083 | -4/Factory | Learned Armory security intel 17102 | -4/Factory | Learned Testing trap positions 17110 | -4/Factory | Learned Research recycling unit intel 17112 | -4/Factory | Learned location of 2 exits from Upper Caves 17113 | -4/Factory | Learned Research scanalyzer intel 17118 | -4/Factory | Learned location of Quarantine (-2) 17144 | -4/Factory | Incoming investigation squad redirected 17296 | -4/Factory | Identified System Mapper 17323 | -4/Factory | Incoming investigation squad redirected 17420 | -4/Factory | Destroyed 17 combat bots 17618 | -4/Factory | Build established: Hacker-Mutant 17704 | -4/Factory | Entered Research 17704 | -3/Research | Evolved 2 slots: Utility x2 17705 | -3/Research | Identified exit to Armory 17707 | -3/Research | Loaded intel: 4 recycling unit locations 17708 | -3/Research | Loaded intel: 6 scanalyzer locations 18018 | -3/Research | Spotted B-86 Titan 18024 | -3/Research | Discovered new exit (range 24) 18034 | -3/Research | Build established: Hacker-Skirmisher 18054 | -3/Research | Discovered new exit (range 16) 18135 | -3/Research | Lost 7 parts (3n3u1w) 18193 | -3/Research | Found Fusion Bomb Launcher 18204 | -3/Research | First assault squad dispatched 18221 | -3/Research | Found Prototype Device 18221 | -3/Research | Identified Exp. ECM Suite 18732 | -3/Research | Enhanced Grunt warped into view, answering call for help 18747 | -3/Research | Enhanced Grunt warped into view, answering call for help 18750 | -3/Research | System corruption reached 10% 19109 | -3/Research | Found Exp. Thermal Shield 19131 | -3/Research | Lost 6 parts (2p3u1w) 19221 | -3/Research | Incoming assault squad redirected 19279 | -3/Research | Lost 4 parts (1p3n) 19335 | -3/Research | Lost 6 parts (1p2n3u) 19470 | -3/Research | Incoming assault squad redirected 19661 | -3/Research | Build established: Scavenger-Skirmisher 19680 | -3/Research | Found Quantum Capacitor 19693 | -3/Research | Found Quantum Capacitor 19833 | -3/Research | Found Gamma Bomb Array 19881 | -3/Research | System corruption reached 30% 19886 | -3/Research | Lost 3 parts (2p1w) 19978 | -3/Research | Incoming assault squad redirected 19994 | -3/Research | Build established: Scavenger-Mutant 20072 | -3/Research | Core integrity fell below 50% 20121 | -3/Research | Identified exit to Testing 20221 | -3/Research | Incoming assault squad redirected 20573 | -3/Research | Entered another Research area 20573 | -2/Research | Warlord forces began assault on 0b10 20573 | -2/Research | Evolved 2 slots: Propulsion x2 20626 | -2/Research | Identified exit to Quarantine 20683 | -2/Research | Research machine network offline 20834 | -2/Research | Borebot progress halted 20957 | -2/Research | Build established: Scavenger-Skirmisher 20965 | -2/Research | Borebot progress halted 21056 | -2/Research | Found Prototype Processor 21056 | -2/Research | Identified Exp. Target Analyzer 21064 | -2/Research | Found Faulty Exp. Target Analyzer 21067 | -2/Research | Found Exp. Target Analyzer 21090 | -2/Research | Met up with Warlord 21174 | -2/Research | Found Prototype Processor 21174 | -2/Research | Identified Exp. Core Analyzer 21177 | -2/Research | Found Prototype Device 21177 | -2/Research | Identified Adv. Kinecellerator 21205 | -2/Research | Found Prototype Protection 21236 | -2/Research | Borebot progress halted 21458 | -2/Research | Spotted Striker 21470 | -2/Research | Destroyed Striker 21564 | -2/Research | Met DD-05H 21574 | -2/Research | Warlord invited to help at Command 21591 | -2/Research | Spotted Striker 21597 | -2/Research | Destroyed Striker 21776 | -2/Research | Spotted Striker 21822 | -2/Research | Destroyed Striker 22057 | -2/Research | Spotted Striker 22073 | -2/Research | Spotted Striker 22074 | -2/Research | Spotted Executioner 22089 | -2/Research | Destroyed Striker 22091 | -2/Research | Destroyed Striker 22113 | -2/Research | Destroyed Executioner 22137 | -2/Research | Found Prototype Processor 22137 | -2/Research | Identified Exp. Targeting Computer 22140 | -2/Research | Lost 6 parts (2p2n2u) 22148 | -2/Research | Destroyed 8 combat bots 22161 | -2/Research | Build established: Scavenger-Mutant 22410 | -2/Research | Discovered new exit (range 9) 22437 | -2/Research | Entered Access 22437 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22508 | -1/Access | Identified exit to Command 22567 | -1/Access | Destroyed 10 combat bots 22721 | -1/Access | Build established: Scavenger-Gunner 23104 | -1/Access | Discovered new exit (range 6) 23187 | -1/Access | First assault squad dispatched 23216 | -1/Access | Incoming assault squad redirected 23233 | -1/Access | Lost 7 parts (1p2n3u1w) 23347 | -1/Access | Lost 4 parts (3u1w) 23354 | -1/Access | Identified Centrium Heavy Armor Plating 23363 | -1/Access | Destroyed 25 combat bots 23434 | -1/Access | Lost 3 parts (1n2w) 23436 | -1/Access | System corruption reached 10% 23479 | -1/Access | Destroyed 14 combat bots 23617 | -1/Access | Destroyed 13 combat bots 23619 | -1/Access | Lost 8 parts (3p3n1u1w) 23650 | -1/Access | System corruption reached 30% 23654 | *** | Escaped! Last Messages --------------- 23629_ R-10 Processor collects Imp. Antigrav System. 23630_ K-01 Serf collects debris. 23632_ R-10 Processor collects Imp. Antigrav System. 23632_ K-01 Serf collects debris. 23636_ R-10 Processor collects Adv. Remote Datajack. 23637_ K-01 Serf collects debris. 23640_ R-10 Processor collects Adv. Target Analyzer. 23640_ C-30 ARC bursts open, deploying its payload. 23640_ G-73 Enforcer unfolds itself. 23640_ L-61 Swordsman unfolds itself. 23640_ G-73 Enforcer unfolds itself. 23640_ I-47 Archangel unfolds itself. 23643_ K-01 Serf collects debris. 23647_ Exp. Biometal Medium Treads destroyed. 23647_ Hvy. Armor Plating destroyed. 23647_ System corrupted: Gamma Rifle failed to cycle. 23649_ Integrated Corrupted Adv. Phase Shifter (+10). 23649_ K-01 Serf collects debris. 23651_ Adv. Phase Shifter destroyed. 23653_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????"???????????????????########???###???? | | ????????????"???????????????????# """"" #???? | | ??????? ?? ???????????????????# """"" #???? | | ??????? ???????????????????# """"" #???? | | ?????? ??????BB????BB???# """"" #???? | | ?????? ????BB????BB???#""" """"" #???? | | ?????? ###+# ???????????????#""" #???? | | ?????? %# ????????????????#""" #???? | | ?????? %# ?#?????????????#"S #???? | | ?#?######## =# ? #????????????#"" #???? | | ?# ### # #[%## #""""""""""#?#"" #???? | | ## # #% ### # #?# #???? | | # # # ## # # #?# #???? | | ## ## ## ## #?######+########### | | # = *= # # ## "" #?????# | | #### [[=%!### ## "@ #?????# | | % % == # ## #?????# ###+####### | | #### = # #?# l #?????# # # | | ## # # #?# #?????# #= # | | # % # ### ##????# # " # | | ## # % % *= # ## #????# # """ # | | ?# # %% % #####"" ##????# # """ # | | ?# # = ##??#""i #?????# # " # | | ?### [ p[ =##??#" !! #?????# # # | | ???# %[===##??#T=|%[ #?????# # # | | ???#[ [ % *%#####""ggg % #####?# ########### | | # [% ===[# ##"=k% %# #?# #?????????? | | #%% =%=###%*=#="!% ####### #?????????? | | % %% %!|%*%*==*=%%[% u % #?????????? | | %* #####!%[%%%[![!!k= [% % % #?????????? | | ##############/####################+#/#####??????? | | =! %[= [ #??######## #=# #??????? | | # =*[!= #??????????####! #??????? | | # ! ##?????????????# " #??????? | | ?# %""""" #??????????????# """ #??????? | | ? ??# """" #??????????????# = """#??????? | | ????# """"" #??????????????# " #??????? | | ????# """"" #??????????????# * = #??????? | | ????# """"" #??????????????# #??????? | | ????# """"" #??????????????#####+#####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 73 Energy Capacity 1100 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: TH 30 Resistance: EX 25 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 20 Target Analysis 15 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Cld. Plasma Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Hvy. Neutron Cannon | -5/Factory | Scanalyzed ECM Suite | -5/Factory | Archive Weight Redist. System | -5/Factory | Archive Exp. Reaction Control System | -3/Research | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Archive P-60 Hacker | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Imp. Kinecellerator | x2 | -7/Factory | Preloaded Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Cld. Plasma Cannon | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Matter Neutralizer | x2 | -5/Factory | Preloaded P-60 Hacker | x2 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageImpulseTriangulator Manual? 0 Play Time 05:49:14 Cumulative 257.0 hours Start 2024.12.27 @ 20:26:09 End 2024.12.28 @ 10:37:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 89 Rogue 88 Adventurer 1 Explorer 0 Win Type 0 Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4a7b7dc2-2ccf-48b0-b387-08a9011f4d9d