Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 21:15:37 Player: ArsMori Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2015) 2015 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6030 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 375/850 Matter 93/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (20) --- Aluminum Leg Cooling System Improved Cooling System Medium Matter Pod (100) Seismic Detector Melee Analysis Suite Advanced ECM Suite Layered Light Armor Plating Improved Hacking Suite High-powered Tractor Beam Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Core Analyzer Improved Weapon Shielding Recalibrator > --- WEAPON ----------- Gauss Cannon Remote Datajack Ripper > --- INVENTORY -------- Improved Treads Aluminum Leg Cooling System Improved Cooling System Medium Matter Pod Seismic Detector Melee Analysis Suite Advanced ECM Suite High-powered Tractor Beam Particle Gun Field Laser Assault Rifle Improved Datajack Mining Laser [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ripper Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Slots Evolved 8 | . . . 4 2 2 . Power 2 | . . . 1 . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 2 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 63 | 7 3 2 24 18 5 4 Power 9 | 1 . . 6 2 . . Engine 7 | 1 . . 5 1 . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 15 | 2 . . 6 4 1 2 Treads 9 | . . . 6 1 . 2 Leg 6 | 2 . . . 3 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 3 . 7 9 2 1 Device 12 | 1 . . 4 5 1 1 Storage 4 | 1 2 . . 1 . . Processor 3 | . . . 1 2 . . Hackware 1 | . 1 . . . . . Protection 4 | . . . 2 1 1 . Artifact . | . . . . . . . Weapon 15 | 2 . 2 5 3 2 1 Energy Gun 6 | 2 . . 2 1 . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 2 | . . . . 1 1 . Launcher 1 | . . . 1 . . . Special Weapon 2 | . . 1 . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 31 | . . . 4 11 . 16 Power 5 | . . . 1 2 . 2 Propulsion 7 | . . . . 3 . 4 Utility 9 | . . . 1 3 . 5 Weapon 10 | . . . 2 3 . 5 Highest Loss Streak 14 | . . . 2 5 . 14 To Critical Strikes 1 | . . . . . . 1 Average Backups 10 | 2 7 9 9 11 14 13 Power . | . . . . . . . Propulsion . | . . 1 . . 1 1 Utility 5 | . 3 4 3 6 7 7 Weapon 3 | 1 3 4 4 2 3 2 Tool/Special . | . . . . . . . Unused Backups 10 | 1 . 1 3 . . 5 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 7 | 1 . . 1 . . 5 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 100 94 93 92 67 Engine 12 | . 14 14 14 10 13 3 Core 1 | . . . 2 3 . . Treads 13 | . . . 23 16 . 4 Leg 8 | . 28 28 2 2 20 10 Device 13 | . 10 . 10 17 14 14 Storage 8 | . 14 14 9 7 6 6 Processor 5 | . . . 4 6 11 6 Hackware 1 | . 3 14 . . . . Protection 6 | . . . 10 5 5 2 Energy Gun 8 | . 28 17 7 6 4 3 Energy Cannon 1 | . . . . 2 . . Ballistic Gun 1 | . . . . 3 . . Ballistic Cannon 2 | . . . . 3 6 4 Special Weapon 1 | . . 9 2 . 1 . Slashing Weapon 4 | . . 1 4 4 6 5 Peak Build Rating 45 | 9 10 13 30 43 45 45 Average Rating 30 | 6 9 10 25 36 42 34 On Entrance 20 | . 9 10 13 27 37 45 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 90 | 15 90 19 45 84 73 73 Greatest Support 77 | 20 20 20 69 71 35 77 Greatest Overweight (x) 4 | . 4 . 1 3 2 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 25 10 10 20 20 20 Average Capacity 15 | 7 11 10 10 18 20 20 Most Carried 16 | 4 9 10 10 14 16 15 Average Carried 10 | 2 7 9 9 11 14 13 Final Capacity 20 | 8 10 10 10 20 20 20 Final Carried 14 | 4 9 10 10 14 14 12 Class Distribution -------------------- 50% | Mutant 28% | Scavenger-Mutant 14% | Scavenger-Gunner 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Matter Collected 1245 | 270 . 40 515 321 43 56 Remotely . | . . . . . . . Salvage Created 2292 | 196 14 . 751 1225 35 71 Parts 119 | 14 3 . 29 70 . 3 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | 1 . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Combat Hostiles Destroyed 36 | . . . 13 21 . 2 Melee 6 | . . . 4 2 . . Guns 15 | . . . 5 9 . 1 Cannons 9 | . . . . 8 . 1 AOE 5 | . . . 4 1 . . Classes Destroyed 16 | 3 1 . 5 5 . 2 Worker 4 | 1 . . . 3 . . Builder 2 | . . . . 2 . . Tunneler 4 | 4 . . . . . . Hauler 1 | . . . . 1 . . Recycler 4 | 1 . . 1 2 . . Mechanic 2 | . . . 1 . 1 . Operator 3 | . 1 . 1 1 . . Watcher 3 | . . . 2 1 . . Swarmer 5 | . . . . 5 . . Grunt 19 | . . . 10 9 . . Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Specialist 1 | . . . . . . 1 Hunter 3 | . . . . 3 . . Programmer 4 | . . . . 4 . . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | 3 1 . 5 6 1 1 Combat Bots Only 6 | . . . 5 6 . 1 Max Kills in Single Turn 2 | 1 1 . 2 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Hostile Shots Fired 387 | . . 3 81 156 . 147 Missed 107 | . . 2 21 49 . 35 Hits 280 | . . 1 60 107 . 112 Melee 1 | . . . 1 . . . Projectile 279 | . . 1 59 107 . 112 Critical Strikes 16 | . . . 5 4 . 7 Damage Taken 5226 | . . 8 1085 1703 . 2430 Core 702 | . . 8 109 110 . 475 Absorbed by Shields . | . . . . . . . Redirected to Shielding 127 | . . . . . . 127 Core Remaining (%) 90 | 100 . 96 80 84 . . Volleys Fired 140 | 11 1 . 45 57 6 20 Largest 3 | 2 2 . 2 3 2 2 Hottest 145 | 90 90 . 130 145 105 105 Shots Fired 242 | 22 2 . 55 117 10 36 Gun 162 | 22 2 . 49 65 4 20 Cannon 70 | . . . . 52 4 14 Launcher 4 | . . . 4 . . . Special 6 | . . . 2 . 2 2 Kinetic 74 | . . . 3 49 4 18 Thermal 136 | 11 1 . 36 68 4 16 Explosive 4 | . . . 4 . . . Electromagnetic 24 | 11 1 . 12 . . . Robot Hit Streak 11 | 6 7 . 9 11 4 10 Robot Miss Streak 4 | 1 . . 2 4 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 168 | 12 1 . 46 76 4 29 Core Hits 107 | 7 1 . 33 57 2 7 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 20 | . . . 5 13 1 1 Burn 10 | . . . 3 6 . 1 Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Blast 6 | . . . . 5 1 . Corrupt 1 | . . . 1 . . . Sever 1 | . . . 1 . . . Melee Attacks 31 | . . . 14 9 . 8 Impact . | . . . . . . . Slashing 26 | . . . 13 9 . 4 Piercing . | . . . . . . . Sneak Attacks 6 | . . . 4 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4506 | 160 15 . 1605 2064 75 587 Guns 1598 | 160 15 . 491 678 16 238 Cannons 1264 | . . . . 917 59 288 Explosions 674 | . . . 503 171 . . Melee 917 | . . . 573 283 . 61 Ramming 29 | . . . 14 15 . . Kinetic 1125 | . . . 27 700 59 339 Thermal 1604 | 50 . . 456 895 16 187 Explosive 351 | . . . 351 . . . Electromagnetic 480 | 110 15 . 184 171 . . Impact . | . . . . . . . Slashing 917 | . . . 573 283 . 61 Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 2 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged 1 | . . . . 1 . . Corruption Blocked . | . . . . . . . Effects 16 | . . . 2 14 . . Message Errors 3 | . . . . 3 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 5 | . . . 1 4 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 173 | . . . 119 54 . . Projectiles 52 | . . . . 52 . . Explosions 25 | . . . 23 2 . . Melee 96 | . . . 96 . . . Knockbacks 7 | . . . . 6 1 . Impact . | . . . . . . . Kinetic 6 | . . . . 5 1 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 57 | . . . 38 19 . . Shots 3 | . . . 2 1 . . Rammed 3 | . . . 1 2 . . Targets Rammed 4 | . . . 2 2 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 436 | 90 30 . 436 348 . 7 Average Temperature 98 | 31 18 . 112 99 . 7 Received Heat Transfer 1401 | . . 6 540 342 . 513 Effects 6 | . . . 3 3 . . Shutdowns 1 | . . . 1 . . . Interference 4 | . . . 1 3 . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 8 | . . . 2 6 . . Heat Transferred 4108 | 148 . . 1075 2330 37 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 72 | 100 100 . 83 47 100 100 Level 1 27 | . . . 16 52 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 288 | 10 5 . 242 288 130 25 Initial 125 | . . . . 61 125 . Average 93 | 1 . . 102 142 30 8 Influence Increases 1253 | 30 5 . 425 723 15 55 Destroy 0b10 Robot/C 720 | . . . 260 420 . 40 Destroy 0b10 Robot/NC 115 | 30 5 . 25 50 5 . Destroy Leader 178 | . . . 64 114 . . Successful Hack 9 | . . . . . 9 . Disable Machine 120 | . . . . 120 . . Destroy Structure 36 | . . . 31 4 1 . Lose Combat Pursuer 75 | . . . 45 15 . 15 Influence Decreases 1253 | 30 5 . 289 602 272 55 Entered New Map 207 | . . . . 75 132 . Time Decay 861 | 30 5 . 249 437 140 . Lost Part 185 | . . . 40 90 . 55 Squads Dispatched 13 | . . . 3 9 . 1 Investigation . | . . . . . . . Extermination 4 | . . . . 4 . . Reinforcement 6 | . . . 3 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 2 . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . . . 21 30 . 6 Peak Tracking Total 6 | . . . 6 6 . 3 Tactical Retreats 5 | . . . 2 2 . 1 ECM-based Alert Blocks 1 | . . . . 1 . . Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Disabled 8 | . . . . 8 . . Max in Single Turn 5 | . . . . 5 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Accessed 11 | . 2 . 4 2 3 . Terminals 7 | . 2 . 2 1 2 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access . | . . . . . . . Total Hacks 26 | . 5 . 13 3 5 . Successful 16 | . 4 . 7 1 4 . Failed 10 | . 1 . 6 2 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 5 . 8 2 4 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 4 1 . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 4 . 5 1 3 . Record 4 | . 2 . 2 . . . Open DSF 2 | . . . . 1 1 . Alert Level 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 2 | . . . 1 . 1 . Transport Status 2 | . . . 1 . 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 3 1 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 1 . 1 2 Non-combat 2 | . . . 1 . 1 . Combat 2 | . . . . . . 2 Robot Hacks Applied 4 | . . . 1 . 1 2 parse_system 3 | . . . 1 . . 2 find_chute 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Active Infowar (turns) 3047 | 81 134 . 515 1620 590 107 Sensors 227 | . . . 227 . . . Terrain 3047 | 81 134 . 515 1620 590 107 ECM 133 | . . . . 133 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Turns Passed 4022 | 168 186 258 976 1634 590 210 Spaces Moved 1745 | 102 125 207 458 585 218 50 Core 10 | 10 . . . . . . Treads 965 | . . . 410 536 . 19 Legs 770 | 92 125 207 48 49 218 31 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 163 190 166 Average Speed 191 | 113 135 120 165 236 259 213 Slowest Speed 400 | 120 400 120 240 330 260 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . 4 . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 18 | 5 18 18 24 19 8 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 43 | . . . 38 3 2 . Melee . | . . . . . . . Projectile 6 | . . . 1 3 2 . AOE 37 | . . . 37 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Total 2141 | 133 138 216 593 715 235 111 Wait 45 | 1 . 5 9 15 . 15 Move 1739 | 101 124 206 457 584 217 50 Hop . | . . . . . . . Pick Up 61 | 12 9 2 13 17 3 5 Fast Attach 13 | . 1 . 10 2 . . Attach 44 | 7 . . 10 16 4 7 Detach 6 | . . . . 4 2 . Swap 29 | . 2 2 16 6 2 1 Drop 24 | 1 1 1 17 3 1 . Fire 140 | 11 1 . 45 57 6 20 Melee 31 | . . . 14 9 . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . 2 2 . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 169 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 6) 355 | -10/Materials | Entered Subcaves 592 | -10/Subcaves | Discovered new exit (range 15) 612 | -10/Subcaves | Learned location of Zion (-6) 612 | -10/Subcaves | Met a Zionite searching for "candidates" 613 | -10/Subcaves | Entered Materials 613 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1173 | -8/Materials | Crushed by falling debris 1584 | -8/Materials | Discovered new exit (range 3) 1589 | -8/Materials | Entered Factory 1589 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2010 | -7/Factory | Build established: Scavenger-Mutant 2295 | -7/Factory | Garrison activated, responded to threat 2372 | -7/Factory | Build established: Mutant 2559 | -7/Factory | Lost 5 parts (1p2n1u1w) 2833 | -7/Factory | Build established: Scavenger-Gunner 3159 | -7/Factory | Discovered new exit (range 15) 3223 | -7/Factory | Entered another Factory area 3223 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3424 | -6/Factory | Build established: Scavenger-Mutant 3813 | -6/Factory | Identified exit to DSF 3813 | -6/Factory | Entered DSF 3919 | -6/DSF | Additional patrols routed to DSF 4019 | -6/DSF | Core integrity fell below 50% 4023 | -6/DSF | Self-destructed Last Messages --------------- Critical hit (Destroy). Gauss Cannon destroyed. Imp. Treads destroyed. Acquired 10 matter. Critical hit (Burn: +37). Particle Gun destroyed. Kinecellerator destroyed. Assault Rifle destroyed. Critical hit (Burn: +37). Ripper destroyed. Critical hit (Burn: +37). Jacked G-50 Soldier... Command string: stop No effect. Critical hit (Burn: +37). Acquired Lyr. Light Armor Plating. Jacked X-67 Chaingunner... >>parse_system Reading system data... [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????#????????????????? | | ??#????????#?????????#?????????????????????????? | | ?????????#?????????????????????????????????????? | | ???????##??#?????###?????#?????????????????????? | | ?????#?""#?????????#???###?????#???????????????? | | ???????#"#??????????###? #????????#????????????? | | ????####"##??#????###"##"##????????????????????? | | ????#"""""######### %]]]!!#?###????????????????? | | ????#""%%"## !# # %]]]!!# # ##"???????????? | | ??"##""% % ^^ ??????????? | | ??""""" ^ ??????????? | | #?###"" ## # ### ###&&&#&&## ???????????? | | ????###^ ### # ### ###??&#????????????????? | | ??????# #?######## !!#????????????????????? | | ???#?#! ??#?#???# g !x#????????????????????? | | ?????#! ?????#??# g @#????????????????????? | | ???#?## ##???????###! ###??? ????????????????? | | ?????? ????#??#= % !!#?????#??????????????? | | ?????? ??????#?#= = !!#?????#??????????????? | | ?????# ????????#== !!#????????????????????? | | ?????## #???#????### ###????????????????????? | | ?????? #??????? ??# #??? ?#????????????????? | | ?????? ?????# ??#? #?????????????????????? | | ?????? ?????????? ????????????????????? | | ?????? ????????? ???????????????????? | | ?????? ??? ????? ??????????????????? | | ????? ????????]## ##!!!?????????????????? | | ?????? ???????]]?## ##?!!!#????????????????? | | ???????????????##???# #???###????????????????? | | ????????????????????! |??????????????????????? | | ????????????????????! |??????????????????????? | | ????????????????????! |??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????? !??????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Deuterium Engine | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots It's Just You Junior Dev Loot Pinata Made in Tau Ceti IV Not Today, Chutes Novice Programmer Omniscient Cartographer Overwhelming Power Corrupts Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed SchematicWardroneModule Manual? 0 Play Time 00:50:44 Cumulative 2.5 hours Start 2025.11.01 @ 20:25:52 End 2025.11.01 @ 21:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6aeb87d-96b0-4492-9d0e-82125e1ecd26