Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 22:47:57 Player: Krysmphoenix Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (716) 716 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2676 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 156/300 Energy 4/265 System Corruption 0% Temperature Critical (645) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY (2) ------ Advanced ECM Suite System Shield > --- WEAPON (3) ------- Spread Laser Pulse Rifle Pulse Rifle > --- INVENTORY (5) ---- Microactuators Microactuators Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Advanced ECM Suite System Shield > --- WEAPON ----------- Spread Laser Pulse Rifle Pulse Rifle > --- INVENTORY -------- Microactuators Microactuators [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility System Shield Device Microactuators Storage Small Battery Hackware System Shield Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 40 | 5 6 . 15 14 Power 7 | 1 1 . 3 2 Engine 7 | 1 1 . 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 . 6 4 Treads . | . . . . . Leg 4 | . . . 1 3 Wheel 3 | 2 . . . 1 Hover 2 | . . . 2 . Flight 5 | . 2 . 3 . Utility 5 | . 1 . 1 3 Device 3 | . . . 1 2 Storage 1 | . 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 . 5 5 Energy Gun 6 | 2 . . 1 3 Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 2 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 10 9 Power 3 | . . . 2 1 Propulsion 7 | . . . 4 3 Utility 2 | . . . 1 1 Weapon 7 | . . . 3 4 Highest Loss Streak 9 | . . . 6 9 To Critical Strikes . | . . . . . Average Backups 2 | 2 3 3 2 3 Power . | . 1 1 . 1 Propulsion . | . . . . . Utility . | . . . . 1 Weapon . | 1 1 2 . . Tool/Special . | . . . . . Unused Backups 6 | . 2 . 2 2 Power . | . . . . . Propulsion 3 | . 1 . 2 . Utility 3 | . 1 . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 62 | . 73 85 52 64 Engine 9 | . 14 14 8 7 Leg 3 | . . . 2 7 Wheel 4 | . 19 . . 3 Hover 1 | . . . 3 . Flight 10 | . 7 28 9 10 Device 2 | . . . 2 4 Storage 3 | . 3 14 5 . Hackware 3 | . . . . 8 Energy Gun 7 | . 17 . 1 10 Ballistic Gun 8 | . 10 28 11 . Ballistic Cannon 2 | . . . 6 . Slashing Weapon 4 | . . . . 11 Peak Build Rating 30 | 5 6 6 13 30 Average Rating 9 | 3 5 6 5 18 On Entrance 6 | . 5 6 6 13 Avg Prop Armor Cover (%) 2 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 24 | 9 9 6 12 24 Greatest Support 45 | 32 32 8 12 45 Greatest Overweight (x) 2 | . 1 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 3 5 5 Average Carried 2 | 2 3 3 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | 3 3 3 3 2 Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Mutant 17% | Gunner 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 656 | 234 76 . 162 184 Remotely . | . . . . . Salvage Created 694 | . 53 . 327 314 Parts 57 | . 7 . 33 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 3 . 11 7 Melee 4 | . . . . 4 Guns 13 | . 3 . 7 3 Cannons 4 | . . . 4 . Classes Destroyed 7 | . 1 . 4 2 Operator 1 | . . . . 1 Watcher 2 | . . . 2 . Swarmer 8 | . 3 . 5 . Grunt 7 | . . . 2 5 Duelist 1 | . . . 1 . Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 . 4 4 Combat Bots Only 4 | . 3 . 4 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 180 | . 18 . 92 70 Missed 55 | . 7 . 32 16 Hits 125 | . 11 . 60 54 Melee 3 | . . . 3 . Projectile 122 | . 11 . 57 54 Critical Strikes 4 | . . . 1 3 Damage Taken 2008 | . 85 . 783 1140 Core 841 | . 18 . 188 635 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 92 53 . Volleys Fired 62 | . 6 . 44 12 Largest 3 | . 2 . 2 3 Hottest 191 | . 80 . 73 191 Shots Fired 119 | . 12 . 85 22 Gun 91 | . 12 . 57 22 Cannon 28 | . . . 28 . Launcher . | . . . . . Special . | . . . . . Kinetic 77 | . . . 77 . Thermal 30 | . . . 8 22 Explosive . | . . . . . Electromagnetic 12 | . 12 . . . Robot Hit Streak 10 | . 1 . 7 10 Robot Miss Streak 5 | . 3 . 5 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 90 | . 3 . 51 36 Core Hits 43 | . 3 . 21 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 1 3 Destroy 1 | . . . 1 . Sever 3 | . . . . 3 Melee Attacks 22 | . . . . 22 Impact . | . . . . . Slashing 22 | . . . . 22 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 3 | . . . . 3 Damage Inflicted 1573 | . 54 . 668 851 Guns 715 | . 54 . 313 348 Cannons 355 | . . . 355 . Explosions . | . . . . . Melee 498 | . . . . 498 Ramming 5 | . . . . 5 Kinetic 615 | . . . 615 . Thermal 401 | . . . 53 348 Explosive . | . . . . . Electromagnetic 54 | . 54 . . . Impact . | . . . . . Slashing 498 | . . . . 498 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . 5 19 Projectiles 5 | . . . 5 . Explosions . | . . . . . Melee 19 | . . . . 19 Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 645 | . 108 . 25 645 Average Temperature 71 | . 55 . 7 207 Received Heat Transfer 552 | . . . 210 342 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 817 | . . . 125 692 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 101 | . 60 30 98 101 Initial 31 | . . 15 7 31 Average 39 | . 28 22 41 53 Influence Increases 631 | . 70 15 286 260 Destroy 0b10 Robot/C 420 | . 60 . 220 140 Destroy 0b10 Robot/NC 15 | . . . 10 5 Destroy Leader 104 | . 10 . 54 40 Destroy Structure 2 | . . . 2 . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 550 | . 30 35 230 255 Entered New Map 83 | . . 25 13 45 Time Decay 277 | . 30 10 117 120 Lost Part 190 | . . . 100 90 Squads Dispatched 5 | . 3 . . 2 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 3 . 16 18 Peak Tracking Total 7 | . 3 . 7 4 Tactical Retreats 6 | . . . . 6 ECM-based Alert Blocks 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . . . 8 Successful 7 | . . . . 7 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . . 7 Record 2 | . . . . 2 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 2 | . . . . 2 Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 3 | . . . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 85 | . . . 64 21 Terrain 64 | . . . 64 . ECM 21 | . . . . 21 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 755 | 54 118 38 291 254 Spaces Moved 737 | 47 124 64 255 247 Core 43 | 11 . . 15 17 Treads . | . . . . . Legs 77 | . . . 31 46 Wheels 103 | 36 54 . . 13 Hover 34 | . . . 34 . Flight 480 | . 70 64 175 171 Fastest Speed 30 | 50 37 37 30 30 Average Speed 56 | 88 67 37 52 55 Slowest Speed 190 | 100 120 37 190 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 30 20 26 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 950 | 59 146 77 341 327 Wait 32 | . . 14 . 18 Move 731 | 46 123 63 252 247 Hop 1 | . . . 1 . Pick Up 46 | 8 6 . 18 14 Fast Attach . | . . . . . Attach 36 | 5 2 . 15 14 Detach 4 | . . . 3 1 Swap 5 | . 4 . 1 . Drop 14 | . 5 . 7 2 Fire 62 | . 6 . 44 12 Melee 18 | . . . . 18 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 173 | -10/Materials | Entered Mines 205 | -10/Mines | Learned Materials security intel 206 | -10/Mines | Discovered new exit (range 14) 211 | -10/Mines | Entered Materials 211 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 337 | -9/Materials | Lost 6 parts (1p2n1u2w) 483 | -9/Materials | Discovered new exit (range 16) 487 | -9/Materials | Lost 3 parts (1p2n) 502 | -9/Materials | Entered another Materials area 502 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 612 | -8/Materials | Core integrity fell below 50% 637 | -8/Materials | Core integrity fell below 20% 663 | -8/Materials | Lost 9 parts (1p3n1u4w) 757 | -8/Materials | Core destroyed Last Messages --------------- 00668_ Acquired Spread Laser. [Achievement: Hydra] 00674_ Acquired Carbon-fiber Leg. 00682_ U-05 Engineer builds a Wall. 00699_ K-01 Serf cleans the Atomic Centrifuge. 00706_ K-01 Serf collects debris. 00735_ Acquired Adv. ECM Suite. 00745_ G-47 Trooper destroyed. 00751_ Overheating: Matter decay (-50). 00752_ G-47 Trooper destroyed. 00752_ Switching to secondary target: G-47 Trooper. 00753_ Overheating: Matter decay (-34). 00754_ Power failure, Imp. Ion Engine shutdown. 00754_ Overheating: Carbon-fiber Leg damaged (-49). 00756_ Lgt. Deuterium Engine broken. 00756_ Overheating: Short circuit. 00757_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | ???????????????????# " #???????^??^?????? | | ???????????????????# "" ""#????????????????? | | ???????????????????# """ ""#????? ????????? | | ???????????????????# T"#????? "??????? | | #################### ""#????? ^ ??????? | | ^ ""#????? ??????? | | ^ #????? ^"??????? | | ^=[ #????? 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