Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 17:42:00 Player: MoYuYu Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (4067) 4067 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 12052 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 94/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Transmission Jammer Improved Reaction Control System Improved Propulsion Shielding Graphene Brace > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Spear Lance > --- INVENTORY -------- Field Propulsion Array Advanced Hacking Suite Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion 5 | . . 1 . . 1 . 2 1 . . . Utility 11 | . . 1 1 1 1 2 . 1 2 . 2 Weapon 2 | . . . 1 1 . . . . . . . Parts Attached 105 | 7 2 11 14 14 4 28 6 9 5 2 3 Power 12 | 1 . 1 3 2 . 2 . 1 1 . 1 Engine 5 | 1 . 1 2 . . 1 . . . . . Core 4 | . . . 1 2 . 1 . . . . . Reactor 3 | . . . . . . . . 1 1 . 1 Propulsion 29 | 2 . 5 4 1 2 9 3 2 . . 1 Treads 7 | . . 2 2 . 1 2 . . . . . Leg 5 | 2 . 2 . . . 1 . . . . . Wheel 7 | . . 1 2 1 1 2 . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . . . . 4 3 2 . . 1 Utility 42 | 2 . 3 5 6 1 11 3 5 3 2 1 Device 18 | 1 . . 2 2 1 6 1 3 2 . . Storage 2 | 1 . 1 . . . . . . . . . Processor 14 | . . . 1 3 . 5 2 2 . 1 . Hackware 1 | . . . . . . . . . . . 1 Protection 7 | . . 2 2 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 2 2 5 1 6 . 1 1 . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 1 2 1 2 5 1 5 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 35 | . . . 1 2 3 7 . 1 . 11 10 Power 2 | . . . . . . . . . . 1 1 Propulsion 11 | . . . . . 2 1 . 1 . 3 4 Utility 16 | . . . 1 2 1 2 . . . 5 5 Weapon 6 | . . . . . . 4 . . . 2 . Highest Loss Streak 15 | . . . 1 1 2 4 . 1 . 11 15 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 4 7 8 9 8 8 9 4 4 3 4 3 Power 1 | . 1 1 1 1 1 . 1 1 . . . Propulsion 1 | 3 3 1 2 2 . . 2 1 1 1 . Utility 2 | . 1 3 2 2 3 5 . . . 1 . Weapon 2 | . 1 2 2 2 2 2 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 4 1 2 7 . 3 . 2 2 . 2 Power 5 | . . . . 3 . . . 2 . . . Propulsion 5 | . 2 . . 2 . . . . 1 . . Utility 6 | . 1 1 1 1 . 2 . . . . . Weapon 7 | . 1 . 1 1 . 1 . . 1 . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 97 99 92 91 90 84 85 92 91 26 Engine 3 | . 14 11 8 . . 1 5 3 . . . Core 2 | . . . . 7 6 3 . . . . . Treads 7 | . . 5 18 8 12 9 . . . . . Leg 3 | . 28 16 . . . . . . . . . Wheel 5 | . . 8 9 7 6 4 . . . . . Flight 4 | . . . . . . 1 26 27 26 25 3 Device 11 | . 14 11 8 8 6 11 19 20 24 23 4 Storage 6 | . 14 11 9 7 6 4 . . . . . Processor 14 | . . . 8 13 20 27 21 20 18 17 14 Protection 4 | . . 11 9 7 5 . . . 4 4 . Ballistic Gun 21 | . 19 21 27 29 25 21 10 9 8 7 . Peak Build Rating 117 | 7 10 13 24 43 52 71 76 97 115 117 71 Average Rating 45 | 5 8 12 20 38 49 60 75 86 108 113 40 On Entrance 46 | . 7 10 13 24 42 47 62 76 97 115 65 Avg Prop Armor Cover (%) 8 | . . 11 12 6 11 12 . 2 . 4 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 12 15 25 38 40 44 46 23 30 38 41 14 Greatest Support 48 | 20 20 20 10 28 28 48 37 43 43 43 19 Greatest Overweight (x) 3 | . . 2 3 3 1 2 . . . . 1 Average Overweight (x) . | . . 1 2 1 1 . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 8 10 10 10 9 5 5 5 5 5 Most Carried 10 | 7 8 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | 4 7 8 9 9 8 9 4 4 4 5 4 Final Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 8 10 10 10 7 5 5 5 5 5 2 Class Distribution -------------------- 23% | Gunner 17% | Mutant 17% | Skirmisher 8% | Tank 7% | Infiltrator-Ninja 5% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Scout | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 3918 | 270 71 498 642 585 277 1193 . 95 195 92 . Remotely 702 | . . . . . 69 633 . . . . . Salvage Created 4980 | 176 44 701 974 944 280 1431 . 95 195 140 . Parts 297 | 14 7 46 46 61 23 70 . 14 13 3 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 81 | . 3 17 13 18 14 16 . . . . . Guns 61 | . 3 11 13 12 6 16 . . . . . AOE 20 | . . 6 . 6 8 . . . . . . Classes Destroyed 14 | 2 1 3 2 2 1 2 . . . 1 . Worker 11 | . . . 2 3 3 . . 1 2 . . Builder 11 | . . 1 . 2 2 3 . 2 1 . . Tunneler 6 | 4 . . . . . . . 2 . . . Recycler 12 | 1 . 1 3 4 . 2 . . 1 . . Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 22 | . 3 3 . 8 8 . . . . . . Grunt 27 | . . 7 8 4 2 6 . . . . . Duelist 1 | . . . . . 1 . . . . . . Researcher 2 | . . . . . . . . . . 2 . Sentry 12 | . . 7 4 . . 1 . . . . . Hunter 6 | . . . 1 1 2 2 . . . . . Programmer 12 | . . . . 5 1 6 . . . . . Heavy 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | 4 3 6 8 7 8 4 . 2 2 1 . Combat Bots Only 6 | . 3 5 6 4 5 3 . . . . . Max Kills in Single Turn 4 | 1 1 4 1 3 3 2 . 1 1 1 . Gunslinging 1 | . . . . . 1 1 . . . . . Exploded 3 | . . 3 . 3 3 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 699 | . 12 63 55 89 78 106 . 15 2 81 198 Missed 279 | . 6 28 14 31 24 34 . 10 2 30 100 Hits 420 | . 6 35 41 58 54 72 . 5 . 51 98 Melee 2 | . . . . . 1 . . . . . 1 Projectile 418 | . 6 35 41 58 53 72 . 5 . 51 97 Critical Strikes 18 | . . . 1 3 . 5 . . . 5 4 Actively Blocked 2 | . . . . . . . . . . 2 . Damage Taken 7848 | . 69 486 512 863 868 1723 . 112 . 1069 2146 Core 2376 | . 22 38 60 108 96 237 . 25 . 188 1602 Absorbed by Shields 292 | . . . 128 8 72 84 . . . . . Redirected to Shielding 106 | . . . . . . . . . . 106 . Core Remaining (%) 90 | 100 91 90 89 84 88 76 100 98 . 87 . Volleys Fired 203 | 13 4 41 38 38 17 46 . 6 . . . Largest 4 | 1 2 2 3 4 4 4 . 2 . . . Hottest 119 | 50 70 46 71 104 111 119 . 58 . . . Shots Fired 532 | 13 8 79 112 106 37 166 . 11 . . . Gun 511 | 13 8 76 112 99 27 165 . 11 . . . Cannon . | . . . . . . . . . . . . Launcher 21 | . . 3 . 7 10 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 494 | . 4 76 112 99 27 165 . 11 . . . Thermal 17 | 13 4 . . . . . . . . . . Explosive 20 | . . 3 . 7 10 . . . . . . Electromagnetic 1 | . . . . . . 1 . . . . . Robot Hit Streak 25 | 5 4 18 23 11 13 25 . 5 . . . Robot Miss Streak 5 | 2 2 2 2 5 2 3 . 2 . . . Penetration Max 1 | . . . . 1 1 1 . . . . . Secondary Targets 11 | . . 1 3 1 2 4 . . . . . Max Gunslinging Chain 2 | . . 1 1 1 2 1 . . . . . Shots Hit Robots 369 | 9 5 55 84 64 23 115 . 6 4 4 . Core Hits 230 | 6 5 30 38 52 45 48 . 4 1 1 . Critical Kills 4 | . . . . . . 4 . . . . . Critical Parts Destroyed 7 | . . . . 2 1 4 . . . . . Critical Strikes 12 | . . . . 2 1 8 . . 1 . . Destroy 11 | . . . . 2 1 8 . . . . . Impale 1 | . . . . . . . . . 1 . . Melee Attacks 16 | . . . . . . . . 1 8 7 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 16 | . . . . . . . . 1 8 7 . Sneak Attacks 7 | . . . . . . . . 1 4 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10945 | 114 52 1428 1276 2142 1978 3144 . 196 280 335 . Guns 7424 | 114 52 803 1276 1517 414 3135 . 113 . . . Cannons . | . . . . . . . . . . . . Explosions 2818 | . . 625 . 622 1562 9 . . . . . Melee 698 | . . . . . . . . 83 280 335 . Ramming 5 | . . . . 3 2 . . . . . . Kinetic 7271 | . 13 803 1276 1517 414 3135 . 113 . . . Thermal 595 | 114 39 442 . . . . . . . . . Explosive 2367 | . . 183 . 622 1562 . . . . . . Electromagnetic 9 | . . . . . . 9 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 698 | . . . . . . . . 83 280 335 . Highest Corruption 9 | . . . . 2 2 9 . . . 2 7 Average Corruption 4 | . . . . 1 2 5 . . . 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . . 2 1 14 . . . 1 4 Message Errors 8 | . . . . . 1 3 . . . 1 3 Matter Fused 3 | . . . . 1 . 2 . . . . . Heat Flow Errors 3 | . . . . 1 . 2 . . . . . Energy Discharges 2 | . . . . . . 1 . . . . 1 Data Loss (minor) 3 | . . . . . . 3 . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 436 | . . 127 . 14 8 . . 43 142 102 . Projectiles . | . . . . . . . . . . . . Explosions 149 | . . 127 . 14 8 . . . . . . Melee 287 | . . . . . . . . 43 142 102 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . 21 29 . . . . . . Shots 2 | . . . . 1 1 . . . . . . Rammed 2 | . . . . 1 1 . . . . . . Targets Rammed 2 | . . . . 1 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 270 | 40 60 50 149 181 63 270 6 11 2 14 . Average Temperature 35 | 16 30 15 45 48 24 41 6 4 2 4 . Received Heat Transfer 827 | . . 165 231 45 84 113 . . . 81 108 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . Heat Transferred 744 | 333 111 300 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Maximum Alert Level 1 | . . 1 . 1 1 1 . . . . . Low Security (%) 91 | 100 100 87 100 92 88 75 100 100 100 100 100 Level 1 8 | . . 12 . 7 11 24 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 377 | 10 70 377 153 340 352 266 98 105 77 56 165 Initial 168 | . . . 152 56 160 168 98 22 58 33 . Average 62 | 1 11 61 63 52 102 118 67 17 33 20 37 Influence Increases 3379 | 25 70 624 392 565 444 513 15 175 169 102 285 Destroy 0b10 Robot/C 1660 | . 60 340 260 360 280 320 . . . 40 . Destroy 0b10 Robot/NC 210 | 25 . 10 25 50 25 30 . 25 20 . . Destroy Leader 422 | . 10 110 70 90 50 92 . . . . . Successful Hack 133 | . . 8 20 . 14 . . . 62 29 . Disable Machine 210 | . . 90 . 45 15 30 . 15 . 15 . Destroy Structure 189 | . . 66 2 20 60 26 . . 12 3 . Partial Spotted 90 | . . . . . . 15 15 . 45 15 . Lose Combat Pursuer 465 | . . . 15 . . . . 135 30 . 285 Influence Decreases 3224 | 25 70 263 628 362 428 657 172 113 213 163 130 Entered New Map 820 | . . . 209 69 168 176 102 21 47 28 . Time Decay 1964 | 25 70 263 256 273 230 375 70 87 166 89 60 Lost Part 251 | . . . 10 20 30 70 . 5 . 46 70 Lost Ally 10 | . . . 10 . . . . . . . . Purge Threat 179 | . . . 143 . . 36 . . . . . Squads Dispatched 26 | . 1 2 . 6 2 5 1 1 3 4 1 Investigation 1 | . . . . . . . 1 . . . . Extermination 13 | . . . . 4 1 2 . 1 3 1 1 Reinforcement 12 | . 1 2 . 2 1 3 . . . 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 9 | . . 3 2 1 . 1 . . . 1 1 Communications Jammed 8 | . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . 8 . Times Spotted 181 | . 7 25 20 21 17 21 . 12 7 23 28 Peak Tracking Total 21 | . 4 7 6 4 7 3 . 8 4 21 12 Tactical Retreats 11 | . . . 1 . . . . 3 1 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 5 | . 1 . . 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 5 | . . 5 . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 14 | . . 6 . 3 1 2 . 1 . 1 . Max in Single Turn 6 | . . 6 . 1 1 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 26 | . 2 3 2 3 1 3 2 1 2 7 . Terminals 23 | . 2 3 2 1 1 3 1 1 2 7 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 56 | . 7 5 8 4 1 5 5 1 7 13 . Successful 26 | . 4 2 7 1 1 2 1 . 4 4 . Failed 30 | . 3 3 1 3 . 3 4 1 3 9 . Catastrophic 4 | . . 1 . 1 . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 1 1 4 3 . 1 2 . . 3 . Terminals 51 | . 7 5 8 2 1 5 2 1 7 13 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 22 | . 4 1 6 . 1 2 . . 4 4 . Record 2 | . . . . . . . . . 2 . . Part Schematic 1 | . . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . Locate Traps 5 | . 1 . 1 . 1 1 . . 1 . . Disarm Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . . . . . . Terminals 2 | . . 1 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 2 . 1 1 2 2 1 2 6 . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 1 | . . . 1 . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 4589 | 15 404 703 167 1077 . 1030 153 248 372 248 172 Optics 2223 | . . . . . . 1030 153 248 372 248 172 Sensors 2655 | . . . . 1077 . 496 153 248 372 248 61 Terrain 593 | . . . . . . . . . 371 222 . Structural 1030 | . . . . . . 50 153 248 372 207 . Seismic 1289 | 15 404 703 167 . . . . . . . . Jamming 252 | . . . . . . . . . 116 136 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 6281 | 155 404 703 709 1534 553 1030 153 248 372 248 172 Spaces Moved 6555 | 89 319 464 435 1111 423 603 459 721 940 613 378 Core 163 | 5 . . . . . . . . . . 158 Treads 99 | . . . . . . 99 . . . . . Legs 501 | 84 319 98 . . . . . . . . . Wheels 2771 | . . 366 435 1111 423 436 . . . . . Hover . | . . . . . . . . . . . . Flight 3021 | . . . . . . 68 459 721 940 613 220 Fastest Speed 25 | 50 120 95 110 115 115 31 25 25 25 25 37 Average Speed 74 | 116 120 105 122 116 115 119 27 27 25 25 43 Slowest Speed 170 | 120 120 120 125 125 115 170 28 28 25 37 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 6 1 12 5 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 3 44 45 42 26 7 14 7 18 22 82 18 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . 4 1 . Terrain Destroyed 175 | . . 80 . 17 59 13 . 1 4 1 . Melee 5 | . . . . . . . . . 4 1 . Projectile 15 | . . . . . 1 13 . 1 . . . AOE 155 | . . 80 . 17 58 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Total 7556 | 124 336 613 556 1292 461 810 483 755 1066 680 380 Wait 492 | 9 . 86 46 77 4 78 13 12 103 64 . Move 6499 | 88 318 463 434 1110 422 602 458 710 937 588 369 Hop 21 | . . . . . . . . 4 1 12 4 Pick Up 73 | 7 6 4 9 13 4 16 3 5 5 . 1 Fast Attach 33 | 6 1 2 1 2 . 14 1 4 2 . . Attach 31 | 1 . 2 4 4 4 6 3 2 2 . 3 Detach 2 | . . . . 1 . . . . . . 1 Swap 69 | . 1 8 9 12 7 22 2 4 2 2 . Drop 92 | . 6 7 15 18 2 26 3 7 6 . 2 Fire 203 | 13 4 41 38 38 17 46 . 6 . . . Melee 16 | . . . . . . . . 1 8 7 . Ram 2 | . . . . 1 1 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . . . Rewire 7 | . . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 10) 334 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 649 | -9/Materials | Discovered new exit (range 11) 1171 | -9/Materials | Discovered new exit (range 15) 1246 | -9/Materials | Discovered new exit (range 15) 1263 | -9/Materials | Entered another Materials area 1263 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1797 | -8/Materials | Build established: Tank 1824 | -8/Materials | Identified exit to Factory 1972 | -8/Materials | Entered Factory 1972 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1986 | -7/Factory | Identified exit to Garrison 2149 | -7/Factory | Discovered new exit (range 8) 2600 | -7/Factory | Build established: Skirmisher 3452 | -7/Factory | Discovered new exit (range 15) 3505 | -7/Factory | Identified exit to Factory 3506 | -7/Factory | Entered another Factory area 3506 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3681 | -6/Factory | Build established: Gunner 4023 | -6/Factory | Discovered new exit (range 13) 4058 | -6/Factory | Identified exit to Factory 4059 | -6/Factory | Entered another Factory area 4059 | -5/Factory | Evolved 2 slots: Utility x2 4934 | -5/Factory | Discovered new exit (range 20) 4985 | -5/Factory | Lost 4 parts (1n1u2w) 5089 | -5/Factory | Entered another Factory area 5089 | -4/Factory | Evolved 2 slots: Propulsion x2 5109 | -4/Factory | Discovered new exit (range 3) 5242 | -4/Factory | Entered Research 5242 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5483 | -3/Research | Discovered new exit (range 5) 5484 | -3/Research | Identified exit to Research 5490 | -3/Research | Entered another Research area 5490 | -2/Research | Evolved 2 slots: Utility x2 5556 | -2/Research | Found Fusion Bomb Launcher 5716 | -2/Research | Spotted B-90 Cyclops 5847 | -2/Research | Discovered new exit (range 6) 5859 | -2/Research | Identified exit to Testing 5862 | -2/Research | Entered Testing 5887 | -2/Testing | Build established: Infiltrator-Ninja 6057 | -2/Testing | Scanned by Researcher 6063 | -2/Testing | Found Lgt. Regenerative Plating 6103 | -2/Testing | Discovered new exit (range 21) 6110 | -2/Testing | Identified exit to Access 6110 | -2/Testing | Entered Access 6110 | -1/Access | Evolved 2 slots: Utility x2 6161 | -1/Access | Spotted B-99 Colossus 6182 | -1/Access | Core integrity fell below 50% 6202 | -1/Access | Lost 15 parts (1p6n6u2w) 6248 | -1/Access | Core integrity fell below 20% 6281 | -1/Access | Lost 5 parts (1p4u) 6282 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 06181_ Slug penetrates Wall. 06181_ Penetrated by Slug. 06183_ U-05 Engineer builds a Wall. 06193_ Dropped Fusion Bomb Launcher. 06197_ Wave Collapse Detector explodes. 06197_ Acquired Lgt. Particle Reactor. 06214_ Adv. Hacking Suite destroyed. 06215_ L#2S